Machine
Machine is an unloaded keyword appearing on cards from the Isengard culture. They represent Saruman's weapons of war that were used against Helm's Deep. All of them are conditions. Machines are typically used by the Uruk-hai berserkers from the same sets.
See Also[edit]
- Engines, the siege engines of the armies of Sauron
- Fortifications, the walls and siege defenses of Gondor and Rohan
List of Cards with the Machine Keyword[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Weapons of Isengard (4R211) | Isengard | Condition | Machine.
Shadow: Play an archer to place an token on this card. Archery: Remove 2 tokens from this card to make the minion archery total +2. Discard this condition. | |
Battering Ram (5U44) | Isengard | Condition | Machine.
Shadow: Exert an Uruk-hai to place an token on this card. Skirmish: Spot 5 companions and an token here to make an Uruk-hai damage +1. Discard this condition. | |
Devilry of Orthanc (5R49) | Isengard | Condition | Machine.
Shadow: Exert an Uruk-hai to place an token on this card. Maneuver: Spot 8 tokens here to exert every character. Discard this condition. | |
Scaling Ladder (5U57) | Isengard | Condition | Machine.
Shadow: Exert an Uruk-hai to place an token on this card. Skirmish: Spot an token here to heal an Uruk-hai. Discard this condition. | |
Siege Engine (5U60) | Isengard | Condition | Machine.
Shadow: Play an Uruk-hai to place an token on a machine. Response: If one or more machines are about to be discarded by an opponent, discard this condition to prevent that. | |
Assault Ladder (6U58) | Isengard | Condition | Machine. Shadow: Exert an Uruk-hai to place an token on this card. Skirmish: Spot 3 tokens here to make an Uruk-hai strength +3. Discard this condition. | |
Uruk Shield Wall (V2_35) | Isengard | Possession • Support Area,Support Area | Machine. Each time an Uruk-hai costing
X is about to take a wound (except during a skirmish), prevent that and exert it. X is the number of tokens you can spot here. Maneuver: Exert an Uruk-hai to add an |
List of Cards that interact with the Machine Keyword[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Derufin (7R87) | Gondor | Companion • Man | Regroup: While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession. | |
Armory (5U79) | Rohan | Condition | Fortification.
Maneuver: Spot 2 Men to remove 2 tokens from a machine or to take a possession into hand from your discard pile. Discard this condition. | |
Arrow-slits (5U80) | Rohan | Condition | Fortification.
Maneuver: Spot 2 Men to discard a possession or a machine. Discard this condition. | |
Parapet (5U87) | Rohan | Condition | Fortification. Archery: Spot 2 Men to remove 2 tokens from a machine or to make the minion archery total -3. Discard this condition. | |
Uruk Crossbow Troop (4U182) | Isengard | Minion • Uruk-hai | Archer.
When you play this minion, you may place an token on a machine. | |
Berserk Rager (5U45) | Isengard | Minion • Uruk-hai | Damage +1.
Berserk Rager is strength +1 for each wound on a character in its skirmish. Skirmish: Remove 3 tokens from a machine and exert Berserk Rager twice to wound every ally twice. | |
Berserk Savage (5R46) | Isengard | Minion • Uruk-hai | Damage +1.
Berserk Savage is strength +1 for each wound on a character in its skirmish. Skirmish: Remove 4 tokens from a machine and exert Berserk Savage twice to make it strength +8. | |
Berserk Slayer (5R47) | Isengard | Minion • Uruk-hai | Damage +1.
Berserk Slayer is strength +2 for each wound on a character in its skirmish. Skirmish: Remove 5 tokens from a machine and exert Berserk Slayer twice to wound every companion. | |
Siege Engine (5U60) | Isengard | Condition | Machine.
Shadow: Play an Uruk-hai to place an token on a machine. Response: If one or more machines are about to be discarded by an opponent, discard this condition to prevent that. | |
Uruk Engineer (5C61) | Isengard | Minion • Uruk-hai | Damage +1.
When you play this minion, you may place an token on a machine. | |
Uruk Sapper (5C62) | Isengard | Minion • Uruk-hai | Damage +1.
When you play this minion, you may place an token on a machine. | |
Berserk Butcher (6R60) | Isengard | Minion • Uruk-hai | Damage +1. Berserk Butcher is strength +1 for each wound on each character in its skirmish. Maneuver: Remove an token from a machine and exert Berserk Butcher twice to prevent all wounds to Uruk-hai until the assignment phase. | |
Berserk Deathseeker (V2_19) | Isengard | Minion • Uruk-hai | Damage +1.
This minion is strength +1 for each wound on each character in its skirmish. | |
Berserk Fanatic (V2_20) | Isengard | Minion • Uruk-hai | Damage +1.
This minion is strength +1 for each wound on each character in its skirmish. When this minion dies in a skirmish, you may remove 2 tokens from a machine to wound a character it was skirmishing. |
Unloaded Keywords | ||
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Race | Decipher | [Raceless] • Balrog • Creature • Dwarf • Elf • Ent • Half-troll • Hobbit • Maia • Man • Nazgûl • Orc • Spider • Tree • Troll • Uruk-hai • Wizard • Wraith |
Player's Council | Crow • Eagle | |
Hobbit Draft Game | Bird • Dragon • Eagle • Giant • Goblin | |
Site | ||
Decipher | Battleground • Dwelling • Forest • Marsh • Mountain • Plains • River • Underground | |
General | Decipher | Besieger • Corsair • Easterling • Engine • Fellowship • Fortification • Knight • Machine • [Mounted] • Pipeweed • Ranger • Ring-bound • Search • Southron • Spell • Stealth • Tale • Tentacle • Tracker • Twilight • [Unbound] • Valiant • Villager • Weather • Warg-rider |
Player's Council | Pony | |
Hobbit Draft Game | Burglar • Cunning • Wise |