Escape (4R300) is a
Shire Condition from the The Two Towers set.
 EN Nonfoil First Edition  EN Foil First Edition  DE Nonfoil First Edition  DE Foil First Edition  FR Nonfoil First Edition  FR Foil First Edition  IT Nonfoil First Edition  IT Foil First Edition  ES Nonfoil First Edition  ES Foil First Edition
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First edition · Decipher
| Gameplay Info
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| Playable
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Yes
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| Culture
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Shire
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| Side
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Free Peoples
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| Card Type
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Condition
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| Twilight Cost
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0
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| Vitality
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+1
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| Game Text
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Stealth. Bearer must be an unbound Hobbit. Limit 1 per character.
Skirmish: Exert bearer twice to cancel a skirmish involving him.
Any Shadow player may remove to prevent this.
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| Lore
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“Suddenly Merry and Pippin realized that without moving they were now outside the circle....”
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| Technical Info
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| Wiki Base Card ID
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LOTR-EN04S300.0
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| TLHH ID
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LOTR04300
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| GEMP ID
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4_300
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| LOTRO Hex ID
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6C A2 D0 03
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| LOTRO Image ID
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04_300
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| Translations
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| DE - German
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| Card Name
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Flucht
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| Game Text
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Heimlichkeit. Muss auf einen nicht-verbundenen Hobbit gespielt werden. Maximal 1 pro Charakter. Kampf Strenge den Träger zweimal an, um einen Kampf, an dem er beteiligt ist, aufzuheben. Ein beliebiger Schattenspieler darf den Einfluss um verringern, um dies zu verhindern.
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| FR - French
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| Card Name
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Évasion
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| Game Text
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Dissimulation. Le détenteur doit être un Hobbit dissocié. Limite de 1 par personnage.
Combat : Affaiblissez le détenteur deux fois pour annuler un combat l’impliquant. N’importe quel joueur de l’Ombre peut retirer pour empêcher ceci.
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| Lore
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« Merry et Pippin s'aperçurent tout à coup que, sans avoir bougé, ils se trouvaient à présent en dehors du cercle. »
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| IT - Italian
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| Card Name
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Fuga
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| Game Text
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Segretezza.
Il possessore deve essere un Hobbit Non Legato. Limite 1 per personaggio.
Schermaglia: Sforza il possessore due volte per cancellare una schermaglia che lo coinvolga. Ogni giocatore Ombra può rimuovere per prevenire questo effetto.
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| Lore
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“Improvvisamente Merry e Pipino si resero conto di trovarsi ora all'esterno del cerchio...”
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| ES - Spanish
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| Card Name
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Huida
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| Game Text
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Sigilo.El portador debe ser un Hobbit no-vinculado. Límite 1 por personaje. Escaramuza: Esfuerza dos veces este Hobbit para cancelar una escaramuza en la que esté participando. Cualquier jugador de Sombra puede quitar para prevenir esto.
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| Lore
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“De pronto Merry y Pippin cayeron en la cuenta de que sin haberse movido se encontraban ahora fuera del círculo...”
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Strategy[edit]
Gameplay Strategy[edit]
In this section, describe:
- General usage
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- Common pitfalls of using this card
Deckbuilding Strategy[edit]
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- Cards and strategies this card works well with
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Strengths and Weaknesses[edit]
Synergizes With...[edit]
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Strong Versus...[edit]
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Weak Versus...[edit]
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Rulings[edit]
In this section:
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)
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See Also[edit]
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card