Mines of Moria/Index

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The Fellowship of the Ring
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Realms of the Elf-lords


CardName CardType Culture GameText
CardName CardType Culture GameText
Beneath the Mountains (2R1) Condition Dwarven Tale. Plays to your support area. Fellowship: Discard the top 3 cards from your draw deck to play a weapon from your discard pile.
Disquiet of Our People (2C2) Event Dwarven Maneuver: Exert a Dwarf to make that Dwarf defender +1 (or defender +2 if you spot an Orc) until the regroup phase.
Dwarven Bracers (2U3) Possession Dwarven Bearer must be a Dwarf. Response: If bearer is about to take a wound, discard this possession to prevent that wound.
Endurance of Dwarves (2U4) Condition Dwarven Bearer must be a Dwarf. Skirmish: Discard this condition to make bearer strength +1.
Flurry of Blows (2C5) Event Dwarven Skirmish: Make a Dwarf strength +2 (or +4 and damage +1 if bearing 2 hand weapons).
Frór, Gimli's Kinsman (2C6) Companion Dwarven To play, spot a Dwarf. While skirmishing an Uruk-hai, Frór is strength +3.
Glóin, Friend to Thorin (2R7) Companion Dwarven For each tale you can spot, Glóin is strength +1 (limit +4).
Golden Light on the Land (2U8) Condition Dwarven To play, spot a Dwarf. Plays to your support area.

At a site which is not underground, each Orc’s twilight cost is +2.

Discard this condition during the regroup phase.
Great Works Begun There (2C9) Condition Dwarven Tale. Plays to your support area. Each time you play a Dwarf, you may discard the top 2 cards from your draw deck to take a event into hand from your discard pile.
Hand Axe (2C10) Possession Dwarven Bearer must be a Dwarf.

This weapon may be borne in addition to 1 other hand weapon.

Archery: Discard this weapon to make the fellowship archery total +1.
Make Light of Burdens (2R11) Condition Dwarven Plays to your support area. Maneuver: Exert a Dwarf companion and discard the top 3 cards from your draw deck to discard either a Shadow condition from a Dwarf or a weather condition.
Realm of Dwarrowdelf (2R12) Condition Dwarven Plays to your support area. Skirmish: Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, damage +1 (limit +3).
Tidings of Erebor (2U13) Event Dwarven Regroup: Spot a Dwarf to draw 3 cards. Any Shadow player may remove to prevent this.
Till Durin Wakes Again (2C14) Condition Dwarven Tale. Plays to your support area. Each time a Dwarf companion moves from an underground site, you may heal that Dwarf.
What Are We Waiting For? (2R15) Event Dwarven Fellowship: Exert a Dwarf to make an opponent draw 2 cards. That player then chooses to either discard 2 Shadow cards from hand or skip his or her next Shadow phase.
A Blended Race (2U16) Condition Elven To play, spot an Elf. Plays to your support area.

Each Uruk-hai is strength -2 and loses all damage bonuses.

Discard this condition during the regroup phase.
Dismay Our Enemies (2U17) Event Elven Response: If an Elf archer wins a skirmish, make an opponent choose a minion to discard. That opponent may remove to prevent this.
Hosts of the Last Alliance (2U18) Condition Elven Tale. Plays to your support area.

While you can spot an Elf companion, the minion archery total is -1.

Response: If an Elf is about to take a wound, discard this condition to prevent that wound.
Release the Angry Flood (2R19) Event Elven Maneuver: Exert an Elf to wound each Nazgûl once (or twice if at a river).
Secret Sentinels (2R20) Event Elven Maneuver: Exert an Elf ally to discard a condition (or 2 conditions if you spot an Orc).
Erland, Advisor to Brand (2C21) Ally Gandalf To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand.
Gandalf's Staff (2R22) Artifact Gandalf Bearer must be Gandalf.

The twilight cost of each spell is -1.

Skirmish: Exert Gandalf twice to cancel a skirmish involving him.
Gandalf's Wisdom (2C23) Condition Gandalf Plays to your support area. The twilight cost of each possession or artifact played on Gandalf or a character who has the Gandalf signet is -1.
Hugin, Emissary from Laketown (2C24) Ally Gandalf To play, spot Gandalf. Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck.
Járnsmid, Merchant from Dale (2R25) Ally Gandalf To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1.
Speak “Friend” and Enter (2C26) Event Gandalf Fellowship or Regroup: Spot Gandalf to play the fellowship's next site (replacing opponent’s site if necessary). Draw a card if you play an underground site.
Staff Asunder (2R27) Event Gandalf Spell. Skirmish: Discard a staff Gandalf is bearing and then exert him twice to discard a minion he is skirmishing.
Wielder of the Flame (2U28) Event Gandalf Spell.

Maneuver: Spot Gandalf to make a companion defender +1 until the regroup phase.

Any Shadow player may remove to prevent this.
Wizard Staff (2C29) Possession Gandalf Bearer must be a Wizard. Skirmish: Exert bearer twice to make a minion strength -3.
You Cannot Pass! (2U30) Event Gandalf Spell. Maneuver: Spot Gandalf bearing a staff to prevent a minion from being fierce until the regroup phase.
Blood of Númenor (2U31) Condition Gondor To play, exert a companion. Plays to your support area.

Each Orc comes into play exhausted.

Skip the archery phase.

Discard this condition during the regroup phase.
Flaming Brand (2R32) Possession Gondor Bearer must be a Man.

This weapon may be borne in addition to 1 other hand weapon.

Bearer is strength +2 and damage +1 while skirmishing a Nazgûl.
Flee in Terror (2U33) Event Gondor Response: If a companion wins a skirmish, discard an exhausted Orc. That minion’s owner may remove to prevent this.
Gondor Will See It Done (2U34) Event Gondor Response: If a companion is about to take a wound, exert a companion to prevent that wound.
Natural Cover (2C35) Condition Gondor To play, spot a ranger. Plays to your support area. While the fellowship is at a forest, the minion archery total is -2.
No Mere Ranger (2R36) Event Gondor Skirmish: Exert Aragorn to make another companion strength +2 (or +3 if that companion has the Aragorn signet).
Sentinels of Númenor (2C37) Event Gondor Skirmish: Make a companion strength +2 (or +4 if in a fierce skirmish).
Shield of Boromir (2R38) Possession Gondor Bearer must be a companion.

The minion archery total is -1.

If bearer is Boromir, each minion skirmishing him does not gain strength bonuses from weapons.
Beyond the Height of Men (2R39) Event Isengard Maneuver: Exert an Uruk-hai to discard an armor possession, helm possession, or shield possession (or all such Free Peoples possessions if you can spot 6 companions).
Demands of the Sackville-Bagginses (2C40) Condition Isengard To play, spot an minion. Plays to your support area. Each time a ally exerts, add .
Evil Afoot (2U41) Event Isengard Shadow: Exert an Uruk-hai and spot X burdens to shuffle X minions from your discard pile into your draw deck.
Goblin Man (2C42) Minion Isengard Discard this minion if underground. Shadow: Exert this minion to look at the Free Peoples player’s hand.
Lurtz's Sword (2R43) Possession Isengard Bearer must be Lurtz. He is damage +1 Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.
No Business of Ours (2C44) Condition Isengard To play, spot an minion. Plays to your support area. The Free Peoples player may not look at or reveal cards in any Shadow player’s hand.
Too Much Attention (2R45) Event Isengard Response: If the Ring-bearer puts on The One Ring, spot an minion to make the Free Peoples player discard the top 5 cards of his or her draw deck.
Uruk Captain (2R46) Minion Isengard Damage +1. Shadow: Remove and exert Uruk Captain to play an Uruk-hai from your discard pile.
Uruk Scout (2C47) Minion Isengard Tracker. Damage +1.

The roaming penalty for each minion you play is -1.

Response: If an event is played that spots or exerts a ranger, exert this minion to cancel that event.
Wizard Storm (2U48) Condition Isengard Spell. Weather. To play, exert an minion. Plays on a site. Limit 1 per site. When the fellowship moves from this site, every companion must exert. Discard this condition at the end of the turn.
Archer Commander (2R49) Minion Moria Archer. Each other archer is strength +2.
The Balrog's Sword (2R50) Artifact Moria Bearer must be The Balrog.

It is damage +1

This weapon may be borne in addition to 1 other hand weapon.
The Balrog, Durin's Bane (2C51) Minion Moria Damage +1. Fierce. While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground.
The Balrog, Flame of Udun (2R52) Minion Moria Damage +1. Fierce. To play, spot a Orc.

Discard The Balrog if not underground.

Shadow: Exert The Balrog and remove to play a Orc from your discard pile.
Cave Troll's Chain (2R53) Possession Moria Bearer must be Cave Troll of Moria.

The Free Peoples player may choose for the archery phase to be skipped.

Each time Cave Troll of Moria takes a wound during the archery phase, you may wound an archer companion.
Dark Fire (2U54) Condition Moria To play, spot The Balrog.

Plays on Gandalf.

Each time the fellowship moves, Gandalf must exert.
Dark Places (2C55) Condition Moria Plays to your support area.

Each unique minion is strength +1.

Shadow: Spot an opponent’s site to replace it with your marsh or underground site of the same number.
Fill With Fear (2U56) Condition Moria Plays to your support area.

While you can spot The Balrog, skip the archery phase.

Maneuver: Exert The Balrog to discard a ranged weapon.
Final Cry (2R57) Event Moria Response: If a skirmish that involved The Balrog bearing Whip of Many Thongs is about to end, wound a companion in that skirmish twice.
Foul Tentacle (2C58) Minion Moria Tentacle.

When you play this minion, you may play a tentacle from your draw deck.

This minion may not bear possessions and is discarded if not at a marsh.
Foul Things (2U59) Event Moria Shadow: Play a minion from your discard pile.
Goblin Bowman (2C60) Minion Moria Archer.
Goblin Flankers (2C61) Minion Moria When you play this minion, you may add if the fellowship has moved more than once this turn.
Goblin Pursuer (2C62) Minion Moria If the fellowship has moved more than once this turn, this minion is strength +3.
Goblin Reinforcements (2C63) Minion Moria When you play this minion, you may heal a minion.
Goblin Scrabbler (2C64) Minion Moria When you play this minion, you may discard an condition. The roaming penalty for each Orc you play is -1.
Goblin Spearman (2C65) Minion Moria While bearing a Goblin Spear, this minion is damage +2.
Huge Tentacle (2R66) Minion Moria Tentacle. Damage +1.

When you play this minion, you may play Watcher in the Water from your draw deck.

This minion may not bear possessions and is discarded if not at a marsh.
Moria Archer Troop (2U67) Minion Moria Archer. While you can spot another archer, add 1 to the minion archery total.
Must Do Without Hope (2U68) Event Moria Maneuver: Exert The Balrog to add a burden.
Old Differences (2C69) Event Moria Skirmish: Make an Elf or Dwarf skirmishing a Orc strength -1 (or -3 if you spot an Elf and a Dwarf).
Power and Terror (2U70) Event Moria Shadow: Reveal any number of Orcs from your hand to play The Balrog. Its twilight cost is -2 for each Orc revealed.
Throw Yourself in Next Time (2U71) Condition Moria To play, spot a Orc. Plays on a Hobbit companion. Bearer may be exerted only by Shadow cards.
Troubled Mountains (2U72) Event Moria Shadow: Exert a minion and spot X burdens to add (limit ).
Watcher in the Water, Keeper of Westgate (2R73) Minion Moria Damage +1. While you can spot Watcher in the Water, discard all other minions (except tentacles). Each tentacle is strength +2 and damage +1. This minion may not bear possessions and is discarded if not at a marsh.
Whip of Many Thongs (2R74) Artifact Moria Bearer must be The Balrog. Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing.
Bill Ferny, Swarthy Sneering Fellow (2R75) Minion Ringwraith Nazgûl are not roaming. The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Helpless (2U76) Condition Ringwraith To play, spot Frodo and a Nazgûl.

Plays on Sam.

Sam’s game text does not apply.
His Terrible Servants (2R77) Condition Ringwraith Response: If a twilight Nazgûl is about to take a wound, remove to prevent that wound.
It Wants to be Found (2U78) Event Ringwraith Maneuver: Spot a twilight Nazgûl to add a burden.
Resistance Becomes Unbearable (2U79) Event Ringwraith Maneuver: Exert a twilight Nazgûl to exert the Ring-bearer. If the Ring-bearer is then exhausted, he puts on The One Ring until the regroup phase.
Stricken Dumb (2R80) Event Ringwraith Maneuver: Exert The Witch-king to discard a tale or weapon.
They Will Find the Ring (2U81) Event Ringwraith Maneuver: Exert 2 Nazgûl and spot X burdens to exert X companions.
Úlairë Attëa, The Easterling (2U82) Minion Ringwraith Twilight. When you play Úlairë Attëa, you may wound an ally.
Úlairë Enquëa, Ringwraith in Twilight (2U83) Minion Ringwraith Twilight. Each time Úlairë Enquëa wins a skirmish, you may exert him to wound the Ring-bearer once (or twice if you spot 5 burdens).
Úlairë Nelya, Ringwraith in Twilight (2R84) Minion Ringwraith Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is fierce and damage +1
The Witch-king, Lord of the Nazgul (2R85) Minion Ringwraith Twilight.

Return to Its Master may not be played.

Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.
Wraith-world (2R86) Event Ringwraith Skirmish: Spot a twilight Nazgûl and the Ring-bearer wearing The One Ring to add 3 burdens.
The Eye of Sauron (2U87) Event Sauron Shadow: Exert a Orc and spot X burdens to draw X cards (limit 5).
Memory of Many Things (2C88) Event Sauron Maneuver: Exert a Orc to discard an ally (or 2 allies).
Orc Scout (2C89) Minion Sauron Tracker. The roaming penalty for each minion you play is -1. Response: If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event.
Orc Taskmaster (2C90) Minion Sauron Shadow: Exert this minion to add .
Southern Spies (2C91) Event Sauron Response: If the Ring-bearer puts on The One Ring, spot a minion to make the Free Peoples player discard his or her hand.
Spies of Mordor (2U92) Condition Sauron Search. To play, spot a Orc. Each time the fellowship moves during the regroup phase, you may draw a card (or 2 cards if you spot a tracker).
Tower Assassin (2R93) Minion Sauron Maneuver: Exert Tower Assassin to wound an ally.
Verily I Come (2R94) Condition Sauron To play, exert a Orc. Plays on the Ring-bearer. Each time the Free Peoples player draws a card (or takes a card into hand) during the fellowship phase, add a burden.
Vile Blade (2C95) Possession Sauron Bearer must be a Orc. Bearer is strength +2 while skirmishing a Man or Elf.
Bilbo, Well-spoken Gentlehobbit (2U96) Ally Shire Fellowship: Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area.
Consorting With Wizards (2R97) Condition Shire Tale. Bearer must be Bilbo.

Bilbo may not take wounds (except during the archery phase).

Fellowship or Regroup: Exert Bilbo or discard this condition to remove .
Dear Friends (2U98) Event Shire Fellowship: Exert a companion to place a Free Peoples card from your discard pile beneath your draw deck (or 2 Free Peoples cards if that companion has the Frodo signet).
Deft in Their Movements (2C99) Event Shire Stealth. Regroup: Spot 2 Hobbits to make each site’s Shadow number -2 until the end of the turn.
Fearing the Worst (2R100) Condition Shire Stealth. To play, exert 2 Hobbits. The twilight cost of each search card and each tracker is +2.
Filibert Bolger, Wily Rascal (2C101) Ally Shire Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit.
Frodo, Reluctant Adventurer (2C102) Companion Shire Ring-bound. Ring-bearer (resistance 10). The cost of each artifact, possession, and tale played on Frodo is -1.
Hobbit Sword-play (2U103) Event Shire Maneuver: Exert a Hobbit bearing a weapon to wound a minion. That minion’s owner may remove to prevent this.
Merry, Horticulturalist (2C104) Companion Shire Fellowship: Exert Merry to play Farmer Maggot from your draw deck.
Mithril-coat (2R105) Artifact Shire Bearer must be Frodo.

The minion archery total is -1.

Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses.
Nice Imitation (2U106) Condition Shire Stealth. Response: If a Hobbit is about to take a wound, discard this condition to prevent that wound.
Not Feared in Sunlight (2U107) Condition Shire To play, spot 2 Hobbits. Each Nazgûl is strength -4. Discard this condition during the regroup phase.
O Elbereth! Gilthoniel! (2R108) Condition Shire Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to take off The One Ring or to cancel a skirmish involving the Ring-bearer and a Nazgûl.
Orc-bane (2R109) Event Shire Maneuver: Spot Sting or Glamdring and exert its bearer X times to wound X Orcs or X Uruk-hai.
Pippin, Mr. Took (2C110) Companion Shire Fellowship: Play Gandalf or Aragorn; his twilight cost is -2.
Practically Everyone Was Invited (2U111) Event Shire Fellowship: Exert Bilbo to play a Hobbit from your draw deck.
A Promise (2R112) Condition Shire While you can spot Frodo and Sam and neither is exhausted, each is strength +1.
Red Book of Westmarch (2R113) Possession Shire Tale. Each time you play a tale, you may spot Bilbo to draw a card.
Sam, Proper Poet (2C114) Companion Shire Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Hobbiton Party Field (2U115) Site Site Fellowship: Exert a Hobbit to play Bilbo from your draw deck.
Hobbiton Woods (2U116) Site Site Forest. Fellowship: Exert a Hobbit to play your site 2 (replacing opponent’s site if necessary).
Town Center (2C117) Site Site Fellowship: Play a ally to draw a card.
Great Chasm (2U118) Site Site Underground. The twilight cost of the first archer played each Shadow phase is -2.
Hollin (2C119) Site Site Plains. Uruk-hai are not roaming.
Valley of the Silverlode (2U120) Site Site River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal.
Gimli, Dwarf of the Mountain-race (2P121) Companion Dwarven Damage +1. Each underground site's Shadow number is -2.
Gandalf, The Grey Pilgrim (2P122) Companion Gandalf At the start of each of your turns, you may draw a card.
The Witch-king, Lord of the Nazgul (2M1) Minion Ringwraith Twilight.

Return to Its Master may not be played.

Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.
Frodo, Reluctant Adventurer (2M2) Companion Shire Ring-bound. Ring-bearer (resistance 10). The cost of each artifact, possession, and tale played on Frodo is -1.
Sam, Proper Poet (2M3) Companion Shire Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Gimli, Dwarf of the Mountain-race (2M4) Companion Dwarven Damage +1. Each underground site’s Shadow number is -2.