King of the Golden Hall (V2)/Thumbs

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Standard Cards[edit]

Portrait Card Name Culture Card Type Game Text
Driven into the Hills (V2_1) Dunland Condition • Support Area,Support Area To play, spot a <symbol>Dunland</symbol> minion.

For each companion you can spot over 4, the Free Peoples player must have an additional card in hand to have initiative.

Dunlending Raider (V2_2) Dunland Minion • Man While you have initiative, this minion's twilight cost is -2.
Dunlending Reaver (V2_3) Dunland Minion • Man While you have initiative, this minion is strength +3 and damage +1.
Horsemen Took Your Lands (V2_4) Dunland Event • Shadow Play a non-unique <symbol>Dunland</symbol> minion from your discard pile. If you have initiative, you may play a possession on that minion from your discard pile.
Ritual Oath of Enmity (V2_5) Dunland Artifact • Support Area,Support Area While you can spot 18 twilight tokens in region 1, this card can be played from your draw deck.

Shadow: Spot 18 twilight tokens (or 25 if in region 3) and remove <symbol>twilight7</symbol> to add a token here.

Shadow: Spot a token here to take control of 2 sites. Discard this artifact.

Arwen, Lady of Rivendell (V2_6) Elven Ally • Home 3 • Elf Aragorn is strength +1. While Arwen is exhausted, Aragorn is defender +1.

Each time Aragorn is about to take a wound, you may wound Arwen to prevent that wound.

Deadly Contest (V2_7) Elven Event • Maneuver Spot an companion to reinforce a token or spot a companion to reinforce an token.

If you can spot both Legolas and Gimli you may reinforce both an and token an additional time.

Haldir, Naith Commander (V2_8) Elven Companion • Elf Valiant.

While Haldir bears a ranged weapon, each valiant Elf is strength +1 and each valiant Elf does not add to the fellowship archery total.

Each time an possession is about to be discarded by a card effect, you may exert Haldir to prevent that.

Leithio i Phillin! (V2_9) Elven Event • Archery Spot 2 valiant Elves to wound a minion (or wound a minion twice if each of those Elves bears a ranged weapon).
Naith Armaments (V2_10) Elven Possession Bearer must be a valiant Elf.

Each time bearer wins a skirmish, you may exert bearer to heal another valiant Elf.

To Honour That Allegiance (V2_11) Elven Event • Fellowship Exert a valiant companion (or spot 2 valiant Elves) to take a valiant companion or possession into hand from your draw deck.
Your Friends Are With You (V2_12) Elven Condition • Support Area,Support Area Each time your Man, Elf, or Dwarf wins a skirmish, make your Man, Elf, or Dwarf of another race strength +1 until the regroup phase.
Gandalf, Lathspell (V2_13) Gandalf Companion • Wizard Each mounted companion gains valiant.

Response: If a minion's special ability is used (except during a skirmish), spot 3 valiant companions and exert Gandalf to prevent that and wound that minion.

Remember Your Old Strength (V2_14) Gandalf Event • Maneuver Exert Gandalf to make Theoden and each valiant companion strength +1 until the regroup phase (or strength +2 if every unbound companion is valiant).
Watching and Waiting (V2_15) Gollum Event • Shadow Shadow: Spot your minion and remove to draw 2 cards.

Shadow: Spot 18 twilight tokens (or 25 if in region 3) and remove to draw 8 cards. If in region 1, this action can be performed from your draw deck.

Aragorn, Last Hope of Men (V2_16) Gondor Companion • Man Valiant.

At the start of each turn you may spot another valiant companion to draw a card.

Skirmish: Exert Aragorn to make a skirmishing valiant companion strength +2.

I Will Die as One of Them (V2_17) Gondor Event • Maneuver Exert Aragorn three times to make each valiant companion strength +2 until the regroup phase.

If Aragorn dies during this turn, make each valiant companion strength +1 for the rest of the turn.

Back on the Menu (V2_18) Isengard Condition • Support Area,Support Area Skirmish: Discard a <symbol>Sauron</symbol> tracker to make an <symbol>Isengard</symbol> tracker strength +2.

Skirmish: Exert an tracker to make a tracker fierce until the regroup phase.

Berserk Deathseeker (V2_19) Isengard Minion • Uruk-hai Damage +1.

This minion is strength +1 for each wound on each character in its skirmish.

When this minion is killed, add 3 tokens to an machine.

Berserk Fanatic (V2_20) Isengard Minion • Uruk-hai Damage +1.

This minion is strength +1 for each wound on each character in its skirmish.

When this minion dies in a skirmish, you may remove 2 tokens from a machine to wound a character it was skirmishing.

Breaching Shot (V2_21) Isengard Event • Assignment Remove X tokens from machines to assign an Uruk-hai costing X or less to an ally or unbound companion.
Fell from Wisdom into Folly (V2_22) Isengard Event • Shadow Shadow: Spot your minion and remove to draw 2 cards.

Shadow: Spot 18 twilight tokens (or 25 if in region 3) and remove to take up to 4 Shadow items into hand from your draw deck. If in region 1, this action can be performed from your draw deck.

Fires of Industry (V2_23) Isengard Condition • Support Area,Support Area When you play this condition, spot 2 <symbol>Isengard</symbol> Orcs or a Wizard to add 2 tokens here.

At the start of the regroup phase, you may discard this condition (or remove an token here), to heal an <symbol>Isengard</symbol> Orc.

Hound of Isengard (V2_24) Isengard Possession • Mount Bearer must be a warg-rider&nbsp;.

When you play this possession, you may take an skirmish event into hand from your discard pile.

Isengard Foreman (V2_25) Isengard Minion • Orc When you play this minion, you may play an Orc from your discard pile; it is strength +1 until the regroup phase.

Regroup: Discard this minion to add two threats.

Isengard Grunt (V2_26) Isengard Minion • Orc Skirmish: Exert this minion to prevent an Orc from being overwhelmed unless its strength is tripled.
Legion of Isengard (V2_27) Isengard Minion • Uruk-hai Damage +1.

While you control a battleground, this minion is damage +1.

While at a battleground, skirmish special abilities cannot be used during skirmishes involving this minion.

Machinery of War (V2_28) Isengard Condition • Support Area,Support Area When you play this condition, spot a Wizard to add 2 tokens here.

Each time an Orc loses a skirmish, add an token here.

Skirmish: Discard this condition (or remove 2 tokens here) to cancel a skirmish involving an Orc.

Saruman, Mind of Metal and Wheels (V2_29) Isengard Minion • Wizard Saruman may not be assigned to a skirmish.

Companions skirmishing <symbol>Isengard</symbol> Orcs lose all damage bonuses.

Response: If an Orc is about to take a wound, exert Saruman to prevent that wound.

Strength of the Pack (V2_30) Isengard Condition • Support Area,Support Area Mounted <symbol>Isengard</symbol> Orcs are strength +1.

While you can spot 2 mounted Orcs, your mounts are twilight cost -1.

Trail of Savagery (V2_31) Isengard Condition • Support Area,Support Area Each site you control gains battleground.

Skirmish: Remove 2 tokens to cancel a skirmish involving an Uruk-hai.

Uneasy Alliance (V2_32) Isengard Condition • Support Area,Support Area Search.

While you can spot an <symbol>Isengard</symbol> tracker and a <symbol>Sauron</symbol> tracker, trackers are strength +1.

Shadow: Discard a tracker from hand to play an tracker from your discard pile. Discard this condition.

Uruk Grumbler (V2_33) Isengard Minion • Uruk-hai Tracker. Fierce.

Each time this minion is assigned to skirmish a companion, you may spot a tracker and discard this minion to wound that companion.

Uruk Occupier (V2_34) Isengard Minion • Uruk-hai Damage +1.

This minion is strength +1 for each battleground you control.

Shadow: If you control 3 battlegrounds, discard a card from hand to play this minion from your discard pile.

Uruk Shield Wall (V2_35) Isengard Possession • Support Area,Support Area Machine. Each time an Uruk-hai costing

X is about to take a wound (except during a skirmish), prevent that and exert it. X is the number of tokens you can spot here.

Maneuver: Exert an Uruk-hai to add an

token here.

Wolf Pit (V2_36) Isengard Possession • Support Area,Support Area When you play this possession, you may stack two mounts here from your draw deck or discard pile.

Shadow: Exert an <symbol>Isengard</symbol> minion to play an <symbol>Isengard</symbol> mount stacked here as if from hand.

Ancient Evil (V2_37) Moria Condition • Support Area,Support Area Each time a minion wins a skirmish, you may stack it here.

Shadow: Play a unique minion stacked here, it is twilight cost -1 for each other card stacked here. Discard this condition.

The Balrog, Lieutenant of Morgoth (V2_38) Moria Minion • Balrog Fierce. Damage +1.

Each time a minion takes a wound, you may remove to add a threat.

Each time the Free Peoples player uses a skirmish special ability during a skirmish involving the Balrog, you may wound a companion it is skirmishing.

From Deepest Dungeon (V2_39) Moria Condition • Support Area,Support Area Each time the fellowship moves, you may reveal The Balrog from your hand to add a threat.

Shadow: Remove X threats. Play The Balrog from your discard pile; its twilight cost is -X.

Through Fire and Water (V2_40) Moria Condition • Support Area,Support Area Each time a unique minion wins a skirmish, you may remove a threat to exert a companion.
To Highest Peak (V2_41) Moria Event • Regroup Discard X <symbol>Moria</symbol> minions to add X threats. The Free Peoples player may exert X companions to prevent this.
Valiant but Foolish (V2_42) Moria Event • Shadow Shadow: Spot your minion and remove to draw 2 cards.

Shadow: Spot 18 twilight tokens (or 25 if in region 3) and remove <symbol>twilight6</symbol> to take up to 4 Shadow conditions into hand from your draw deck. If in region 1, this action can be performed from your draw deck.

All Hope of Secrecy Lost (V2_43) Raider Event • Shadow Shadow: Spot your minion and remove to draw 2 cards.

Shadow: Spot 18 twilight tokens (or 25 if in region 3) and remove to take up to 4 Shadow events into hand from your draw deck. If in region 1, this action can be performed from your draw deck.

Threats on All Sides (V2_44) Ringwraith Event • Shadow Shadow: Spot your minion and remove to draw 2 cards.

Shadow: Spot 18 twilight tokens (or 25 if in region 3) and remove to add up to 6 threats. If in region 1, this action can be performed from your draw deck.

Do Not Trust to Hope (V2_45) Rohan Condition • , Bearer must be a companion.
Bearer is valiant.

At the start of the regroup phase, wound bearer or discard this condition.

An End Worthy of Remembrance (V2_46) Rohan Event • Skirmish Spot X conditions and remove 2 tokens from each to make 3 valiant companions strength +X until the regroup phase.
Erkenbrand, Kinsman of the House of Eorl (V2_47) Rohan Companion • Man When you play Erkenbrand, remove up to 3 non-unique companions in the dead pile from the game.

Each exhausted companion gains valiant.

Stronghold of My Fathers (V2_48) Rohan Possession • Support Area,Support Area Fortification. To play, spot 3 companions (or 2 valiant companions).

Response: If a companion is about to take a wound, discard this or 2 other possessions to prevent that wound.

Guthwine, Eomer's Blade (V2_49) Rohan Possession • Hand Weapon Bearer must be a companion.

If bearer is Eomer, he is damage +1 and each time he wins a skirmish, you may reinforce a token.

Let This Be the Hour (V2_50) Rohan Event • Assignment Exert a valiant companion to make that companion defender +1. That companion is strength +1 for each minion skirmishing them until the regroup phase.
Now for Wrath (V2_51) Rohan Condition • Support Area,Support Area Each time a item or ally is discarded or killed, add a token here.

Each time a minion is exerted by a Free Peoples card, you may remove a token here and exert a valiant companion to wound that minion.

Now for Ruin (V2_52) Rohan Condition • Support Area,Support Area Each time a minion is killed, spot 2 valiant companions to add a token here.

Each time there are 3 tokens here, remove all tokens here to play a condition or event from your discard pile. The Shadow player may then play a minion from their discard pile.

And the Red Dawn (V2_53) Rohan Condition • Support Area,Support Area Maneuver: Spot 3 valiant companions to discard your hand. For each Shadow card discarded, exert a minion. For each Free Peoples card discarded, heal a valiant or companion. You cannot make any more Maneuver actions.
Royal Guard (V2_54) Rohan Ally • Home 3 • Man To play, spot Theoden (or 3 Men).

Skirmish: Exert this ally to add his strength to a skirmishing Hobbit and make that Hobbit gain valiant until the regroup phase (limit once per phase).

Theoden, Last of His House (V2_55) Rohan Companion • Man Valiant.

Theoden is strength +1 for each other valiant companion assigned to a skirmish.

To the King! (V2_56) Rohan Event • Skirmish Spot an unassigned valiant companion to have them replace an unbound companion in a skirmish (and make them damage +1 if that unbound companion is Theoden).
Attention of the Eye (V2_57) Sauron Event • Shadow Shadow: Spot your minion and remove to draw 2 cards.

Shadow: Spot 18 twilight tokens (or 25 if in region 3) to play up to 2 minions from your draw deck costing or more. If in region 1, this action can be performed from your draw deck.

Down to Join the Dead Ones (V2_58) Sauron Condition • Support Area,Support Area To play, spot a Wraith.

Regroup: Discard two twilight minions to add a burden. The Free Peoples player may wound the Ring-bearer to prevent this.

Grishnakh, Servant of Lugburz (V2_59) Sauron Minion • Orc Tracker.

The site number of each orc is -3.

Skirmish: Exert Grishnakh to make a skirmishing Orc with a site number of 1 or less damage +1.

Lugburz Spotter (V2_60) Sauron Minion • Orc Tracker.

If this minion's site number is 1 or less, it is strength +5.

Marsh Wight (V2_61) Sauron Minion • Wraith Twilight.

To play, spot a twilight minion.

This minion is twilight cost -1 for each burden you can spot.

While you can spot 4 burdens, this minion is damage +1.

No One's Going to Save You Now (V2_62) Sauron Event • Skirmish Search.

Make a <symbol>Sauron</symbol> tracker strength +1 for each search card you can spot (limit +5).

Orc of Lugburz (V2_63) Sauron Minion • Orc Tracker.

Each orc with a site number of 1 or less cannot take wounds except during the skirmish phase.

Orc Searcher (V2_64) Sauron Minion • Orc Tracker.

The site number of each <symbol>Sauron</symbol> orc is -1.

Skirmish: Discard this minion to cancel a skirmish involving an tracker.

Shapes to See, Not to Touch (V2_65) Sauron Condition • Support Area,Support Area To play, spot a Wraith.

While you can spot 3 twilight minions, twilight minions may not take wounds except during skirmishes.

When the ringbearer takes off the One Ring, discard this condition.

Trapped in its Gaze (V2_66) Sauron Event • Skirmish Exert a Wraith to make a twilight minion strength +2. If that minion wins its skirmish you may exert it to add a burden.
Eastemnet Hills (V2_67) Site Site Mountain. When the fellowship moves from here during the regroup phase, each player may discard 2 cards to draw 2 cards.
Theodred's Tomb (V2_68) Site Site Sanctuary. Fellowship: Play a valiant character to draw a card.
Westfold Plains (V2_69) Site Site Plains. Each mount is twilight cost -1.
Breached Wall (V2_70) Site Site Battleground. The count of sites each Shadow player controls
is +1.
Helm's Tower (V2_71) Site Site Battleground. While you can spot 6 companions, each character is damage +1.
Desolation of Saruman (V2_72) Site Site When the fellowship moves to this site, each player may discard a card from their opponent's support area.
Isengard Clefts (V2_73) Site Site Shadow: Exert a minion to play a Shadow possession from your discard pile.
Path of the Fellowship (V2_74) Site Map Before the game begins, place this Map in your support area.

Your adventure deck must only contain cards from the Fellowship site path.

Road to the Towers (V2_75) Site Map Before the game begins, place this Map in your support area.

Your adventure deck must only contain cards from the Towers site path.

Journey of the King (V2_76) Site Map Before the game begins, place this Map in your support area.

Your adventure deck must only contain cards from the King site path.

Gandalf's Staff, Old Man's Crutch (V2_77) Gandalf Artifact • Staff Bearer must be Gandalf.

Discard any weapon he bears.

Each time Gandalf is exerted by a Free Peoples card, you may wound a minion (limit once per phase). ​