Roaming: Difference between revisions

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= Roaming =
{{SplashCard|Ranger of Ithilien|[[Ranger]]s are largely defined by their interaction with roaming [[Minion]]s.}}
'''From the Comprehensive Rules 4.0:'''


Each minion is normally played to a certain range of sites beginning with the minion's site number. If the minion is played to (or is currently at) a site that has a lower site number, that minion is roaming. The player must pay a roaming penalty by removing an additional two twilight tokens when playing that minion.
'''Roaming''' is a pseudo-[[loaded keyword]] which is automatically applied to [[Minion]]s which are played to a site earlier than their [[Home Site]].  No minion is printed with that keyword, but there are plenty of effects which key off a roaming minion (or which force a minion to become roaming, to more easily be affected by the aforementioned effects).
 
Minions who are roaming at the time they are played must pay a Roaming Penalty of {{T|2}} extra [[Twilight Cost|Twilight]].  Being made roaming after they are played does not incur this penalty.
 
__TOC__
 
==Rules Entries==
 
{{RulesQuote
|source=roaming
|text=Each minion is normally played to a certain range of sites beginning with the minion's site number. If the minion is played to (or is currently at) a site that has a lower site number, that minion is roaming. The player must pay a roaming penalty by removing an additional two twilight tokens when playing that minion.


Block symbol has no effect on whether a minion is roaming or not.
Block symbol has no effect on whether a minion is roaming or not.


<div fgbrown>''A minion with a site number of 4 must remove 2 more twilight tokens to play at site 3 (or site 3T). If that same minion plays to site 4 (or site 4T), there is no roaming penalty. If he survives the fellowship’s first move to 3, he would no longer be roaming when the fellowship moves to site 4.''
''A minion with a site number of 4 must remove 2 more twilight tokens to play at site 3 (or site 3{{Block|T}}). If that same minion plays to site 4 (or site 4{{Block|T}}), there is no roaming penalty. If he survives the fellowship’s first move to 3, he would no longer be roaming when the fellowship moves to site 4.''}}
 
 
==List of Cards that Interact with the Roaming Pseudo-Keyword==
 
{{ThumbnailTable
|filter= {{UsesKeyword|Roaming}} AND {{PromoFilter}} AND {{HobbitFilter}}
|sort= {{CultureSort}}
}}
 
 
----
 
 
{{Loaded Keyword Table}}

Latest revision as of 05:17, 6 July 2024

Rangers are largely defined by their interaction with roaming Minions

Roaming is a pseudo-loaded keyword which is automatically applied to Minions which are played to a site earlier than their Home Site. No minion is printed with that keyword, but there are plenty of effects which key off a roaming minion (or which force a minion to become roaming, to more easily be affected by the aforementioned effects).

Minions who are roaming at the time they are played must pay a Roaming Penalty of extra Twilight. Being made roaming after they are played does not incur this penalty.

Rules Entries[edit]

Each minion is normally played to a certain range of sites beginning with the minion's site number. If the minion is played to (or is currently at) a site that has a lower site number, that minion is roaming. The player must pay a roaming penalty by removing an additional two twilight tokens when playing that minion.

Block symbol has no effect on whether a minion is roaming or not.

A minion with a site number of 4 must remove 2 more twilight tokens to play at site 3 (or site 3). If that same minion plays to site 4 (or site 4), there is no roaming penalty. If he survives the fellowship’s first move to 3, he would no longer be roaming when the fellowship moves to site 4.

- roaming section


List of Cards that Interact with the Roaming Pseudo-Keyword[edit]

Portrait Card Name Culture Card Type Game Text
Eregion's Trails (1C104) Gondor Event Maneuver: Exert a ranger to make each roaming minion strength -3 until the regroup phase.
Swordsman of the Northern Kingdom (1C117) Gondor Event Skirmish: Make a ranger strength +2 (or +4 when skirmishing a roaming minion).
What Are They? (1C119) Gondor Event Maneuver: Spot a ranger to discard a roaming minion.
Arrows Thick in the Air (4U110) Gondor Event Archery or Skirmish: Exert 2 Ring-bound Men to wound each roaming minion.
Curse Them (4C113) Gondor Event Skirmish: Exert a Ring-bound Man to cancel a skirmish involving a roaming minion.
Faramir, Captain of Gondor (4R116) Gondor Companion • Man Ring-bound. Ranger.

The twilight cost of each other Man in your starting fellowship is -1.

While skirmishing a roaming minion, Faramir is strength +2.

Faramir's Bow (4R118) Gondor Possession • Ranged Weapon Bearer must be Faramir.

He is an archer.

Skirmish: If Faramir is skirmishing a Man or a roaming minion, exert Faramir to wound that minion.

Faramir's Cloak (4R119) Gondor Possession • Cloak Bearer must be Faramir.

Each roaming minion skirmishing a Ring-bound Man is strength -1.

Henneth Annûn (4R125) Gondor Condition Plays to your support area.

While the fellowship is at site 6, each roaming minion skirmishing a Ring-bound companion is strength -2.

Skirmish: Spot a Man and discard this condition to wound a roaming minion.

Mablung, Soldier of Gondor (4U127) Gondor Companion • Man Ring-bound. Ranger. To play, spot a Ring-bound Man.

Skirmish: Exert Mablung to exhaust a roaming minion he is skirmishing.

Ranger of Ithilien (4C130) Gondor Companion • Man Ring-bound. Ranger.

When this companion is in your starting fellowship, his twilight cost is -1.

While skirmishing a roaming minion, this companion is strength +2.

Ranger's Bow (4C131) Gondor Possession • Ranged Weapon Bearer must be a Ring-bound Man.

Skirmish: If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion.

Sword of Gondor (4C134) Gondor Possession • Hand Weapon Bearer must be a Man.

While skirmishing a Man or a roaming minion, bearer is damage +1.

War and Valor (4C135) Gondor Event Skirmish: Make a Man strength +2 (or +3 and damage +1 if skirmishing a roaming minion).
Guarded (7R101) Gondor Condition • Support Area To play, spot 3 Men.

Each time the fellowship moves, add a threat or discard this condition.

Regroup: Discard this condition to discard a minion (or all roaming minions).

Long Prepared (7U109) Gondor Condition • Support Area To play, add 2 threats.

Skirmish: Exert a Man to wound a roaming minion that Man is skirmishing.

Discard this condition at the start of the regroup phase.

Madril, Faramir's Aide (7U110) Gondor Companion • Man Ranger.

Skirmish: If you have initiative, discard 2 cards from hand to wound a roaming minion Madril is skirmishing.

Ranger of Minas Tirith (7C115) Gondor Companion • Man Ranger.

While skirmishing a roaming minion, this companion is strength +2 and damage +1.

Stand to Arms (7U120) Gondor Event • Skirmish If you have initiative, discard 2 cards from hand to wound a roaming minion skirmishing a Man twice.
While We Yet Live (7U128) Gondor Event • Skirmish Make a roaming minion skirmishing a Man strength –3.
Concealment (12C44) Gondor Event • Skirmish Make a Man strength +1. If he or she is skirmishing a roaming minion, your opponents cannot use special abilities.
Faramir's Sword (12R48) Gondor Possession • Hand Weapon Bearer must be Faramir.

He is damage +1.

Each minion skirmishing Faramir at a battleground or forest site is roaming.

Invigorated (12U51) Gondor Condition • Support Area Skirmish: Discard this condition to heal a Man (or to heal 2 Men if you can spot a roaming minion).
Tireless (12C52) Gondor Condition • Support Area Skirmish: Discard this condition to make a Man strength +1 for each of the following that is true: he or she is at a battleground site; he or she has resistance 4 or more; he or she is bearing a hand weapon; he or she is skirmishing a roaming minion.
Ithilien Blade (15C62) Gondor Possession • Hand Weapon Bearer must be a Man.

While you can spot a roaming minion, bearer is strength +1.

Maneuver: Exert bearer twice to discard a roaming minion.

Mablung, Ranger of Ithilien (15U63) Gondor Companion • Man Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

Skirmish: Exert Mablung to wound a roaming minion he is skirmishing.

Silent Traveler (15C69) Gondor Companion • Man Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

At the start of each skirmish involving this companion and a roaming minion, you may reinforce a token.

Unyielding Ranger (15C71) Gondor Companion • Man Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

This companion is strength +1 for each roaming minion you can spot.

Faramir, Bearer of Quality (17R28) Gondor Companion • Man While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.

Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a Man roaming until the end of the turn.

Madril, Loyal Lieutenant (17S30) Gondor Companion • Man Ranger. Hunter 1.

While you can spot a roaming minion, your conditions cannot be discarded from play by Shadow cards.

Maneuver: Exert 2 rangers to make a minion site number +2 until the regroup phase.

Ranger of the White Tree (17S33) Gondor Companion • Man Ranger. Hunter 1.

When this is in your starting fellowship and you can spot an unbound companion with cost 3 or more, his twilight cost is -2.

Maneuver: Exert this companion and spot a roaming minion to make him defender +1 until the start of the regroup phase.

Valleys of the Mark (4R293) Rohan Condition Each time your opponent plays a roaming minion, you may spot a villager to exert that minion.
Pippin, Wearer of Black and Silver (7R324) Shire Companion • Hobbit Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
It Draws Him (18R31) Gollum Event • Shadow Spot a card to play a minion. Its twilight cost -1 (or -3 if it is roaming).
Uruk Scout (2C47) Isengard Minion • Uruk-hai Tracker. Damage +1.

The roaming penalty for each minion you play is -1.

Response: If an event is played that spots or exerts a ranger, exert this minion to cancel that event.

Uglúk, Servant of Saruman (4R176) Isengard Minion • Uruk-hai Tracker. Fierce.

The roaming penalty for each tracker you play is -2.

While you can spot 2 trackers, Uglúk is strength +3.

While you can spot 3 trackers, Uglúk is damage +1.

Goblin Scrabbler (2C64) Moria Minion • Orc When you play this minion, you may discard an condition.

The roaming penalty for each Orc you play is -1.

Bill Ferny, Swarthy Sneering Fellow (2R75) Ringwraith Minion • Man Nazgûl are not roaming.

The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.

Orc Ambusher (1C261) Sauron Minion • Orc Tracker.

The roaming penalty for each minion you play is -1.

Response: If a Free Peoples regroup event is played, exert this minion to cancel that event.

Orc Assassin (1U262) Sauron Minion • Orc Tracker.

The roaming penalty for each minion you play is -1.

Assignment: Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.

Orc Scouting Band (1U270) Sauron Minion • Orc Tracker.

The roaming penalty for each minion you play is -1.

Skirmish: Exert this minion to wound a character it is skirmishing.

Orc Scout (2C89) Sauron Minion • Orc Tracker. The roaming penalty for each minion you play is -1.

Response: If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event.

Fires Raged Unchecked (7R269) Sauron Condition • Support Area The site number of each Orc is –1 for each threat.

While you can spot 3 threats, each Orc that is not roaming is strength +1.

Sauron's Hatred (7U310) Sauron Condition • Support Area To play, spot a Orc.

Shadow: Remove a threat to play a Orc without paying any roaming penalty.

Regroup: Spot a Orc and remove to add a threat.

Advance Captain (10R75) Sauron Minion • Orc Each roaming minion is damage +1.
Advance Marauder (10C76) Sauron Minion • Orc Skirmish: exert this minion to make a roaming minion strength +3.
Advance Regular (10C77) Sauron Minion • Orc Each roaming minion is fierce.
Advance Scout (10U78) Sauron Minion • Orc Shadow: Exert or discard this minion to make each minion you spot roaming until the regroup phase.
Flames Within (10C85) Sauron Condition • Support Area While you have initiative, each of your minions is strength +2.

Skirmish: Discard this condition to make a minion strength +2 (or +4 if it is roaming).

Mordor Fiend (10C91) Sauron Minion • Orc Shadow: If you cannot spot another minion and there are 3 or fewer twilight tokens, add (or if this minion is roaming).
Rank and File (10U96) Sauron Condition • Support Area Each time a roaming minion takes a wound, you may add a token here. Regroup: Exert an Uruk-hai or discard a minion to add a token here. Skirmish: Remove 2 tokens from here to make a minion strength +2.
White Hand Scout (17C130) Uruk-hai Minion • Uruk-hai Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)

The roaming penalty for each minion you play is -1.

Bree Streets (1U328) Site Site The roaming penalty for each Nazgûl you play to Bree Streets is -2.
Hollin (2C119) Site Site Plains. Uruk-hai are not roaming.
Rohirrim Camp (7U336) Site Site Plains. If the Shadow has initiative, minions are not roaming.





Loaded Keywords
Numeric Decipher Damage + XDefender + XAmbush XHunter XToil X
Non-numeric Decipher AidArcherEnduringFierceLurkerMuster • [Roaming] • SanctuaryRing-bearerUnhasty
Player's Council Relentless
Item Class Decipher [Classless] • Support AreaArmorBoxBracersBroochCloakGauntletsHand WeaponHelmMountPalantírPhialPipeRanged WeaponRingShieldStaff