Multipath

From LOTR-TCG Wiki
Revision as of 18:30, 14 September 2024 by Teltura (talk | contribs) (Created page with "'''Multipath''' is a fan-made rule for defining what sites to include in your Adventure Deck. In most formats, you must include sites from the most recently-released Block (at the time the format was defined), but this leaves some blocks underused and can lead to same-y matches if the latest site path is lacking. Multipath rules permit players to include any Movie-era site path within their Adventure Deck, but may not mix-and-match from different blocks. Thu...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Multipath is a fan-made rule for defining what sites to include in your Adventure Deck. In most formats, you must include sites from the most recently-released Block (at the time the format was defined), but this leaves some blocks underused and can lead to same-y matches if the latest site path is lacking.

Multipath rules permit players to include any Movie-era site path within their Adventure Deck, but may not mix-and-match from different blocks. Thus, you effectively choose Fellowship Block, Towers Block, or King Block and then only use sites from that block. In PC-Movie, this choice is made via selection of a Map card, which is revealed to your opponent before bidding is made.




Gameplay
Game Setup Starting Fellowship • Bidding • Mulligan
Deck Building Considerations Uniqueness • X-List • R-List • Errata • Format • Multipath
General Strategies Beatdown • Bomb • Corruption • Hand Extension • Run/Stop • Skirmish Cancellation • Swarm • Win Condition • Wound Prevention • Wounding
Deck Archetypes Auto-Corruption Bomb • Beasterlings • Berserkers • Bouncing Hobbits • Elvents • Forestguls • Hobbit Hospital • Fruit Loops • Gondor Knights • Gondor Rangers • Gondor Wraiths • Moria Archery • Moria Beatdown • Moria Navy • Moria Swarm • Moria Tentacles • Nazgul Beatdown • Ninja Gollum • Orc Corruption • Rainbow Wounding • Sauron Grind • Sauron Initiative • Sauron Roaming • Sauron Threats • Solo Smeagol • Southron Archery • Southron Initiative • Stupid Swarm • Super Friends • Telepathy • Threatguls • Token Tanks • Troll Swarm • Uruk Archery • Uruk Machines • Uruk Trackers • Warg Super Swarm
Rules Rule of 4 • Rule of 9
Mechanics Bear • Discard • Draw Deck • Exert • Exhausted • Fellowship • Initiative • In Play/Leave Play • Move Limit • Reconcile • Roaming • Site Control • Spot • Stack • Support Area • Threats
Gameplay Terms Boat • Body • Broken/NPE/OP • Buff/Nerf • Choke • Combo • Cultural Enforcement • Cycling • Dead Draw • Fetch • Filter • Flood • Flood Insurance • Grind • Hand Clog • Hate • Interaction • Item • Loop • Matchup • Meta • Mill • Newbie Trap • Pile • Power Creep • Pump • Rainbow • Recursion • Removal • Resource • Rogue • Rule of 6 • Side • Site Manipulation • Speed Bump • Splash • Subculture • Tank • Other Terms