Hand Weapon

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Anduril, a rare example of an Artifact hand weapon.

Hand Weapons are among the most common and most useful items that can be placed upon your characters. The majority of them come with strength bonuses, which is always handy, and many of them have strong abilities, some of which are strong enough to base entire decks around (such as Aiglos).

Possession Hand Weapons suffer from the same weakness to possession hate that all possessions share; fortunately, many cards that rely on weapons in a crucial manner allow you to fish them back out of the discard pile once removed.

List of Cards with the Hand Weapon Item Class[edit]

Portrait Card Name Culture Card Type Game Text
Dwarven Axe (1C9) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

Each time a player’s minion loses a skirmish to bearer, that player discards the top card from his or her draw deck.

Gimli's Battle Axe (1R14) Dwarven Possession • Hand Weapon Bearer must be Gimli.

He is damage +1.

Each time Gimli wins a skirmish, you may wound an Orc.

Hand Axe (2C10) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

This weapon may be borne in addition to 1 other hand weapon.

Archery: Discard this weapon to make the fellowship archery total +1.

Axe of Erebor (4R41) Dwarven Possession • Hand Weapon Bearer must be Gimli.

He is damage +1.

Skirmish: Discard a condition or a card stacked on a condition to make Gimli strength +1.

Gimli's Battle Axe, Trusted Weapon (7R9) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

While you can spot a threat, bearer is damage +1.

While you can spot 2 threats, bearer is strength +1.

While you can spot 3 threats, the fellowship archery total is +1.

Axe of Khazad-dûm (11U3) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

While bearer is at a mountain site, he is Damage +1.

Gimli's Battle Axe, Vicious Weapon (11R9) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Skirmish: If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.

Heavy Axe (15U7) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

This is twilight cost -1 for each card that has a culture token on it.

Skirmish: Remove a token to make bearer strength +1.

Gwemegil (1R47) Elven Possession • Hand Weapon Bearer must be Arwen.

She is damage +1.

Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1.

Long-knives of Legolas (3R21) Elven Possession • Hand Weapon Bearer must be Legolas.

Each Orc or Uruk-hai skirmishing Legolas is strength -2.

Elven Sword (4C64) Elven Possession • Hand Weapon Bearer must be an Elf.

Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1.

Legolas' Sword (5U12) Elven Possession • Hand Weapon Bearer must be Legolas.

Each time the fellowship moves, you may spot a wounded minion to heal Legolas.

Banner of Elbereth (6U14) Elven Possession • Hand Weapon Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Aiglos (9R+12) Elven Artifact • Hand Weapon Bearer must be an Elf.

If bearer is Gil-galad, he is strength +1 for each artifact you can spot (limit +6).

Regroup: Discard Aiglos to wound a minion for each Elf you spot.

Knife of the Galadhrim (9R+17) Elven Possession • Hand Weapon Bearer must be a Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon.

Skirmish: Discard this possession to wound a minion bearer is skirmishing.

Merry’s Dagger (9R18) Elven Possession • Hand Weapon Bearer must be Merry.

Skirmish: Exert Merry twice or discard this possession to wound a minion he is skirmishing. Any Shadow player may remove to prevent this.

Pippin’s Dagger (9R21) Elven Possession • Hand Weapon Bearer must be Pippin.

Skirmish: Exert Pippin twice or discard this possession to wound a minion an Elf is skirmishing. Any Shadow player may remove to prevent this.

Blade of Lindon (11U16) Elven Possession • Hand Weapon Bearer must be an Elf.

While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1.

Hadafang (12R18) Elven Possession • Hand Weapon Bearer must be Arwen or Elrond.

Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.

Long-knives of Legolas (12R19) Elven Possession • Hand Weapon Bearer must be Legolas.

Each Orc or Uruk-hai skirmishing Legolas is strength –2.

Sword of the Fallen (15C25) Elven Possession • Hand Weapon Bearer must be an Elf.

Each minion skirmishing bearer is strength -1 for each wound on that minion.

Skirmish: Exert bearer to exert a minion skirmishing bearer.

Arwen's Dagger (18R5) Elven Possession • Hand Weapon Bearer must be an companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.

Maneuver: If bearer is Arwen, exert her to draw 2 cards.

Glamdring (1R75) Gandalf Possession • Hand Weapon Bearer must be Gandalf.

He is damage +1.

Fellowship: or Regroup: Exert Gandalf to reveal an opponent’s hand. Remove for each Orc revealed.

Glamdring, Lightning Brand (6R31) Gandalf Possession • Hand Weapon Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish.
Glamdring, Elven Blade (7R39) Gandalf Possession • Hand Weapon Bearer must be Gandalf.

He is Damage +1.

Skirmish: If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion.

Glamdring, Foe-hammer (11R35) Gandalf Possession • Hand Weapon Bearer must be Gandalf.

Each time Gandalf wins a skirmish, you may remove a burden.

Glamdring, Orc Beater (17R18) Gandalf Possession • Hand Weapon Bearer must be Gandalf.

Bearer is damage +1.

Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.

Beorning Axe (18R18) Gandalf Possession • Hand Weapon Bearer must be a Man.

While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a card from your discard pile into hand.

Blade of Gondor (1R95) Gondor Possession • Hand Weapon Bearer must be Boromir.

He is damage +1.

Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.

Ranger’s Sword (1U112) Gondor Possession • Hand Weapon Bearer must be Aragorn.

He is damage +1.

Flaming Brand (2R32) Gondor Possession • Hand Weapon Bearer must be a Man.

This weapon may be borne in addition to 1 other hand weapon.

Bearer is strength +2 and damage +1 while skirmishing a Nazgûl.

Ranger's Sword, Blade of Aragorn (4U132) Gondor Possession • Hand Weapon Bearer must be Aragorn.

While skirmishing an Uruk-hai, Aragorn is strength +2.

Sword of Gondor (4C134) Gondor Possession • Hand Weapon Bearer must be a Man.

While skirmishing a Man or a roaming minion, bearer is damage +1.

Banner of Westernesse (6U51) Gondor Possession • Hand Weapon Bearer must be a companion. Each time bearer wins a skirmish, you may heal another companion. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Andúril, Flame of the West (7R79) Gondor Artifact • Hand Weapon Bearer must be Aragorn. Discard other weapons he bears. He is damage +1 and cannot bear other weapons.

Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary).

Andúril, King's Blade (7R80) Gondor Artifact • Hand Weapon Bearer must be Aragorn.

If you cannot spot a threat, Aragorn is defender +1.

Gondorian Sword (7U98) Gondor Possession • Hand Weapon Bearer must be a Man.

Skirmish: Discard 3 cards from hand to make bearer damage +1.

Knight's Spear (7C108) Gondor Possession • Hand Weapon Bearer must be a Man.

Skirmish: If you cannot spot 2 threats, add a threat to make bearer strength +1.

Pippin's Sword (7R114) Gondor Possession • Hand Weapon Bearer must be Pippin.

Skirmish: Exert Pippin twice make him strength +1 for each companion you spot.

Spectral Sword (8U46) Gondor Possession • Hand Weapon Bearer must be a Wraith.

Skirmish: Discard 3 cards from hand to heal bearer.

Narsil, Blade of the Faithful (9R+34) Gondor Artifact • Hand Weapon Bearer must be a Man.

If bearer is Elendil or Isildur, he is strength +1 for each artifact you can spot (limit +6).

Response: If bearer is about to take a wound, exert 2 Men to prevent that.

Gondorian Blade (11U59) Gondor Possession • Hand Weapon Bearer must be a Man.

While bearer is a ranger or at a river site, he or she is Damage +1.

Blade of Gondor, Sword of Boromir (12R42) Gondor Possession • Hand Weapon Bearer must be Boromir.

He is damage +1.

Skirmish: If Boromir is not assigned to a skirmish, discard a card borne by him to have him replace an unbound Hobbit skirmishing a minion.

Faramir's Sword (12R48) Gondor Possession • Hand Weapon Bearer must be Faramir.

He is damage +1.

Each minion skirmishing Faramir at a battleground or forest site is roaming.

Ithilien Blade (15C62) Gondor Possession • Hand Weapon Bearer must be a Man.

While you can spot a roaming minion, bearer is strength +1.

Maneuver: Exert bearer twice to discard a roaming minion.

Andúril, Sword That Was Broken (17R27) Gondor Artifact • Hand Weapon Bearer must be Aragorn.

He is damage +1.

Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.

Narsil, Forged by Telchar (17R31) Gondor Artifact • Hand Weapon Bearer must be Elendil or Isildur.

Bearer is damage +1.

Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.

Denethor's Sword (18R43) Gondor Possession • Hand Weapon Bearer must be a Man.

While bearer is Denethor, his game text does not apply.

Éomer's Spear (4U268) Rohan Possession • Hand Weapon Bearer must be a Man.

If bearer is Éomer and he is mounted, Éomer is damage +2.

Éowyn's Sword (4R272) Rohan Possession • Hand Weapon Bearer must be Éowyn.

While you can spot a villager, Éowyn is damage +1.

Herugrim (4U280) Rohan Possession • Hand Weapon Bearer must be Théoden.

He is damage +1.

Rider's Spear (4C288) Rohan Possession • Hand Weapon Bearer must be a Man.

If bearer is mounted, bearer is damage +1.

Sword of Rohan (4C291) Rohan Possession • Hand Weapon Bearer must be a Man.

While bearer is skirmishing an Uruk-hai, bearer is damage +1.

Banner of the Mark (6U90) Rohan Possession • Hand Weapon Bearer must be a companion. Each time bearer wins a skirmish, you may exert a minion. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Éowyn's Sword, Dernhelm's Blade (7R230) Rohan Possession • Hand Weapon Bearer must be Éowyn.

You may play this possession anytime you could play a skirmish event.

When you play this possession, you may wound a minion Éowyn is skirmishing.

Herugrim, Sword of the Mark (7R236) Rohan Possession • Hand Weapon Bearer must be Théoden.

He is Damage +1.

Response: If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.

Long Spear (7C240) Rohan Possession • Hand Weapon Bearer must be a Man.

You may add a threat to play this possession anytime you could play a skirmish event.

Merry's Sword (7R242) Rohan Possession • Hand Weapon Bearer must be Merry.

Maneuver: Exert Merry twice to exert a minion once for each companion you spot.

Rider's Spear (11S153) Rohan Possession • Hand Weapon Bearer must be a Man.

If bearer is mounted, bearer is Damage +1.

Éomer’s Spear, Trusty Weapon (15R124) Rohan Possession • Hand Weapon Bearer must be a Man.

If bearer is Éomer and he is unwounded, he is damage +1 and resistance +1.

Skirmish: If bearer is Éomer, discard this possession to wound a minion he is skirmishing.

Rohirrim Axe (15C136) Rohan Possession • Hand Weapon Bearer must be a Man.

While bearer is skirmishing a hunter minion, bearer is damage +1.

Spear of the Mark (15U140) Rohan Possession • Hand Weapon Bearer must be a Man.

If bearer is mounted, bearer is defender +1.

Hobbit Sword (1C299) Shire Possession • Hand Weapon Bearer must be a Hobbit.
Sting (1R313) Shire Possession • Hand Weapon Bearer must be Frodo.

Fellowship: or Regroup: Exert Frodo to reveal an opponent's hand. Remove for each Orc revealed (limit ).

Frying Pan (3C108) Shire Possession • Hand Weapon Bearer must be a Hobbit.

Skirmish: Exert bearer to wound an Orc he or she is skirmishing.

Hobbit Sword (4C306) Shire Possession • Hand Weapon Bearer must be a Hobbit.
Sting, Baggins Heirloom (5R116) Shire Possession • Hand Weapon Bearer must be Frodo.

Skirmish: Exert Frodo to make Sméagol strength +2 or Gollum strength -2.

Hobbit Sword (7C319) Shire Possession • Hand Weapon Bearer must be a Hobbit.
Sting, Bane of the Eight Legs (8R113) Shire Possession • Hand Weapon Bearer must be Frodo or Sam.

Response: If a fierce skirmish involving bearer is about to end, add a threat to discard a minion involved in that skirmish.

Hobbit Sword (11S166) Shire Possession • Hand Weapon Bearer must be a Hobbit.
Sting, Weapon of Heritage (11R173) Shire Possession • Hand Weapon Bearer must be Bilbo, Frodo, or Sam.

Maneuver: If bearer is Bilbo or Frodo, exert him to make another companion resistance +2 until the regroup phase. If bearer is Sam, each time he wins a skirmish, you may remove a burden.

Hobbit Sword (15C145) Shire Possession • Hand Weapon Bearer must be a Hobbit.
Sting, Elven Long Knife (18R113) Shire Possession • Hand Weapon Bearer must be Bilbo or Frodo.

Regroup: Exert bearer to remove a threat.

Iron Axe (4C26) Dunland Possession • Hand Weapon Bearer must be a Man.
War Club (4U36) Dunland Possession • Hand Weapon Bearer must be a Man.

Each time bearer wins a skirmish, you may discard 2 Free Peoples possessions.

Uruk-hai Sword (1C160) Isengard Possession • Hand Weapon Bearer must be an Uruk-hai.

Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his or her draw deck.

Lurtz's Sword (2R43) Isengard Possession • Hand Weapon Bearer must be Lurtz.

He is damage +1 Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.

Isengard Axe (3C55) Isengard Possession • Hand Weapon Bearer must be an Orc.

When you play this weapon, add .

Broad-bladed Sword (4C142) Isengard Possession • Hand Weapon Bearer must be an Uruk-hai. Bearer may not take wounds (except during skirmish phases).
Uglúk's Sword (4R177) Isengard Possession • Hand Weapon Bearer must be an Uruk-hai.

Shadow: If bearer is Uglúk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3.

Uruk Spear (4C196) Isengard Possession • Hand Weapon Bearer must be an Uruk-hai.

Maneuver: Exert bearer to discard a Free Peoples mount.

Isengard Scimitar (5U54) Isengard Possession • Hand Weapon Bearer must be an Orc.

When you play this weapon, you may add for each site you control.

Banner of Isengard (6C59) Isengard Possession • Hand Weapon Bearer must be an minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control.
Poleaxe (11S95) Men Possession • Hand Weapon Bearer must be a minion.

Skirmish: Remove to make a minion fierce until the regroup phase.

War Trident (12C77) Men Possession • Hand Weapon Bearer must be a minion.

While bearer is skirmishing a companion who has resistance 5 or less, bearer is strength +2.

While bearer is skirmishing a companion who has resistance 3 or less, bearer is strength +2.

Worn Battleaxe (13C102) Men Possession • Hand Weapon Bearer must be a minion. While you can spot a culture token, bearer is strength +1 for each companion assigned to a skirmish.
Great Axe (15C80) Men Possession • Hand Weapon Bearer must be a Man.

While bearer is skirmishing a hunter companion, bearer is strength +2.

Gríma's Dagger (17R44) Men Possession • Hand Weapon Bearer must be a Man.

If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2.

Response: If a skirmish event is played, discard this possession to cancel that event.

Primitive Brand (17C47) Men Possession • Hand Weapon Bearer must be a minion.

Each time bearer wins a skirmish, you may transfer this possession to another minion. If you do, stack a minion from play on a possession in your support area.

Corsair Boarding Axe (18U60) Men Possession • Hand Weapon Bearer must be a minion.

Skirmish: Remove to reinforce a token and make bearer fierce until the regroup phase.

Corsair Grappling Hook (18U62) Men Possession • Hand Weapon Bearer must be a minion.

When you play this possession you may reinforce a token twice.

Each time a companion is killed during a skirmish phase, you may control a site.

Corsair Halberd (18U63) Men Possession • Hand Weapon Bearer must be a minion.

Bearer is damage +1.

Shadow: Remove a companion in the dead pile from the game to control a site.

Corsair Scimitar (18U64) Men Possession • Hand Weapon Bearer must be a minion.

Bearer is strength +1 for each token you can spot (limit +5).

Henchman's Dagger (18R69) Men Possession • Hand Weapon Bearer must be a minion.

Bearer may bear this hand weapon in addition to 1 other hand weapon.

Cave Troll's Hammer (1R166) Moria Possession • Hand Weapon Bearer must be Cave Troll of Moria.

Cave Troll of Moria is damage +1.

Goblin Scimitar (1C180) Moria Possession • Hand Weapon Bearer must be a Orc.

When you play this possession, you may draw a card.

Goblin Spear (1C182) Moria Possession • Hand Weapon Bearer must be a minion.

If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit).

Moria Axe (1R190) Moria Possession • Hand Weapon Bearer must be a Orc.

Bearer is damage +1.

Skirmish: Exert bearer to make him strength +2.

The Balrog's Sword (2R50) Moria Artifact • Hand Weapon Bearer must be The Balrog.

It is damage +1

This weapon may be borne in addition to 1 other hand weapon.

Whip of Many Thongs (2R74) Moria Artifact • Hand Weapon Bearer must be The Balrog.

Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing.

Whip of Many Thongs, Weapon of Flame and Shadow (12R80) Moria Artifact • Hand Weapon Bearer must be The Balrog. It is fierce.

When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less.

Mordor Scimitar (11C128) Orc Possession • Hand Weapon Bearer must be an minion.

Each time bearer is assigned to skirmish a companion, you may exert that companion.

Orc Hammer (11S130) Orc Possession • Hand Weapon Bearer must be an Orc.

When you play this possession, you may exert a companion.

Cave Troll’s Hammer, Unwieldy Cudgel (12R86) Orc Possession • Hand Weapon Bearer must be an Troll.

When you play this possession, the Free Peoples player must exert a companion for each lurker you spot.

Orc Spear (12C96) Orc Possession • Hand Weapon Bearer must be an minion.

When you play this possession on a minion that has a twilight cost of 4 or more, add .

Orkish Hunting Spear (15U114) Orc Possession • Hand Weapon Bearer must be an Orc.

Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot.

Orkish Ax (18C84) Orc Possession • Hand Weapon Bearer must be an Orc.

Each time bearer wins a skirmish, you may add a threat.

Southron Spear (4C255) Raider Possession • Hand Weapon Bearer must be a Southron.

Skirmish: Remove and exert bearer to wound a companion or ally bearer is skirmishing.

Easterling Polearm (6U79) Raider Possession • Hand Weapon Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is damage +1.
Raider Halberd (7C156) Raider Possession • Hand Weapon Bearer must be a Man.

Skirmish: Exert bearer to add .

Morgul Blade (1R216) Ringwraith Possession • Hand Weapon Bearer must be a Nazgûl.

This weapon may be borne in addition to 1 other hand weapon.

Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.

Nazgûl Sword (1U218) Ringwraith Possession • Hand Weapon Bearer must be a Nazgûl.

While you can spot 3 burdens, bearer is damage +1.

The Pale Blade (1R221) Ringwraith Possession • Hand Weapon Bearer must be The Witch-king.

He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition.

Sword of Minas Morgul (1U225) Ringwraith Possession • Hand Weapon Bearer must be Úlairë Lemenya.

He is damage +1.

Skirmish: Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing.

Sword of Dol Guldur (6R85) Ringwraith Possession • Hand Weapon Bearer must be a Nazgûl.

While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a possession or condition.

Morgul Axe (7C186) Ringwraith Possession • Hand Weapon Bearer must be a Orc.

While you can spot 2 wounds on the Ring-bearer, bearer is damage +1.

Nazgûl Scimitar (7U203) Ringwraith Possession • Hand Weapon Bearer must be a minion.

While you can spot 5 threats, bearer is damage +1.

Black Flail (8R70) Ringwraith Possession • Hand Weapon Bearer must be a Nazgûl.

Skirmish: If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession.

Gorbag's Sword (10R60) Ringwraith Possession • Hand Weapon Bearer must be a Orc.

When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead.

If bearer is Gorbag, he is fierce.

The Pale Blade, Sword of Flame (11R214) Ringwraith Possession • Hand Weapon Bearer must be a Nazgûl.

If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.

Nazgûl Blade (12C168) Ringwraith Possession • Hand Weapon Bearer must be a Nazgûl.

While bearer is at a battleground or forest site, he is strength +1.

Orc Scimitar (1C269) Sauron Possession • Hand Weapon Bearer must be a Orc.

Skirmish: Remove to make bearer strength +1 (limit +3).

Vile Blade (2C95) Sauron Possession • Hand Weapon Bearer must be a Orc.

Bearer is strength +2 while skirmishing a Man or Elf.

Banner of the Eye (6C98) Sauron Possession • Hand Weapon Bearer must be an Orc. Each time bearer wins a skirmish, you may add for each site you control.
Troll’s Chain (6U107) Sauron Possession • Hand Weapon Bearer must be a Troll. When you play this possession, you may draw a card.
Besieging Pike (7C265) Sauron Possession • Hand Weapon Bearer must be a Orc.

If you have initiative, bearer is strength +3.

Uruk Axe (10C102) Sauron Possession • Hand Weapon Bearer must be a minion.

If bearer is an Uruk-hai, it is strength +2.

Sceptre of the Dark Lord (13R141) Sauron Artifact • Hand Weapon Bearer must be Sauron.

He is damage +1.

Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.

Isengard Sword (11C192) Uruk-hai Possession • Hand Weapon Bearer must be an minion.

Each character skirmishing bearer is strength –2.

Berserker Torch (12U136) Uruk-hai Possession • Hand Weapon Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Bearer must be an Uruk-hai.

Bearer is strength +2 for each wound on each character in its skirmish.

Weapon of Opportunity (12C159) Uruk-hai Possession • Hand Weapon Bearer must be an minion.

When you play this possession on a minion that has a twilight cost of 4 or more, draw a card.

Lurtz’s Sword, Mighty Longsword (15R163) Uruk-hai Possession • Hand Weapon Bearer must be an Uruk-hai.

Bearer gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)

If bearer is Lurtz, he is fierce.

Uglúk’s Sword, Weapon of Command (15R173) Uruk-hai Possession • Hand Weapon Bearer must be an Uruk-hai.

While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).

If bearer is Uglúk, he is damage +1.

Blade of the White Hand (17U112) Uruk-hai Possession • Hand Weapon Bearer must be an Uruk-hai.

While you can spot 2 controlled sites, this minion is damage +1.

While you can spot 4 controlled sites, this minion is damage +3.

Spear of the White Hand (17U117) Uruk-hai Possession • Hand Weapon Bearer must be an Uruk-hai.
Orcrist (30S17) Dwarven Artifact • Hand Weapon Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Dwarven Axe (31HE1) Dwarven Possession • Hand Weapon Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Dwarven Spear (32HB4) Dwarven Possession • Hand Weapon Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Iron-Forged Weapon (32HC18) File:Culture Esgaroth.svg Esgaroth Possession • Hand Weapon Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Glamdring (30S29) Gandalf Artifact • Hand Weapon Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Sting (30S47) Shire Artifact • Hand Weapon Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Goblin Scimitar (31S130) Moria Possession • Hand Weapon To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
Azog's Mace (32HF29) Moria Possession • Hand Weapon Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Dol Guldur Blade (32B246) Ringwraith Possession • Hand Weapon Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Troll Knife (31B160) File:Culture Troll.svg Troll Possession • Hand Weapon Bearer must a Troll. Bearer is damage +1.


List of Cards that Interact with the Hand Weapon Item Class[edit]

Portrait Card Name Culture Card Type Game Text
Beneath the Mountains (2R1) Dwarven Condition Tale. Plays to your support area.

Fellowship: Discard the top 3 cards from your draw deck to play a weapon from your discard pile.

Flurry of Blows (2C5) Dwarven Event Skirmish: Make a Dwarf strength +2 (or +4 and damage +1 if bearing 2 hand weapons).
Hand Axe (2C10) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

This weapon may be borne in addition to 1 other hand weapon.

Archery: Discard this weapon to make the fellowship archery total +1.

Song of Durin (3U5) Dwarven Condition Tale. To play, exert a Dwarf.

The twilight cost of each weapon is +2.

Fellowship: Discard this condition to discard up to 2 conditions.

Dwarf-lords (13U4) Dwarven Event • Skirmish You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Dwarf bearing a hand weapon strength +3.
Knife of the Galadhrim (9R+17) Elven Possession • Hand Weapon Bearer must be a Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon.

Skirmish: Discard this possession to wound a minion bearer is skirmishing.

Arwen's Dagger (18R5) Elven Possession • Hand Weapon Bearer must be an companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.

Maneuver: If bearer is Arwen, exert her to draw 2 cards.

Járnsmid, Merchant from Dale (2R25) Gandalf Ally • Home 3 • Man To play, spot Gandalf.

Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1.

Shadowfax (4R100) Gandalf Possession • Mount Bearer must be Gandalf. Discard any hand weapon he bears.

Gandalf may not bear a hand weapon.

At the start of each skirmish involving Gandalf, each minion skirmishing him must exert.

Shadowfax, Greatest of the Mearas (17R24) Gandalf Possession • Mount Bearer must be a Wizard.

Discard all other possessions on bearer and bearer may not bear a hand weapon.

Fellowship: Add a threat to remove a burden.

Dagger Strike (1C102) Gondor Event Skirmish: Make a or companion bearing a hand weapon strength +2 and damage +1.
Flaming Brand (2R32) Gondor Possession • Hand Weapon Bearer must be a Man.

This weapon may be borne in addition to 1 other hand weapon.

Bearer is strength +2 and damage +1 while skirmishing a Nazgûl.

Shield of Boromir (2R38) Gondor Possession • Shield Bearer must be a companion.

The minion archery total is -1.

If bearer is Boromir, each minion skirmishing him does not gain strength bonuses from weapons.

Andúril, Flame of the West (7R79) Gondor Artifact • Hand Weapon Bearer must be Aragorn. Discard other weapons he bears. He is damage +1 and cannot bear other weapons.

Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary).

Dagger Strike (7C84) Gondor Event • Skirmish Skirmish: Make a or companion bearing a hand weapon strength +2 and damage +1.
Tireless (12C52) Gondor Condition • Support Area Skirmish: Discard this condition to make a Man strength +1 for each of the following that is true: he or she is at a battleground site; he or she has resistance 4 or more; he or she is bearing a hand weapon; he or she is skirmishing a roaming minion.
Heirs of Gondor (13C69) Gondor Condition • Support Area When you play this, add a token here.

Skirmish: Discard this from play or remove a token from here to make a companion bearing a hand weapon strength +2.

Weapon Store (4R294) Rohan Condition Fellowship: Exert a Man to play a hand weapon from your discard pile.
Éowyn's Shield (8R88) Rohan Possession • Shield Bearer must be a Man.

The minion archery total is –1.

Skirmish: If bearer is Éowyn, add a threat and discard this possession to discard a hand weapon borne by a minion she is skirmishing.

Merry, From O'er the Brandywine (1C303) Shire Companion • Hobbit While Merry bears a weapon, he is strength +2.
Hobbit Sword-play (2U103) Shire Event Maneuver: Exert a Hobbit bearing a weapon to wound a minion. That minion’s owner may remove to prevent this.
Mithril-coat (2R105) Shire Artifact • Armor Bearer must be Frodo.

The minion archery total is -1.

Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses.

Little Golden Flower (15R148) Shire Condition • Support Area Each Hobbit bearing a hand weapon is vitality +1.

Each Hobbit bearing a follower is resistance +1.

Each unwounded Hobbit is strength +1.

Troop of Uruk-hai (1R143) Isengard Minion • Uruk-hai Damage +1.

A character skirmishing this minion does not gain strength bonuses from weapons.

Isengard Smith (3U60) Isengard Minion • Orc Regroup: Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions).
Trapped and Alone (3U72) Isengard Condition Each character skirmishing an Orc loses all damage bonuses from weapons.
Black Shapes Crawling (5U48) Isengard Event Maneuver: Spot X Uruk-hai. The Free Peoples player may assign X wounds to your minions. Play X weapons from your discard pile.
Primitive Savage (15R87) Men Minion • Man While you can spot a companion of strength 12 or more, this minion is strength +5.

Each time this minion wins a skirmish, if he bears a hand weapon, you may take control of a site.

Henchman's Dagger (18R69) Men Possession • Hand Weapon Bearer must be a minion.

Bearer may bear this hand weapon in addition to 1 other hand weapon.

Goblin Armory (1R173) Moria Condition Each time you play a weapon, add .

Response: If a Orc is about to take a wound, discard this condition to prevent that wound.

Goblin Scavengers (1C179) Moria Minion • Orc When you play this minion, you may play a weapon from your discard pile on your Orc.
Plundered Armories (1C193) Moria Condition Response: If your weapon is discarded, play it from your discard pile (that weapon’s twilight cost is -1).
The Balrog's Sword (2R50) Moria Artifact • Hand Weapon Bearer must be The Balrog.

It is damage +1

This weapon may be borne in addition to 1 other hand weapon.

Retribution (12R101) Orc Condition • Support Area Each time an minion bearing a weapon wins a skirmish, add a burden.

Shadow: Discard this condition to play an weapon from your discard pile.

Scavenging Goblins (12C102) Orc Minion • Orc When you play this minion, you may play an weapon from your discard pile on your Orc.
Morgul Blade (1R216) Ringwraith Possession • Hand Weapon Bearer must be a Nazgûl.

This weapon may be borne in addition to 1 other hand weapon.

Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.

Úlairë Cantëa, Lieutenant of Dol Guldur (1R230) Ringwraith Minion • Nazgul Fierce.

Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing.

Stricken Dumb (2R80) Ringwraith Event Maneuver: Exert The Witch-king to discard a tale or weapon.
The Witch-king, Black Captain (8R84) Ringwraith Minion • Nazgul Enduring.

Each Man skirmishing The Witch-king loses all strength bonuses from weapons.

Morgul Vanguard (10R63) Ringwraith Minion • Orc Assignment: Assign this minion to an unbound companion bearing a hand weapon.
Orc Chieftain (1C266) Sauron Minion • Orc When you play a weapon on this minion, add (limit once per turn).
Orc Swordsman (3C98) Sauron Minion • Orc While this minion bears a weapon, he is strength +2.
Uruk-hai Troop (12R157) Uruk-hai Minion • Uruk-hai Damage +1.

Each character skirmishing this minion loses all strength bonuses from weapons.

War Machine (13C176) Uruk-hai Event • Skirmish Exert your lurker minion to play an hand weapon from your discard pile on your minion.
Pikes Upon Pikes (18U121) Uruk-hai Condition • Support Area Each minion bearing a hand weapon cannot take wounds during the archery phase.

Skirmish: Discard this condition from play to make an minion bearing a possession strength +2.

Mithril Mine (1U345) Site Site Underground. Shadow: Remove to play a Shadow weapon from your discard pile.
Moria Stairway (1U347) Site Site Underground. Each companion and minion bearing a hand weapon is damage +1.
Golden Hall (4U338) Site Site Sanctuary. When the fellowship moves to Golden Hall, all Free Peoples weapons must be discarded.
Helm's Gate (4U349) Site Site Battleground. Each companion and minion bearing a hand weapon is strength +2.
Fangorn Glade (11S239) Site Site Forest. When the fellowship moves to this site, add for each Free Peoples weapon.
Helm's Gate (11S245) Site Site Battleground. Each character bearing a hand weapon is strength +2.
Moria Stairway (11S248) Site Site Underground. Each character bearing a hand weapon is Damage +1.
Percy, Bard's Lieutenant (32HC19) File:Culture Esgaroth.svg Esgaroth Ally • Home 6 • Man Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound.
Ancestral Feuds (31HD29) File:Culture Mirkwood.svg Mirkwood Condition • Support Area Each time the fellowship moves to site 5, discard each weapon borne by a [Dwarven] companion. Skirmish : Remove [3] to make a [Dwarven] companion strength -X (limit -3), where X is the number of [Elven] allies you spot.
Great Goblin's Power (31S135) Moria Condition • Support Area To play, spot a [Moria] card. Each time you play a weapon, add [1]. Response: If an Orc is about to take a wound, discard this condition or remove [3] to prevent that wound.
Ulaire Cantea, Revived (32B232) Ringwraith Minion • Nazgul Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon
Orkish Bow (32S241) Sauron Possession • Ranged Weapon Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this.
Terrifying Legend (32HC53) File:Culture Smaug.svg Smaug Condition • Support Area Each time a companion is killed, you may discard a weapon (and exert each ally if you spot Smaug). Regroup: Discard a minion from play and remove [3] to discard a Man ally.
William, Troll of Ettenmoors (32B161) File:Culture Troll.svg Troll Minion • Troll Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon.
The Troll Hoard (30S50) Site Site Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck.
Trollshaw Forest (30FP59) Site Site Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck.
Town Hall (32HC47) Site Site River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn).





Loaded Keywords
Numeric Decipher Damage + XDefender + XAmbush XHunter XToil X
Non-numeric Decipher AidArcherEnduringFierceLurkerMountedMusterRoamingSanctuaryRing-bearerUnhasty
Hobbit Draft Game Cunning
Item Class Decipher [Classless] • Support AreaArmorBroochBoxBracersCloakGauntletsHand WeaponHelmMountPalantírPhialPipeRanged WeaponRingShieldStaff