Beatdown: Difference between revisions

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Beatdown is an informal game term. Beatdown refers to the strategy of playing a few high strength and damage minions to pick off companions one by one, eventually killing the [[Ring-bearer]]. Usually the cultures that are employed for beatdown are {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, and {{C|Uruk-Hai}}.  
Beatdown is an informal game term. Beatdown is a [[Shadow Alignment|Shadow]] strategy of playing minions with high [[strength]], often supplemented with '''[[Fierce]]''' or '''[[Damage]]''' effects. Beatdown decks aim to win skirmishes, [[wound]]ing and [[overwhelming]] [[companion]]s until the [[Fellowship]] can no longer protect the [[Ring-bearer]]. Shadow [[culture]]s that often use beatdown strategies include {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, {{C|Orc}}, and {{C|Uruk-hai}}.
 
Other Shadow strategies include [[archery]], [[Corruption|corruption]], [[direct wounding]], and [[swarm]].  


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Revision as of 22:34, 27 December 2021

Beatdown is an informal game term. Beatdown is a Shadow strategy of playing minions with high strength, often supplemented with Fierce or Damage effects. Beatdown decks aim to win skirmishes, wounding and overwhelming companions until the Fellowship can no longer protect the Ring-bearer. Shadow cultures that often use beatdown strategies include Isengard, Wraith, Sauron, Orc, and Uruk-hai.

Other Shadow strategies include archery, corruption, direct wounding, and swarm.


Gameplay
Game Setup Starting FellowshipBiddingMulligan
Deck Building Considerations UniquenessX-ListR-ListErrataFormat
General Strategies BeatdownBombCorruptionHand ExtensionRun/StopSkirmish CancellationSwarmWin ConditionWound PreventionWounding
Deck Archetypes Auto-Corruption BombBeasterlingsBerserkersBouncing HobbitsElventsForestgulsHobbit HospitalFruit LoopsGondor KnightsGondor RangersGondor WraithsMoria ArcheryMoria BeatdownMoria NavyMoria SwarmMoria TentaclesNazgul BeatdownNinja GollumOrc CorruptionRainbow WoundingSauron GrindSauron InitiativeSauron RoamingSauron ThreatsSolo SmeagolSouthron ArcherySouthron InitiativeStupid SwarmSuper FriendsTelepathyThreatgulsToken TanksTroll SwarmUruk ArcheryUruk MachinesUruk TrackersWarg Super Swarm
Rules Rule of 4Rule of 9
Mechanics BearDiscardDraw DeckExertExhaustedFellowshipInitiativeIn Play/Leave PlayMove LimitReconcileRoamingSite ControlSpotStackSupport AreaThreats
Gameplay Terms BoatBodyBroken/NPE/OPBuff/NerfChokeComboCultural EnforcementCyclingDead DrawFetchFilterFloodGrindHand ClogHateInteractionItemLoopMatchupMetaMillNewbie TrapPilePower CreepPumpRainbowRecursionRemovalResourceRogueRule of 6SideSite ManipulationSpeed BumpSplashSubcultureTankOther Terms