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Horn of Boromir (3R42)

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Gondor Bowmen (3R41)
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Might of Numenor (3C43)

Horn of Boromir (3R42) is a Gondor Possession from the Realms of the Elf-Lords set.

Revision 1 · Player's Council · 2021-03-24
Collection Info
Title Horn of Boromir
Unique Yes
Collectible No
Set 3 - Realms of the Elf-lords
Rarity R - Rare
Card Number 42
Language EN - English
Revision 1 (Player's Council)
Release Date 2021-03-24
Notes Lists: EXL, MXL
Decipher Notes:

There is no cultural enforcement on the special ability of this card. This permanent effectively circumvents the rule of 9 by allowing non-companions to skirmish.
The permanent Rule of 9 circumvention is the worst aspect of this card. We have started with requiring a discard, so that multiple such usages require multiple backups, but this may prove to be insufficient. If the PC needs to return to this card in the future, it will probably be with a complete rework to the concept.

Full article here.

Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Possession
Twilight Cost 1
Game Text Bearer must be Boromir.

Maneuver: Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.

Lore “On a baldric he wore a great horn tipped with silver....”
Technical Info
Wiki Base Card ID LOTR-EN03S042.0
Wiki Release ID LOTR-EN03S042.1
TLHH ID LOTR03042
GEMP ID 3_42
LOTRO Hex ID 6A 6E DC 02
LOTRO Image ID 03_042
First edition · Decipher
Collection Info
Title Horn of Boromir
Unique Yes
Collectible Yes
Set 3 - Realms of the Elf-lords
Rarity R - Rare
Card Number 42
Language EN - English
Revision 0
Notes Lists: EXL, MXL
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Possession
Twilight Cost 0
Game Text Bearer must be Boromir.

Maneuver: Exert Boromir and spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.

Lore “On a baldric he wore a great horn tipped with silver....”
Technical Info
Wiki Base Card ID LOTR-EN03S042.0
TLHH ID LOTR03042
GEMP ID 3_42
LOTRO Hex ID 6A 6E DC 02
LOTRO Image ID 03_042
Translations
DE - German
Card Name Boromirs Horn
Game Text Muss auf Boromir gespielt werden. Manöver: Strenge Boromir an und entdecke einen Verbündeten. Bis zur Sammelphase erhält dieser Verbündete Stärke +3 und kann am Fernkampf und Kampf teilnehmen.
Lore "An einem Gehenk trug er ein großes, silberbeschlagenes Horn...“
FR - French
Card Name Cor de Boromir
Game Text Le détenteur doit être Boromir. Manœuvre : Affaiblissez Boromir et désignez un allié. Jusqu’à la phase de ralliement, cet allié a +3 en force et peut participer à la phase d’archerie et au combat.
Lore « Sur un baudrier, il portait un grand cor à bordure d'argent... »
IT - Italian
Card Name Corno di Boromir
Game Text Il possessore deve essere Boromir.

Manovra: Sforza Boromir e avvista un alleato. Fino alla fase di raccolta, quell’alleato aggiunge +3 alla forza e partecipa al tiro degli arcieri e alle schermaglie.

Lore “Appeso al balteo portava un grande corno dalla punta d'argento...”
ES - Spanish
Card Name Cuerno de Boromir
Game Text El portador debe ser Boromir.

Maniobra: Esfuerza a Boromir y avista un aliado. Hasta la fase de reagrupación, ese aliado es fuerza +3 y participa en disparos de arquería y escaramuzas.

Lore “Sujeto a un tahalí llevaba un cuerno grande guarnecido de plata...”
PL - Polish



Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
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Deckbuilding Strategy[edit]

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  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
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Strengths and Weaknesses[edit]

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Rulings[edit]

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  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20))
  • Link to rules discussions on TLHH

Alternate Versions[edit]

Portrait Name Game Text
Horn of Boromir, The Great Horn (18R53) Bearer must be a Man.

Maneuver: Exert bearer and discard a follower from play to make bearer strength +4 until the regroup phase (if bearer is Boromir, he is also defender +1 and cannot be overwhelmed unless his strength is tripled). ​


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card