Aragorn, Last Hope of Men (V2 16)

From LOTR-TCG Wiki
Watching and Waiting (V2_15)
Back to King of the Golden Hall (V2)/Index
I Will Die as One of Them (V2_17)

Aragorn, Last Hope of Men (V2 16) is a Companion from the King of the Golden Hall set.


No results
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Companion
Race Man
Twilight Cost 4
Strength 8
Vitality 4
Signet Gandalf
Game Text Valiant.

At the start of each turn you may spot another valiant companion to draw a card.

Skirmish: Exert Aragorn to make a skirmishing valiant companion strength +2.

No results




Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with


In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas[edit]

Portrait Name Game Text
Aragorn, Ranger of the North (1R89) Ranger.

Maneuver: Exert Aragorn to make him defender +1 until the regroup phase.

Aragorn, King in Exile (1P365) Ranger. At the start of each of your turns, you may heal another companion who has the Aragorn signet.
Aragorn, Heir to the White City (3R38) Ranger.

Each time the fellowship moves during the fellowship phase, remove .

Aragorn, Heir of Elendil (4C109) Defender +1.
Aragorn, Wingfoot (4P364) Ranger.

Each time the fellowship moves, you may wound a minion for each unbound Hobbit you spot.

Aragorn, Defender of Free Peoples (6R50) Skirmish: Remove an token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a token to wound a minion twice.
Aragorn, Captain of Gondor (7C81) Knight.

At the start of each fellowship phase, you may add to heal another companion.

Aragorn, Driven by Need (7P364) While you cannot spot 4 threats, Aragorn is strength +1 for each threat.

Regroup: Exert Aragorn twice to remove 3 threats.

Aragorn, Elessar Telcontar (10R25) When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture.
Aragorn, Guide and Protector (11S53) Ranger. Each time a Free Peoples skirmish event is played, you may exert Aragorn to wound a minion he is skirmishing.
Aragorn, Strider (11R54) Ranger. Each time the fellowship moves, add .
Aragorn, Isildur's Heir (13R59) Aragorn is strength +1 for each card that has a culture token on it.

At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase.

Aragorn, Swift Hunter (15S54) Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

Skirmish: Exert Aragorn to make a hunter companion strength +1.

Aragorn, Thorongil (15R55) Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)

Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's.

Aragorn, Defender of Rohan (17R93) Valiant.

While the Ring-bearer is assigned to a skirmish, each companion gains hunter 1.

Aragorn, Heir to the Throne of Gondor (18R38) Hunter 2.

While you can spot 3 Free Peoples cultures, Aragorn is defender +1.

While you can spot 2 Shadow cultures, Aragorn is defender +1.

Aragorn, Well-traveled Guide (19P12) Fellowship. Ranger.

While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish.

Aragorn, Estel (V1_19) When you play Aragorn, you may take an ally with a twilight cost of 2 or less into hand from your draw deck.

Skirmish: Discard an skirmish event from hand to make Aragorn strength +2. ​


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card