Towers Draft Pack
The Tower Draft packs
The Tower Draft packs were released originally in February 2003.
The Towers Draft pack consists of 29 cards: 14 Shadow Cards, 14 Free Peoples Cards, and a randomly inserted Two Towers rare. The 14 + 14 cards are printed from an endless "Wheel" of cards. Free Peoples cards are taken from one of two 30 cards wheels. The Shadow side cards are taken from a 60 card wheel. Essentially, each seperate 14 card Shadow/Free Peoples section each pack starts with a random card in the wheel and gives you the next 14 from that point.
30-card Free Peoples runs (one of two randomly selected):
Gandalf, The White Wizard - Under the Living Earth - Long I Fell - Mithrandir, Mithrandir! - Long I Fell - Under the Living Earth - Gandalf, The White Wizard - Aragorn, Heir of Elendil - Defend It and Hope - Boromir's Gauntlets - Defend It and Hope - Aragorn, Heir of Elendil - Haldir, Emissary of the Galadhrim - Supporting Fire - Lorien Guardian - Lorien Swordsman - Supporting Fire - Haldir, Emissary of the Galadhrim - Legolas, Elven Comrade - Valor - Flashing Steel - Valor - Legolas, Elven Comrade - Faramir, Son of Denethor - War and Valor - Boromir's Gauntlets - New Errand - Ranger of Ithilien - War and Valor - Faramir, Son of Denethor
Eomer, Sister-son of Theoden - Heavy Chain - Guma, Plains Farmer - Fight for the Villagers - Fight for the Villagers - Hlafwine, Village Farmhand - Horse of Rohan - Eomer, Sister-son of Theoden - Eowyn, Lady of Rohan - Rider's Mount - Elite Rider - Work for the Sword - Elite Rider - Rider's Mount - Eowyn, Lady of Rohan - Gimli, Unbidden Guest - Courtesy of My Hall - Best Company - Alliance Reforged - Best Company - Courtesy of My Hall - Gimli, Unbidden Guest - Merry, Learned Guide - Warmed Up a Bit - Knocked on the Head - Pippin, Woolly-footed Rascal - Merry, Learned Guide - Knocked on the Head - Warmed Up a Bit - Pippin, Woolly-footed Rascal
60-card Shadow run (same for everyone):
Southron Bowman - Desert Spearman - Desert Warrior - Easterling Infantry - Easterling Guard - Easterling Axeman - Easterling Lieutenant - Southron Wanderer - Easterling Lieutenant - Easterling Axeman - Easterling Guard - Easterling Infantry - Desert Warrior - Desert Spearman - Southron Bowman - Orthanc Warrior - Uruk Rear Guard - Uruk Defender - Uruk-hai Patrol - Uruk-hai Marauder - Uruk Besieger - Uruk Stormer - Attack on Helm's Deep - Uruk Stormer - Uruk Besieger - Uruk-hai Marauder - Uruk-hai Patrol - Uruk Defender - Uruk Rear Guard - Orthanc Warrior - Band of Wild Men - Dunlending Savage - Dunlending Robber - Hillman Tribe - Dunlending Brigand - Dunlending Ransacker - Dunlending Madman - Hillman Band - Dunlending Madman - Dunlending Ransacker - Dunlending Brigand - Hillman Tribe - Dunlending Robber - Dunlending Savage - Band of Wild Men - Uruk-hai Raiding Party - Uruk Chaser - Uruk Runner - Uruk Plains Runner - Uruk Foot Soldier - Uruk Pursuer - Unferth, Grima's Bodyguard - Grima, Son of Galmod - Unferth, Grima's Bodyguard - Uruk Pursuer - Uruk Foot Soldier - Uruk Plains Runner - Uruk Runner - Uruk Chaser - Uruk-hai Raiding Party
Playing a Towers Booster Draft
Each player brings to the draft (from the Two Towers Block):
- A frodo companion card
- A the One Ring card
- An adventure deck of 9 site cards
Each player is given:
- A Tower Draft Pack
- 3 Boosters from the Two Towers Block (3 packs from the Set 4; 2 packs from Set 4 and 1 pack from Set 5 or Set 6; or 1 pack each from Set 4, Set 5 and Set 6)
Players assemble randomly into drafting circles (called groups) of roughly equal size. Groups should have an even number of players if possible and eight players is the best number.
Before drafting of booster packs begins, each player should open their Two Towers Draft Pack and examine its contents. The mix of companions and minions in that pack provide a basis for the drafting of the booster packs.
At a signal, each player opens a booster pack (all players must be drafting from the same set). The player chooses one card from the booster pack, and then passes the remaining cards face down to the player on his left. The opened packs are passed around the drafting group with each player taking one card each before passing until all cards are drafted. Once a player has removed a card from the pack and placed it face down in front of him, that card may not be returned to the pack. Players may not show their card selections or the contents of their current packs to other participants in the draft.
After each player’s first pack is drafted, draft the 2nd booster pack. This time, the direction of drafting is reversed and now proceeds to the right. This process is repeated until all cards in all booster packs are drafted. The first and third packs are drafted clockwise (to each player’s left), and the second pack is drafted counterclockwise (to each player’s right). Players may not review the cards they have drafted or the cards in their draft packs until the drafting procedure is complete and they are building decks.
Draft Deck Constuction
Once drafting is complete, you have 30 minutes to build a tournament deck (including a Ring-bearer and Ring, a draw deck and an adventure deck). Your draw deck must have at least 40 cards and must have an equal number of Shadow cards and Free Peoples cards.
If you do not have at least 20 Shadow or 20 Free Peoples cards, then you must forfeit all games. You may have any number of cards of each card title in your draw deck. You are not limited to four copies of each card title in your draw deck.