Data:A Talent for Not Being Seen (1U316)/Data

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This page defines the card data as used on the main Data:A Talent for Not Being Seen (1U316) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.


IDLOTR-EN01S316.0
ReprintBaseIDLOTR-EN01S316.0
TitleA Talent for Not Being Seen
Subtitle
Set Number1
SubsetS
SetOrder316
RarityU
Card Number316
Revision0
CollInfo1U316
GEMP_ID1_316
LOTRO Hex ID4C 37 F4
LOTRO Image #01_316
TLHH Image #LOTR01316
mLOTRO_ID
CultureShire
SideFree Peoples
Card TypeCondition
Was Physically Printedyes
Is An Actual Playable Cardyes
SearchTerms
NotesLists: EXL



IDLOTR-EN01S316.0
Base Card IDLOTR-EN01S316.0
SubsetS
Revision0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-EN01S316.0_card.jpg
Portrait Filename
LOTR-EN01S316.0_portrait.jpg
Language CodeEN
IsPhysicalyes
IsPlayableyes
CollInfo
Is Uniqueyes
TitleA Talent for Not Being Seen
Subtitle
Subtypes
Twilight Cost0
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game TextStealth. To play, exert a Hobbit. Plays to your support area. Each time the fellowship moves, spot 2 Hobbit companions to make the shadow number -1 (or spot 4 to make it -2).
Tagged Game Text<keyword>Stealth.</keyword> To play, exert a Hobbit. Plays to your support area.
Each time the fellowship moves, spot 2 Hobbit companions to make the Shadow number -1 (or spot 4 to make it -2).
Formatted Game TextStealth. To play, exert a Hobbit. Plays to your support area. Each time the fellowship moves, spot 2 Hobbit companions to make the Shadow number -1 (or spot 4 to make it -2).
LoreWith their small size, Hobbits use any hole to hide in, and their trail is difficult to detect.
Promo Text
Notes



IDLOTR-EN01E316.1
Base Card IDLOTR-EN01S316.0
SubsetS
Revision1
ReleaseDate2021-03-28
ReleaseNotesTalent wasn't X-ed until Shadows was released, so it was clearly more of a sleeper hit than some of the other more famous choke cards.

As Decipher points out, the card leaves very little room to work with, even when attempting to nerf it. The cost of the card itself could be increased, but then it runs the risk of never having an effect (if it's discarded before the twilight is "paid off"). The exertions could be increased, but again you might just be stabbing yourself in the foot (for even less reason than usual). And, as successfully argued by members of the community, the "spot 4 for -2" clause is among one of the only reasons to bother keeping Pippin alive in FOTR block, so it's got endangered species protection as well.

One of the things we don't want to do with the PC's errata is nerf cards to oblivion. These cards are already banned, and if they are nerfed to the point of never being used then we've wasted a bunch of time and effort just to end up right back where we started.

So, we had to rework the card slightly. It now attaches to either Merry or Pippin (losing its uniqueness in the process), and requires you to play 2 copies of the card to get the same full effect as before. Since it requires more copies of the card, the exertion cost is dropped to compensate.

And then of course, good ol' Pippin is enshrined as necessary to its use, restricting its ability to be used (or abused) by the various Expanded-era Hobbit companions.
Image Filename
LOTR-EN01E316.1_card.jpg
Portrait Filename
Language CodeEN
IsPhysicalno
IsPlayable
CollInfo
Is Uniqueno
Title
Subtitle
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game TextStealth. Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
Tagged Game Text<keyword>Stealth.</keyword>
Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
Formatted Game TextStealth. Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1
Lore
Promo Text
NotesDecipher Notes:

Any single type of function of the game can be looked at as falling somewhere on a scale. For example, take healing: on one end of the scale, you have a card which removes 1 wound, while on the other you might have a card which removes 20. Cost is just as important as scope in determining where on the scale a card falls, of course. A card that heals a wound for a twilight cost of 2 is lower on the scale than a card that heals a wound for a twilight cost of 1.

With A Talent For Not Being Seen, the scale in question is denying twilight tokens to the Shadow player. Talent has a very low cost, and over the course of the game it can deny a lot of twilight tokens. Thus its scope leaves us very little room to make cards any better than it without “exploding” this aspect of the game. At the same time, its cost is so low that it leaves us very little room to make cards of lower scope than it – there’s not much lower the cost for such cards can get. It’s sort of a big, rotting tree in the middle of the “twilight denial” acreage. With very limited possibilities for building around it, it had to be torn down to make space for the house we intend to build on the land.

For those who feel I’ve stretched my analogy a bit thin (or who draw an unpleasant comparison with Saruman uprooting the forest near Isengard), let me say it another, perhaps simpler way: Talent has been a card near the edge of “trouble” for some time, and with recent efforts to increase the strength of other aspects of the Hobbit culture, it was judged too powerful to remain in the environment.




IDLOTR-DE01S316.0
Base Card IDLOTR-EN01S316.0
SubsetS
Revision0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-DE01S316.0_card.jpg
Portrait Filename
Language CodeDE
IsPhysical
IsPlayable
CollInfo
Is Unique
TitleEine Begabung, ungesehen zu bleiben
Subtitle
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text<keyword>Heimlichkeit.</keyword> Strenge einen Hobbit an, um diese Karte in deinen Unterstützungsbereich zu spielen. Jedesmal, wenn sich deine Gemeinschaft bewegt, entdecke 2 Hobbits, um die Schattenzahl des Ortes um 1 zu reduzieren (oder entdecke 4 Hobbits, um sie um 2 zu reduzienen.)
Formatted Game TextHeimlichkeit. Strenge einen Hobbit an, um diese Karte in deinen Unterstützungsbereich zu spielen. Jedesmal, wenn sich deine Gemeinschaft bewegt, entdecke 2 Hobbits, um die Schattenzahl des Ortes um 1 zu reduzieren (oder entdecke 4 Hobbits, um sie um 2 zu reduzienen.)
LoreIhre geringe Körpergröße erlaubt es Hobbits, sich in kleinsten Löchern zu verstecken und ihre Spuren sind schwer zu finden.
Promo Text
Notes



IDLOTR-FR01S316.0
Base Card IDLOTR-EN01S316.0
SubsetS
Revision0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-FR01S316.0_card.jpg
Portrait Filename
Language CodeFR
IsPhysical
IsPlayable
CollInfo
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TitleUn Don pour ne pas Être Vu
Subtitle
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text<keyword>Dissimulation.</keyword> Pour jouer, affaiblissez un Hobbit. Chaque fois que la compagnie se déplace, désignez 2 compagnons Hobbits pour diminuer la Puissance de l’Ombre de -1 (ou désignez 4 pour la diminuer de -2).
Formatted Game TextDissimulation. Pour jouer, affaiblissez un Hobbit. Chaque fois que la compagnie se déplace, désignez 2 compagnons Hobbits pour diminuer la Puissance de l’Ombre de -1 (ou désignez 4 pour la diminuer de -2).
LoreAvec leur petite taille, les Hobbits utilisent n'importe quel trou pour s'y cacher, et leur piste est difficile à remarquer.
Promo Text
Notes



IDLOTR-IT01S316.0
Base Card IDLOTR-EN01S316.0
SubsetS
Revision0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-IT01S316.0_card.jpg
Portrait Filename
Language CodeIT
IsPhysical
IsPlayable
CollInfo
Is Unique
TitleUn Talento per Non Essere Visto
Subtitle
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text<keyword>Segretezza.</keyword>
Per giocarla, sforza un Hobbit. Ogni volta che la Compagnia si muove, avvista 2 compagni Hobbit e sottrai -1 al numero Ombra (o avvistane 4 e sottrai -2).
Formatted Game TextSegretezza. Per giocarla, sforza un Hobbit. Ogni volta che la Compagnia si muove, avvista 2 compagni Hobbit e sottrai -1 al numero Ombra (o avvistane 4 e sottrai -2).
LoreCon la loro piccola taglia, gli Hobbit usano qualsiasi buco come nascondiglio, e le loro tracce sono difficili da notare.
Promo Text
Notes



IDLOTR-ES01S316.0
Base Card IDLOTR-EN01S316.0
SubsetS
Revision0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-ES01S316.0_card.jpg
Portrait Filename
Language CodeES
IsPhysical
IsPlayable
CollInfo
Is Unique
TitleTalento para No Ser Visto
Subtitle
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text<keyword>Sigilo.</keyword>Para jugarlo, esfuerza un Hobbit. Cada vez que la comunidad se mueve, avista 2 compañeros Hobbit para hacer que el número de Sombra sea -1 (o avista 4 para hacerlo -2).
Formatted Game TextSigilo.Para jugarlo, esfuerza un Hobbit. Cada vez que la comunidad se mueve, avista 2 compañeros Hobbit para hacer que el número de Sombra sea -1 (o avista 4 para hacerlo -2).
LoreCon su pequeño tamaño, los Hobbits usan cualquier hueco para esconderse, y su rastro es difícil de detectar.
Promo Text
Notes



IDLOTR-PL01S316.0
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Lore
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IDLOTR-FR01F316.0
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IDLOTR-PL01F316.0
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IDLOTR-PT01F316.0
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IDLOTR-ZH01F316.0
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Notes


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