The Witch-king, Black Captain (0P61): Difference between revisions

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{{NavBar|0P61|[[Promotional Index]]|[[Tom Bombadil's Hat (0P60)|Tom Bombadil's Hat (0P60)]]|[[Gimli, Dwarven Delegate (0P62)|Gimli, Dwarven Delegate (0P62)]]}}
{{NavBar|0P61|[[Promotional Index]]|[[Tom Bombadil's Hat (0P60)|Tom Bombadil's Hat (0P60)]]|[[Gimli, Dwarven Delegate (0P62)|Gimli, Dwarven Delegate (0P62)]]}}
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'''''This card is a promotional reprint of another card, The Witch-king, Black Captain, from the Siege of Gondor set.
'''''This card is a promotional reprint of another card, The Witch-king, Black Captain, from the Siege of Gondor set.

Revision as of 05:45, 19 November 2022

Tom Bombadil's Hat (0P60)
Back to Promotional Index
Gimli, Dwarven Delegate (0P62)

The Witch-king, Black Captain (0P61) is a Ringwraith Minion from the Promotional set.


Collection Info
Title The Witch-king
Subtitle Black Captain
Unique Yes
Collectible Yes
Set 0 - Promotional
Rarity P - Promotional
Card Number 61
Language EN - English
Revision 0
Collection Info
Title The Witch-king
Subtitle Black Captain
Unique Yes
Collectible Yes
Set 0 - Promotional
Rarity P - Promotional
Card Number 61
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Ringwraith
Side Shadow
Card Type Minion
Race Nazgul
Twilight Cost 8
Strength 14
Vitality 4
Site Number 3
Game Text Enduring.

Each Man skirmishing The Witch-king loses all strength bonuses from weapons.

Lore DGMA Premier Series Qualifier
Technical Info
Wiki Base Card ID LOTR-EN00S061.0
TLHH ID LOTR00061
GEMP ID 0_61
LOTRO Hex ID 2D 03
LOTRO Image ID 00_061
Technical Info
Wiki Base Card ID LOTR-EN00S061.0
TLHH ID LOTR00061
GEMP ID 0_61
LOTRO Hex ID 2D 03
LOTRO Image ID 00_061




This card is a promotional reprint of another card, The Witch-king, Black Captain, from the Siege of Gondor set.

Please refer to that card for strategy and clarifications.

Alternate Personas

Portrait Name Game Text
The Witch-king, Lord of Angmar (1R237) Fierce.

For each other Nazgûl you can spot, The Witch-king is strength +2.

The Witch-king, Lord of the Nazgul (2R85) Twilight.

Return to Its Master may not be played.

Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.

The Witch-king, Deathless Lord (6P122) Fierce. Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion.
The Witch-king, Morgul King (7R221) Fierce.

When you play The Witch-king, you may remove a threat to take a card into hand from your discard pile.

The Ring-bearer cannot take threat wounds.

The Witch-king, Black Captain (8R84) Enduring.

Each Man skirmishing The Witch-king loses all strength bonuses from weapons.

The Witch-king, Captain of the Nine Riders (11R226) Fierce. Toil 2. (For each character you exert when playing this, its twilight cost is –2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
The Witch-king, Black Lord (12R183) Fierce.

The Witch-king is twilight cost –1 for each wound on the Ring-bearer.

Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer.

The Witch-king, Conqueror of Arthedain (17R144) Fierce.

Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4.

The Witch-king, Dark Lord (19P40) Fierce.

Skirmish: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl).

The Witch-king, Conqueror of Arthedain (0W37) Fierce.

When you play the Witch-king, you may spot an exhausted companion to add 2 threats.

Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. ​