Uruk-hai: Difference between revisions

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Uruk-hai are a new breed of orcs that appear in the Third Age, as tall and strong and well-armed as men. In this game, uruks are a [[Shadow Alignment|Shadow-Aligned]] [[race]], only appearing as [[minion]]s.
'''Uruk-hai''' (both singular and plural, and also just called '''Uruks''') are a new breed of orcs that appear in the Third Age, as tall and strong and well-armed as men. In this game, uruks are a [[Shadow Alignment|Shadow-Aligned]] [[race]], only appearing as [[minion]]s. Uruk minions generally have middling- to high [[strength]], and often have '''[[Fierce]]''' or '''[[Damage]] +1''', representing their ferocity in battle. They also often have the '''[[Tracker]]''' or '''[[Hunter]]''' keywords. Most Uruk decks are [[beatdown]] decks.


For the first nine sets, all Uruk-hai are {{C|Isengard}} minions. "Uruks" almost always refers to an {{Card|Isengard}} Shadow deck, possibly also including [[Saruman]] and/or [[Grima]], but probably not including any of the {{C|Isengard}} [[orc]] or [[men]] minions. Complicating things somewhat, the [[Mount Doom]] set introduces {{C|Sauron}}-culture uruks, but most of them see little play except for {{Card|Shagrat, Captain of Cirith Ungol}}.
For the first nine sets, all Uruk-hai are {{C|Isengard}} minions. For these sets, "Uruks" almost always refers to an {{Card|Isengard}} Shadow deck, possibly also including [[Saruman]] and/or [[Grima]], but probably not including any of the {{C|Isengard}} [[orc]] or [[men]] minions. Complicating things somewhat, the [[Mount Doom]] set introduces {{C|Sauron}}-culture uruks, but most of them see little play except for {{Card|Shagrat, Captain of Cirith Ungol}}.


The next set, [[Shadows]], reorganizes the Shadow cultures. In that set and all subsequent sets, all Uruk-hai minions are {{C|Uruk-hai}} culture.
The next set, [[Shadows]], reorganizes the Shadow cultures. In that set and all subsequent sets, all Uruk-hai race minions are {{C|Uruk-hai}} culture, and, except for a few versions of [[Saruman]], all {{C|Uruk-hai}} culture minions are also Uruk-hai race.
 
Cards which specify "Uruk-hai" like {{Card|Savagery to Match Their Numbers}} can affect any minion with the Uruk-hai race, regardless of culture. However, cards like {{Card|Brutality}} that specifically mention the {{CultureIcon|Uruk-hai}} culture icon can only affect cards with the new culture introduced in Shadows.


While ''Lord of the Rings'' establishes that Uruk-hai are a new breed of orcs, in this game Uruk-hai are considered a separate race from [[Orc|orc]]s. Thus, they are not affected by cards that affect orcs, like {{Card|Sting}}.
While ''Lord of the Rings'' establishes that Uruk-hai are a new breed of orcs, in this game Uruk-hai are considered a separate race from [[Orc|orc]]s. Thus, they are not affected by cards that affect orcs, like {{Card|Sting}}.
Cards which specify "Uruk-hai" like {{Card|Savagery to Match Their Numbers}} can target any minion with the Uruk-hai race, regardless of culture. However, cards like {{Card|Brutality}} that specifically mention the {{CultureIcon|Uruk-hai}} culture icon can only affect cards with the new culture introduced in Shadows.


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{{Unloaded_Keyword_Table}}

Revision as of 03:57, 2 January 2022

Uruk-hai (both singular and plural, and also just called Uruks) are a new breed of orcs that appear in the Third Age, as tall and strong and well-armed as men. In this game, uruks are a Shadow-Aligned race, only appearing as minions. Uruk minions generally have middling- to high strength, and often have Fierce or Damage +1, representing their ferocity in battle. They also often have the Tracker or Hunter keywords. Most Uruk decks are beatdown decks.

For the first nine sets, all Uruk-hai are Isengard minions. For these sets, "Uruks" almost always refers to an Isengard Shadow deck, possibly also including Saruman and/or Grima, but probably not including any of the Isengard orc or men minions. Complicating things somewhat, the Mount Doom set introduces Sauron-culture uruks, but most of them see little play except for Shagrat, Captain of Cirith Ungol (10R99) .

The next set, Shadows, reorganizes the Shadow cultures. In that set and all subsequent sets, all Uruk-hai race minions are Uruk-hai culture, and, except for a few versions of Saruman, all Uruk-hai culture minions are also Uruk-hai race.

Cards which specify "Uruk-hai" like Savagery to Match Their Numbers (1R139) can affect any minion with the Uruk-hai race, regardless of culture. However, cards like Brutality (11S180) that specifically mention the culture icon can only affect cards with the new culture introduced in Shadows.

While Lord of the Rings establishes that Uruk-hai are a new breed of orcs, in this game Uruk-hai are considered a separate race from orcs. Thus, they are not affected by cards that affect orcs, like Sting (1R313) .


Unloaded Keywords
Race Decipher [Raceless] • BalrogCreatureDwarfElfEntHalf-trollHobbitMaiaManNazgûlOrcSpiderTreeTrollUruk-haiWizardWraith
Player's Council CrowEagle
Hobbit Draft Game BirdDragonEagleGiantGoblin
Site
Decipher BattlegroundDwellingForestMarshMountainPlainsRiverUnderground
General Decipher BesiegerCorsairEasterlingEngineFellowshipFortificationKnightMachinePipeweedRangerRing-boundSearchSouthronSpellStealthTaleTentacleTrackerTwilight • [Unbound] • ValiantVillagerWeatherWarg-rider
Player's Council Pony
Hobbit Draft Game BurglarCunningWise