The Pelennor Fields (V3)/Thumbs

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Standard Cards[edit]

Portrait Card Name Culture Card Type Game Text
Phial of Galadriel, Bane of Darkness (V3_1) Elven Artifact • Phial Bearer must be a Ring-bound Hobbit. Discard this if you can spot more than 4 companions.

Maneuver: Add 2 burdens to hinder all Shadow support cards with a title you spot.

Response: If The One Ring is transferred, play this on the new Ring-bearer. You may use this ability from your discard pile.

Jetsam (V3_2) Gandalf Possession • , Pipeweed. Bearer must bear a pipe. When you play this, you may discard a Shadow card on bearer.

When this is discarded by a pipe, add 1 to the number of pipes you can spot this phase and make your character lose unhasty until the end of the turn.

Mantle of the White Wizard (V3_3) Gandalf Condition • Support Area,Support Area Each time you play a spell, you may hinder a artifact to restore a Free Peoples card.

Each time the fellowship moves to or from a sanctuary, you may exert Gandalf to heal another companion.

Saruman's Hospitality (V3_4) Gandalf Possession • , Pipeweed.

Bearer must be an unbound companion bearing a pipe.

Each time the fellowship moves, spot 3 pipes of different cultures to make the number of Free Peoples cultures that can be counted -1 until the regroup phase.

Shadowfax, Swiftest of All (V3_5) Gandalf Possession • Mount Bearer must be Gandalf.

While you can spot a artifact, minions skirmishing bearer gain no strength or keyword bonuses from Shadow cards they bear.

While bearer is unwounded or exhausted, bearer is strength +3.

Show Them the Meaning of Haste (V3_6) Gandalf Event • , Maneuver or Skirmish: Exert Gandalf thrice (or spot Shadowfax and exert Gandalf once) to reveal another Free Peoples event from your hand. Play that event 3 times, then remove it from the game.
Wizard's Stash (V3_7) Gandalf Possession • , Pipeweed. Bearer must be a Wizard.

Each companion who is bearing a pipe is strength +1.

Regroup: Exert bearer and discard this. This phase you may use special abilities on pipes as if it were the Fellowship phase.

Words of Power (V3_8) Gandalf Event • Maneuver Spell.

Exhaust your Wizard to reconcile your hand. You may spot a artifact to shuffle this into your draw deck.

You Cannot Enter Here (V3_9) Gandalf Event • Maneuver Exert your Wizard to hinder a Shadow card. Exhaust that Wizard if you chose a minion.
Your Staff is Broken (V3_10) Gandalf Condition • Support Area,Support Area At the start of each Assignment phase, you may exert Gandalf bearing an artifact to discard a hindered Shadow card.
Fickle Loyalties (V3_11) Gollum Condition • Support Area,Support Area To play, spot 2 companions.

Each time Gollum loses a skirmish, make another minion strength -1 until the regroup phase.

Each time Shelob loses a skirmish, kill Gollum.

Pass of the Spider (V3_12) Gollum Possession • Support Area,Support Area Each time a special ability on a Free Peoples condition is used, you may discard a minion stacked here to hinder that condition and heal Shelob.

Skirmish: If Shelob is skirmishing, stack another minion from play here to make a character skirmishing her strength -2 (limit once per phase).

Shelob, Terror of Cirith Ungol (V3_13) Gollum Minion • Spider Fierce. Enduring.

Each time a skirmish involving Shelob ends, you may hinder each character she was skirmishing.

Skirmish: If Gollum is skirmishing, exert Gollum and Shelob to hinder a character he is skirmishing.

Sticky Strands of Spider-silk (V3_14) Gollum Possession • Support Area,Support Area At the end of each skirmish involving bearer, make bearer strength -1 until the end of the turn.

Skirmish: Spot a companion skirmishing a minion and hinder your card to transfer this to that companion. Limit 1 per bearer unless they are skirmishing Shelob.

Two-faced (V3_15) Gollum Event • , Shadow or Maneuver or Skirmish: Restore a card. Then you may spot a minion and remove a threat to replace it with another minion from your discard pile with the same title (keep all tokens and borne cards).
Two Minds of It (V3_16) Gollum Event • , Fellowship or Maneuver or Skirmish: Restore Smeagol. Then you may spot Smeagol (if he is not the Ring-bearer) and add a threat to replace him with another Smeagol from your discard pile (keep all tokens and borne cards).
Ungoliant's Get (V3_17) Gollum Condition • Support Area,Support Area Each time Shelob loses a skirmish, you may play a item from your discard pile.

Response: If Shelob wins a skirmish and there are 4 minions stacked on items, hinder this to make her relentless until the regroup phase (she participates in 1 extra round of skirmishes after fierce).

Anduril, Legend Remade (V3_18) Gondor Artifact • Hand Weapon Bearer must be Aragorn. He is damage +1.

Response: If an unbound companion (except Aragorn) is about to take a wound,

add 2 threats to hinder that companion.

Add unless that companion was or a Man.

Aragorn, King of Gondor and Arnor (V3_19) Gondor Companion • Man While you can spot another Man, Aragorn is strength +1.

While you can spot a Man, Aragorn is strength +2.

Each time the fellowship moves, you may hinder another unbound Man to remove a threat or a burden.

Domain of the Dead King (V3_20) Gondor Artifact • Support Area,Support Area When you play this, spot a Wraith to remove a threat.

Each time a Wraith takes a threat wound, wound a minion.

Response: If an exhausted Wraith is about to take a wound, add a threat and hinder this artifact to hinder that Wraith.

Ethereal Banner (V3_21) Gondor Possession • Hand Weapon Bearer must be a Wraith.

Each time bearer wins a skirmish, you may exert a Wraith and a minion it is assigned to skirmish.

Response: If bearer overwhelms a minion, discard this possession and remove 2 threats to wound 2 minions.

Ethereal March (V3_22) Gondor Condition • Support Area,Support Area While you can spot 2 Wraiths, the threat limit is +2.

While you can spot more threats than companions, each Wraith is strength +1.

Each time this condition is hindered or discarded, remove a threat.

Great Gate of Minas Tirith (V3_23) Gondor Condition • Support Area,Support Area Fortification. To play, exert a companion (or spot 3 knights).

Each time the special ability of a Shadow support card is used, you may hinder a fortification to hinder that card. Then you may exert X knights to hinder X other copies of that card with the same title.

I Call on You (V3_24) Gondor Event • Fellowship Exert Aragorn (or spot Anduril) and add X threats to play a Wraith from your dead pile, where X is the region number.
Inner Gate (V3_25) Gondor Condition • Support Area,Support Area Fortification.

Maneuver: If this is in your support area, exert and hinder 2 unbound knights to transfer this to a minion. Hinder that minion.

Keep Him Blind to All Else That Moves (V3_26) Gondor Condition • Support Area,Support Area When you play this, heal each Free Peoples Man.

Shadow: The Shadow player may discard this to reconcile their hand.

King of the Dead, Dead Keeper (V3_27) Gondor Companion • Wraith Enduring. To play, add 2 threats.

Each time King of the Dead is killed, heal every Wraith.

Assignment: Exert King of the Dead and restore a Wraith to heal that Wraith.

Northern Signal-fire, Flame of Amon Din (V3_28) Gondor Possession • Support Area,Support Area Beacon. To play, hinder 2 beacons.

Response: If an unbound Man costing X is about to take a wound, hinder X beacons to prevent that wound.

Northern Signal-fire, Flame of Eilenach (V3_29) Gondor Possession • Support Area,Support Area Beacon. To play, hinder 2 beacons.

Skirmish: Hinder this beacon to make your unbound Man strength +1 for each of the following you can spot: ranger, knight, mounted Man, valiant Man, ring-bound Man, exhausted Man.

Northern Signal-fire, Flame of Nardol (V3_30) Gondor Possession • Support Area,Support Area Beacon. To play, hinder 2 beacons.

Archery: Hinder this beacon and discard any number of or conditions or possessions to make the fellowship archery total +1 for each card discarded.

Pippin, Trollslayer (V3_31) Gondor Companion • Hobbit Knight. Enduring. To play, spot a companion.

Skirmish: Exert Pippin twice to make a minion he is skirmishing lose all keywords until the regroup phase.

Tormented Revenant (V3_32) Gondor Companion • Wraith Enduring.

To play, spot or add 2 threats.

This companion is strength +X, where X is the twilight cost of each minion skirmishing this companion.

Tormented Spectre (V3_33) Gondor Companion • Wraith Enduring.

To play, add a threat.

This companion is strength +1 for each hindered card you can spot.

Tormented Warrior (V3_34) Gondor Companion • Wraith Enduring.

To play, add a threat.

This companion is strength +1 for each companion in the dead pile.

This companion is strength +1 for each Wraith in the dead pile.

War-beacon (V3_35) Gondor Possession • Support Area,Support Area Beacon. To play, spot an unbound Man.

Fellowship: Add per beacon you can spot to play a beacon from the discard pile.

Fellowship: Exert a Man and hinder a beacon to reveal the top 5 cards of your draw deck. You may take any or cards revealed into hand. Replace the rest in any order.

The Way is Shut (V3_36) Gondor Event • , Response: If your card is about to be discarded by a Shadow card, spot 3 Wraiths to hinder that card instead.

Skirmish: Make your Wraith strength +1 for each threat you can spot (limit +3).

Nor is He Early (V3_37) Isengard Condition • Support Area,Support Area To play, spot 2 minions.

Response: If a Free Peoples character is played, add . If you can spot 5 or more companions (or if that character is ), you may discard an card from hand to hinder that character. Hinder this condition.

One Ill Turn Deserves Another (V3_38) Isengard Condition • Support Area,Support Area To play, spot 2 minions (or Saruman).

Each time your minion is hindered or discarded by a Free Peoples card, hinder a companion.

Each time your condition is hindered or discarded by a Free Peoples card, hinder a Free Peoples condition.

Savage Fury (V3_39) Isengard Condition • Support Area,Support Area Each time your minion wins a skirmish, you may discard another Savage Fury to hinder each Free Peoples card on a companion it was skirmishing.

Maneuver: Discard a minion to make your minion fierce or relentless until the regroup phase (it participates in 1 extra round of skirmishes after fierce).

A Wizard Knows Better (V3_40) Isengard Event • Maneuver Restore 2 cards. Then you may exert X minions (or spot Saruman and spot X minions) to hinder an unbound companion costing up to X.
Bladetusk Charger (V3_41) Raider Possession • Support Area,Support Area Maneuver: Stack 1 or more Southron Men here to make this a fierce mounted Southron minion until the end of the turn that is strength +3 and ambush for each Southron stacked here. At the start of each skirmish involving this minion, add a threat (or 2 threats if there are 4 Southrons stacked here).
Bladetusk Matriarch (V3_42) Raider Artifact • Support Area,Support Area Each time a Southron is played, you may stack a Southron from play or hand here.

Maneuver: Remove to make this artifact a fierce mounted Southron minion until the end of the turn that is strength +3 and ambush for each Southron stacked on her. She adds 1 to the Shadow archery total for each Southron stacked on her (limit 6).

Bladetusk Rearguard (V3_43) Raider Artifact • Support Area,Support Area Regroup: Stack a Southron Man here.

Maneuver: Remove to make this artifact a fierce mounted Southron minion until the end of the turn that is strength +3 and ambush for each Southron stacked on it.

Burn and Pillage (V3_44) Raider Event • Shadow Hinder up to 4 cards to reinforce the same number of tokens. Draw a card for each 2 hindered Shadow cards you can spot.
Corsair Quartermaster (V3_45) Raider Minion • Man Corsair.

At the start of each skirmish involving this minion, the Free Peoples player may hinder any number of Free Peoples items on a character in that skirmish.

This minion is damage +1 for each Free Peoples item you can spot on each character in its skirmish.

Corsair Helmsman (V3_46) Raider Minion • Man Corsair.

Response: If your card is about to be hindered or discarded by another card, exert or hinder this minion to prevent that.

Desert Wind Initiate (V3_47) Raider Minion • Man Southron. Tracker. Ambush .

When you play this minion, remove or hinder this minion.

Desert Wind Scout (V3_48) Raider Minion • Man Southron. Tracker. Ambush .

When you play this minion, remove or hinder this minion.

Each time this minion is hindered, you may hinder another minion.

Desert Wind Stalker (V3_49) Raider Minion • Man Southron. Tracker.

When you play this minion, remove or hinder this minion.

Southrons gain ambush .

Desert Wind Whisper (V3_50) Raider Minion • Man Southron. Tracker.

When you play this minion, remove or hinder this minion.

Each minion with ambush is strength +X.

Duty No Less Than Yours (V3_51) Raider Condition • Support Area,Support Area Each time a minion dies, you may exert a minion to exert an unbound companion. If you can spot another Duty No Less Than Yours, you may discard it to also hinder that companion.
Hailing from the Far South (V3_52) Raider Condition • Support Area,Support Area Each time you play a unique Southron, you may exert it to take a non-unique item or minion into hand from discard.

Response: If your mounted Southron wins a skirmish, hinder this condition to make that Southron relentless until the regroup phase (they participate in 1 extra round of skirmishes after fierce).

Honor of the Desert Warrior (V3_53) Raider Event • Assignment Exert a Southron and hinder all other minions to assign that Southron to an unbound companion. The Free Peoples player may make that Southron strength +3, ambush , and fierce until the regroup phase to prevent this.
Horn of Far Harad (V3_54) Raider Possession • Horn Bearer must be a mounted Southron.

When you play this, hinder all Free Peoples mounts.

Skirmish: Remove a threat to make a Southron strength +2.

Raiding Schooner (V3_55) Raider Possession • Support Area,Support Area When you play this, spot a Corsair to add a token here.

Shadow: Remove 2 tokens from your cards to hinder a Free Peoples possession.

Maneuver: Spot a Corsair, hinder another Raiding Schooner, and remove 3 tokens from your cards to hinder a Free Peoples artifact.

Sandcraft Trap (V3_56) Raider Event • Assignment Restore all trackers and minions with ambush. If you restored any, make each Southron gain ambush until the regroup phase.
Savage Harpoon (V3_57) Raider Possession • Support Area,Support Area Each time the fellowship moves, the Free Peoples player must hinder bearer or a Free Peoples item on bearer.

Maneuver: Exert 2 corsairs and remove 2 tokens from a possession to transfer this from your support area to an unbound companion. Limit 1 per bearer.

Shifting Battle-lines (V3_58) Raider Condition • Support Area,Support Area At the start of each skirmish involving a minion with ambush, you may remove to hinder a Free Peoples condition.

Each time your Southron Man dies, you may remove to stack a Southron from your discard pile on a item that already has a Southron stacked on it.

Strength of Men (V3_59) Raider Event • Response If a minion wins a skirmish, hinder 2 Free Peoples conditions (or all Free Peoples conditions if you can spot 5 burdens or 10 cards).
The Mouth of Sauron, Herald of the Dark Lord (V3_60) Raider Minion • Man Lurker.

Your Shadow events are twilight cost -1. Response: If a minion is about to take a wound, exert this minion to prevent that wound and hinder a Free Peoples weapon.

Ulaire Attea, Khamul of the East (V3_61) Raider Minion • Nazgul Easterling. Fierce.

While you can spot 3 burdens, each Easterling is strength +2.

While you can spot 5 burdens, each Easterling is damage +1.

War Howdah (V3_62) Raider Possession • Support Area,Support Area Bearer gains archer.

Maneuver: If this is in your support area, exert a mounted Southron to transfer this to that Southron. Limit 1 per bearer. Choose a Man stacked on that Southron. Until the end of the turn, that Southron gains the game text of that stacked Man.

Cirith Ungol Watcher, Spirit of Vigilance (V3_63) Ringwraith Artifact • Support Area,Support Area To play, spot a card and add a burden.

Each time a companion exerts, draw a card (limit once per site).

Response: If a companion is exerted by a Free Peoples card, discard another Cirith Ungol Watcher to add and hinder that companion.

Cover of Darkness, Omen of Fear (V3_64) Ringwraith Condition • Support Area,Support Area Twilight.

To play, hinder 2 twilight conditions.

Assignment: Spot 3 minions, remove a burden, and hinder this condition to spot a minion and an unbound companion. Hinder all other characters.

Cover of Darkness, Omen of Gloom (V3_65) Ringwraith Condition • Support Area,Support Area Twilight.

To play, hinder 2 twilight conditions.

Shadow: Hinder this condition to take a twilight card into hand from your draw deck.

Regroup: Hinder a twilight card to add .

Gollum, Half a Wraith Himself (V3_66) Ringwraith Minion • , Each time you play a Nazgul, you may exert Gollum to add a threat.

Assignment: Remove X threats to assign Gollum to a companion costing X or less (except the Ring-bearer).

Ill Wind (V3_67) Ringwraith Condition • Support Area,Support Area The second time you play a Nazgul each Shadow phase, you may hinder a wounded companion (except a companion with the highest strength). If you can spot The Witch-king, exert that companion first.
Morgul Legions (V3_68) Ringwraith Condition • Support Area,Support Area Each time you play a Orc, the Free Peoples player must hinder one of their possessions.

Shadow: Spot a Nazgul to play any number of possessions on your Orcs from your discard pile. Discard this condition.

No Man May Hinder Me (V3_69) Ringwraith Event • , Maneuver or Skirmish: Restore all Nazgul. Then you may exert The Witch-king twice to hinder all Free Peoples possessions.
The Mouth of Sauron, Bearer of Dread News (V3_70) Ringwraith Minion • Man Lurker.

Other minions cannot take more than 1 wound per phase.

Response: If a Free Peoples event is played, exert this minion to cancel that event.

This is My Hour (V3_71) Ringwraith Event • Response If your Nazgul wins a skirmish, exert it to reconcile your hand. You may discard a Nazgul from hand to wound a companion it was skirmishing.
Ulaire Attea, Bestowed with Dominion (V3_72) Ringwraith Minion • Nazgul Fierce.

Each time you play a minion from hand, you may exert Ulaire Attea to play another minion with the same twilight cost from your discard pile.

Skirmish: Hinder another minion to make Ulaire Attea strength +1.

Ulaire Cantea, Exalted with Decay (V3_73) Ringwraith Minion • Nazgul Fierce.

Skirmish: Exert this minion to hinder all possessions and conditions borne by a character it is skirmishing. If you can spot another Nazgul, hinder all other copies of those cards you can spot.

Ulaire Enquea, Magnified through Suffering (V3_74) Ringwraith Minion • Nazgul Fierce. Relentless. (This minion participates in 1 extra round of skirmishes after fierce.)

At the start of each skirmish involving Ulaire Enquea and a wounded companion or ally, you may exert him to heal that character and exert a companion.

Ulaire Lemenya, Anointed with Terror (V3_75) Ringwraith Minion • Nazgul Fierce.

Each character skirmishing this minion is strength -1 for each Nazgul you can spot (or -1 for each companion you can spot if you can spot 6 companions).

Ulaire Nelya, Glorified to Conquer (V3_76) Ringwraith Minion • Nazgul Fierce.

At the start of each skirmish involving a Nazgul, you may exert this minion to make that Nazgul strength +1 for each of your sites on the adventure path (limit +3 unless you can spot another Nazgul).

Ulaire Nertea, Sanctified for Cruelty (V3_77) Ringwraith Minion • Nazgul Fierce.

Each time you play a minion, you may exert it to play a possession on it from your discard pile (or an artifact if you also exert this minion).

Ulaire Otsea, Consecrated by Pestilence (V3_78) Ringwraith Minion • Nazgul Fierce.

Each time a Nazgul wins a skirmish, you may exert this minion to play a Shadow condition from your discard pile. Add a threat if it is a condition.

Ulaire Toldea, Blessed with Brutality (V3_79) Ringwraith Minion • Nazgul Fierce.

Each time this minion is assigned to a stronger companion, you may exhaust this minion to hinder that companion.

Each time this minion is assigned to a weaker companion, you may exert that companion to add a threat.

The Witch-king, Empowered by His Master (V3_80) Ringwraith Minion • Nazgul Fierce. Enduring. Damage +1.

When you play this minion, hinder all Free Peoples cards of one type (except companion). The Free Peoples player may restore any number of their cards, and must exert one of their characters for each card restored.

Winged Nazgul (V3_81) Ringwraith Minion • Nazgul Enduring. Fierce.

Assignment: Return another Winged Nazgul to hand to assign this minion to an unbound companion.

Death Take Us All (V3_82) Rohan Event • Skirmish The Shadow player may hinder any of their own support cards.

Spot an unhindered Shadow support card. Make a companion strength +1 for each of the following: that card's twilight cost, cards stacked on that card, culture tokens on that card, copies of that card you can spot.

Gondor Calls For Aid! (V3_83) Rohan Condition • Support Area,Support Area Beacon. To play, hinder 4 beacons.

This cannot be discarded or hindered.

Your Men are considered Men. Your Men are considered Men.

Maneuver: Hinder X beacons to play X items from your discard pile on your Men.

I Am No Man (V3_84) Rohan Event • Skirmish Exert a skirmishing valiant companion twice (or spot Eowyn in a skirmish) to make a minion strength -1 for each hindered or wounded card you can spot.
Merry, Master Holbytla (V3_85) Rohan Companion • Hobbit Valiant. Enduring.

While you can spot 3 companions (or Eowyn), Merry is considered a Man.

Each time another Man exerts, you may exert Merry to heal that Man.

Skirmish: If he is not assigned to a skirmish, hinder Merry to end a skirmish involving a companion.

Northern Signal-fire, Flame of Calenhad (V3_86) Rohan Possession • Support Area,Support Area Beacon. To play, hinder 2 beacons.

Maneuver: Hinder this beacon and exert an unbound Man. Until the regroup phase, each of your other Men gain each of the unloaded keywords on that Man.

Northern Signal-fire, Flame of Halifirien (V3_87) Rohan Possession • Support Area,Support Area Beacon. To play, hinder 2 beacons.

Each time you play a mount on your Man, you may add to heal that Man.

Response: If a mount borne by your Man exerts a minion, hinder a beacon to exert that minion again.

Snowmane, Faithful Servant (V3_88) Rohan Possession • Mount Bearer must be Theoden.

companions are strength +1 (or +2 if mounted) for each wound on Theoden.

At the start of the assignment phase, the Shadow player may exhaust a minion of strength 15 or more to hinder Snowmane.

Take it Down! (V3_89) Rohan Event • Skirmish Exert Theoden or Eomer to wound a mounted minion twice. You may then exert X companions to discard X stacked Shadow cards.
Teach Me Your Herb-lore (V3_90) Rohan Event • Fellowship Play up to 2 pipes from your draw deck. If you cannot spot Theoden, add a burden for each pipe played.
Vanguard's Lance (V3_91) Rohan Possession • Hand Weapon Bearer must be a companion.

While bearer is mounted, bearer is strength +2 and each time bearer wins a skirmish, you must exert them to wound a minion.

Cirith Ungol Watcher, Hideous Warden (V3_92) Sauron Artifact • Support Area,Support Area To play, spot a card and add a threat.

Each time a companion exerts, draw a card (limit once per site).

Response: If a companion is exerted by a Free Peoples card, discard another Cirith Ungol Watcher to add 3 threats and hinder that companion.

Cover of Darkness, Omen of Despair (V3_93) Sauron Condition • Support Area,Support Area Twilight.

To play, hinder 2 twilight conditions.

Skirmish: Exert a Troll twice and hinder this condition to discard a Free Peoples card borne by a companion that Troll is skirmishing.

Cover of Darkness, Omen of Dread (V3_94) Sauron Condition • Support Area,Support Area Twilight.

To play, hinder 2 twilight conditions.

Response: If a burden is added, hinder an Orc and this condition to add a threat.

Response: If a threat is added, hinder an Orc and this condition to add a burden.

Cover of Darkness, Omen of Horror (V3_95) Sauron Condition • Support Area,Support Area Twilight.

To play, hinder 2 twilight conditions.

Skirmish: Exert an Orc or Troll and hinder 2 twilight conditions to make that minion strength +2.

Endless Night (V3_96) Sauron Condition • Support Area,Support Area Twilight. To play, hinder 4 twilight conditions. This cannot be discarded or hindered. Orcs gain fierce. Trolls gain enduring. Nazgul gain damage +1. Your Men and Uruk-hai gain archer.

Shadow: Hinder X of your other Shadow support cards to play Sauron from your hand or discard pile; he is twilight cost -X.

Ominous Sky (V3_97) Sauron Condition • Support Area,Support Area Twilight. Each time you play an Orc or Troll, you may hinder this to add .

Shadow or Regroup: Remove to choose a Shadow condition from your discard pile. Shuffle it into your draw deck (or you may play it if it is twilight).

Red Eye Assassin (V3_98) Sauron Minion • Orc This minion is strength +1 for each hindered card you can spot.

Skirmish: Exert this minion to hinder a weapon or condition borne by a companion it is skirmishing.

Release the Prisoners! (V3_99) Sauron Condition • Support Area,Support Area Maneuver: Exert a minion and remove a companion in the dead pile from the game to exert every character sharing a culture with that companion. Discard this condition.
Sauron, Lord of All Middle-earth (V3_100) Sauron Minion • Maia Sauron is twilight cost -1 for each artifact and companion you can spot (limit -6).

While you can spot 6 companions, Sauron is fierce. While you can spot 7 companions, Sauron is relentless (he participates in 1 extra round of skirmishes after fierce.).

Each time a companion loses a skirmish to Sauron, kill that companion.

Sauron's Reach (V3_101) Sauron Event • Maneuver Exert 3 minions (or spot Sauron) to hinder all Free Peoples support cards. For each card hindered, hinder a Shadow support card.
The Mouth of Sauron, Emissary of Mordor (V3_102) Sauron Minion • Man Lurker.

Each time a companion loses a skirmish, the Free Peoples player must add a threat or a burden.

Skirmish: Exert this minion to make a wounded companion strength -1.

They Are Not All Accounted For (V3_103) Sauron Condition • Support Area,Support Area To play, spot 2 or cards.

Each time a Free Peoples card reveals or discards a card from any draw deck, you may exert an unbound companion or ally to draw a card (limit once per site).

Was He Dear to Thee? (V3_104) Sauron Event • Maneuver Exert a unique or minion and hinder the Ring-bearer to make each minion strength +2 until the regroup phase.
Driven By Her Own Cruel Will (V3_105) Shire Event • Skirmish Make a skirmishing Hobbit bearing a hand weapon (except the Ring-bearer) strength +X, where X is the total vitality of all characters in that skirmish. At the end of that skirmish, hinder a minion involved in that skirmish if you cannot spot more than 4 companions.
Flotsam (V3_106) Shire Possession • , Pipeweed. Bearer must bear a pipe.

When you play this possession, you may shuffle up to 2 pipes or pipeweed from your discard pile into your draw deck.

Skirmish: Discard this possession to heal bearer.

For Frodo (V3_107) Shire Event • Skirmish Exert a unique or companion (except Frodo) to make that companion strength +1 for each burden on Frodo (limit +3 unless you cannot spot more than 4 companions). Remove this from the game.
For the Shire (V3_108) Shire Event • Assignment Spot a Hobbit companion (except the Ring-bearer).

In region 1, hinder all other Hobbits.

In region 2, make that Hobbit defender +2 until the regroup phase.

In region 3, make that Hobbit enduring until the regroup phase.

For My Old Gaffer (V3_109) Shire Event • Skirmish Spot a Hobbit skirmishing more than 1 minion to resolve skirmishes between that Hobbit and those minions individually. Until the regroup phase, add a burden each time that Hobbit loses a skirmish and a threat each time that Hobbit wins.
Frodo, Bereft of Hope (V3_110) Shire Companion • Hobbit Ring-bearer (resistance 7). Ring-bound.

Frodo is strength +1 for each burden.

Get Up, Mister Frodo (V3_111) Shire Event • Maneuver Spot Frodo to restore a card. If you cannot spot more than 4 companions, you may add to reconcile your hand and heal up to 2 companions.
Hornblower Barrel (V3_112) Shire Possession • Support Area,Support Area Pipeweed.

When you play this, you may discard a Free Peoples card from your draw deck.

When you discard this with a pipe, you may spot another Hornblower Barrel to take 2 other Free Peoples cards (except events or Hornblower Barrels) from your discard pile into hand.

Merry's Pipe (V3_113) Shire Possession • Pipe Bearer must be an unbound Hobbit.

Each time a pipeweed is discarded, you may exert bearer to play that pipeweed from your discard pile. Hinder it and this pipe.

Pippin's Pipe (V3_114) Shire Possession • Pipe Bearer must be an unbound Hobbit.

Fellowship: Discard a pipeweed to remove X threats, where X is the number of pipes you can spot. Hinder this pipe or hinder bearer.

Sam, Undaunted (V3_115) Shire Companion • Hobbit Ring-bound. Frodo is resistance +2.

Maneuver: If you cannot spot more than 4 companions, add a burden to choose condition or possession, then choose odd or even. Hinder all Shadow support cards with a type and twilight cost matching your choice. Limit once per turn.

Smeagol, Once Like Us (V3_116) Shire Companion • , Ring-bound. To play, add a burden.

Assignment: If you cannot spot a companion with a culture other than , exert Smeagol and hinder him to spot a minion. Add (and add 2 threats if that minion is twilight cost 5 or more) to hinder that minion.

Sting, Sharp Elven-blade (V3_117) Shire Possession • Hand Weapon Bearer must be a Ring-bound Hobbit.

Skirmish: If you cannot spot more than 4 companions, add a threat to make bearer strength +1 for each threat you can spot.

Response: If The One Ring is transferred, play this on the new Ring-bearer. You may use this ability from your discard pile.

The Sooner We're Rid of It (V3_118) Shire Condition • Support Area,Support Area To play, spot 2 Hobbit companions.

Skirmish: Exert a companion and hinder each card borne by them to make that companion strength +1 for each card hindered (+3 if that card is a weapon). Hinder this condition (or discard this if you can spot more than 4 companions).

Treasured Pipe (V3_119) Shire Possession • Pipe To play, spot a pipe or an unbound Hobbit. Bearer must be a companion.

Fellowship: Discard a pipeweed and spot X pipes to make X companions strength +1 until the regroup phase. Hinder this pipe.

Worth Fighting For (V3_120) Shire Event • Fellowship To play, spot a Hobbit companion.

Make the Shadow player exhaust 1 of your characters. For each exertion made, hinder a Shadow support card. If you cannot spot more than 4 companions, you may make the Shadow player shuffle one of their hindered cards (and all cards stacked on it) into their owner's draw deck.

Gates of Isengard (V3_121) Site Site Fellowship: Exert an unbound Hobbit to play a pipe and pipeweed from your draw deck (limit once per phase).
Desolation of Ash (V3_122) Site Site At the start of each phase, the Shadow player may remove to take a Shadow event into hand from their discard pile.
Gorgoroth Highway (V3_123) Site Site All characters lose all strength bonuses from weapons and gain enduring.
Gorgoroth Wastes (V3_124) Site Site When moving here, for each Free Peoples card borne by companions, the Free Peoples player must discard it or add .
Muster of Gorgoroth (V3_125) Site Site Battleground. Each minion is strength +1 for each threat you can spot.
Cracks of Doom (V3_126) Site Site Mountain. Underground. Game text on Free Peoples items and The One Ring does not apply.
Doom Causeway (V3_127) Site Site Mountain. Underground. Battleground. Each time a card is hindered, discard it. Each time a character is exerted, wound it.
Orodruin (V3_128) Site Site Mountain. Battleground. Each time a threat is added, the Free Peoples player must assign all threat wounds.
Pinnacle of Doom (V3_129) Site Site Mountain. At the start of each phase, the Shadow player may hinder a card (except a companion or The One Ring).
Threshold of Doom (V3_130) Site Site Mountain. Shadow: Remove a burden or a threat to play a minion from your discard pile. If it costs or more, add .