Clog: Difference between revisions

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m (Cease moved page Hand Clog to Clog over redirect: this is just annoying to link, and there's no disambiguation problem and no other meaning of clog, so hell with it, i'm moving it)
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'''Hand clog''' is an informal game term. Your hand gets "clogged" when it's full of cards you cannot (or do not want to) play or discard. If your hand is clogged up, you draw fewer cards when you [[reconcile]] in the [[Regroup Phase]], so you're slower to set up your [[Fellowship]] on the [[Free Peoples]] side and draw fewer minions to play for your [[Shadow Alignment|Shadow]] side.
'''Clogging''' is an informal game term. Your hand gets "clogged" when it's full of cards you cannot (or do not want to) play or discard. If your hand is clogged up, you draw fewer cards when you [[reconcile]] in the [[Regroup Phase]], so you're slower to set up your [[Fellowship]] on the [[Free Peoples]] side and draw fewer minions to play for your [[Shadow Alignment|Shadow]] side.


[[Choke]] strategies often clog up the opponent's hand, by limiting the amount of [[Twilight]] available to your opponent. With little Twilight, they can't afford to play as many Shadow cards. This doesn't just weaken their Shadow phase, but also weakens their Free Peoples gameplan, because those Shadow cards clog up their hand when they reconcile.
[[Choke]] strategies often clog up the opponent's hand, by limiting the amount of [[Twilight]] available to your opponent. With little Twilight, they can't afford to play as many Shadow cards. This doesn't just weaken their Shadow phase, but also weakens their Free Peoples gameplan, because those Shadow cards clog up their hand when they reconcile.
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Your hand clogs up when you don't [[Cycle|cycle]] well.
Your hand clogs up when you don't [[Cycle|cycle]] well.


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{{Gameplay Table}}
{{Gameplay_Table}}

Latest revision as of 03:04, 17 March 2022

Clogging is an informal game term. Your hand gets "clogged" when it's full of cards you cannot (or do not want to) play or discard. If your hand is clogged up, you draw fewer cards when you reconcile in the Regroup Phase, so you're slower to set up your Fellowship on the Free Peoples side and draw fewer minions to play for your Shadow side.

Choke strategies often clog up the opponent's hand, by limiting the amount of Twilight available to your opponent. With little Twilight, they can't afford to play as many Shadow cards. This doesn't just weaken their Shadow phase, but also weakens their Free Peoples gameplan, because those Shadow cards clog up their hand when they reconcile.

Wraith culture is infamous for clogging up the hand, because their minions are generally fairly expensive and often have situational abilities.

Your hand clogs up when you don't cycle well.


Gameplay
Game Setup Starting FellowshipBiddingMulligan
Deck Building Considerations UniquenessX-ListR-ListErrataFormat
General Strategies BeatdownBombCorruptionHand ExtensionRun/StopSkirmish CancellationSwarmWin ConditionWound PreventionWounding
Deck Archetypes Auto-Corruption BombBeasterlingsBerserkersBouncing HobbitsElventsForestgulsHobbit HospitalFruit LoopsGondor KnightsGondor RangersGondor WraithsMoria ArcheryMoria BeatdownMoria NavyMoria SwarmMoria TentaclesNazgul BeatdownNinja GollumOrc CorruptionRainbow WoundingSauron GrindSauron InitiativeSauron RoamingSauron ThreatsSolo SmeagolSouthron ArcherySouthron InitiativeStupid SwarmSuper FriendsTelepathyThreatgulsToken TanksTroll SwarmUruk ArcheryUruk MachinesUruk TrackersWarg Super Swarm
Rules Rule of 4Rule of 9
Mechanics BearDiscardDraw DeckExertExhaustedFellowshipInitiativeIn Play/Leave PlayMove LimitReconcileRoamingSite ControlSpotStackSupport AreaThreats
Gameplay Terms BoatBodyBroken/NPE/OPBuff/NerfChokeComboCultural EnforcementCyclingDead DrawFetchFilterFloodGrindHand ClogHateInteractionItemLoopMatchupMetaMillNewbie TrapPilePower CreepPumpRainbowRecursionRemovalResourceRogueRule of 6SideSite ManipulationSpeed BumpSplashSubcultureTankOther Terms