Ranged Weapon
Ranged Weapon
Ranged Weapons are among the most common and most useful items that can be placed upon your characters. The majority of these possessions come with the bonus of making a character an archer or add similar wounding text to the character who bears them.
List of Cards with the Ranged Weapon Item Class
Portrait | Card Name | Culture | Card Type | Game Text |
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Bow of the Galadhrim (1R33)
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Possession • Ranged Weapon | Bearer must be Legolas.
Each time Legolas wins a skirmish, you may wound a minion. | ||
Elven Bow (1C41)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an archer. | ||
Elven Bow (4U62)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an archer. | ||
Naith Longbow (6C21)
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Possession • Ranged Weapon | Bearer must be an Elf companion. Archery: Exert bearer to discard the top card of your draw deck. If it is an | ||
Bow of the Galadhrim, Gift of Galadriel (7R18)
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Possession • Ranged Weapon | Bearer must be Legolas.
Each time you play an | ||
Legolas' Bow (11R23)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an Archer. If bearer is Legolas, each time you exert him to play an | ||
Elven Bow (15C13)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an archer. | ||
Arwen's Bow (18R4)
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Possession • Ranged Weapon | Bearer must be an Archery: If bearer is Arwen, discard 2 | ||
Aragorn’s Bow (1R90)
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Possession • Ranged Weapon | Bearer must be Aragorn.
He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. | ||
Faramir's Bow (4R118)
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Possession • Ranged Weapon | Bearer must be Faramir.
He is an archer. Skirmish: If Faramir is skirmishing a Man or a roaming minion, exert Faramir to wound that minion. | ||
Ranger's Bow (4C131)
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Possession • Ranged Weapon | Bearer must be a Ring-bound Man.
Skirmish: If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion. | ||
Gondor Bow (7U94)
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Possession • Ranged Weapon | Bearer must be a If bearer is a knight, he or she is strength +1. Skirmish: Exert bearer to wound a minion he or she is skirmishing if that minion bears a Fortification. | ||
Bow of Minas Tirith (11U58)
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Possession • Ranged Weapon | Bearer must be a At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. | ||
Aragorn’s Bow, Ranger's Longbow (15R56)
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Possession • Ranged Weapon | Bearer must be Aragorn.
He is an archer. Archery: Add a threat to wound a minion with the lowest strength. | ||
Faramir's Bow, Ithilien Longbow (17R29)
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Possession • Ranged Weapon | Bearer must be a If bearer is Faramir, he is an archer. The site number of each minion skirmishing a Skirmish: Exert bearer twice to exhaust a minion Faramir is skirmishing. | ||
Dúnadan's Bow (18U45)
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Possession • Ranged Weapon | Bearer must be a Archery: Discard 2 | ||
Rohirrim Bow (5C88)
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Possession • Ranged Weapon | Bearer must be a Archery: Exert bearer and discard this possession to wound a minion. | ||
Rohirrim Javelin (7C248)
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Possession • Ranged Weapon | Bearer must be a Archery: Discard this possession to make the fellowship archery total +1. | ||
Riddermark Javelin (11U151)
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Possession • Ranged Weapon | Bearer must be a Archery: Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site). | ||
Rider’s Bow (13U135)
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Possession • Ranged Weapon | Bearer must be a If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions. | ||
Éomer's Bow (18R95)
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Possession • Ranged Weapon | Bearer must be a If bearer is mounted, he or she is strength +1. Archery: If bearer is Éomer, exert him to choose a Shadow player who must exert one of his or her minions. | ||
Long Battle Bow (11C89)
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Possession • Ranged Weapon | Bearer must be a Bearer is an Archer. When you play this possession, you may make the Free Peoples player exert his or her man. | ||
Corsair Bow (18U61)
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Possession • Ranged Weapon | Bearer must be a Bearer is an archer. Each time a companion is killed during the archery phase, you may control a site. | ||
Southron Bow (4R247)
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Possession • Ranged Weapon | Bearer must be a Bearer is an archer. While you can spot another | ||
Raider Bow (7C155)
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Possession • Ranged Weapon | Bearer must be a | ||
Corsair Ballista (8C52)
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Possession • Ranged Weapon | Bearer must be a corsair.
While you have initiative, bearer is an archer and fierce. | ||
Isengard Siege Bow (11U191)
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Possession • Ranged Weapon | Bearer must be a While bearer is at a battleground site, it is an Archer. | ||
Lurtz's Bow, Black-fletch Bow (18R119)
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Possession • Ranged Weapon | Bearer must be an Uruk-hai.
When you play this possession on Lurtz, you may draw a card. Archery: If bearer is Lurtz, discard 2 | ||
Black Arrow (32HC16)
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File:Culture Esgaroth.svg Esgaroth | Possession • Ranged Weapon | Bearer must Bard. Archery: Exert Bard and discard this possession to wound a minion twice. If that minion is Smaug, wound it again. | |
Orkish Bow (32S241)
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Possession • Ranged Weapon | Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this.
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List of Cards that Interact with the Ranged Weapon Item Class
Portrait | Card Name | Culture | Card Type | Game Text |
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Beneath the Mountains (2R1)
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Condition | Tale. Plays to your support area.
Fellowship: Discard the top 3 cards from your draw deck to play a | ||
Song of Durin (3U5)
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Condition | Tale. To play, exert a Dwarf.
The twilight cost of each Fellowship: Discard this condition to discard up to 2 | ||
Erethón, Naith Lieutenant (4R65)
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Companion • Elf | To play, spot an Elf.
While Erethón bears a ranged weapon, he is strength +1 and damage +1, and he does not add to the fellowship archery total. | ||
Ordulus, Young Warrior (4U80)
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Companion • Elf | To play, spot an Elf.
The twilight cost of each ranged weapon played on Ordulus is -1. | ||
Pengedhel, Naith Warrior (4U81)
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Companion • Elf | To play, spot an Elf.
While Pengedhel bears a ranged weapon, he is strength +2 and he does not add to the fellowship archery total. | ||
Thónnas, Naith Captain (4U86)
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Companion • Elf | To play, spot an Elf.
While Thónnas bears a ranged weapon, each minion skirmishing him is strength -2 and Thónnas does not add to the fellowship archery total. | ||
Taurnil, Sharp-eyed Bowman (5U13)
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Companion • Elf | To play, spot an Elf.
While Taurnil bears a ranged weapon, the twilight cost of each Shadow possession is +2, and he does not add to the fellowship archery total. | ||
Naith Warband (6R23)
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Companion • Elf | To play, spot 3 Elf companions. While Naith Warband bears a ranged weapon, it takes no more than 1 wound during each skirmish phase and does not add to the fellowship archery total. | ||
Shield of Boromir (2R38)
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Possession • Shield | Bearer must be a The minion archery total is -1. If bearer is Boromir, each minion skirmishing him does not gain strength bonuses from weapons. | ||
Andúril, Flame of the West (7R79)
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Artifact • Hand Weapon | Bearer must be Aragorn. Discard other weapons he bears. He is damage +1 and cannot bear other weapons.
Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary). | ||
Merry, From O'er the Brandywine (1C303)
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Companion • Hobbit | While Merry bears a weapon, he is strength +2. | ||
Hobbit Sword-play (2U103)
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Event | Maneuver: Exert a Hobbit bearing a weapon to wound a minion. That minion’s owner may remove | ||
Mithril-coat (2R105)
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Artifact • Armor | Bearer must be Frodo.
The minion archery total is -1. Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses. | ||
Troop of Uruk-hai (1R143)
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Minion • Uruk-hai | Damage +1.
A character skirmishing this minion does not gain strength bonuses from weapons. | ||
Isengard Smith (3U60)
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Minion • Orc | Regroup: Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions). | ||
Trapped and Alone (3U72)
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Condition | Each character skirmishing an | ||
Black Shapes Crawling (5U48)
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Event | Maneuver: Spot X Uruk-hai. The Free Peoples player may assign X wounds to your minions. Play X | ||
Goblin Armory (1R173)
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Condition | Each time you play a Response: If a | ||
Goblin Scavengers (1C179)
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Minion • Orc | When you play this minion, you may play a weapon from your discard pile on your | ||
Plundered Armories (1C193)
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Condition | Response: If your | ||
Fill With Fear (2U56)
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Condition | Plays to your support area.
While you can spot The Balrog, skip the archery phase. Maneuver: Exert The Balrog to discard a ranged weapon. | ||
Retribution (12R101)
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Condition • Support Area | Each time an Shadow: Discard this condition to play an | ||
Scavenging Goblins (12C102)
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Minion • Orc | When you play this minion, you may play an | ||
Úlairë Cantëa, Lieutenant of Dol Guldur (1R230)
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Minion • Nazgul | Fierce.
Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. | ||
Stricken Dumb (2R80)
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Event | Maneuver: Exert The Witch-king to discard a tale or weapon. | ||
They Will Never Stop Hunting You (3C84)
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Event | Maneuver: Spot a Nazgûl to reveal a card at random from the Free Peoples player’s hand. Exert a companion bearing a ranged weapon X times, where X is the twilight cost of the card revealed. | ||
The Witch-king, Black Captain (8R84)
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Minion • Nazgul | Enduring.
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. | ||
Orc Chieftain (1C266)
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Minion • Orc | When you play a weapon on this minion, add | ||
Orc Swordsman (3C98)
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Minion • Orc | While this minion bears a weapon, he is strength +2. | ||
Uruk-hai Troop (12R157)
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Minion • Uruk-hai | Damage +1.
Each character skirmishing this minion loses all strength bonuses from weapons. | ||
Mithril Mine (1U345)
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Site | Underground. Shadow: Remove | ||
Golden Hall (4U338)
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Site | Sanctuary. When the fellowship moves to Golden Hall, all Free Peoples weapons must be discarded. | ||
Fangorn Glade (11S239)
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Site | Forest. When the fellowship moves to this site, add | ||
Percy, Bard's Lieutenant (32HC19)
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File:Culture Esgaroth.svg Esgaroth | Ally • Home 6 • Man | Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. | |
Ancestral Feuds (31HD29)
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File:Culture Mirkwood.svg Mirkwood | Condition • Support Area | Each time the fellowship moves to site 5, discard each weapon borne by a [Dwarven] companion. Skirmish : Remove [3] to make a [Dwarven] companion strength -X (limit -3), where X is the number of [Elven] allies you spot. | |
Great Goblin's Power (31S135)
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Condition • Support Area | To play, spot a [Moria] card. Each time you play a weapon, add [1]. Response: If an Orc is about to take a wound, discard this condition or remove [3] to prevent that wound. | ||
Ulaire Cantea, Revived (32B232)
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Minion • Nazgul | Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon | ||
Orkish Bow (32S241)
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Possession • Ranged Weapon | Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this. | ||
Terrifying Legend (32HC53)
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File:Culture Smaug.svg Smaug | Condition • Support Area | Each time a companion is killed, you may discard a weapon (and exert each ally if you spot Smaug). Regroup: Discard a minion from play and remove [3] to discard a Man ally. | |
Town Hall (32HC47)
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Site | River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn).
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Loaded Keywords | ||
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Numeric | Decipher | Damage + X • Defender + X • Ambush X • Hunter X • Toil X |
Non-numeric | Decipher | Aid • Archer • Enduring • Fierce • Lurker • Mounted • Muster • Roaming • Sanctuary • Ring-bearer • Unhasty |
Hobbit Draft Game | Cunning | |
Item Class | Decipher | [Classless] • Support Area • Armor • Brooch • Box • Bracers • Cloak • Gauntlets • Hand Weapon • Helm • Mount • Palantír • Phial • Pipe • Ranged Weapon • Ring • Shield • Staff |