The One Ring, Answer To All Riddles (4R1)

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The One Ring, The Ruling Ring (4C2)

The One Ring, Answer To All Riddles (4R1) is a One Ring card from the The Two Towers set.

Collection Info
Title The One Ring
Subtitle Answer To All Riddles
Unique Yes
Collectible Yes
Set 4 - The Two Towers
Rarity R - Rare
Card Number 1
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture The One Ring
Side None
Card Type The One Ring
Game Text While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.

Skirmish: Add a burden to wear The One Ring until the regroup phase.

Lore “‘...thought to have perished from the world.'”
Translations
DE - German
Card Name Der Eine Ring, Die Lösung all der Rätsel
Game Text Solange er den Einen Ring benutzt, erhält der Ringträger Stärke +2 und er erhält für jede Wunde, die ihm im Kampf zugefügt wird, statt dessen 1 Lastmarke. Kampf Lege 1 Lastmarke auf den Ringträger, um den Einen Ring bis zur Sammelphase zu benutzen.
Lore "... von dem angenommen wurde, er sei aus der Welt verschwunden.“
ES - Spanish
Card Name El Anillo Único, Respuesta a Todos Los Acertijos
Game Text Mientras lleve puesto el Anillo Único, el Portador del Anillo es fuerza +2, y cada vez que vaya a recibir una herida en una escaramuza, en vez de eso añade una carga. Escaramuza: Añade una carga para llevar puesto el Anillo Único hasta la fase de reagrupación.
Lore “...que se creía desaparecido para el mundo.”
FR - French
Card Name L'Anneau Unique, La Réponse à Toutes les Énigmes
Game Text Tant qu’il a l’Anneau au doigt, le Porteur de l’Anneau a +2 en force et, chaque fois qu’il est sur le point de prendre une blessure en combat, ajoutez plutôt un point-fardeau. Combat : Ajoutez un point-fardeau pour mettre l’Anneau au doigt jusqu’à la phase de ralliement.
Lore « “... que l'on croyait disparu du monde.” »
IT - Italian
Card Name L'Unico Anello, La Risposta a Tutti gli Enigmi
Game Text Mentre indossa L’Unico Anello, aggiungi +2 alla forza del Portatore dell’Anello e, ogni volta che sta per subire una ferita in una schermaglia, aggiungi invece 1 segnalino fardello.

Schermaglia: Aggiungi 1 segnalino fardello per indossare L’Unico Anello fino alla fase di raccolta.

Lore “‘...che tutti pensavano scomparso dal mondo.'”


Technical Info
Wiki Base Card ID LOTR-EN04S001.0
TLHH ID LOTR04001
GEMP ID 4_1
LOTRO Hex ID 61 90 D0 03
LOTRO Image ID 04_001


Strategy[edit]

!Answer to All Riddles, outside of Fellowship block, is one of the most commonly-used One Ring variants. As the Ring-bearer does not often get into skirmishes (if it can at all be avoided), the two additional vitality can be incredibly useful for soaking up archery fire or exerting to use various abilities. The ability to dynamically add +2 strength when your Ring-bearer does need to skirmish also ensures you at least won't be caught completely unprepared.

The caveat with the Ring's ability, however, is that, first, you are guaranteed to have at least one burden from this skirmish (likely more if you were forced to assign him unprepared), and second, that it is a Skirmish ability and not a Response. This means you have to be extra careful against cards such as Saruman's Snows, as you will be unable to rely on the Ring's strength bonus in those situations.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Archery
  • Wounding
  • Swarm

Weak Versus...[edit]

  • Targeted Ring-bearer assignment sniping, such as Southron Commander or Mordor Assassin, especially when mixed with
  • Saruman's Snows or other skirmish-limiting cards

Alternate Versions[edit]

Portrait Name Game Text
The One Ring, Isildur's Bane (1R1) Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead.

The One Ring, The Ruling Ring (1C2) Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, The Ruling Ring (4C2) Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, The Ruling Ring (7C1) Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, Such a Weight to Carry (7R2) Maneuver: Add a burden to wear The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead.

The One Ring, The Binding Ring (9R+1) Fellowship: Add 2 burdens to play a ring from your draw deck.

Maneuver: Exert bearer to wear The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead.

The One Ring, The Ring of Rings (11R1) Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead.
The One Ring, The Ruling Ring (11S2) Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead.
The One Ring, The Ring of Doom (15R1) While wearing The One Ring, the Ring–bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead.

Skirmish: Add a burden to wear The One Ring until the regroup phase.

The One Ring, The Ruling Ring (15S2) Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.

While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead.

The One Ring, The Great Ring (19P1) While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.

Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. ​