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Latest revision as of 09:21, 12 February 2022
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Black Rider ![]() |
Standard Cards[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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The One Ring, The Ring of Rings (11R1)
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The One Ring | Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. | ||
The One Ring, The Ruling Ring (11S2)
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The One Ring | Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. | ||
Axe of Khazad-dûm (11U3)
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Possession • Hand Weapon | Bearer must be a Dwarf.
While bearer is at a mountain site, he is Damage +1. | ||
Battle to the Last (11C4)
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Event • Skirmish | Spot a Dwarf. For each wound on that Dwarf, make him strength +2 and Damage +1. | ||
Dwarven Embassy (11C5)
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Condition • Support Area | To play, spot a Dwarf.
Each companion is Damage +1. Discard this condition at the end of your turn. | ||
Fallen Lord (11U6)
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Event • Skirmish | Exert the Ring-bearer and a Dwarf to make that Dwarf strength +X, where X equals that Dwarf's resistance. | ||
Farin, Emissary of Erebor (11C7)
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Companion • Dwarf | While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) | ||
Gimli, Lively Combatant (11U8)
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Companion • Dwarf | Damage +1. Each time Gimli wins a skirmish, you may draw a card. | ||
Gimli's Battle Axe, Vicious Weapon (11R9)
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Possession • Hand Weapon | Bearer must be a Dwarf.
Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Skirmish: If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing. | ||
Grimir, Dwarven Emissary (11R10)
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Companion • Dwarf | Response: If a | ||
Hall of Our Fathers (11R11)
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Condition • Support Area | When you play this condition, stack the top 8 cards of your draw deck here. At the start of your maneuver phase, you may spot a Dwarf to exchange the cards stacked here with your hand. | ||
Mountain Homestead (11U12)
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Condition • Support Area | To play, spot 2 Dwarf companions.
While the fellowship is at a mountain site, each Dwarf is strength +2. | ||
On Guard (11C13)
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Event • Response | If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. | ||
Well-equipped (11R14)
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Event • Fellowship | Discard a | ||
Arwen, Staunch Defender (11U15)
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Companion • Elf | Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. | ||
Blade of Lindon (11U16)
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Possession • Hand Weapon | Bearer must be an Elf.
While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1. | ||
Elven Marksmanship (11R17)
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Condition • Support Area | To play, spot an Elf. Toil 2. (For each Archery: Discard this condition to make the fellowship archery total +2. | ||
Elven Scout (11S18)
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Companion • Elf | While you can spot another Elf, this companion has muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) | ||
Farewell to Lórien (11C19)
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Event • Fellowship | Spot an Elf to heal each companion who has resistance 5 or more. | ||
The Lady's Blessing (11S20)
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Event • Skirmish | Make an Elf strength +2 (or +3 at a river site). | ||
Legolas, Companion of the Ring (11S21)
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Companion • Elf | While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. | ||
Legolas, Woodland Emissary (11R22)
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Companion • Elf | At the start of the archery phase, you may spot another Elf to exert a minion. | ||
Legolas' Bow (11R23)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an Archer. If bearer is Legolas, each time you exert him to play an | ||
Might of the Elf-lords (11R24)
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Event • Skirmish | Exert an Elf to reveal the top card of your draw deck. If that card's twilight cost is 3 or less, make a minion strength –3. | ||
Nocked (11U25)
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Event • Archery | Exert an Elf who has resistance 4 or more to wound a minion. | ||
Uncertain Future (11U26)
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Condition • Support Area | When you play this condition, spot an Elf to add 3 | ||
Woodland Sentinel (11C27)
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Companion • Elf | While this companion is at a forest site, he is strength +2. | ||
The Art of Gandalf (11U28)
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Possession • Support Area | To play, spot a Regroup: Stack a spell from hand here. Fellowship: Discard a | ||
Ease the Burden (11U29)
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Event • Fellowship | Exert a | ||
Erland, Dale Counselor (11R30)
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Companion • Man | To play, spot a Skirmish: Exert Erland to take a | ||
Final Account (11C31)
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Event • Fellowship | To play, exert a Discard 2 cards from hand to take a Free Peoples card and a Shadow card from your discard pile into hand. | ||
G for Grand (11S32)
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Condition • Support Area | While you can spot a | ||
Gandalf, Leader of the Company (11S33)
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Companion • Wizard | While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. | ||
Gandalf's Staff, Ash-staff (11R34)
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Artifact • Staff | Bearer must be a Wizard.
If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion. | ||
Glamdring, Foe-hammer (11R35)
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Possession • Hand Weapon | Bearer must be Gandalf.
Each time Gandalf wins a skirmish, you may remove a burden. | ||
Inspiration (11C36)
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Event • Skirmish | Spot a | ||
New Authority (11U37)
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Condition • Support Area | To play, spot a Each time a Shadow card adds a burden, you may remove Response: If a minion uses its special ability, discard this condition to cancel the effect of that special ability. | ||
New-awakened (11U38)
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Event • Fellowship | Spell. Toil 2. (For each | ||
Prolonged Struggle (11C39)
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Event • Skirmish | Exert a | ||
Shadowfax, Unequaled Steed (11U40)
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Possession • Mount | Bearer must be Gandalf.
Each time Gandalf is about to take a wound, you may add a burden to prevent that. | ||
Frenzied Attack (11U41)
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Event • Skirmish | If a minion is skirmishing a Free Peoples character who has resistance 2 or less, spot Gollum to wound that character twice. | ||
Gollum, Skulker (11R42)
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Minion | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. | ||
Horribly Strong (11R43)
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Event • Shadow | Discard Gollum from play to wound an unbound companion who has resistance 6 or less. | ||
Incited (11R44)
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Condition • Support Area | Each time a companion loses a skirmish, you may exert Gollum to take a | ||
Led Astray (11U45)
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Event • Shadow | Spot Gollum to add | ||
Master Commands It (11C46)
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Event • Skirmish | Make Sméagol strength +1 for each companion who has resistance 5 or more. | ||
No End of Wickedness (11U47)
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Event • Skirmish | Exert Gollum to make another minion strength +2 (or +3 if Gollum is at a mountain site). | ||
Not Yet Vanquished (11R48)
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Condition • Support Area | Each time a companion loses a fierce skirmish, you may exert Gollum to add a burden. | ||
One Good Turn Deserves Another (11U49)
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Event • Fellowship,Regroup | Spot Sméagol to play the fellowship's next site. Then you may add a burden to take this card back into hand. | ||
Safe Passage (11R50)
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Condition • Support Area | When you play this condition, name forest, mountain, plains, or river. Each time the fellowship moves to a site that has the named keyword, you may exert Gollum or Sméagol to remove | ||
Sméagol, Scout and Guide (11R51)
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Companion | Ring-bound. To play, add a burden.
Each time Sméagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him. | ||
Strange and Terrible (11U52)
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Event • Shadow | Spot a | ||
Aragorn, Guide and Protector (11S53)
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Companion • Man | Ranger. Each time a Free Peoples skirmish event is played, you may exert Aragorn to wound a minion he is skirmishing. | ||
Aragorn, Strider (11R54)
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Companion • Man | Ranger. Each time the fellowship moves, add | ||
Armor of the Citadel (11U55)
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Possession • Armor | Bearer must be a Each minion skirmishing bearer loses all damage bonuses. While bearer is at a battleground site and unwounded, he or she is defender +1. | ||
Battle Cry (11S56)
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Event • Skirmish | Make a ranger strength +2 (or +3 if he or she is skirmishing a minion who has a damage bonus). | ||
Boromir, Hero of Osgiliath (11R57)
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Companion • Man | Knight. Each time Boromir wins a skirmish, you may heal a | ||
Bow of Minas Tirith (11U58)
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Possession • Ranged Weapon | Bearer must be a At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. | ||
Gondorian Blade (11U59)
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Possession • Hand Weapon | Bearer must be a While bearer is a ranger or at a river site, he or she is Damage +1. | ||
The Highest Quality (11R60)
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Event • Skirmish | Exert any number of | ||
Houses of Healing (11U61)
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Condition • Support Area | When you play this condition, spot a Fellowship: Add | ||
Madril, Ranger of Ithilien (11C62)
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Companion • Man | Ranger.
Fellowship: If Madril is at a forest site, exert him to play the fellowship's next site. | ||
Much-needed Rest (11C63)
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Event • Fellowship | Heal each | ||
Pledge of Loyalty (11S64)
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Event • Skirmish | Make a | ||
Ranger of Westernesse (11S65)
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Companion • Man | Ranger. When you play this companion, you may play the fellowship's next site. | ||
Well-traveled (11R66)
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Event • Fellowship,Regroup | To play, exert a Ranger.
If the fellowship is in region 1, play the fellowship's next 2 sites. Otherwise, play the fellowship's next site. | ||
Archer of Harad (11U67)
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Minion • Man | Archer. While you can spot a companion who has resistance 4 or less, the minion archery total is +1. | ||
Armored Easterlings (11R68)
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Minion • Man | Skirmish: Remove Skirmish: Remove | ||
Axeman of Harad (11U69)
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Minion • Man | While you can spot a companion who has resistance 3 or less, this minion's twilight cost is –2. | ||
Bloodthirsty (11R70)
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Event • Regroup | Spot 2 | ||
Bold and Cunning (11C71)
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Event • Skirmish | Toil 2. (For each | ||
Column of Easterlings (11C72)
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Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) | ||
Corps of Harad (11C73)
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Minion • Man | While this minion is at a battleground site, it is Fierce. | ||
Detachment of Haradrim (11U74)
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Minion • Man | Maneuver: Exert this minion to add | ||
Easterling Host (11R75)
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Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Easterling Host and make it strength –2 until the regroup phase to make each other | ||
Easterling Shield Wall (11C76)
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Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a | ||
Elder of Dunland (11S77)
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Minion • Man | While this minion is at a plains site, it is Damage +1. | ||
Elevated Fire (11R78)
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Event • Archery | Toil 2. (For each | ||
Fearsome Dunlending (11C79)
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Minion • Man | Ambush | ||
Ferocious Haradrim (11U80)
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Minion • Man | Archer. Each time a Free Peoples character is killed, each of your | ||
Fletcher of Harad (11R81)
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Minion • Man | While this minion is at a plains site, it is an Archer. While you can spot 6 companions, each | ||
Footman of Dunland (11S82)
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Minion • Man | The fellowship's current site gains plains. | ||
Force of Harad (11C83)
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Minion • Man | When you cannot spot another | ||
Harad Standard-bearer (11S84)
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Minion • Man | Skirmish: Remove | ||
Horde of Harad (11C85)
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Minion • Man | While this minion is at a battleground site, it is Fierce. | ||
Invading Haradrim (11C86)
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Minion • Man | Each time the Free Peoples player assigns this minion to a skirmish, add | ||
Láthspell (11U87)
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Condition | To play, spot a Bearer must be a companion. While bearer is skirmishing a | ||
Legion of Harad (11C88)
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Minion • Man | Toil 2. (For each | ||
Long Battle Bow (11C89)
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Possession • Ranged Weapon | Bearer must be a Bearer is an Archer. When you play this possession, you may make the Free Peoples player exert his or her man. | ||
Man of Bree (11S90)
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Minion • Man | This minion is strength +1 for each card in the Free Peoples player's hand. | ||
Oath Sworn (11R91)
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Condition • Support Area | At the start of the maneuver phase, if you have 2 or more cards in hand, you may spot 2 | ||
Overrun (11S92)
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Event • Skirmish | Make a | ||
Patroller of Haradrim (11C93)
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Minion • Man | Each time this minion is assigned to a character who has resistance 5 or less, you may discard a possession borne by that character. | ||
Pavise (11C94)
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Possession • Shield | Bearer must be a The twilight cost of this possession is –1 for each Free Peoples possession you spot. Bearer cannot take wounds except during a skirmish. | ||
Poleaxe (11S95)
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Possession • Hand Weapon | Bearer must be a Skirmish: Remove | ||
Precision Targeting (11R96)
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Event • Archery | Spot a | ||
Raging Dunlending (11S97)
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Minion • Man | When you play this minion, you may exert it to make it fierce until the regroup phase. While you can spot 6 companions, each | ||
Rampaging Easterling (11C98)
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Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time another | ||
Squad of Haradrim (11U99)
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Minion • Man | Regroup: Spot another | ||
Strange-looking Men (11R100)
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Minion • Man | Maneuver: Exert this minion to transfer a possession or condition borne by a character to another eligible bearer. | ||
Swarthy Bree-lander (11C101)
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Minion • Man | At the start of the maneuver phase, you may remove | ||
Throng of Harad (11C102)
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Minion • Man | Each time this minion is assigned to skirmish a character who has resistance 5 or less, it is fierce until the regroup phase. | ||
Warrior of Dunland (11C103)
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Minion • Man | Ambush | ||
Whistling Death (11U104)
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Event • Skirmish | Wound a character skirmishing a | ||
Wielding the Ring (11U105)
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Condition | To play, spot a Bearer must be a companion (except the Ring-bearer). | ||
Armed for Battle (11U106)
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Event • Shadow | Spot your | ||
Barbarous Orc (11C107)
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Minion • Orc | Skirmish: Exert another | ||
Beastly Olog-hai (11R108)
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Minion • Troll | Damage +1. Fierce. To play, spot an | ||
Bladed Gauntlets (11U109)
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Possession • Armor | Bearer must be an Bearer is a Lurker. (Skirmishes involving lurker minions must be resolved after any others.) | ||
Bound to its Fate (11U110)
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Event • Shadow | Spot an | ||
Champion Orc (11C111)
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Minion • Orc | Toil 2. (For each | ||
Conquered Halls (11S112)
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Event • Skirmish | Make an | ||
Cutthroat Orc (11C113)
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Minion • Orc | This minion is strength +1 for each companion who has resistance 5 or less. | ||
Demoralized (11U114)
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Condition • Support Area | To play, spot an Each time a companion exerts, you may add | ||
Denizen of Khazad-dûm (11S115)
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Minion • Orc | While this minion is at an underground site, it is strength +2. | ||
Denizen of Moria (11S116)
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Minion • Orc | While this minion is at an underground site, it is strength +3. | ||
Denizen of the Black Pit (11S117)
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Minion • Orc | While this minion is at an underground site, it is strength +2. | ||
Dread and Despair (11U118)
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Event • Shadow | Spot 2 | ||
Emboldened Orc (11R119)
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Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +1 for each companion who is not assigned to a skirmish. | ||
Entrapping Orc (11C120)
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Minion • Orc | Assignment: Assign this minion to an unbound companion who has resistance 4 or less. | ||
Foraging Orc (11C121)
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Minion • Orc | When you play this minion, you may spot another | ||
Frenzied Orc (11C122)
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Minion • Orc | While this minion is at an underground site, each character skirmishing it is strength –2. While you can spot 6 companions, each character skirmishing an | ||
Goblin Hordes (11R123)
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Condition • Support Area | To play, spot an Each time the fellowship moves from an underground site, you may take an | ||
Hill Orc (11U124)
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Minion • Orc | Each time this minion wins a skirmish, you may exert each companion who has resistance 4 or less. | ||
Isengard Underling (11C125)
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Minion • Orc | When you play this minion, you may take an | ||
Marauding Orcs (11S126)
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Minion • Orc | When you cannot spot another | ||
Mocking Goblin (11C127)
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Minion • Orc | Each time this minion wins a skirmish, add a burden unless the Free Peoples player discards a Free Peoples event from hand. | ||
Mordor Scimitar (11C128)
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Possession • Hand Weapon | Bearer must be an Each time bearer is assigned to skirmish a companion, you may exert that companion. | ||
Mountain Orc (11C129)
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Minion • Orc | Each time this minion is assigned to skirmish a companion who has resistance 5 or less, exert that companion. | ||
Orc Hammer (11S130)
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Possession • Hand Weapon | Bearer must be an When you play this possession, you may exert a companion. | ||
Orc Miscreant (11C131)
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Minion • Orc | To play, spot an Regroup: Exert this minion to add a burden. | ||
Orkish Smith (11C132)
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Minion • Orc | When you play this minion, you may take an | ||
Orkish Worker (11R133)
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Minion • Orc | When you play this minion, you may spot another | ||
Persistent Orc (11R134)
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Minion • Orc | Each time this minion is about to be killed or discarded from play, you may spot another | ||
Porter Troll (11R135)
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Minion • Troll | Damage +1. Fierce. To play, spot an | ||
Prowling Orc (11C136)
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Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) | ||
Scurrying Goblin (11U137)
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Minion • Orc | When you play this minion at an underground site, you may spot another | ||
Skulking Goblin (11S138)
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Minion • Orc | The fellowship's current site gains underground. | ||
Spurred to Battle (11U139)
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Condition • Support Area | To play, exert an | ||
Strength in Shadows (11C140)
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Event • Skirmish | Make an | ||
Undisciplined (11R141)
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Event • Assignment | Toil 3. (For each | ||
Unyielding Goblin (11S142)
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Minion • Orc | Skirmish: If this minion is at an underground site, exert it to exert a companion it is skirmishing. | ||
Watchful Orc (11R143)
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Minion • Orc | When you play this minion, you may spot another | ||
Border Patrol (11U144)
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Condition • Support Area | When you play this condition, spot a mounted | ||
Éomer, Guardian of the Eastmark (11U145)
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Companion • Man | While you can spot a | ||
Éowyn, Shieldmaiden of Rohan (11S146)
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Companion • Man | Each time Éowyn wins a skirmish, each other | ||
Gamling, Defender of the Hornburg (11R147)
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Companion • Man | At the start of the fellowship phase, you may add | ||
Hrothlac, Man of Rohan (11C148)
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Companion • Man | Response: If a | ||
Protecting the Hall (11U149)
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Condition | Toil 2. (For each Assignment: Discard this condition from play to make bearer defender +1. | ||
Rally Cry (11S150)
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Event • Skirmish | Make a | ||
Riddermark Javelin (11U151)
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Possession • Ranged Weapon | Bearer must be a Archery: Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site). | ||
Riddermark Soldier (11S152)
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Companion • Man | When you play this companion, each | ||
Rider's Spear (11S153)
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Possession • Hand Weapon | Bearer must be a If bearer is mounted, bearer is Damage +1. | ||
Riders of the Mark (11R154)
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Companion • Man | To play, spot 2 You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. | ||
Riding Like the Wind (11C155)
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Condition • Support Area | To play, exert a While you can spot 2 | ||
Rohirrim Mount (11U156)
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Possession • Mount | Bearer must be a At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. While bearer is at a plains site, he or she is defender +1. | ||
Rush of Steeds (11C157)
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Condition • Support Area | To play, spot a Response: If a minion exerts as a cost of its special ability, discard this condition to prevent that and return that minion to its owner's hand. | ||
Sword Rack (11R158)
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Condition • Support Area | Response: If a Fellowship: Add | ||
Théoden, King of the Eorlingas (11U159)
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Companion • Man | While you can spot a | ||
War Now Calls Us (11S160)
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Event • Skirmish | Exert a | ||
Concerning Hobbits (11S161)
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Event • Skirmish | For each dwelling and forest site on the adventure path, make a Hobbit strength +1. | ||
Crouched Down (11C162)
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Event • Skirmish | Stealth. Cancel a skirmish involving a Hobbit and a minion whose strength is lower than that Hobbit's resistance. | ||
Farmer Maggot, Hobbit of the Marish (11U163)
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Companion • Hobbit | While Farmer Maggot is at a dwelling or forest site, he is strength +4. | ||
Frodo, Protected by Many (11S164)
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Companion • Hobbit | Ring-bearer. Ring-bound. At the start of the regroup phase, you may exert Frodo to make him gain muster until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.) | ||
Habits of Home (11R165)
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Condition | Toil 2. (For each Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove | ||
Hobbit Sword (11S166)
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Possession • Hand Weapon | Bearer must be a Hobbit. | ||
Incognito (11C167)
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Event • Skirmish | Stealth. If the fellowship is at a dwelling site, exert 2 Hobbits to cancel a skirmish involving a Hobbit. At any other site, exert 2 Hobbits to make a Hobbit strength +3. | ||
Merry, Loyal Companion (11C168)
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Companion • Hobbit | For each other unbound companion assigned to a skirmish, Merry is strength +2. | ||
The More, The Merrier (11C169)
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Event • Fellowship | Toil 2. (For each | ||
Pippin, Brave Decoy (11R170)
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Companion • Hobbit | Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish. | ||
Salt from the Shire (11R171)
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Possession • Box | Bearer must be a Hobbit.
Fellowship: Discard this possession to remove a burden. Skirmish: If bearer is an unbound Hobbit, discard this possession to prevent him or her from being overwhelmed unless his or her strength is tripled. | ||
Sam, Steadfast Friend (11U172)
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Companion • Hobbit | Ring-bound. Each other companion is resistance +1. | ||
Sting, Weapon of Heritage (11R173)
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Possession • Hand Weapon | Bearer must be Bilbo, Frodo, or Sam.
Maneuver: If bearer is Bilbo or Frodo, exert him to make another companion resistance +2 until the regroup phase. If bearer is Sam, each time he wins a skirmish, you may remove a burden. | ||
Sworn Companion (11S174)
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Event • Skirmish | Make a Hobbit strength +1 for each companion who has resistance 7 or more. | ||
A Task Now to Be Done (11U175)
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Event • Skirmish | Spot X Hobbits to make an unbound Hobbit resistance +X. | ||
Unharmed (11S176)
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Event • Regroup | Heal a Hobbit for each minion you spot. | ||
Army of Uruk-hai (11R177)
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Minion • Uruk-hai | Damage +1. Each Free Peoples archer who has resistance 5 or less does not add to the Free Peoples archery total. | ||
Bloodthirsty Uruk (11S178)
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Minion • Uruk-hai | Damage +1. While you can spot an exhausted companion, this minion is strength +3. | ||
Brawling Uruk (11R179)
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Minion • Uruk-hai | Damage +1.
Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. | ||
Brutality (11S180)
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Event • Skirmish | Make an | ||
Determined Uruk (11R181)
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Minion • Uruk-hai | To play, spot a Each time a companion exerts, you may draw a card. | ||
Devastation (11U182)
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Event • Response | If your | ||
Feral Uruk (11S183)
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Minion • Uruk-hai | While this minion is at a battleground site, it is strength +1 and Damage +1. | ||
Force of Uruk-hai (11R184)
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Minion • Uruk-hai | Damage +1. Each time this minion is about to take a wound at a battleground site, you may spot another | ||
Fortitude (11U185)
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Condition • Support Area | When you play this condition, spot an Response: If an | ||
Furious Uruk (11R186)
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Minion • Uruk-hai | Damage +1. While this minion is assigned to a skirmish, each companion and Free Peoples possession loses its special abilities. | ||
Furor (11S187)
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Event • Skirmish | Make an | ||
Hounding Uruk (11S188)
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Minion • Uruk-hai | Damage +1. While you can spot an exhausted companion, this minion is strength +3. | ||
Intimidating Uruk (11U189)
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Minion • Uruk-hai | Damage +1. When you play this minion at a battleground site, spot an unbound companion to make that companion resistance –2 until the end of the turn. | ||
Invincible Uruk (11S190)
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Minion • Uruk-hai | Damage +1. While this minion is at a battleground site, it cannot take wounds. While you can spot 6 companions, each | ||
Isengard Siege Bow (11U191)
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Possession • Ranged Weapon | Bearer must be a While bearer is at a battleground site, it is an Archer. | ||
Isengard Sword (11C192)
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Possession • Hand Weapon | Bearer must be an Each character skirmishing bearer is strength –2. | ||
Lookout Uruk (11S193)
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Minion • Uruk-hai | Damage +1. The fellowship's current site gains battleground. | ||
Lurtz, Minion of the White Wizard (11R194)
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Minion • Uruk-hai | Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. | ||
Murderous Uruk (11C195)
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Minion • Uruk-hai | Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) | ||
Our Foes Are Weak (11C196)
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Condition | To play, spot an Bearer must be an unbound companion. Limit 1 per bearer. | ||
Overpowering Uruk (11U197)
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Minion • Uruk-hai | Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While this minion is skirmishing a character who has resistance 3 or less, this minion is strength +3. | ||
Patrol of Uruk-hai (11C198)
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Minion • Uruk-hai | Damage +1. While this minion is skirmishing a Free Peoples character who has resistance 5 or less, this minion cannot take wounds. | ||
Relentless Uruk (11C199)
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Minion • Uruk-hai | Damage +1. Each time a Free Peoples event is played during a skirmish involving this minion, this minion is strength –2 until the regroup phase. | ||
Ruthless Uruk (11C200)
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Minion • Uruk-hai | Each time this minion is assigned to skirmish a character who has resistance 3 or less, you may exert this minion to discard a possession borne by that character. | ||
Sentinel Uruk (11C201)
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Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a | ||
Squad of Uruk-hai (11C202)
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Minion • Uruk-hai | Damage +1. While this minion is skirmishing a character who has resistance 4 or less, this minion is Damage +1. | ||
Swarming Uruk (11C203)
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Minion • Uruk-hai | Damage +1. While you can spot another | ||
Tyrannical Uruk (11C204)
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Minion • Uruk-hai | Damage +1. Toil 1. (For each | ||
Vigilant Uruk (11R205)
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Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each | ||
Watchman Uruk (11C206)
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Minion • Uruk-hai | Damage +1. When you play this minion at a battleground site, you may draw a card. | ||
Dark Powers Strengthen (11R207)
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Event • Shadow | Toil 2. (For each | ||
Dark Wings (11U208)
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Condition • Support Area | Each time your | ||
Drawn to its Power (11S209)
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Condition • Support Area | Each time a companion is killed in a skirmish involving a Nazgûl, add a burden. | ||
Hatred Stirred (11U210)
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Condition • Support Area | Each time a companion loses a fierce skirmish involving a | ||
Keening Wail (11R211)
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Event • Maneuver | Toil 2. (For each | ||
Lost in the Woods (11U212)
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Condition • Support Area | Skirmish: Transfer this condition from your support area to a companion your Nazgûl is skirmishing. Limit 1 per companion. Each | ||
Moving This Way (11S213)
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Condition • Support Area | Shadow: Spot a Nazgûl and reveal a Nazgûl from hand to place the revealed card beneath your draw deck and draw a card. | ||
The Pale Blade, Sword of Flame (11R214)
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Possession • Hand Weapon | Bearer must be a Nazgûl.
If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. | ||
Riders in Black (11S215)
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Event • Skirmish | Reveal your hand to make a | ||
A Shadow Rises (11R216)
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Condition • Support Area | Maneuver: Remove | ||
Shapes Slowly Advancing (11R217)
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Condition • Support Area | Regroup: Discard your Nazgûl from play to add a | ||
Surrounded by Wraiths (11U218)
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Condition • Support Area | To play, spot a Nazgûl.
Each time the Free Peoples player plays a companion, that companion is exhausted unless the Free Peoples player pays its twilight cost again. | ||
Úlairë Attëa, Second of the Nine Riders (11R219)
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Minion • Nazgul | Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. | ||
Úlairë Cantëa, Fourth of the Nine Riders (11S220)
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Minion • Nazgul | While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and Fierce. | ||
Úlairë Lemenya, Fifth of the Nine Riders (11S221)
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Minion • Nazgul | Each character skirmishing Úlairë Lemenya who has resistance 5 or less is strength –3. | ||
Úlairë Nelya, Third of the Nine Riders (11S222)
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Minion • Nazgul | Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. | ||
Úlairë Nertëa, Ninth of the Nine Riders (11S223)
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Minion • Nazgul | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. | ||
Úlairë Otsëa, Seventh of the Nine Riders (11R224)
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Minion • Nazgul | When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each | ||
Úlairë Toldëa, Eighth of the Nine Riders (11S225)
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Minion • Nazgul | Fierce. Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. | ||
The Witch-king, Captain of the Nine Riders (11R226)
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Minion • Nazgul | Fierce. Toil 2. (For each | ||
Anduin Banks (11U227)
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Site | River. The minion archery total is +2 for each companion in the fellowship over 4. | ||
Anduin Confluence (11S228)
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Site | River. When the fellowship moves to this site, discard each ally from play. | ||
Barazinbar (11S229)
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Site | Mountain. At the start of your fellowship phase, you may exert a Dwarf to play a | ||
Buckland Homestead (11S230)
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Site | Dwelling. Shadow: Play a Nazgûl to discard a condition from play. | ||
Caras Galadhon (11S231)
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Site | Forest. No more than 1 minion can be assigned to each skirmish. | ||
Cavern Entrance (11S232)
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Site | Underground. Skirmish special abilities cannot be used. | ||
Chamber of Mazarbul (11S233)
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Site | Underground. The Free Peoples player may transfer Free Peoples artifacts and possessions at no twilight cost. | ||
Crags of Emyn Muil (11S234)
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Site | Mountain. If this site is in region 2 when the fellowship moves from it during the regroup phase, wound each companion. | ||
Dammed Gate-stream (11U235)
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Site | Marsh. At the start of your fellowship phase, you may play a | ||
East Road (11S236)
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Site | Forest. Each companion is twilight cost +2. | ||
Ettenmoors (11S237)
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Site | Plains. Skirmish: Exert your character (except an enduring character), to make it strength +2. | ||
Expanding Marshland (11S238)
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Site | Marsh. Shadow: If the total number of minions and twilight tokens is 3 or fewer, play a minion at twilight cost –3. | ||
Fangorn Glade (11S239)
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Site | Forest. When the fellowship moves to this site, add | ||
Flats of Rohan (11S240)
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Site | Plains. Each unbound companion skirmishing more than 1 minion is strength +3. | ||
Fortress of Orthanc (11S241)
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Site | Battleground. When the fellowship moves to the site, add | ||
Green Dragon Inn (11S242)
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Site | Dwelling. At the start of your fellowship phase, you may exert 2 Hobbits to play a Hobbit from your draw deck. | ||
Harrowdale (11S243)
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Site | Plains. Until the regroup phase, each minion skirmishing a | ||
Heights of Isengard (11U244)
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Site | Battleground. Each time a | ||
Helm's Gate (11S245)
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Site | Battleground. Each character bearing a hand weapon is strength +2. | ||
Mere of Dead Faces (11U246)
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Site | Marsh. Regroup: Exert your Gollum or your Sméagol to play the fellowship's next site. | ||
Moria Guardroom (11S247)
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Site | Underground. When your fellowship moves from this site, you may spot a Dwarf to draw 2 cards. | ||
Moria Stairway (11S248)
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Site | Underground. Each character bearing a hand weapon is Damage +1. | ||
Neekerbreekers’ Bog (11S249)
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Site | Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. | ||
North Undeep (11S250)
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Site | River. The minion archery total is –3. | ||
Old Forest Road (11S251)
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Site | Forest. At the start of your fellowship phase, you may heal 2 Elves. | ||
Osgiliath Reclaimed (11S252)
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Site | Battleground. When the fellowship moves from this site, the Free Peoples player may spot 3 burdens to remove a burden. | ||
Pelennor Fields (11S253)
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Site | Plains. Each | ||
Pelennor Flat (11S254)
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Site | Plains. At the start of the maneuver phase, the Free Peoples player must add a burden or discard 3 cards from hand. | ||
Pinnacle of Zirakzigil (11S255)
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Site | Mountain. At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. | ||
The Prancing Pony (11S256)
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Site | Dwelling. At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. | ||
Rohan Uplands (11S257)
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Site | Plains. During the archery phase, | ||
Slag Mounds (11S258)
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Site | Battleground. Each time a companion is killed, add a burden. | ||
Stables (11S259)
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Site | At the start of your fellowship phase, you may exert a | ||
Trollshaw Forest (11S260)
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Site | Forest. Each time you play an artifact or possession on your companion, you may draw a card. | ||
Valley of the Silverlode (11S261)
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Site | Dwelling. River. When your fellowship moves to this site, you may heal each Hobbit companion. | ||
Watch-tower of Cirith Ungol (11S262)
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Site | 'Mountain.'Maneuver: Exert your | ||
West Gate of Moria (11S263)
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Site | Underground. When the fellowship moves from this site, remove | ||
Westemnet Village (11S264)
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Site | Dwelling. When the fellowship moves to this site, the Free Peoples player wounds a companion for each ally. | ||
Window on the West (11S265)
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Site | Underground. Each unwounded | ||
Woody-End (11S266)
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Site | 'Forest.'Shadow: Remove a burden to play a Nazgûl from your discard pile.
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Legends Series[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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The One Ring, The Ring of Rings (11RF1)
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The One Ring | Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. | ||
Elven Marksmanship (11RF2)
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Condition • Support Area | To play, spot an Elf. Toil 2. (For each Archery: Discard this condition to make the fellowship archery total +2. | ||
Legolas, Woodland Emissary (11RF3)
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Companion • Elf | At the start of the archery phase, you may spot another Elf to exert a minion. | ||
Glamdring, Foe-hammer (11RF4)
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Possession • Hand Weapon | Bearer must be Gandalf.
Each time Gandalf wins a skirmish, you may remove a burden. | ||
Gollum, Skulker (11RF5)
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Minion | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. | ||
Sméagol, Scout and Guide (11RF6)
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Companion | Ring-bound. To play, add a burden.
Each time Sméagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him. | ||
Aragorn, Strider (11RF7)
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Companion • Man | Ranger. Each time the fellowship moves, add | ||
Bloodthirsty (11RF8)
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Event • Regroup | Spot 2 | ||
Fletcher of Harad (11RF9)
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Minion • Man | While this minion is at a plains site, it is an Archer. While you can spot 6 companions, each | ||
Porter Troll (11RF10)
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Minion • Troll | Damage +1. Fierce. To play, spot an | ||
Undisciplined (11RF11)
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Event • Assignment | Toil 3. (For each | ||
Gamling, Defender of the Hornburg (11RF12)
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Companion • Man | At the start of the fellowship phase, you may add | ||
Sword Rack (11RF13)
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Condition • Support Area | Response: If a Fellowship: Add | ||
Salt from the Shire (11RF14)
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Possession • Box | Bearer must be a Hobbit.
Fellowship: Discard this possession to remove a burden. Skirmish: If bearer is an unbound Hobbit, discard this possession to prevent him or her from being overwhelmed unless his or her strength is tripled. | ||
Brawling Uruk (11RF15)
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Minion • Uruk-hai | Damage +1.
Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. | ||
Lurtz, Minion of the White Wizard (11RF16)
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Minion • Uruk-hai | Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. | ||
The Pale Blade, Sword of Flame (11RF17)
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Possession • Hand Weapon | Bearer must be a Nazgûl.
If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. | ||
The Witch-king, Captain of the Nine Riders (11RF18)
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Minion • Nazgul | Fierce. Toil 2. (For each |
Tengwar Anthology[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
The One Ring, The Ring of Rings (11R1T)
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The One Ring | Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. | ||
Gandalf, Leader of the Company (11R1T)
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Companion | While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. | ||
Aragorn, Strider (11R54T)
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Companion | Ranger. Each time the fellowship moves, add | ||
Boromir, Hero of Osgiliath (11R57T)
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Companion | Knight. Each time Boromir wins a skirmish, you may heal a | ||
Goblin Hordes (11R123T)
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Condition | To play, spot an Each time the fellowship moves from an underground site, you may take an | ||
The Witch-king, Captain of the Nine Riders (11R1T)
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Minion | Fierce. Toil 2. (For each | ||
The One Ring, The Ring of Rings (11R1T)
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The One Ring | Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. | ||
Gandalf, Leader of the Company (11S33T)
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Companion | While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. | ||
Aragorn, Strider (11R54T)
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Companion | Ranger. Each time the fellowship moves, add | ||
Boromir, Hero of Osgiliath (11R57T)
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Companion | Knight. Each time Boromir wins a skirmish, you may heal a | ||
Goblin Hordes (11R123T)
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Condition | To play, spot an Each time the fellowship moves from an underground site, you may take an | ||
The Witch-king, Captain of the Nine Riders (11R226T)
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Minion | Fierce. Toil 2. (For each |