Whirling Strike (4C260)

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Whirling Strike (4C260) is a Raider Event from the The Two Towers set.

Collection Info
Title Whirling Strike
Unique No
Collectible Yes
Set 4 - The Two Towers
Rarity C - Common
Card Number 260
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Raider
Side Shadow
Card Type Event
Twilight Cost 3
Game Text Skirmish: Wound a companion or ally skirmishing a Man.
Lore The Southrons fight with tactics the men of Gondor have never before seen.
Translations
DE - German
Card Name Wirbelnder Schlag
Game Text Kampf Verwunde einen Gefährten oder Verbündeten, der gegen einen Menschen kämpft.
Lore Die Südländer kämpften in einer Art und Weise, die die Menschen von Gondor noch nie zuvor gesehen hatten.
ES - Spanish
Card Name Golpe Giratorio
Game Text Escaramuza: Hiere un compañero o aliado que esté en una escaramuza contra un Hombre .
Lore Los Sureños luchan usando tácticas que los hombres de Gondor no han visto nunca.
FR - French
Card Name Coup Tourbillonnant
Game Text Combat : Blessez un compagnon ou un allié combattant un Homme .
Lore Les Suderons combattent avec des tactiques jamais vues par les hommes du Gondor.
IT - Italian
Card Name Colpo Mulinante
Game Text Schermaglia: Ferisci un compagno o un alleato che stia schermagliando con un Uomo .
Lore I Sudroni attaccano utilizzando tattiche che gli Uomini di Gondor non hanno mai visto prima.


Technical Info
Wiki Base Card ID LOTR-EN04S260.0
TLHH ID LOTR04260
GEMP ID 4_260
LOTRO Hex ID 64 A0 D0 03
LOTRO Image ID 04_260


Strategy[edit]

Many Free Peoples sides revolve around winning skirmishes - Trust Me decks, Help in Doubt and Need decks, Gondor Men, and many more. For such a Free Peoples side, an unexpected point of damage at a critical moment can be devastating, upsetting its play, potentially even killing a key companion.

There are few better ways of doing this than events. The Raiders have a number of ways of delivering damage without having to win skirmishes, but most of them are via a minion's game text, preventing them being a surprise for the opponent. Event cards have no such drawback. All Whirling Strike requires is 3 twilight on the table - something not unusual with the Raider's ambush capabilities.

The surprise point of damage can be made even more effective by holding Whirling Strikes in your hand, and playing two or even three at a time, assuming you have the twilight to do so. Nothing is more annoying than killing an unwounded companion when your opponent expected to handily win the skirmish - and with a common card too!

Strengths and Weaknesses[edit]

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Weak Versus...[edit]

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Rulings[edit]

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See Also[edit]

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