Sanctuary
Sanctuary is a loaded keyword applying to all Sites in position 3 or 6 on the Adventure Path. Fellowships which stop at a sanctuary during the Regroup Phase reap the benefits by healing up to 5 Wounds at the start of their next Fellowship Phase.
All Sanctuaries printed during the Movie Block era include the Sanctuary keyword, and also use a grey template rather than the usual tan one. Beginning with the Shadows era, any site could go in any position, so the grey template was discontinued and the keyword was considered to be automatically attached to any site 3 or 6.
Rules Entries[edit]
A sanctuary is any site 3 or site 6 on the adventure path. Sites preceding the Shadows expansion set mark this with a keyword.
At the start of your turn when your fellowship is at a sanctuary, you may heal up to 5 wounds from your companions (not allies). (See healing.)
You may choose to heal 5 different companions once, or one companion twice and another three times, or any other combination. You don’t have to heal any wounds at all – you may choose any number from zero to 5.- sanctuary section
List of Sites with Sanctuary[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Council Courtyard (1C337) | Site | Site | Sanctuary. When the fellowship moves from Council Courtyard, remove . | |
Ford of Bruinen (1U338) | Site | Site | River. Sanctuary. The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5. | |
Frodo's Bedroom (1U339) | Site | Site | Sanctuary. Fellowship: Play a Hobbit to draw a card. | |
Rivendell Terrace (1U340) | Site | Site | Sanctuary. Fellowship: Play a Man to draw a card. | |
Rivendell Valley (1U341) | Site | Site | Sanctuary. Fellowship: Play an Elf to draw a card. | |
Rivendell Waterfall (1U342) | Site | Site | Forest. Sanctuary. While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn. | |
Dimrill Dale (1U350) | Site | Site | Sanctuary. The twilight cost of the first Orc played each Shadow phase is -2. | |
Galadriel's Glade (1C351) | Site | Site | Sanctuary. Fellowship: Exert an Elf to look at an opponent’s hand. | |
Lothlórien Woods (1U352) | Site | Site | Forest. Sanctuary. Each ally whose home is site 6 is strength +3. | |
Valley of the Silverlode (2U120) | Site | Site | River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. | |
Caras Galadhon (3U115) | Site | Site | Forest. Sanctuary. While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish. | |
House of Elrond (3U119) | Site | Site | Sanctuary. When the fellowship moves to House of Elrond, the Free Peoples player may spot 2 Elves to remove a burden. | |
Barrows of Edoras (4U337) | Site | Site | Sanctuary. Fellowship: Place your hand beneath your draw deck and draw 4 cards. | |
Golden Hall (4U338) | Site | Site | Sanctuary. When the fellowship moves to Golden Hall, all Free Peoples weapons must be discarded. | |
Stables (4U339) | Site | Site | Sanctuary. Fellowship: Exert a Man to play a mount from your draw deck (limit once per turn). | |
Streets of Edoras (4U340) | Site | Site | Sanctuary. Each ally may not participate in archery fire or skirmishes at Streets of Edoras. | |
Throne Room (4U341) | Site | Site | Sanctuary. Fellowship: Play Théoden from your draw deck. | |
Westemnet Plains (4U342) | Site | Site | Plains. Sanctuary. Each Man may not take wounds during the archery phase. | |
Caves of Aglarond (4U352) | Site | Site | Underground. Sanctuary. Maneuver: Remove to make one of your Uruk-hai fierce until the regroup phase. | |
Great Hall (4U353) | Site | Site | Sanctuary. Battleground.Each ally may participate in archery fire and skirmishes at Great Hall. | |
Hornburg Armory (4U354) | Site | Site | Sanctuary. Fellowship: Play a possession to draw a card. | |
Meduseld (6U117) | Site | Site | Sanctuary. Fellowship: Exert 3 companions with the Gandalf signet to play an unbound companion from your dead pile. | |
Hornburg Hall (6U118) | Site | Site | Sanctuary. Fellowship: Spot 3 companions with the Théoden signet and discard your hand to draw 4 cards. | |
Beacon of Minas Tirith (7U338) | Site | Site | Sanctuary. Fellowship: If you cannot spot 3 threats, add a threat to heal a companion. | |
Hall of the Kings (7U339) | Site | Site | Sanctuary. Fellowship: If you cannot spot 3 threats, add a threat to draw a card. | |
Tower of Ecthelion (7U340) | Site | Site | Sanctuary. Fellowship: If you cannot spot 3 threats, add 3 threats to make the move limit for this turn +1. | |
Minas Tirith Fifth Circle (7U346) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal Gandalf three times. | |
Minas Tirith First Circle (7U347) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, wound each companion. | |
Minas Tirith Fourth Circle (7U348) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each companion. | |
Minas Tirith Second Circle (7U349) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each companion. | |
Minas Tirith Seventh Circle (7U350) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each companion. | |
Minas Tirith Sixth Circle (7U351) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each companion. | |
Minas Tirith Third Circle (7U352) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each Hobbit companion. | |
The Dimholt (8U117) | Site | Site | Sanctuary. Underground. Fellowship: Add 3 threats to play an enduring companion from your draw deck. | |
Base of Mindolluin (10U117) | Site | Site | Sanctuary. Fellowship: If you cannot spot 2 threats, add a threat to play a fortification from your draw deck. | |
Rivendell Gateway (V1_59) | Site | Site | Forest. Sanctuary. Fellowship: Exert a companion to make one of another culture strength +1 until the end of the turn (limit +6). | |
Lorien Throne Room (V1_61) | Site | Site | Forest. Sanctuary. Each time a companion exerts here, you may exert an ally to heal that companion. | |
Theodred's Tomb (V2_68) | Site | Site | Sanctuary. Fellowship: Play a valiant character to draw a card.
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List of Cards that Interact with the Sanctuary Keyword[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Denethor, Lord of Minas Tirith (10R28) | Gondor | Companion • Man | To play, spot 2 Men.
Fellowship: If at a sanctuary, exert Denethor to take a card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards. | |
Bilbo, Of Bag End (V1_50) | Shire | Ally • Home 3 • Hobbit | To play, spot 2 companions with the Frodo signet.
Fellowship: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on companions. | |
Dark Fury (4C7) | Dunland | Event | Skirmish: Make a Man strength +2 (or +4 if at a sanctuary). | |
The Misadventure of Mr. Underhill (1R129) | Isengard | Condition | To play, exert an Uruk-hai.
The twilight cost of each companion played to a site which is not a sanctuary is +2. | |
You Bring Great Evil (1C283) | Sauron | Condition | To play, spot a Orc. Plays on a companion (except an Elf).
While at a sanctuary, bearer cannot heal. | |
Imladris (17U147) | Site | Site | River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. | |
Rath Dínen (V0_1) | Site | Site | When sanctuary healing at this site, the Free Peoples player heals only 3 wounds instead of 5.
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Loaded Keywords | ||
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Numeric | Decipher | Damage + X • Defender + X • Ambush X • Hunter X • Toil X |
Non-numeric | Decipher | Aid • Archer • Enduring • Fierce • Lurker • Muster • [Roaming] • Sanctuary • Ring-bearer • Unhasty |
Item Class | Decipher | [Classless] • Support Area • Armor • Box • Bracers • Brooch • Cloak • Gauntlets • Hand Weapon • Helm • Mount • Palantír • Phial • Pipe • Ranged Weapon • Ring • Shield • Staff |