Dinendal, Silent Scout (3U12)

From LOTR-TCG Wiki
Cast It Into the Fire! (3C11)
Back to Realms of the Elf-Lords Index
Elrond, Herald to Gil-galad (3R13)

Dinendal, Silent Scout (3U12) is a Elven Ally from the Realms of the Elf-Lords set.

Collection Info
Title Dínendal
Subtitle Silent Scout
Unique Yes
Collectible Yes
Set 3 - Realms of the Elf-lords
Rarity U - Uncommon
Card Number 12
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Ally
Race Elf
Twilight Cost 2
Strength 3
Vitality 3
Site Number 6
Game Text Archer.

Regroup: Exert Dínendal to remove .

Lore “He was almost certain that he could hear stealthy movements.... Not Elves; for the woodland folk were altogether noiseless in their movements.”
Translations
DE - German


Game Text Bogenschütze.

Sammeln: Strenge Dínendal an, um den Einfluss um zu verringern.

Lore Er war fast sicher, dass er... hörte, wie sich etwas leise bewegte. Nicht Elben waren das; denn das Waldvolk war völlig geräuschlos in seinen Bewegungen.
ES - Spanish


Game Text Arquero. Reagrupación: Esfuerza a Dínendal para quitar .
Lore “Creía que podía oír movimientos sigilosos... Pero no a los Elfos; ya que la gente de los bosques eran completamente silenciosos en sus movimientos.”
FR - French


Game Text Archer.

Ralliement : Affaiblissez Dínendal pour retirer .

Lore « “Il était presque sûr de percevoir des mouvements furtifs... Ce n'étaient pas des Elfes; car ceux de la forêt étaient absolument silencieux dans leurs mouvements. »
IT - Italian


Game Text Arciere.

Raccolta: Sforza Dínendal per rimuovere .

Lore “Era quasi certo di udire movimenti furtivi ai piedi dell'albero. Non erano Elfi; la gente silvestre era assolutamente silenziosa in ogni movimento.”
PL - Polish


Technical Info
Wiki Base Card ID LOTR-EN03S012.0
TLHH ID LOTR03012
GEMP ID 3_12
LOTRO Hex ID 6C 6C DC 02
LOTRO Image ID 03_012


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas[edit]

Portrait Name Game Text
Dínendal, Mirkwood Archer (15R12) Aid – . (At the start of the maneuver phase, you may add to transfer this to a companion.)

Each time you transfer this to a companion, except an  companion, exert bearer.

Bearer is an archer. ​


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card