Valiant
Valiant is an Unloaded Keyword appearing on cards from the Rohan culture. Valiant companions tend to be more lone-wolf types rather than about the masses, but this is not a hard-and-fast rule. In general the keyword is very vague, unlike its counterpart Knight in the Gondor culture that it was a mirror to.
List of Cards with the Valiant Keyword
Portrait | Card Name | Culture | Card Type | Game Text |
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Éowyn, Lady of Rohan (4C270) | Rohan | Companion • Man | Valiant.
Response: If an unbound companion is about to take a wound, exert Éowyn and add to prevent that wound. | |
Éowyn, Sister-daughter of Theoden (4R271) | Rohan | Companion • Man | Valiant.
Response: If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. | |
Gamling, Warrior of Rohan (5R82) | Rohan | Companion • Man | Valiant. To play, spot a Man.
Skirmish: Play a possession on Gamling to make him strength +2 and damage +1. | |
Household Guard (5C83) | Rohan | Companion • Man | Valiant. | |
Rohirrim Scout (5C90) | Rohan | Companion • Man | Valiant.
Regroup: Exert this companion and spot a possession to return that possession to hand. | |
Théoden, King of the Golden Hall (5C93) | Rohan | Companion • Man | Valiant. | |
Éowyn, Daughter of Eomund (5P122) | Rohan | Companion • Man | Valiant. | |
Éomer, Rohirrim Captain (6R92) | Rohan | Companion • Man | Valiant. While you can spot a Man, Éomer’s twilight cost is –1. Skirmish: Discard 3 cards from hand to make a Man strength +2 for each wound on each minion in his or her skirmish. | |
Elfhelm, Marshal of Rohan (7U224) | Rohan | Companion • Man | Valiant.
Skirmish: Exert Elfhelm to make him strength +1 for each uncontrolled plains site you can spot. | |
Éomer, Skilled Tactician (7R227) | Rohan | Companion • Man | Valiant. While you can spot a Man, Éomer’s twilight cost is –1.
Fellowship: Play a companion to take a possession or skirmish event into hand from your discard pile. | |
Éowyn, Dernhelm (7R228) | Rohan | Companion • Man | Valiant.
While skirmishing a mounted minion, Éowyn is strength +2. While skirmishing a fierce minion, Éowyn is strength +2. | |
Grimbold, Marshal of Rohan (7R233) | Rohan | Companion • Man | Valiant.
Skirmish: Replace the fellowship’s site with your plains site of the same number to discard a card from hand. | |
Théoden, Leader of Spears (7U254) | Rohan | Companion • Man | Valiant. While you can spot a Man, Théoden’s twilight cost is –1.
Each time the fellowship moves, you may exert a companion to exert a minion. | |
Éomer, Valiant Warchief (7P365) | Rohan | Companion • Man | Valiant. While you can spot a Man, Éomer’s twilight cost is –1.
Skirmish: If you have initiative, discard 3 cards from hand to make Éomer strength +1 for each valiant companion you spot. | |
Éomer, Keeper of Oaths (8C87) | Rohan | Companion • Man | Valiant. When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all possessions revealed. Shuffle your draw deck. | |
Théoden, Tall and Proud (8R92) | Rohan | Companion • Man | Valiant.
While you can spot a Man, Théoden’s twilight cost is –1. If Théoden is killed, you may play a companion from your discard pile or draw deck. | |
Éomer, Horsemaster (15R123) | Rohan | Companion • Man | Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
While you can spot a Man, Éomer’s twilight cost is -1. Skirmish: Discard a card from hand to make Éomer strength +2. | |
Éowyn, Willing Fighter (15C125) | Rohan | Companion • Man | Valiant.
Response: If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound. | |
Gamling, The Old (15S126) | Rohan | Companion • Man | Valiant. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) To play, spot a Man.
While you can spot 3 hunters, Gamling is strength +3. | |
Rohirrim Soldier (15S138) | Rohan | Companion • Man | Valiant. While you can spot a Man, this companion’s twilight cost is -1.
This companion is strength +1 for each hunter minion you can spot. | |
Rohirrim Warrior (15U139) | Rohan | Companion • Man | Valiant.
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion defender +1 until the regroup phase. | |
Aragorn, Defender of Rohan (17R93) | Rohan | Companion • Man | Valiant.
While the Ring-bearer is assigned to a skirmish, each companion gains hunter 1. | |
Gamling, Dutiful Marshal (18R99) | Rohan | Companion • Man | Valiant.
Skirmish: Transfer a possession that Gamling can bear to him. | |
Rohirrim Recruit (18C103) | Rohan | Companion • Man | Valiant. | |
Éomer, Eored Captain (19P25) | Rohan | Companion • Man | Valiant.
Éomer is strength +2 for each wound on each minion he is skirmishing. | |
Éowyn, Lady of the Mark (19P26) | Rohan | Companion • Man | Valiant.
Fellowship: Play a companion with a twilight cost of 3 or more; his or her twilight cost is –1. | |
Eomer, Forthwith Banished (0P66) | Rohan | Companion • Man | Damage +1. Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. | |
Eomer, Forthwith Banished (0D23) | Rohan | Companion • Man | Valiant. Damage +3. Fellowship: Exert Eomer to play a mount on him from your draw deck. Eomer is strength +2 for each wound on each minion he is skirmishing. At the start of your turn, you may heal a [ROHAN] ally. While you can spot a [ROHAN] man, Eomer is twilight cost -1.
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List of Cards that Interact with the Valiant Keyword
Portrait | Card Name | Culture | Card Type | Game Text |
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Desert Lancers (4U217) | Raider | Minion • Man | Southron. To play, spot a Man.
Regroup: Exert Desert Lancers twice to take control of a site. | |
Desert Legion (4R218) | Raider | Minion • Man | Southron. Ambush.
While you can spot 4 burdens, this minion is strength +5. While you can spot 5 burdens, this minion is fierce. While you can spot 6 burdens, this minion is damage +1. | |
Desert Lord (4R219) | Raider | Minion • Man | Southron. Archer.
Archery: Exert Desert Lord to exert a companion (except the Ring-bearer); Desert Lord does not add to the minion archery total. | |
Desert Soldier (4U220) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. | |
Desert Spearman (4C221) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. | |
Desert Warrior (4C222) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. | |
Elite Archer (4U232) | Raider | Minion • Man | Southron. Archer.
Archery: Exert this minion to exert a companion (except the Ring-bearer); this minion does not add to the minion archery total. | |
Fearless (4U233) | Raider | Event | Skirmish: Make a Southron strength +1 for each burden you spot (limit +5), or make a Man strength +2. | |
Flanking Attack (4U234) | Raider | Event | Maneuver or Skirmish: Exert a Southron to add . | |
Howl of Harad (4U236) | Raider | Condition | Plays to your support area.
Response: If a Southron wins a skirmish, remove to make the Free Peoples Player wound a Ring-bound companion. | |
Men of Harad (4R238) | Raider | Condition | Plays to your support area.
Shadow: Spot a site you control, spot 3 Southrons, and remove to draw a card. | |
Regiment of Haradrim (4R244) | Raider | Minion • Man | Southron.To play, spot a Man.
Regroup: Exert Regiment of Haradrim twice to take control of a site. | |
Southron Archer (4R245) | Raider | Minion • Man | Southron. Archer.
While you can spot another Southron, the minion archery total is +1 for each site you control. | |
Southron Assassin (4R246) | Raider | Minion • Man | Southron.
Each time a companion or ally loses a skirmish involving a Southron, you may remove to make the Free Peoples player wound a Ring-bound companion. | |
Southron Bowman (4C248) | Raider | Minion • Man | Southron. Archer.
Archery: Exert this minion to exert a companion (except the Ring-bearer); this minion does not add to the minion archery total. | |
Southron Commander (4U249) | Raider | Minion • Man | Southron. Ambush .
Assignment: Spot 6 companions to assign this minion to the Ring-bearer. The Free Peoples player may discard an unbound companion to prevent this. | |
Southron Explorer (4U250) | Raider | Minion • Man | Southron.
Regroup: Exert this minion and remove to take control of a site. | |
Southron Fighter (4R251) | Raider | Minion • Man | Southron. Ambush .
Maneuver: Exert this minion and spot 5 companions to make the Free Peoples player exert a companion. | |
Southron Scout (4C252) | Raider | Minion • Man | Southron. Ambush . | |
Southron Sentry (4U253) | Raider | Minion • Man | Southron.
Maneuver: Exert this minion to add for each site you control. | |
Southron Soldier (4C254) | Raider | Minion • Man | Southron. Ambush . | |
Southron Spear (4C255) | Raider | Possession • Hand Weapon | Bearer must be a Southron.
Skirmish: Remove and exert bearer to wound a companion or ally bearer is skirmishing. | |
Southron Troop (4R256) | Raider | Minion • Man | Southron. Archer. Ambush . To play, spot a Southron.
Assignment: Spot 7 companions to assign this minion to the Ring-bearer. The Free Peoples player may make you discard a companion (except the Ring-bearer) to prevent this. | |
Southron Veterans (4R257) | Raider | Minion • Man | Southron. Ambush .
Maneuver: Exert this minion and spot 6 companions to make the Free Peoples player exert 2 companions. | |
Southron Wanderer (4C258) | Raider | Minion • Man | Southron. Ambush .
Assignment: Exert this minion and spot 5 companions to assign this minion to the Ring-bearer. | |
Army of Haradrim (5R70) | Raider | Minion • Man | Southron. | |
Company of Haradrim (5R71) | Raider | Minion • Man | Southron.
Regroup: Remove and spot another Southron to make the move limit -1 for this turn (to a minimum of 1). | |
Desert Stalker (5R72) | Raider | Minion • Man | Southron. Ambush .
Maneuver: Exert this minion and spot 4 Free Peoples cultures to exert every companion. | |
Mûmak (5C73) | Raider | Possession • Mount | Bearer must be a Southron. Bearer is fierce. | |
Southron Marcher (5C74) | Raider | Minion • Man | 'Southron.'Ambush . While you can spot a Southron, this minion’s twilight cost is -2. | |
Southron Runner (5C75) | Raider | Minion • Man | Southron. Ambush .
While you can spot a Southron, this minion’s twilight cost is -2. | |
Southron Traveler (5C76) | Raider | Minion • Man | Southron. Ambush .
Response: If a Southron is about to take a wound, remove to prevent that wound. | |
Strength in Numbers (5U77) | Raider | Condition | To play, spot a Southron. Plays to your support area.
Maneuver: Discard this condition to add for each Man with ambush you spot. | |
War Mûmak (5R78) | Raider | Possession • Mount | Bearer must be a Southron.
Bearer is fierce. | |
Army of Haradrim (5R126) | Raider | Minion • Man | Southron. | |
Southron Archer Legion (6R80) | Raider | Minion • Man | Southron. Archer. Archery: Remove to add 1 to the minion archery total for each companion over 4 (limit +4). | |
Southron Invaders (6C81) | Raider | Minion • Man | Southron. Ambush . When you play this minion, you may spot another Southron to play a minion with ambush from your discard pile. | |
Desert Fighter (7C131) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to add a threat. | |
Desert Nomad (7C132) | Raider | Minion • Man | Southron.
While you can spot 2 threats, this minion is damage +1. | |
Desert Runner (7C133) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. | |
Desert Scout (7U134) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. | |
Desert Sneak (7C135) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. | |
Desert Soldier (7U136) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. | |
Desert Spearman (7C137) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. | |
Desert Villain (7U138) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to add a threat. | |
Mûmak Commander (7R152) | Raider | Minion • Man | Southron.
While you can spot 6 threats, each time this minion wins a skirmish, the companion he was skirmishing is killed. | |
Southron Bandit (7U160) | Raider | Minion • Man | Southron.
Maneuver: Exert this minion to add . The Free Peoples player may add a threat to prevent this. | |
Southron Brigand (7C161) | Raider | Minion • Man | Southron.
Shadow: Remove and spot 3 Men to make one of those Men damage +1 until the regroup phase. | |
Southron Captain (7U162) | Raider | Minion • Man | Southron.
While you can spot 4 threats, this minion is damage +2. | |
Southron Chieftain (7R163) | Raider | Minion • Man | Southron. To play, spot a Man.
Each time the Free Peoples player assigns this minion to a character, the Shadow has initiative until the end of the turn. | |
Southron Conquerer (7R164) | Raider | Minion • Man | Southron. Archer.
While you can spot 6 twilight tokens, other Men are damage +1. While you can spot 9 twilight tokens, other Men are damage +1. | |
Southron Intruder (7R165) | Raider | Minion • Man | Southron. Archer.
While you can spot 3 twilight tokens, all Men are strength +1. While you can spot 6 twilight tokens, all Men are strength +1. While you can spot 9 twilight tokens, all Men are strength +1. | |
Southron Leader (7R166) | Raider | Minion • Man | Southron.
Archery: Spot 4 Free Peoples cultures and either exert this minion or remove a threat to wound a companion (except the Ring-bearer). | |
Southron Marksmen (7R167) | Raider | Minion • Man | Southron. Archer. Fierce. To play, spot a Man.
Archery: Exert this minion and remove a threat to make the minion archery total +1. | |
Southron Thief (7U168) | Raider | Minion • Man | Southron.
Archery: Spot another Man, spot 6 companions, and remove a threat to exert a companion. | |
Suzerain of Harad (7R170) | Raider | Minion • Man | Southron. Archer.
While you have initiative, the Ring-bearer may not take wounds during the archery phase and this minion is ambush . | |
Troop of Haradrim (7C172) | Raider | Minion • Man | Southron.
While you can spot 2 threats, this minion is an archer. While you can spot 3 threats, this minion is fierce. While you can spot 4 threats, this minion is damage +1. | |
Haradrim Marksman (8U60) | Raider | Minion • Man | Southron. Archer.
While you can spot another Man, Ring-bound companions cannot take archery wounds. | |
Mûmakil (8U64) | Raider | Possession • Mount | Bearer must be a Southron.
Bearer is fierce. While you have initiative or can spot 4 threats, bearer is damage +1. | |
Cast Unto the Winds (10C36) | Raider | Condition • Support Area | Regroup: Spot a Southron, remove a threat, and remove to wound an unbound companion. | |
Far Harad Mercenaries (10C42) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may spot 6 companions and another Man to discard an unbound companion this minion is skirmishing. | |
Field of the Fallen (10U43) | Raider | Condition • Support Area | To play, spot a Man.
While there is a character in the dead pile, each companion of the same culture as that chastrength –1. Skirmish: Exert your Southron to make him strength +1. | |
High Vantage (10U44) | Raider | Event • Shadow | Until the end of the assignment phase, each time a Southron is about to take a wound, prevent that. | |
Mûmak Chieftain (10R45) | Raider | Minion • Man | Southron.
When you play this minion, you may play a mount on him from your discard pile. Its twilight cost is –2. | |
Rallying Call (10U47) | Raider | Condition • Support Area | To play, spot a Man.
Threats cannot be removed by Free Peoples cards. | |
Seasoned Leader (10R48) | Raider | Condition | Bearer must be a Southron. Bearer is Enduring.
Skirmish: Remove a threat to play a condition from your discard pile. | |
Southron Fanatic (10C49) | Raider | Minion • Man | Southron.
Each time a Man is assigned to skirmish this minion, wound that Man. | |
Southron Savage (10C50) | Raider | Minion • Man | Southron.
While the total number of other minions and twilight tokens is 3 or fewer, this minion is strength +3 and fierce. | |
Army of Harad (0W9) | Raider | Minion • Man | Southron. Archer. | |
Far Harad Mercenary (0W27) | Raider | Minion • Man | Southron.
At the start of a skirmish involving this minion, you may spot another Man and 6 companions to discard an unbound companion this minion is skirmishing. |
Unloaded Keywords | ||
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Race | Decipher | [Raceless] • Balrog • Creature • Dwarf • Elf • Ent • Half-troll • Hobbit • Maia • Man • Nazgûl • Orc • Spider • Tree • Troll • Uruk-hai • Wizard • Wraith |
Player's Council | Crow • Eagle | |
Hobbit Draft Game | Bird • Dragon • Eagle • Giant • Goblin | |
Site | ||
Decipher | Battleground • Dwelling • Forest • Marsh • Mountain • Plains • River • Underground | |
General | Decipher | Besieger • Corsair • Easterling • Engine • Fellowship • Fortification • Knight • Machine • Pipeweed • Ranger • Ring-bound • Search • Southron • Spell • Stealth • Tale • Tentacle • Tracker • Twilight • [Unbound] • Valiant • Villager • Weather • Warg-rider |
Player's Council | Pony | |
Hobbit Draft Game | Burglar • Cunning • Wise |