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Drilldown: CardReleases
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LOTR-EN00S007.1
LOTR-EN00W014.1
LOTR-EN00W015.1
LOTR-EN00W016.1
LOTR-EN01E011.1
LOTR-EN01E040.1
LOTR-EN01E045.1
LOTR-EN01E053.1
LOTR-EN01E080.1
LOTR-EN01E108.1
LOTR-EN01E139.1
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LOTR-EN19S024.1
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LOTR-EN19S037.1
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BaseCardID:
Other values:
LOTR-EN00S007.0
LOTR-EN00W014.0
LOTR-EN00W015.0
LOTR-EN00W016.0
LOTR-EN01S003.0
LOTR-EN01S007.0
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LOTR-EN18S011.0
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LOTR-EN19S001.0
LOTR-EN19S024.0
LOTR-EN19S030.0
LOTR-EN19S037.0
LOTR-EN19S038.0
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Subset:
E (17)
·
S (186)
·
W (3)
Revision:
1 (206)
ReleaseDate:
March 2021 (21)
·
April 2021 (18)
·
May 2021 (1)
·
December 2021 (20)
·
July 2022 (3)
·
August 2022 (1)
·
January 2023 (64)
·
June 2023 (9)
LanguageCode:
EN (206)
IsPhysical:
None
(49)
·
No (151)
·
Yes (6)
IsPlayable:
None
(206)
CollInfo:
None
(206)
IsUnique:
No (192)
·
Yes (14)
Title:
None
(202)
·
Arwen (1)
·
Dunlending Brawler (1)
·
Gimli (1)
·
Steward's Tomb (1)
Subtitle:
None
(204)
·
Dwarven Delegate (1)
·
Maiden of Rivendell (1)
Subtypes:
None
(202)
·
Archery (1)
·
Dwarf (1)
·
Elf (1)
·
Man (1)
TwilightCost:
None
(197)
·
1 (2)
·
2 (3)
·
3 (3)
·
8 (1)
Strength:
None
(196)
·
5 - 6 (2)
·
6 - 13 (8)
StrengthMod:
None
(206)
Vitality:
None
(202)
·
1 (1)
·
3 (2)
·
4 (1)
VitalityMod:
None
(206)
SiteNum:
None
(205)
·
3 (1)
SiteNumMod:
None
(206)
Resistance:
None
(206)
ResistanceMod:
None
(206)
CanBearRing:
None
(206)
Signet:
None
(206)
Block:
(Click arrow to add another value)
None ·
Shadows
·
Fellowship
·
Towers
·
King
·
Hobbit
·
Other
·
None
ShadowNum:
None
(206)
ArrowDir:
None
(206)
GameText:
None
(84)
·
Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
·
Skirmish: Exert this minion and spot another [SAURON] minion to add a threat. (2)
Other values:
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
Archery: Spot your enduring or mounted Nazgul to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
At the start of each of your turns, heal up to 3 allies whose home is site 6. Fellowship: Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. Fellowship: Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [MEN] Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Nazgul. While bearer is Ulaire Toldea, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or a Free Peoples condition.
Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon. Skirmish: If bearer is skirmishing a Nazgul, discard this possession to make bearer strength +3 and damage +2.
Bearer must be a [GONDOR] Man. Maneuver: If the fellowship is in region 1 or region 2, you may exert bearer to make him or her defender +1 until the regroup phase. Regroup: Discard this to heal a companion.
Bearer must be a [GONDOR] Man. While you can spot a roaming minion, bearer is strength +1. Maneuver: Exert bearer twice to wound a roaming minion twice.
Bearer must be a [ROHAN] Man. Fellowship: Exert bearer to play a [ROHAN] follower from your draw deck. Skirmish: Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a [ROHAN] Man. The minion archery total is -1. Skirmish: If bearer is Erkenbrand, you may add (2) to cancel a fierce skirmish involving him. Response: If a [ROHAN] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be Boromir. Maneuver: Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. Fellowship or Regroup: Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove (1) for each Orc revealed (limit (2)).
Bearer must be Gandalf. Each minion gains this ability: 'Assignment: Assign this minion to Gandalf.' At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Pippin. Skirmish: Exert Pippin twice to make him strength +1 for each [GONDOR] companion you spot.
Besieger. Fierce. The twilight cost of this minion is -1 for each [SAURON] engine you can spot (limit -5). When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a [DWARVEN] condition, spot a Dwarf companion and discard this event to exert a minion twice.
Corsair. Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it.
Corsair. Enduring. Shadow: Exert Castamir of Umbar and play a corsair to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it.
Damage +1. Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
Damage +1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to place a card from hand beneath your draw deck.
Damage +1. Shadow: Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
Damage +3. Gimli may bear an additional hand weapon. At an underground site, Gimli's twilight cost is -2. While skirmishing an Orc, Gimli is strength +2. Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
Dwelling. When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. That minion comes into play exhausted.
Each time a companion is overwhelmed in a skirmish that involves a [SAURON] Orc, add 3 burdens.
Each time a companion skirmishing a [GOLLUM] minion takes a wound, exert a companion.
Each time a mounted [ORC] minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her draw deck. Shadow: Exert Orkish Warg-master to play an [ORC] mount from your discard pile.
Each time Smeagol wins a skirmish, place a [GOLLUM] token here. Regroup: Heal a Ring-bound companion for each token here. Discard this condition.
Each time you play a [ROHAN] possession from hand, add a [ROHAN] token here. Skirmish: Remove 3 [ROHAN] tokens from here to make a [ROHAN] companion strength +1 and damage +1.
Engine. Shadow: Play a [SAURON] minion to add a [SAURON] token here. Regroup: Discard a [SAURON] minion and remove X [SAURON] tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
Exert Smeagol to reveal an opponent's hand. That opponent must discard a card from hand for each culture revealed.
Fellowship: Exert Sam and another companion to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Fellowship: Spot 2 Ring-bound Hobbits (or Smeagol) and add 2 burdens to play the fellowship's next 2 sites (replacing opponent's sites if necessary).
Fellowship: Spot Gandalf to add (2). Each player may draw a card.
Fierce. The fellowship archery total is -3. Each time this minion wins a skirmish, you may spot another [Dunland] Man to take control of a site and make that Man strength +6 and fierce until the regroup phase. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
Fierce. When you play Ulaire Nertea, name a race. The Free Peoples player must add a burden to assign Ulaire Nertea to skirmish a companion of the named race.
If a skirmish that involved a Nazgul is about to end, discard a possession borne by a companion in that skirmish.
If a [GONDOR] Wraith is about to be killed, discard him and either exhaust another [GONDOR] Wraith or spot another exhausted [GONDOR] Wraith to prevent that.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase. If the fellowship is in region 3, spot a [GANDALF] companion to draw a card.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Knight. Maneuver: Discard a fortification to remove a threat.
Maneuver: Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
Maneuver: Exert a ranger at a river or forest to exhaust a minion.
Maneuver: Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
Maneuver: Exert your minion to make that minion fierce until the regroup phase.
Nazgul are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plains. Skirmish: Exert your companion or minion to make that character strength +2.
Plays to your support area. At the end of each phase during which the fellowship moved to site 7T, 8T, or 9T and the twilight pool has fewer than 7 twilight tokens, you may add (8). Skirmish: Discard this condition to make a [RAIDER] Man strength +2.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Fellowship: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area. Each time a companion is killed in a skirmish involving a Nazgul, add a burden.
Plays to your support area. Each time a companion or ally loses a skirmish involving a Southron, you may remove (4) to make the Free Peoples Player wound a Ring-bound companion.
Plays to your support area. Each time a companion or ally loses a skirmish that involves a [SAURON] Orc, each [SAURON] Orc is strength +1 until the regroup phase.
Plays to your support area. Each time a [ROHAN] Man wins a skirmish, you may place a [ROHAN] token on this card. Regroup: Discard a Shadow condition for each [ROHAN] token here (limit 4). Discard this condition.
Plays to your support area. Fellowship or Regroup: Exert 2 Hobbits and discard Thror's Map to play the fellowship's next site (replacing opponent's site if necessary).
Plays to your support area. Skirmish: Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a [SHIRE] companion).
Plays to your support area. Skirmish: Spot Smeagol and discard 3 cards from hand to wound a minion Smeagol is skirmishing once (or twice if that minion is a [WRAITH] minion).
Ranger. Archer. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card.
Ranger. Each time the fellowship moves during the fellowship phase, remove (1).
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
Ranger. Hunter 2. If Faramir is in your starting fellowship, his twilight cost is -1. Maneuver: Exert Faramir to heal another companion with resistance 5 or more.
Remove a burden to choose one: assign a [WRAITH] minion to a companion who has resistance 0; or have a [WRAITH] minion lose fierce and gain hunter 2 until the regroup phase.
Response: If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
Response: If a companion is overwhelmed during a skirmish involving a [SAURON] Orc and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
Response: If a Free Peoples player's card is about to discard your other [GOLLUM] condition, remove (2) to prevent that.
Response: If the fellowship moves in the regroup phase, exert a [GONDOR] companion twice to make each minion's twilight cost +1 until the next regroup phase.
River. Sanctuary. The twilight cost of the first Nazgul played to Ford of Bruinen each turn is -5.
Sam is strength +1. Fellowship: Exert Rosie Cotton to heal Sam.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Maneuver: Exert Saruman to make an Uruk-hai fierce until the regroup phase. Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Shadow: Exert a [SAURON] minion to add (1) for each [SAURON] Orc you can spot (limit (3)).
Shadow: Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
Skirmish: Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
Skirmish: Exert your [ISENGARD] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
Skirmish: Make a Dwarf strength +2 (or +3 if bearing a [DWARVEN] hand weapon).
Skirmish: Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and fierce until the regroup phase).
Skirmish: Spot your [SAURON] minion and remove 2 threats to make your [SAURON] minion strength +3.
Spell. Spot a [GANDALF] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
Spot an [ORC] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
Stealth. Bearer must be a ranger. Each site's shadow number is -1.
Stealth. Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
Stealth. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site.
Tale. Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgul or to take off The One Ring.
Tale. Each time a non-[WRAITH] minion is played, you may spot a Man to put a [GONDOR] token here. Maneuver: Remove 3 [GONDOR] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove (2) to prevent this.
Tale. When there are 3 [SHIRE] tokens here, discard this condition from play. Response: If a [SHIRE] condition or [SHIRE] possession is about to be discarded from play by a Shadow card, add a [SHIRE] token here to prevent that.
To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert a [GANDALF] Wizard. Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a [SAURON] minion. Plays on an archer companion. Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a [SAURON] Orc. Plays on a [GONDOR] companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. Plays to your support area. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. Plays to your support area. Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 Elves. Skirmish: Exert Cirdan to make a minion he is skirmishing strength -1 for each [ELVEN] event in your discard pile. If that minion is now strength 6 or less, remove 3 [ELVEN] events in your discard pile from the game.
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] skirmish event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile.
To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot a Dwarf. Each time you lose initiative (except during the fellowship phase), you may play a [DWARVEN] condition or [DWARVEN] possession from hand.
To play, spot a [RAIDER] Man. While there is a character in the dead pile, each companion of the same culture as that character is strength -1. Skirmish: Exert your Southron to make him strength +1.
To play, spot an Elf. Bearer must be a companion. Response: If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot an [ISENGARD] minion. Plays to your support area. Shadow: Spot 2 [ISENGARD] minions and remove (2) to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player's draw deck.
To play, spot an [ORC] minion. Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an [URUK-HAI] hunter. At the start of each Shadow phase, you may discard 2 [URUK-HAI] cards from hand to play an [URUK-HAI] hunter from your discard pile. Regroup: Discard this possession to return an [URUK-HAI] hunter from play to your hand.
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. Fellowship: Exert Elrond twice (or once if you can spot 2 other [Elven] allies) to draw a card.
To play, spot Gandalf. Fellowship: Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
Underground. Maneuver: Discard your tale from play or from hand to heal your companion.
Underground. Sanctuary. Maneuver: Spot your Uruk-hai and remove (2) to make one of your Uruk-hai fierce until the regroup phase.
When Galadriel is in your starting fellowship, her twilight cost is -3. At the start of the regroup phase, you may discard an [ELVEN] event from hand to discard a Shadow condition or Shadow possession.
When you play this condition, you may stack 2 cards from hand here and draw a card for each [DWARVEN] card you stack. Skirmish: Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each [DWARVEN] card stacked on this condition. Discard this condition.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add (3) (or (5) if this minion is roaming).
When you play this minion, you may shuffle up to 2 [ORC] conditions from your discard pile into your draw deck.
When you play this possession, you may add a [RAIDER] token here. While you can spot 4 [RAIDER] tokens here and a [RAIDER] Man, the Shadow has initiative, regardless of the Free Peoples player?s hand. Regroup: Add (1) for each [RAIDER] token you can spot. Discard this possession.
When you play Ulaire Nertea, for each companion over 4, you may play a unique [RINGWRAITH] minion from your discard pile.
While the Ringbearer is assigned to a skirmish, Eowyn cannot take wounds while skirmishing. Assignment: Exert Eowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While you can spot an [ORC] minion and fewer minions than companions, each companion loses all defender bonuses and cannot gain defender bonuses. Maneuver: Spot 2 [ORC] minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is damage +1. Fellowship: Spot a Dwarf and discard this condition to draw a card.
Search
TaggedGameText:
None
(84)
·
Southron.
Ambush
twilight1
.
When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
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Skirmish:
Exert this minion and spot another
sauron
minion to add a threat. (2)
Other values:
<br>Each time a <symbol>rohan</symbol> Man wins a skirmish, you may place a <symbol>rohan</symbol> token on this card. <br><keyword>Regroup:</keyword> Discard a Shadow condition for each <symbol>rohan</symbol> token here (limit 4). Discard this condition.
<br>Each time a companion is killed in a skirmish involving a Nazgûl, add a burden.
<br>Each time a companion or ally loses a skirmish involving a Southron, you may remove <symbol>twilight4</symbol> to make the Free Peoples Player wound a Ring-bound companion.
<keyword>Archer.</keyword> <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
<keyword>Archery:</keyword> Spot your enduring or mounted Nazgûl to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
<keyword>Besieger.</keyword> <keyword>Fierce.</keyword> <br>The twilight cost of this minion is –1 for each <symbol>sauron</symbol> engine you can spot (limit -5). <br>When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
<keyword>Corsair.</keyword> <br>Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 <symbol>raider</symbol> tokens to a card that already has a <symbol>raider</symbol> token on it.
<keyword>Corsair.</keyword> <keyword>Enduring.</keyword> <br><keyword>Shadow:</keyword> Exert Castamir of Umbar and play a corsair to add 2 <symbol>raider</symbol> tokens to a card that already has a <symbol>raider</symbol> token on it.
<keyword>Damage +1.</keyword> <br><keyword>Shadow:</keyword> Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
<keyword>Damage +1.</keyword> <br>Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
<keyword>Damage +1</keyword>. <br><keyword>Fellowship:</keyword> If the twilight pool has fewer than 2 twilight tokens, add <symbol>twilight2</symbol> to place a card from hand beneath your draw deck.
<keyword>Damage +3.</keyword><br>Gimli may bear an additional hand weapon.<br>At an underground site, Gimli's twilight cost is -2.<br>While skirmishing an Orc, Gimli is strength +2.<br><keyword>Response:</keyword> If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
<keyword>Dwelling.</keyword> When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
<keyword>Engine.</keyword> <keyword>Shadow:</keyword> Play a <symbol>sauron</symbol> minion to add a <symbol>sauron</symbol> token here. <br><keyword>Regroup:</keyword> Discard a <symbol>sauron</symbol> minion and remove X <symbol>sauron</symbol> tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
<keyword>Fellowship:</keyword> Exert Sam and another companion to remove a burden. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Fellowship:</keyword> Spot 2 Ring-bound Hobbits (or Sméagol) and add 2 burdens to play the fellowship’s next 2 sites (replacing opponent’s sites if necessary).
<keyword>Fellowship:</keyword> Spot Gandalf to add <symbol>twilight2</symbol>. Each player may draw a card.
<keyword>Fierce.</keyword><br> When you play Úlairë Nertëa, name a race. The Free Peoples player must add a burden to assign Úlairë Nertëa to skirmish a companion of the named race.
<keyword>Fierce.</keyword><br>The fellowship archery total is -3<br>Each time this minion wins a skirmish, you may spot another <symbol>dunland</symbol> Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.<br><keyword>Assignment:</keyword> Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
<keyword>Knight.</keyword> <br><keyword>Maneuver:</keyword> Discard a fortification to remove a threat.
<keyword>Maneuver:</keyword> Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
<keyword>Maneuver:</keyword> Exert a ranger at a river or forest to exhaust a minion.
<keyword>Maneuver:</keyword> Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
<keyword>Maneuver:</keyword> Exert your minion to make that minion <keyword>fierce</keyword> until the regroup phase.
<keyword>Plains.</keyword> <keyword>Skirmish:</keyword> Exert your companion or minion to make that character strength +2.
<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
<keyword>Ranger. Hunter 2.</keyword><br>If Faramir is in your starting fellowship, his twilight cost is -1.<br><keyword>Maneuver:</keyword> Exert Faramir to heal another companion with resistance 5 or more.
<keyword>Ranger.</keyword> <br>Each time the fellowship moves during the fellowship phase, remove <symbol>twilight1</symbol>.
<keyword>Ranger.</keyword> <keyword>Archer.</keyword><br><keyword>Skirmish:</keyword> Exert Arwen to make a minion skirmishing an Elf strength -2.<br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br><keyword>Fellowship:</keyword> Exert an Elf to draw a card.
<keyword>Response:</keyword> If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
<keyword>Response:</keyword> If a companion is overwhelmed during a skirmish involving a <symbol>sauron</symbol> Orc, and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
<keyword>Response:</keyword> If a Free Peoples player's card is about to discard your other <symbol>gollum</symbol> condition, remove <symbol>twilight2</symbol> to prevent that.
<keyword>Response:</keyword> If the fellowship moves in the regroup phase, exert a <symbol>gondor</symbol> companion twice to make each minion’s twilight cost +1 until the next regroup phase.
<keyword>River.</keyword> <keyword>Sanctuary.</keyword> The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5.
<keyword>Shadow:</keyword> Exert a <symbol>sauron</symbol> minions to <symbol>twilight1</symbol> for each <symbol>sauron</symbol> Orc you can spot (limit <symbol>twilight3</symbol>).
<keyword>Shadow:</keyword> Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
<keyword>Skirmish:</keyword> Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
<keyword>Skirmish:</keyword> Exert your <symbol>isengard</symbol> Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
<keyword>Skirmish:</keyword> Make a Dwarf strength +2 (or +3 if bearing a <symbol>dwarven</symbol> hand weapon).
<keyword>Skirmish:</keyword> Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and <keyword>fierce</keyword> until the regroup phase).
<keyword>Skirmish:</keyword> Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a <symbol>wraith</symbol> minion).
<keyword>Skirmish:</keyword> Spot your <symbol>sauron</symbol> minion and remove 2 threats to make your <symbol>sauron</symbol> minion strength +3.
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
<keyword>Spell.</keyword><br>Spot a <symbol>gandalf</symbol> Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
<keyword>Stealth.</keyword> Bearer must be a ranger. <br>Each site's Shadow number is -1.
<keyword>Stealth.</keyword><br>Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
<keyword>Stealth</keyword>. Bearer must be Sam.<br>Each site's Shadow number is -1.<br>Discard this possession when at an underground site.
<keyword>Tale.</keyword> Bearer must be a Dwarf.<br>At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
<keyword>Tale.</keyword> Bearer must be the Ring-bearer. <br><keyword>Skirmish:</keyword> Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring.
<keyword>Tale.</keyword><br>Each time a non-<symbol>wraith</symbol> minion is played, you may spot a Man to put a <symbol>gondor</symbol> token here.<br><keyword>Maneuver:</keyword> Remove 3 <symbol>gondor</symbol> tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
<keyword>Tale.</keyword><br>When there are 3 <symbol>shire</symbol> tokens here, discard this condition from play.<br><keyword>Response:</keyword> If a <symbol>shire</symbol> condition or <symbol>shire</symbol> possession is about to be discarded from play by a Shadow card, add a <symbol>shire</symbol> token here to prevent that.
<keyword>Underground.</keyword> <keyword>Maneuver:</keyword> Discard your tale from play or from hand to heal your companion.
<keyword>Underground.</keyword> <keyword>Sanctuary.</keyword> <keyword>Maneuver:</keyword> Spot your Uruk-hai and remove <symbol>twilight2</symbol> to make one of your Uruk-hai <keyword>fierce</keyword> until the regroup phase.
At the start of each of your turns, heal up to 3 allies whose home is site 6. <br><keyword>Fellowship:</keyword> Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. <br><keyword>Fellowship:</keyword> Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a <symbol>gondor</symbol> Man.<br><keyword>Maneuver:</keyword> If the fellowship is in region 1 or region 2, you may exert bearer to make him or her <keyword>defender +1</keyword> until the regroup phase.<br><keyword>Regroup:</keyword> Discard this to heal a companion.
Bearer must be a <symbol>gondor</symbol> Man.<br>While you can spot a roaming minion, bearer is strength +1.<br><keyword>Maneuver:</keyword> Exert bearer twice to wound a roaming minion twice.
Bearer must be a <symbol>rohan</symbol> Man.<br><keyword>Fellowship:</keyword> Exert bearer to play a <symbol>rohan</symbol> follower from your draw deck. <br><keyword>Skirmish:</keyword> Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a <symbol>rohan</symbol> Man.<br>The minion archery total is -1.<br><keyword>Skirmish:</keyword> If bearer is Erkenbrand, you may add <symbol>twilight2</symbol> to cancel a fierce skirmish involving bearer.<br><keyword>Response:</keyword> If a <symbol>rohan</symbol> Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be a follower.<br>At the start of the maneuver phase, if you can spot a <symbol>men</symbol> Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Nazgûl.<br>While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or Free Peoples condition.
Bearer must be a ranger. <br>This weapon may be borne in addition to 1 other hand weapon. <br><keyword>Skirmish</keyword>: If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and <keyword>damage +2</keyword>.
Bearer must be Boromir. <br><keyword>Maneuver:</keyword> Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. <br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove <symbol>twilight1</symbol> for each Orc revealed (limit <symbol>twilight2</symbol>).
Bearer must be Gandalf. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to Gandalf.” At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Pippin. <br><keyword>Skirmish:</keyword> Exert Pippin twice to make him strength +1 for each <symbol>gondor</symbol> companion you spot.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a <symbol>dwarven</symbol> condition, spot a Dwarf companion and discard this event to exert a minion twice.
Each the fellowship and minion archery totals are +3.<br><keyword>Regroup:</keyword> Remove <symbol>twilight2</symbol> to play an <symbol>orc</symbol> minion from your discard pile. That minion comes into play exhausted.
Each time a companion is overwhelmed in a skirmish that involves a <symbol>sauron</symbol> Orc, add 3 burdens.
Each time a companion skirmishing a <symbol>gollum</symbol> minion takes a wound , exert a companion.
Each time a mounted <symbol>orc</symbol> minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck.<br><keyword>Shadow:</keyword> Exert Orkish Warg-master to play an <symbol>orc</symbol> mount from your discard pile.
Each time Sméagol wins a skirmish, place a <symbol>gollum</symbol> token here.<br><keyword>Regroup:</keyword> Heal a Ring-bound companion for each <symbol>gollum</symbol> token here. Discard this condition.
Each time you play a <symbol>rohan</symbol> possession from hand, add a <symbol>rohan</symbol> token here.<br><keyword>Skirmish:</keyword> Remove 3 <symbol>rohan</symbol> tokens from here to make a <symbol>rohan</symbol> companion strength +1 and <keyword>damage +1</keyword>.
Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card from hand for each culture revealed.
If a <symbol>gondor</symbol> Wraith is about to be killed, discard him and either exhaust another <symbol>gondor</symbol> Wraith or spot another exhausted <symbol>gondor</symbol> Wraith to prevent that.
If a skirmish that involved a Nazgûl is about to end, discard a possession borne by a companion in that skirmish.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase.. If the fellowship is in region 3, spot a <symbol>gandalf</symbol> companion to draw a card.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Nazgûl are not roaming. <br>While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. <br><keyword>Fellowship:</keyword> If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area.<br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert 2 Hobbits and discard Thror's Map to play the fellowship’s next site (replacing opponent’s site if necessary).
Plays to your support area.<br><keyword>Skirmish:</keyword> Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a <symbol>shire</symbol> companion).
Plays to your support area.<br>At the start of each phase during which the fellowship has moved to 7<symbol>tower</symbol>, 8<symbol>tower</symbol>, or 9<symbol>tower</symbol> and the twilight pool has fewer than 7 twilight tokens, you may add <symbol>twilight8</symbol>.<br><keyword>Skirmish:</keyword> Discard this condition to make a <symbol>raider</symbol> Man strength +2.
Plays to your support area.<br>Each time a companion or ally loses a skirmish that involves a <symbol>sauron</symbol> Orc, each <symbol>sauron</symbol> Orc is strength +1 until the regroup phase.
Remove a burden to choose one: assign a <symbol>wraith</symbol> minion to a companion who has resistance 0; or have a <symbol>wraith</symbol> minion lose <keyword>fierce</keyword> and gain <keyword>hunter 2</keyword> until the regroup phase.
Sam is strength +1. <br><keyword>Fellowship:</keyword> Exert Rosie Cotton to heal Sam.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. <br><keyword>Maneuver</keyword>: Exert Saruman to make an Uruk-hai <keyword>fierce</keyword> until the regroup phase. <br><keyword>Response:</keyword> If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Spot an <symbol>orc</symbol> archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
To play, bearer must not be bearing any possessions.<br>Bearer must be an <symbol>elven</symbol> companion. Bearer cannot bear any other possessions.<br>While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert a <symbol>gandalf</symbol> Wizard.<br>Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a <symbol>sauron</symbol> minion. Plays on an archer companion.<br> Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a <symbol>sauron</symbol> Orc. Plays on a <symbol>gondor</symbol> companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. <br>When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. <br>Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 <symbol>elven</symbol> companions.<br><keyword>Maneuver:</keyword> Add a threat to take an <symbol>elven</symbol> skirmish event into hand from your discard pile.<br><keyword>Regroup:</keyword> Remove an <symbol>elven</symbol> token to play an <symbol>elven</symbol> condition from your discard pile.
To play, spot 2 <symbol>shire</symbol> companions. <br>Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot 2 Elves. <br><keyword>Skirmish:</keyword> Exert Círdan to make a minion he is skirmishing strength –1 for each <symbol>elven</symbol> event in your discard pile. If that minion is now strength 6 or less, remove 3 <symbol>elven</symbol> events in your discard pile from the game.
To play, spot a <symbol>raider</symbol> Man.<br>While there is a character in the dead pile, each companion of the same culture as that character is strength –1. <br><keyword>Skirmish:</keyword> Exert your Southron to make him strength +1.
To play, spot a Dwarf. <br>Each time you lose initiative (except during the fellowship phase), you may play a <symbol>dwarven</symbol> condition or <symbol>dwarven</symbol> possession from hand.
To play, spot an <symbol>isengard</symbol> minion. <br><keyword>Shadow:</keyword> Spot 2 <symbol>isengard</symbol> minions and remove <symbol>twilight2</symbol> to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player’s draw deck.
To play, spot an <symbol>orc</symbol> minion.<br>Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an <symbol>urukhai</symbol> hunter.<br>At the start of each Shadow phase, you may discard 2 <symbol>urukhai</symbol> cards from hand to play an <symbol>urukhai</symbol> hunter from your discard pile.<br><keyword>Regroup:</keyword> Discard this possession to return an <symbol>urukhai</symbol> hunter from play to your hand.
To play, spot an Elf. Bearer must be a companion. <br><keyword>Response:</keyword> If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot Gandalf or an Elf. <br>At the start of each of your turns, heal up to 3 allies whose home is site 3. <br><keyword>Fellowship:</keyword> Exert Elrond twice (or once if you can spot 2 other <symbol>elven</symbol> allies) to draw a card.
To play, spot Gandalf. <br><keyword>Fellowship:</keyword> Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob.<br>The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When Galadriel is in your starting fellowship, her twilight cost is –3. <br>At the start of the regroup phase, you may discard an <symbol>elven</symbol> event from hand to discard a Shadow condition or Shadow possession.
When you play this condition, you may stack 2 cards from hand here and draw a card for each <symbol>dwarven</symbol> card you stack. <br><keyword>Skirmish:</keyword> Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each <symbol>dwarven</symbol> card stacked on this condition. Discard this condition.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add <symbol>twilight3</symbol> (or <symbol>twilight5</symbol>if this minion is roaming).
When you play this minion, you may shuffle up to 2 <symbol>orc</symbol> conditions from your discard pile into your draw deck.
When you play this possession, you may add a <symbol>raider</symbol> token here. While you can spot 4 <symbol>raider</symbol> tokens here and a <symbol>raider</symbol> Man, the Shadow has initiative, regardless of the Free Peoples player's hand. <br><keyword>Regroup:</keyword> Add <symbol>twilight1</symbol> for each <symbol>raider</symbol> token you can spot. Discard this possession.
When you play Úlairë Nertëa, for each companion over 4, you may play a unique <symbol>ringwraith</symbol> minion from your discard pile.
While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing.<br><keyword>Assignment:</keyword> Exert Éowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While you can spot an <symbol>orc</symbol> minion and fewer minions than companions, each companion loses all <keyword>defender</keyword> bonuses and cannot gain defender bonuses.<br><keyword>Maneuver:</keyword> Spot 2 <symbol>orc</symbol> minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is <keyword>damage +1</keyword>. <br><keyword>Fellowship:</keyword> Spot a Dwarf and discard this condition to draw a card.
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'''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
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'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a threat. (2)
Other values:
'''Aid''' - [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to transfer this to a companion.)'' Each time you attach this follower to a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion, you may discard up to 3 cards from hand to draw an equal amount.
'''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
'''Archery:''' Spot your enduring or mounted Nazgûl to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
'''Besieger.''' '''Fierce.''' The twilight cost of this minion is –1 for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine you can spot (limit -5). When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
'''Corsair.''' Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it.
'''Corsair.''' '''Enduring.''' '''Shadow:''' Exert Castamir of Umbar and play a corsair to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it.
'''Damage +1'''. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck.
'''Damage +1'''. Each time this minion wins a skirmish, the Free Peoples player must exert a companion or discard the top 3 cards of their draw deck.
'''Damage +1'''. When you play this minion, exert a companion. The Free Peoples player may discard the top 2 cards of their draw deck to prevent this.
'''Damage +1.''' '''Shadow:''' Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
'''Damage +1.''' Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
'''Damage +3.'''<br>Gimli may bear an additional hand weapon.<br>At an underground site, Gimli's twilight cost is -2.<br>While skirmishing an Orc, Gimli is strength +2.<br>'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
'''Dwelling.''' When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
'''Enduring.''' Shadow cards cannot exert Ulaire Enquea during a skirmish phase. '''Skirmish:''' If Ulaire Enquea is skirmishing, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and heal him to add a burden.
'''Enduring.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths and add 2 threats. While Shadow Host is exhausted, it is defender +1.
'''Engine.''' '''Shadow:''' Play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] token here. '''Regroup:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and remove X [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
'''Fellowship.''' Pippin is strength +1 for each tale you can spot (limit X, where X is the number of [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions you can spot).
'''Fellowship:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert a Dwarf to heal an Elf, or add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert an Elf to heal a Dwarf.
'''Fellowship:''' Exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to make the twilight cost of each Shadow condition and possession +2 until the regroup phase.
'''Fellowship:''' Exert Grimir and discard the top card of your draw deck to place a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile on top of your draw deck.
'''Fellowship:''' Exert Sam and another companion to remove a burden. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Spot 2 Ring-bound Hobbits (or Sméagol) and add 2 burdens to play the fellowship’s next 2 sites (replacing opponent’s sites if necessary).
'''Fellowship:''' Spot Gandalf to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. Each player may draw a card.
'''Fierce.''' Úlairë Lemenya is strength +1 for each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] possession in your discard pile (limit +9).
'''Fierce.''' When you play Úlairë Nertëa, name a race. The Free Peoples player must add a burden to assign Úlairë Nertëa to skirmish a companion of the named race.
'''Fierce.'''<br>The fellowship archery total is -3<br>Each time this minion wins a skirmish, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] '''[[dunland_Culture|dunland]]''' Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.<br>'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
'''Knight.''' '''Maneuver:''' Discard a fortification to remove a threat.
'''Maneuver:''' Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
'''Maneuver:''' Exert a ranger at a river or forest to exhaust a minion.
'''Maneuver:''' Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
'''Maneuver:''' Exert your minion to make that minion '''fierce''' until the regroup phase.
'''Maneuver:''' Exert your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
'''Marsh.''' When the fellowship moves here in region 1 or 2, heal each character who has resistance 5 or more and exert all others.
'''Mountain.''' When the fellowship moves to this site, each player wounds 2 of their characters. This site cannot be replaced.
'''Plains.''' '''Skirmish:''' Exert your companion or minion to make that character strength +2.
'''Plains.''' Each time a minion is played, the Free Peoples player must exert a companion or discard a card from hand.
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
'''Ranger. Hunter 2.''' If Faramir is in your starting fellowship, his twilight cost is -1. '''Maneuver:''' Exert Faramir to heal another companion with resistance 5 or more.
'''Ranger.''' Each time the fellowship moves during the fellowship phase, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Ranger.''' '''Archer.'''<br>'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.<br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br>'''Fellowship:''' Exert an Elf to draw a card.
'''Response:''' If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
'''Response:''' If a companion is overwhelmed during a skirmish involving a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
'''Response:''' If a Free Peoples player's card is about to discard your other [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that.
'''Response:''' If the fellowship moves in the regroup phase, exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion twice to make each minion’s twilight cost +1 until the next regroup phase.
'''River.''' '''Sanctuary.''' The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5.
'''River.''' The minion archery total is +X for each companion you can spot over 5, where X is the current region number.
'''River.''' When the fellowship moves to this site in region 3, each player heals each of their characters.
'''Search.''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] card and a Nazgul to make the Free Peoples player exert a companion for each burden you can spot. The Free Peoples player may make the move limit -1 to prevent this.
'''Search.''' To play, exert a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. Each time the fellowship moves to any site 4, 5, or 6 and contains a Dwarf or Elf, draw a card. The Free Peoples player may discard 1 card at random from hand to prevent this.
'''Shadow:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you can spot (limit [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
'''Shadow:''' If you have initiative, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to reconcile your hand (limit once per phase). At the start of the regroup phase, discard this condition. '''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2.
'''Shadow:''' Play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] card from your discard pile.
'''Shadow:''' Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
'''Skirmish:''' Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, '''damage +1''' (limit +3). You may then discard up to 30 cards from your draw deck 3 at a time.
'''Skirmish:''' Discard this condition to discard each minion skirmishing your Wizard. Place that Wizard in your dead pile. '''Fellowship''': Play a Wizard (even if another copy of that Wizard is in your dead pile).
'''Skirmish:''' Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
'''Skirmish:''' Exert Eowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Eowyn (limit once per turn unless you can spot another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man).
'''Skirmish:''' Make a Dwarf strength +2 (or +3 if bearing a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] hand weapon).
'''Skirmish:''' Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and '''fierce''' until the regroup phase).
'''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed.
'''Skirmish:''' Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion).
'''Skirmish:''' Spot your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and remove 2 threats to make your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +3.
'''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
'''Stealth'''. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site.
'''Stealth.''' Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1
'''Stealth.''' Bearer must be a ranger. Each site's Shadow number is -1.
'''Tale.''' '''Fellowship:''' Discard the top 3 cards from your draw deck to play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] weapon from your discard pile. Fellowship: Spot a Dwarf to discard the top 3 cards from your draw deck.
'''Tale.''' Each time a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is played, you may spot a Man to put a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here. '''Maneuver:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
'''Tale.''' When there are 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens here, discard this condition from play. '''Response:''' If a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] condition or [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] possession is about to be discarded from play by a Shadow card, add a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token here to prevent that.
'''Tale.''' Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
'''Tale.''' Bearer must be the Ring-bearer. '''Skirmish:''' Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring.
'''Tale.''' To play, exert a Dwarf. The first time your opponent plays an Orc each turn, you may take a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card into hand from your discard pile. The Shadow player may discard the bottom 2 cards of their draw deck to prevent this.
'''Tale.''' Bearer must be an Elf companion. '''Archery:''' If bearer is an archer, exert bearer to exert a minion. An opponent may discard a card from hand to prevent this.
'''Tale.''' When you play this condition, reveal the top 6 cards of your draw deck and stack them here. '''Fellowship:''' Spot a Dwarf and discard the top card of your draw deck to take a Free Peoples card stacked here into hand. Fellowship: Spot a Dwarf to discard the top 5 cards of your draw deck.
'''Underground.''' '''Maneuver:''' Discard your tale from play or from hand to heal your companion.
'''Underground.''' '''Sanctuary.''' '''Maneuver:''' Spot your Uruk-hai and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make one of your Uruk-hai '''fierce''' until the regroup phase.
'''Underground.''' At the start of each skirmish, you may exert your character in that skirmish to prevent special abilities being used.
At the start of each of your turns, heal up to 3 allies whose home is site 6. '''Fellowship:''' Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. '''Fellowship:''' Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of each turn, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. Maneuver: Add a threat to spot a minion. That minion loses '''fierce''' and cannot gain fierce until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a Dwarf. Each time a minion loses a skirmish to bearer, that minion's owner must exert a minion or discard the bottom card of their draw deck.
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] '''[[Men_Culture|Men]]''' Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. '''Skirmish''': If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and '''damage +2'''.
Bearer must be a Nazgûl. While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or Free Peoples condition.
Bearer must be a unique Uruk-hai. If bearer is Lurtz, he is damage +1. Each time bearer wins a skirmish, the Free Peoples player must wound a companion or discard the top 3 cards of their draw deck.
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While bearer is Grimbeorn, each time he wins a skirmish you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] event into hand from your discard pile (limit once per turn).
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Maneuver:''' If the fellowship is in region 1 or region 2, you may exert bearer to make him or her '''defender +1''' until the regroup phase. '''Regroup:''' Discard this to heal a companion.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While you can spot a roaming minion, bearer is strength +1. '''Maneuver:''' Exert bearer twice to wound a roaming minion twice.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Fellowship:''' Exert bearer to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] follower from your draw deck. '''Skirmish:''' Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. The minion archery total is -1. '''Skirmish:''' If bearer is Erkenbrand, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to cancel a fierce skirmish involving bearer. '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must exert a companion or discard the top 2 cards of their draw deck.
Bearer must be Boromir. '''Maneuver:''' Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Elrond. '''Maneuver:''' Spot a Shadow condition to return that condition to its owner's hand. That player may discard a card from hand. Return Vilya to your hand.
Bearer must be Frodo. '''Fellowship:''' or '''Regroup:''' Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
Bearer must be Gandalf. Each minion gains this ability: “'''Assignment:''' Assign this minion to Gandalf.” At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Pippin. '''Skirmish:''' Exert Pippin twice to make him strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion you spot.
Choose one: exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to make a Nazgul damage +1 until the regroup phase, or exert a Nazgul to make an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion unable to take wounds until the regroup phase.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition, spot a Dwarf companion and discard this event to exert a minion twice.
Each Hobbit bearing a hand weapon takes no more than 1 wound per skirmish. Each Hobbit bearing a follower is resistance +1. Each unwounded Hobbit is strength +1.
Each the fellowship and minion archery totals are +3. '''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. That minion comes into play exhausted.
Each time a companion is killed in a skirmish involving a Nazgûl, add a burden.
Each time a companion is overwhelmed in a skirmish that involves a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, add 3 burdens.
Each time a companion or ally loses a skirmish involving a Southron, you may remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make the Free Peoples Player wound a Ring-bound companion.
Each time a companion skirmishing a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion takes a wound, exert a companion.
Each time a mounted [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck. '''Shadow:''' Exert Orkish Warg-master to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount from your discard pile.
Each time a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, you may place a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token on this card. '''Regroup:''' Discard a Shadow condition for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here (limit 4). Discard this condition.
Each time Sméagol wins a skirmish, place a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token here. '''Regroup:''' Heal a Ring-bound companion for each [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token here. Discard this condition.
Each time the fellowship moves, add a threat or discard this condition. While you have initiative, exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths cannot take wounds. Response: If a Shadow card is about to discard this condition, discard 2 cards from hand to prevent that.
Each time this minion wins a skirmish, you may exhaust a companion (except the Ring-bearer). The Free Peoples player may discard 2 cards at random from hand to prevent this.
Each time this minion wins a skirmish, you may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add 2 burdens. The Free Peoples player may discard 2 cards at random from hand to prevent this.
Each time you play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand, add a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here. '''Skirmish:''' Remove 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens from here to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +1 and '''damage +1'''.
Exert a unique [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to exhaust a companion (except the Ring-bearer). The Free Peoples player may discard 2 cards at random from their hand to prevent this.
Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to reveal a card at random from the Free Peoples player’s hand. You may take a minion into hand from your draw deck costing up to X, where X is the twilight cost of the card revealed. The Free Peoples player may discard X cards from hand to prevent this.
Exert an Elf to reveal 4 cards at random from an opponent's hand. Make the fellowship archery total +X until the regroup phase, where X is the number of Orcs revealed. That player may discard X cards from hand to prevent this.
Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card from hand for each culture revealed.
Exert X mounted companions to wound X minions and remove X burdens.
Fellowship: Exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion to heal a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally. Skirmish: Spot a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion skirmishing a minion of strength 10 or more and exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally to make that companion strength +2. Regroup: Exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally to heal a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion.
If a companion is killed by a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, then for each card in the dead pile the Free Peoples player must choose to add a burden or discard 4 cards from the top of their draw deck.
If a Dwarf wins a skirmish, discard a Shadow card. Its owner may discard 3 cards from the bottom of their draw deck to prevent this.
If a skirmish that involved a Nazgûl is about to end, discard a possession borne by a companion in that skirmish.
If a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith is about to be killed, discard him and either exhaust another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith or spot another exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith to prevent that.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase.. If the fellowship is in region 3, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion to draw a card.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
If the Ring-bearer puts on The One Ring, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a burden for each card in the Free Peoples player's hand. The Free Peoples player may discard their hand to prevent this.
If the Ring-bearer puts on The One Ring, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to take a minion into hand from your draw deck. The Free Peoples player may discard the top 5 cards of their draw deck to prevent this.
If this site is not a sanctuary, wounds cannot be prevented or healed, and burdens cannot be removed.
Machine. Shadow: Exert an Uruk-hai to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token here (limit 2 per phase). Skirmish: For each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token here, heal an Uruk-hai. Discard this condition.
Make an Elf strength +1. If a minion loses this skirmish to that Elf, you may heal an Elf; any shadow player may discard a card from hand to prevent this.
Maneuver: If you can spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion, spot a fortification. Make the Free Peoples player distribute X + 1 wounds among your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions, where X is its twilight cost. Discard that fortification. '''Archery:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] archers to make allies take wounds from archery fire instead of companions.
Nazgûl are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. '''Fellowship:''' or '''Regroup:''' Exert 2 Hobbits and discard Thror's Map to play the fellowship’s next site (replacing opponent’s site if necessary).
Plays to your support area. '''Skirmish:''' Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion).
Plays to your support area. At the start of each phase during which the fellowship has moved to 7[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], 8[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], or 9[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] and the twilight pool has fewer than 7 twilight tokens, you may add [[Image:Twilight_8.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2.
Plays to your support area. Each time a companion or ally loses a skirmish that involves a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is strength +1 until the regroup phase.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Fellowship:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Regroup: Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to reveal the top 2 cards of your opponent's draw deck. If at least 1 is a Free Peoples card, exert a companion (except the Ring-bearer). Your opponent may discard all revealed Free Peoples cards to prevent this.
Remove a burden to choose one: assign a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to a companion who has resistance 0; or have a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion lose '''fierce''' and gain '''hunter 2''' until the regroup phase.
Sam is strength +1. '''Fellowship:''' Exert Rosie Cotton to heal Sam.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. '''Maneuver:''' Exert Saruman to make an Uruk-hai '''fierce''' until the regroup phase. '''Response:''' If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc and a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to play up to 2 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] or [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] items from your discard pile. Wound a Free Peoples archer for each item played.
Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to wound Galadriel 3 times. The Free Peoples player may discard 2 Elves to prevent this. If Galadriel is Ring-bound, 2 burdens may be added instead.
Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc and remove a burden to take a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] card into hand from your discard pile. The Free Peoples player may discard the top 8 cards of their draw deck to prevent this.
Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. Characters in this skirmish cannot be overwhelmed.
The move limit is +1. When Radagast leaves play, this bonus is immediately lost. Each time the fellowship moves, each opponent may discard 2 cards from hand to draw 2 cards.
To play, bearer must not be bearing any possessions. Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Return up to X [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minions to hand, where X is the number of races you can spot in the fellowship. The Free Peoples player may discard X cards from hand to prevent this.
To play, exert a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Each time the fellowship moves, draw 2 cards. The Free Peoples player may discard a card from hand to prevent this.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Plays on an archer companion. Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. The Ring-bearer is strength +1 for each burden you can spot. If you cannot spot another companion, the Ring-bearer is resistance -2 for each burden you can spot.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Plays on a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 Elves. '''Skirmish:''' Exert Círdan to make a minion he is skirmishing strength –1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event in your discard pile. If that minion is now strength 6 or less, remove 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] events in your discard pile from the game.
To play, spot 2 Elves. When you lose initiative, you may make a minion strength –3 until the regroup phase (limit once per turn).
To play, spot 2 Hobbits. Fellowship: Discard this condition to make each Nazgûl strength -4 until the regroup phase.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile.
To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions. You may play Rohirrim Army any time you could play a regroup event. When you play Rohirrim Army, you may discard a minion.
To play, spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot a Dwarf. Each time you lose initiative (except during the fellowship phase), you may play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from hand.
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. While there is a character in the dead pile, each companion of the same culture as that character is strength –1. '''Skirmish:''' Exert your Southron to make him strength +1.
To play, spot an Elf. Bearer must be a companion. '''Response:''' If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. At the start of your Shadow phase, you may discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card from hand to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] if that card was an Orc).
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. '''Shadow:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal a card at random from the Free Peoples player’s hand. Place that card on top of that player's draw deck.
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter. At the start of each Shadow phase, you may discard 2 [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] cards from hand to play an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter from your discard pile. '''Regroup:''' Discard this possession to return an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter from play to your hand.
To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +1 and resistance +2. Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may exert Galadriel to reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token.
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. '''Fellowship:''' Exert Elrond twice (or once if you can spot 2 other [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] '''[[Elven_Culture|Elven]]''' allies) to draw a card.
To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When Galadriel is in your starting fellowship, her twilight cost is –3. At the start of the regroup phase, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession.
When you play this condition, you may stack 2 cards from hand here and draw a card for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card you stack. '''Skirmish:''' Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card stacked on this condition. Discard this condition.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]if this minion is roaming).
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it strength +10 and '''fierce''' until the end of the turn. Shadow: Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. It comes into play exhausted.
When you play this minion, you may draw a card. The Free Peoples player may discard 1 card at random from hand to prevent this.
When you play this minion, you may shuffle up to 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions from your discard pile into your draw deck.
When you play this minion, you may spot a Nazgûl to add a threat. The Free Peoples player may make you wound a companion to prevent this. '''Skirmish:''' Remove a threat to make this minion strength +3.
When you play this possession, you may add a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. While you can spot 4 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens here and a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand. '''Regroup:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you can spot. Discard this possession.
When you play this, add an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token here for each hunter you can spot (limit 3). '''Maneuver:''' Discard this condition (or remove a token from here) and discard a card from hand to discard a condition.
When you play Úlairë Nertëa, for each companion over 4, you may play a unique [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion from your discard pile.
While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing. '''Assignment:''' Exert Éowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While wearing The One Ring, burdens may not be removed and each time bearer is about to take a wound, add a burden instead. '''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' If wearing the One Ring, add a burden to make bearer strength +3.
While you can spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion, this card is twilight cost -3. The Free Peoples player may not look at or reveal cards in any Shadow player’s hand.
While you can spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion and fewer minions than companions, each companion loses all '''defender''' bonuses and cannot gain defender bonuses. '''Maneuver:''' Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is '''damage +1'''. '''Fellowship:''' Spot a Dwarf and discard this condition to draw a card.
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D
Data:A New Light (17U15)/Data
Data:A Ranger's Versatility (1U113)/Data
Data:A Royal Welcome (3U4)/Data
Data:A Talent for Not Being Seen (1U316)/Data
Data:Aggression (8C1)/Data
Data:Ancient Enmity (1U29)/Data
Data:Anduin Banks (11U227)/Data
Data:Aragorn, Heir to the White City (3R38)/Data
Data:Arwen, Maiden of Rivendell (0W16)/Data
Data:Axe Strike (1C3)/Data
Data:Balin's Tomb (1U343)/Data
Data:Band of the Eye (1R240)/Data
Data:Beneath the Mountains (2R1)/Data
Data:Beorning Axe (18R18)/Data
Data:Bill Ferny, Swarthy Sneering Fellow (2R75)/Data
Data:Bill the Pony (3U106)/Data
Data:Black Dart (8U69)/Data
Data:Book of Mazarbul (0P7)/Data
Data:Brought Down From Inside (19P24)/Data
Data:Cast From the Hall (18C94)/Data
Data:Castamir of Umbar (8R51)/Data
Data:Cavern Entrance (11S232)/Data
Data:Caves of Aglarond (4U352)/Data
Data:Cirdan, The Shipwright (10R8)/Data
Data:Come Down (4R146)/Data
Data:Corsair Marauder (8R57)/Data
Data:Corsair War Galley (8U59)/Data
Data:Courtyard Parapet (13U188)/Data
Data:Curse Their Foul Feet! (1R36)/Data
Data:Deceit (18R29)/Data
Data:Demoralized (11U114)/Data
Data:Desert Runner (7C133)/Data
Data:Desert Scout (7U134)/Data
Data:Desert Sneak (7C135)/Data
Data:Desperate Measures (1R245)/Data
Data:Destroyers and Usurpers (18U78)/Data
Data:Don't Look at Them (6R39)/Data
Data:Doorway to Doom (18U134)/Data
Data:Drawn to Its Power (1U211)/Data
Data:Dunlending Brawler (0W14)/Data
Data:Dwarf Guard (1C7)/Data
Data:Dwarven Axe (1C9)/Data
Data:Elessar's Edict (8R33)/Data
Data:Elrond, Lord of Rivendell (1R40)/Data
Data:Elven Armaments (18U8)/Data
Data:Elven Brooch (4U63)/Data
Data:Emyn Muil (1U360)/Data
Data:Ents Marching (18C20)/Data
Data:Eowyn, Lady of Ithilien (10R72)/Data
Data:Eowyn, Northwoman (17R96)/Data
Data:Erkenbrand's Horn (18R96)/Data
Data:Erkenbrand's Shield (18R97)/Data
Data:Ettenmoors (1C331)/Data
Data:Ever My Heart Rises (4R46)/Data
Data:Far-seeing Eyes (1C43)/Data
Data:Faramir, Captain of Ithilien (18R48)/Data
Data:Farin, Dwarven Emissary (1C11)/Data
Data:Field of the Fallen (10U43)/Data
Data:Filibert Bolger, Wily Rascal (2C101)/Data
Data:Final Account (11C31)/Data
Data:Final Triumph (18R115)/Data
Data:Flaming Brand (2R32)/Data
Data:Focus (15C15)/Data
Data:Forces of Mordor (1C248)/Data
Data:Ford of Bruinen (1U338)/Data
Data:Fortress Never Fallen (4U276)/Data
Data:Foul Things (2U59)/Data
Data:Frenzy of Arrows (18U79)/Data
Data:Fror, Gimli's Kinsman (2C6)/Data
Data:Frying Pan (3C108)/Data
Data:Galadriel's Silver Ewer (18R11)/Data
Data:Galadriel, Lady of Light (1R45)/Data
Data:Galadriel, Lady of the Golden Wood (3R17)/Data
Data:Galadriel, Lady Redeemed (10R11)/Data
Data:Get Off the Road! (3U88)/Data
Data:Get On and Get Away (4R304)/Data
Data:Gift of Boats (1U46)/Data
Data:Gil-galad, High King of the Noldor (18R12)/Data
Data:Gimli, Dwarf of Erebor (1U12)/Data
Data:Gimli, Dwarf of the Mountain-race (2P121)/Data
Data:Gimli, Dwarven Delegate (0W15)/Data
Data:Glimpse of Fate (10U12)/Data
Data:Gloin, Friend to Thorin (2R7)/Data
Data:Glorfindel, Revealed in Wrath (9R+16)/Data
Data:Gondorian Captain (7C96)/Data
Data:Gothmog, Morgul Leader (18R80)/Data
Data:Great Hill Troll (8C102)/Data
Data:Greatest Kingdom of My People (1R16)/Data
Data:Grimir, Dwarven Elder (1U17)/Data
Data:Grond, Forged With Black Steel (18R82)/Data
Data:Grond, Hammer of the Underworld (8R103)/Data
Data:Hand of Sauron (3C90)/Data
Data:His Cruelty and Malice (3R91)/Data
Data:Hollowing of Isengard (3R54)/Data
Data:Horn of Boromir (3R42)/Data
Data:Howl of Harad (4U236)/Data
Data:Hunt Them Down! (1U126)/Data
Data:Isengard Ruined (7U331)/Data
Data:Ithilien Blade (15C62)/Data
Data:Ithilien Wilderness (4R237)/Data
Data:Legolas, Dauntless Hunter (4R73)/Data
Data:Little Golden Flower (15R148)/Data
Data:Loathsome (7R182)/Data
Data:Lorien Elf (1C53)/Data
Data:Loyalty Unshaken (7R10)/Data
Data:Lurtz's Sword (2R43)/Data
Data:Madril, Defender of Osgiliath (15R64)/Data
Data:Malice (3U79)/Data
Data:Massing in the East (3U92)/Data
Data:Melilot Brandybuck, Merry Dancer (3R110)/Data
Data:Memories of Darkness (10U2)/Data
Data:Midgewater Moors (1U333)/Data
Data:Mithlond (18U136)/Data
Data:Mordor Assassin (7R284)/Data
Data:Mordor Defender (7C285)/Data
Data:Mordor Enraged (1R254)/Data
Data:Mordor Fiend (10C91)/Data
Data:Mordor Savage (7U289)/Data
Data:Morgul Destroyer (7U190)/Data
Data:Morgul Vale (7U357)/Data
Data:Mountain-troll (15R112)/Data
Data:Namarie (17U10)/Data
Data:Neekerbreekers' Bog (11S249)/Data
Data:News of Mordor (3U82)/Data
Data:Nice Fish (15C46)/Data
Data:No Business of Ours (2C44)/Data
Data:No Safe Places (7R66)/Data
Data:No Stranger to the Shadows (1U108)/Data
Data:Nobody Tosses a Dwarf (1R23)/Data
Data:Northern Ithilien (7U359)/Data
Data:Not Feared in Sunlight (2U107)/Data
Data:O Elbereth! Gilthoniel! (2R108)/Data
Data:One Whom Men Would Follow (1U109)/Data
Data:Orc Banner (1R263)/Data
Data:Orc Butchery (1R265)/Data
Data:Orc Inquisitor (1C268)/Data
Data:Orc Officer (7U302)/Data
Data:Orkish Smith (11C132)/Data
Data:Orkish Warg-master (17R87)/Data
Data:Ottar, Man of Laketown (1R80)/Data
Data:Out of the High Airs (10R17)/Data
Data:Perspective (18U25)/Data
Data:Pippin's Sword (7R114)/Data
Data:Pippin, Steadfast Friend (19P30)/Data
Data:Prized Lagan (18U110)/Data
Data:Promise Keeping (8R24)/Data
Data:Pull of the Ring (18R133)/Data
Data:Radagast, The Brown (9R+26)/Data
Data:Ranger of the North (18R55)/Data
Data:Realm of Dwarrowdelf (2R12)/Data
Data:Relics of Moria (1R195)/Data
Data:Robin Smallburrow, Shirriff Cock-Robin (18U111)/Data
Data:Rohirrim Army (8R91)/Data
Data:Rohirrim Road (7U332)/Data
Data:Rosie Cotton, Hobbiton Lass (1U309)/Data
Data:Sam, Son of Hamfast (1C311)/Data
Data:Saruman's Snows (1C138)/Data
Data:Saruman, Keeper of Isengard (3R68)/Data
Data:Savagery to Match Their Numbers (1R139)/Data
Data:Saved From the Fire (8R20)/Data
Data:Scaling Ladder (5U57)/Data
Data:Scouring of the Shire (18R112)/Data
Data:Sent Back (9R27)/Data
Data:Shadow Host (8R43)/Data
Data:Shoulder to Shoulder (1C59)/Data
Data:Slaked Thirsts (7U14)/Data
Data:Southern Spies (2C91)/Data
Data:Steadfast Champion (7U49)/Data
Data:Steward's Tomb (18U139)/Data
Data:Sting (1R313)/Data
Data:Sting of Shelob (18R35)/Data
Data:Strange-looking Men (11R100)/Data
Data:Swept Away (8C48)/Data
Data:Sword of Dol Guldur (6R85)/Data
Data:Terrible as the Dawn (3R103)/Data
Data:The Dark Lord Advances (3C87)/Data
Data:The Faithful Stone (18R50)/Data
Data:The Irresistible Shadow (1R252)/Data
Data:The Mirror of Galadriel (1R55)/Data
Data:The One Ring, The Great Ring (19P1)/Data
Data:The Palantir of Orthanc (3R67)/Data
Data:The Shire Countryside (3R113)/Data
Data:The Weight of a Legacy (1R282)/Data
Data:The White Arrows of Lorien (1C68)/Data
Data:They Sang as They Slew (7C256)/Data
Data:They Stole It (6R46)/Data
Data:Thror's Map (1R318)/Data
Data:Through the Misty Mountains (1U198)/Data
Data:Too Much Attention (2R45)/Data
Data:Tower Lieutenant (1U280)/Data
Data:Tower of Barad-dur (3R104)/Data
Data:Ulaire Enquea, Thrall of the One (10R68)/Data
Data:Ulaire Lemenya, Dark Enemy (19P37)/Data
Data:Ulaire Nertea, Dark Horseman (19P38)/Data
Data:Ulaire Nertea, Messenger of Dol Guldur (1U234)/Data
Data:Under Foot (10C52)/Data
Data:Uruk Rager (1C150)/Data
Data:Uruk Regular (4C192)/Data
Data:Uruk Soldier (1C154)/Data
Data:Uruk-hai Sword (1C160)/Data
Data:Vile Pit (17C118)/Data
Data:Vilya (3R27)/Data
Data:Wastes of Emyn Muil (3U120)/Data
Data:We Must Go Warily (3C48)/Data
Data:Whisper in the Dark (18C77)/Data
Data:Worry (1U162)/Data
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