Merry, The Tall One (15C149)

From LOTR-TCG Wiki
Little Golden Flower (15R148)
Back to The Hunters Index
No Visitors (15C150)

Merry, The Tall One (15C149) is a Shire Companion from the The Hunters set.

Collection Info
Title Merry
Subtitle The Tall One
Unique Yes
Collectible Yes
Set 15 - The Hunters
Rarity C - Common
Card Number 149
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Shire
Side Free Peoples
Card Type Companion
Race Hobbit
Twilight Cost 1
Strength 3
Vitality 4
Resistance 9
Game Text While Merry bears a follower, he is strength +2.

Skirmish:If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.

Lore “Three-foot-eight? You did something!”
Technical Info
Wiki Base Card ID LOTR-EN15S149.0
TLHH ID LOTR15149
GEMP ID 15_149
LOTRO Hex ID 65 25 4E 0E
LOTRO Image ID 15_149


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas[edit]

Portrait Name Game Text
Merry, Friend to Sam (1R302) Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
Merry, From O'er the Brandywine (1C303) While Merry bears a weapon, he is strength +2.
Merry, Horticulturalist (2C104) Fellowship: Exert Merry to play Farmer Maggot from your draw deck.
Merry, Learned Guide (4C310) Skirmish: Exert the Ring-bearer to discard Merry. Any Shadow player may remove to prevent this.
Merry, Unquenchable Hobbit (4R311) Skirmish: If Merry is not assigned to a skirmish, discard him to remove a Orc from a skirmish involving an unbound companion.
Merry, Impatient Hobbit (6R113) Regroup: Discard Merry to heal a companion.
Merry, Rohirrim Squire (7C320) Skirmish: If you cannot spot 3 threats, add a threat to make Merry strength +2.
Merry, Swordthain (7R321) Skirmish: If Merry is not assigned to a skirmish, return him to your hand to play up to 2 possessions from your discard pile.
Merry, Noble Warrior (8P121) To play, spot a companion.

Skirmish: Discard 4 cards from hand to make Merry strength +2 for each companion you spot.

Merry, Loyal Companion (11C168) For each other unbound companion assigned to a skirmish, Merry is strength +2.
Merry, In the Bloom of Health (17U107) Add 1 to the number of Ents you can spot.

Regroup:</br> Exert Merry to place a pipeweed from your discard pile beneath your draw deck.

Merry, Resolute Friend (19P29) Fellowship.

Skirmish: If Merry is not assigned to a skirmish, take 2 cards from your discard pile and remove them from the game to make a companion strength +2.

Merry, Of Buckland (V1_52) Assignment: Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this.


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card