Side: Difference between revisions

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Side is an informal game term. The game has two sides: [[Free Peoples]] and [[Shadow Alignment|Shadow]]. Side can also be synonymous with "deck" in a limited context: your Free Peoples deck or Free Peoples side is all of the Free Peoples cards in your deck, but not your [[site]]s or your Shadow cards.
'''Side''' is an informal game term. The game has two sides: [[Free Peoples]] and [[Shadow Alignment|Shadow]]. Side can also be synonymous with "deck" in a limited context: your Free Peoples deck or Free Peoples side is all of the Free Peoples cards in your deck, but not your [[site]]s or your Shadow cards.
 
Each side of your deck has to have the same number of cards before the game starts.


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{{Gameplay_Table}}
{{Gameplay_Table}}

Latest revision as of 03:34, 2 January 2022

Side is an informal game term. The game has two sides: Free Peoples and Shadow. Side can also be synonymous with "deck" in a limited context: your Free Peoples deck or Free Peoples side is all of the Free Peoples cards in your deck, but not your sites or your Shadow cards.

Each side of your deck has to have the same number of cards before the game starts.


Gameplay
Game Setup Starting Fellowship • Bidding • Mulligan
Deck Building Considerations Uniqueness • X-List • R-List • Errata • Format • Multipath
General Strategies Beatdown • Bomb • Corruption • Hand Extension • Run/Stop • Skirmish Cancellation • Swarm • Win Condition • Wound Prevention • Wounding
Deck Archetypes Auto-Corruption Bomb • Beasterlings • Berserkers • Bouncing Hobbits • Elvents • Forestguls • Hobbit Hospital • Fruit Loops • Gondor Knights • Gondor Rangers • Gondor Wraiths • Moria Archery • Moria Beatdown • Moria Navy • Moria Swarm • Moria Tentacles • Nazgul Beatdown • Ninja Gollum • Orc Corruption • Rainbow Wounding • Sauron Grind • Sauron Initiative • Sauron Roaming • Sauron Threats • Solo Smeagol • Southron Archery • Southron Initiative • Stupid Swarm • Super Friends • Telepathy • Threatguls • Token Tanks • Troll Swarm • Uruk Archery • Uruk Machines • Uruk Trackers • Warg Super Swarm
Rules Rule of 4 • Rule of 9
Mechanics Bear • Discard • Draw Deck • Exert • Exhausted • Fellowship • Initiative • In Play/Leave Play • Move Limit • Reconcile • Roaming • Site Control • Spot • Stack • Support Area • Threats
Gameplay Terms Boat • Body • Broken/NPE/OP • Buff/Nerf • Choke • Combo • Cultural Enforcement • Cycling • Dead Draw • Fetch • Filter • Flood • Flood Insurance • Grind • Hand Clog • Hate • Interaction • Item • Loop • Matchup • Meta • Mill • Newbie Trap • Pile • Power Creep • Pump • Rainbow • Recursion • Removal • Resource • Rogue • Rule of 6 • Side • Site Manipulation • Speed Bump • Splash • Subculture • Tank • Other Terms