Template:Gameplay Table: Difference between revisions

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! General Strategies
! General Strategies
| [[Beatdown]]  •  [[Bomb]]  •  [[Corruption]]  •  [[Direct Wounding]]/[[Undirected Wounding]]  •  [[Hand Extension]]  •  [[Run]]/[[Stop]]  •  [[Skirmish Cancellation]]  •  [[Swarm]]  •  [[Win Condition]]  •  [[Wound Prevention]]
| [[Beatdown]]  •  [[Bomb]]  •  [[Corruption]]  •  [[Hand Extension]]  •  [[Run]]/[[Stop]]  •  [[Skirmish Cancellation]]  •  [[Swarm]]  •  [[Win Condition]]  •  [[Wound Prevention]]  •  [[Wounding]]
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! Deck Archetypes
! Deck Archetypes
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! Gameplay Terms
! Gameplay Terms
| [[Boat]]  •  [[Body]]  •  [[Broken]]/[[Negative Play Experience|NPE]]/[[Overpowered|OP]]  •  [[Buff]]/[[Nerf]]  •  [[Choke]]  •  [[Chump Blocking]]  •  [[Combo]]  •  [[Cultural Enforcement]]  •  [[Cycling]]  •  [[Dead Draw]]  •  [[Fat]]  •  [[Filter]]  •  [[Fishbowl]]  •  [[Flood]]  •  [[Gas]]  •  [[Glue]]  •  [[Grind]]  •  [[Hand Clog]]  •  [[Hate]]  •  [[Interaction]]  •  [[Loop]]  •  [[Matchup]]  •  [[Meta]]  •  [[Mill]]  •  [[Newbie Trap]]  •  [[Pile]]  •  [[Power Creep]]  •  [[Pump]]  •  [[Rainbow]]  •  [[Recursion]]  •  [[Removal]]  •  [[Resource]]  •  [[Rogue]]  •  [[Rule of 6]]  •  [[Side]]  •  [[Site Manipulation]]  •  [[Splash]]  •  [[Subculture]]  •  [[Tank]]  •  [[Fetch]]  •  [[Value Engine]]  •  [[Whiff]] • [[Other Terms]]  
| [[Boat]]  •  [[Body]]  •  [[Broken]]/[[Negative Play Experience|NPE]]/[[Overpowered|OP]]  •  [[Buff]]/[[Nerf]]  •  [[Choke]]  •  [[Combo]]  •  [[Cultural Enforcement]]  •  [[Cycling]]  •  [[Dead Draw]]  •  [[Fetch]]  •  [[Filter]]  •  [[Flood]]  •  [[Grind]]  •  [[Hand Clog]]  •  [[Hate]]  •  [[Interaction]]  •  [[Item]]  •  [[Loop]]  •  [[Matchup]]  •  [[Meta]]  •  [[Mill]]  •  [[Newbie Trap]]  •  [[Pile]]  •  [[Power Creep]]  •  [[Pump]]  •  [[Rainbow]]  •  [[Recursion]]  •  [[Removal]]  •  [[Resource]]  •  [[Rogue]]  •  [[Rule of 6]]  •  [[Side]]  •  [[Site Manipulation]]  •  [[Speed Bump]]  •  [[Splash]]  •  [[Subculture]]  •  [[Tank]]  • [[Other Terms]]  
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<includeonly>[[Category:Gameplay]]</includeonly>
<includeonly>[[Category:Gameplay]]</includeonly>
<noinclude>[[Category:Navigation Tables]]</noinclude>
<noinclude>[[Category:Navigation Tables]]</noinclude>

Latest revision as of 06:44, 22 February 2024

Gameplay
Game Setup Starting FellowshipBiddingMulligan
Deck Building Considerations UniquenessX-ListR-ListErrataFormat
General Strategies BeatdownBombCorruptionHand ExtensionRun/StopSkirmish CancellationSwarmWin ConditionWound PreventionWounding
Deck Archetypes Auto-Corruption BombBeasterlingsBerserkersBouncing HobbitsElventsForestgulsHobbit HospitalFruit LoopsGondor KnightsGondor RangersGondor WraithsMoria ArcheryMoria BeatdownMoria NavyMoria SwarmMoria TentaclesNazgul BeatdownNinja GollumOrc CorruptionRainbow WoundingSauron GrindSauron InitiativeSauron RoamingSauron ThreatsSolo SmeagolSouthron ArcherySouthron InitiativeStupid SwarmSuper FriendsTelepathyThreatgulsToken TanksTroll SwarmUruk ArcheryUruk MachinesUruk TrackersWarg Super Swarm
Rules Rule of 4Rule of 9
Mechanics BearDiscardDraw DeckExertExhaustedFellowshipInitiativeIn Play/Leave PlayMove LimitReconcileRoamingSite ControlSpotStackSupport AreaThreats
Gameplay Terms BoatBodyBroken/NPE/OPBuff/NerfChokeComboCultural EnforcementCyclingDead DrawFetchFilterFloodGrindHand ClogHateInteractionItemLoopMatchupMetaMillNewbie TrapPilePower CreepPumpRainbowRecursionRemovalResourceRogueRule of 6SideSite ManipulationSpeed BumpSplashSubcultureTankOther Terms