Battle of Helm's Deep/Thumbs

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Here you will find every card in the Battle of Helm's Deep set. Please see that page for additional information.

Standard Cards

Portrait Card Name Culture Card Type Game Text
Dunlending Rampager (5U1) Dunland Minion • Man When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him.
Dunlending Renegade (5U2) Dunland Minion • Man When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him.
Leaping Blaze (5R3) Dunland Event Shadow: Spot 3 minions to shuffle your hand into your draw deck and draw 8 cards. The Free Peoples player may discard 3 cards from hand to prevent this.
Wild Men of the Hills (5R4) Dunland Minion • Man The twilight cost of this minion is -2 during the skirmish phase. When you play this minion, the Free Peoples player may discard 4 cards from hand to discard it.
Baruk Khazâd (5R5) Dwarven Event Maneuver: Exert a Dwarf to wound a minion. You may take the next maneuver action.
Defending the Keep (5C6) Dwarven Event Fellowship: Spot a Dwarf to draw a card or play a condition from your discard pile.
Gimli, Skilled Defender (5R7) Dwarven Companion • Dwarf Damage +1.

Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion.

Horn of Helm (5U8) Dwarven Possession Plays to your support area.

Maneuver: Exert a Dwarf companion to make each minion at a battleground lose all damage bonuses until the regroup phase.

More to My Liking (5U9) Dwarven Condition Plays to your support area.

Maneuver: Stack the top card from your draw deck here (limit once per phase). Maneuver: Spot a Dwarf and discard a card stacked on a condition to take a Free Peoples card stacked here into hand.

Balglin, Elven Warrior (5U10) Elven Companion • Elf To play, spot an Elf.

While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.

Break the Charge (5R11) Elven Event Archery: Exert 3 Elf companions to make the fellowship archery total +2.
Legolas' Sword (5U12) Elven Possession • Hand Weapon Bearer must be Legolas.

Each time the fellowship moves, you may spot a wounded minion to heal Legolas.

Taurnil, Sharp-eyed Bowman (5U13) Elven Companion • Elf To play, spot an Elf.

While Taurnil bears a ranged weapon, the twilight cost of each Shadow possession is +2, and he does not add to the fellowship archery total.

That Is No Orc Horn (5C14) Elven Event Regroup: Spot 3 Elf companions to heal a companion and liberate a site.
Birchseed, Tall Statesman (5U15) Gandalf Companion • Ent Unhasty.

Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow Birchseed to skirmish.

Fellowship: Exert Birchseed to heal an unbound Hobbit.

Down From the Hills (5R16) Gandalf Event Spell.

Maneuver: Exert Gandalf 3 times to make an unbound companion with the Gandalf signet strength +5, defender +1, damage +2, and unable to take wounds until the regroup phase.

Forest Guardian (5C17) Gandalf Companion • Ent Unhasty.

Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow this companion to skirmish.

Fury of the White Rider (5R18) Gandalf Event Spell.

Maneuver: Spot 3 twilight tokens and exert Gandalf to wound a minion twice.

Lindenroot, Elder Shepherd (5R19) Gandalf Companion • Ent Unhasty.

Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow Lindenroot to skirmish.

Skirmish: Exert Lindenroot to wound an minion he is skirmishing.

Turn of the Tide (5U20) Gandalf Event Spell.

Maneuver: Exert Gandalf to discard up to 2 Shadow possessions. Any Shadow player may discard a minion to prevent this.

Be Back Soon (5R21) Gollum Event Maneuver: Discard Sméagol to discard a minion. An opponent may exert a minion twice to prevent this.
Evil-smelling Fens (5U22) Gollum Condition Plays to your support area.

Each site on the adventure path is a marsh.

Shadow: Exert Gollum twice and discard this condition to play a minion from your discard pile.

Follow Sméagol (5U23) Gollum Condition Plays on Sméagol.

Regroup: Exert Sméagol or Gollum to play the fellowship’s next site (replacing opponent’s site if necessary).

Gollum, Nasty Treacherous Creature (5C24) Gollum Minion Regroup: Discard Gollum to exert a companion or ally.
Gollum, Stinker (5R25) Gollum Minion Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden.
Look at Him (5U26) Gollum Event Shadow: Spot Sméagol or Gollum to add for each burden.
Poor Wretch (5C27) Gollum Condition Plays on Sméagol.

Skirmish: Discard this condition to make Sméagol damage +1.

Sméagol, Old Noser (5C28) Gollum Companion Ring-bound. To play, add a burden.

Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order.

Sméagol, Slinker (5R29) Gollum Companion Ring-bound. To play, add a burden.

Skirmish: Add a burden to make Sméagol strength +2 and take no wounds.

We Must Have It (5C30) Gollum Event Shadow: Play Gollum from your draw deck or discard pile.

Skirmish: Discard a card at random from hand to make Gollum strength +3.

Alcarin, Warrior of Lamedon (5R31) Gondor Companion • Man Knight. The twilight cost of each other knight in your starting fellowship is -1.

Assignment: Assign Alcarin to a minion bearing a fortification to heal Alcarin.

Citadel of the Stars (5C32) Gondor Condition Fortification.

Skirmish: Exert a Man or spot 3 knights to transfer this condition from your support area to a minion skirmishing a Man.

City Wall (5C33) Gondor Condition Fortification.

Skirmish: Exert a Man or spot 3 knights to transfer this condition from your support area to a minion skirmishing a Man.

Fall Back (5U34) Gondor Event Skirmish: Discard all Shadow cards borne by a minion bearing a Fortification.
Gondorian Knight (5C35) Gondor Companion • Man Knight.
Knight of Gondor (5C36) Gondor Companion • Man Knight.

Fellowship: Discard a condition to heal this companion.

Men of Númenor (5C37) Gondor Event Skirmish: Wound a minion bearing a Fortification.
Rally Point (5U38) Gondor Condition Plays to your support area.

Regroup: Exert a knight to transfer a fortification borne by a minion to your support area.

Stone Tower (5R39) Gondor Condition Fortification.Plays to your support area.

Skirmish: Exert 2 Men to transfer this condition from your support area to a minion skirmishing a Man.

Take Cover (5C40) Gondor Event Fellowship: Exert a knight to play a fortification from your discard pile.
These Are My People (5R41) Gondor Event Fellowship: Exert Aragorn twice to play any number of possessions from your discard pile onto companions with the Aragorn signet.
Turgon, Man of Belfalas (5U42) Gondor Companion • Man Knight.To play, spot a knight.

Maneuver: Exert Turgon to wound a minion bearing a Fortification.

War Must Be (5C43) Gondor Event Skirmish: Make a Man strength +2 (or +4 if skirmishing a minion bearing a fortification).
Battering Ram (5U44) Isengard Condition Machine.

Shadow: Exert an Uruk-hai to place an token on this card.

Skirmish: Spot 5 companions and an token here to make an Uruk-hai damage +1. Discard this condition.

Berserk Rager (5U45) Isengard Minion • Uruk-hai Damage +1.

Berserk Rager is strength +1 for each wound on a character in its skirmish.

Skirmish: Remove 3 tokens from a machine and exert Berserk Rager twice to wound every ally twice.

Berserk Savage (5R46) Isengard Minion • Uruk-hai Damage +1.

Berserk Savage is strength +1 for each wound on a character in its skirmish.

Skirmish: Remove 4 tokens from a machine and exert Berserk Savage twice to make it strength +8.

Berserk Slayer (5R47) Isengard Minion • Uruk-hai Damage +1.

Berserk Slayer is strength +2 for each wound on a character in its skirmish.

Skirmish: Remove 5 tokens from a machine and exert Berserk Slayer twice to wound every companion.

Black Shapes Crawling (5U48) Isengard Event Maneuver: Spot X Uruk-hai. The Free Peoples player may assign X wounds to your minions. Play X weapons from your discard pile.
Devilry of Orthanc (5R49) Isengard Condition Machine.

Shadow: Exert an Uruk-hai to place an token on this card.

Maneuver: Spot 8 tokens here to exert every character. Discard this condition.

Foul Horde (5R50) Isengard Minion • Orc Warg-rider.

While Foul Horde is not exhausted, it is fierce.

While Foul Horde has at least 3 vitality, it is Ambush .

While Foul Horde has at least 4 vitality, it is damage +1.

Gríma, Chief Counselor (5R51) Isengard Minion • Man Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.
Isengard Flanker (5C52) Isengard Minion • Orc Warg-rider.

While this minion is not exhausted, he is fierce.

Isengard Rider (5C53) Isengard Minion • Orc Warg-rider.

While this minion is not exhausted, he is fierce.

Isengard Scimitar (5U54) Isengard Possession • Hand Weapon Bearer must be an Orc.

When you play this weapon, you may add for each site you control.

Isengard Scout Troop (5U55) Isengard Minion • Orc Warg-rider.

While this minion is not exhausted, it is fierce.

Each time an Orc wins a skirmish, you may exert this minion to control a site.

Saruman, Master of Foul Folk (5R56) Isengard Minion • Wizard Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.

Each time the fellowship moves, you may heal each Orc twice.

Shadow: Exert Saruman to play an possession from your discard pile.

Scaling Ladder (5U57) Isengard Condition Machine.

Shadow: Exert an Uruk-hai to place an token on this card.

Skirmish: Spot an token here to heal an Uruk-hai. Discard this condition.

Sharku, Warg-captain (5R58) Isengard Minion • Orc Warg-rider.

While Sharku is not exhausted, he is fierce.

Each time you play an mount, you may make the Free Peoples player exert a companion (except a Hobbit).

Sharku's Warg (5R59) Isengard Possession • Mount Bearer must be a warg-rider.

If bearer is Sharku, he is damage +1.

Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action.

Siege Engine (5U60) Isengard Condition Machine.

Shadow: Play an Uruk-hai to place an token on a machine.

Response: If one or more machines are about to be discarded by an opponent, discard this condition to prevent that.

Uruk Engineer (5C61) Isengard Minion • Uruk-hai Damage +1.

When you play this minion, you may place an token on a machine.

Uruk Sapper (5C62) Isengard Minion • Uruk-hai Damage +1.

When you play this minion, you may place an token on a machine.

Uruk-hai Berserker (5U63) Isengard Minion • Uruk-hai Damage +1.

This minion is strength +1 for each wound on a character in its skirmish.

War-warg (5U64) Isengard Possession • Mount Bearer must be a warg-rider.

Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action.

Warg (5C65) Isengard Possession • Mount Bearer must be a warg-rider.

Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action.

Warg-master (5C66) Isengard Minion • Orc Warg-rider.

When you play this minion, you may play an mount from your discard pile.

While this minion is not exhausted, he is fierce.

Warg-rider (5C67) Isengard Minion • Orc Warg-rider.

While this minion is not exhausted, he is fierce.

Wolf-voices (5C68) Isengard Event Skirmish: Make an Orc strength +2 (and heal it if mounted).
Wolves of Isengard (5R69) Isengard Condition Plays on a plains site you control.

Regroup: Exert an Orc to make the Free Peoples player wound a companion.

Army of Haradrim (5R70) Raider Minion • Man Southron.

Skirmish: Remove to play a mount from your discard pile.

Company of Haradrim (5R71) Raider Minion • Man Southron.

Regroup: Remove and spot another Southron to make the move limit -1 for this turn (to a minimum of 1).

Desert Stalker (5R72) Raider Minion • Man Southron. Ambush .

Maneuver: Exert this minion and spot 4 Free Peoples cultures to exert every companion.

Mûmak (5C73) Raider Possession • Mount Bearer must be a Southron. Bearer is fierce.

Each time bearer wins a skirmish, you may add .

Southron Marcher (5C74) Raider Minion • Man 'Southron.'Ambush . While you can spot a Southron, this minion’s twilight cost is -2.
Southron Runner (5C75) Raider Minion • Man Southron. Ambush .

While you can spot a Southron, this minion’s twilight cost is -2.

Southron Traveler (5C76) Raider Minion • Man Southron. Ambush .

Response: If a Southron is about to take a wound, remove to prevent that wound.

Strength in Numbers (5U77) Raider Condition To play, spot a Southron. Plays to your support area.

Maneuver: Discard this condition to add for each Man with ambush you spot.

War Mûmak (5R78) Raider Possession • Mount Bearer must be a Southron.

Bearer is fierce.

Each time bearer overwhelms a character, you may add .

Armory (5U79) Rohan Condition Fortification.

Maneuver: Spot 2 Men to remove 2 tokens from a machine or to take a possession into hand from your discard pile. Discard this condition.

Arrow-slits (5U80) Rohan Condition Fortification.

Maneuver: Spot 2 Men to discard a possession or a machine.

Discard this condition.

Ecglaf, Courageous Farmer (5C81) Rohan Ally • Home 4 • Man Villager.

Fellowship: Exert Ecglaf and spot 2 valiant Men to play a possession from your discard pile.

Gamling, Warrior of Rohan (5R82) Rohan Companion • Man Valiant. To play, spot a Man.

Skirmish: Play a possession on Gamling to make him strength +2 and damage +1.

Household Guard (5C83) Rohan Companion • Man Valiant.
I Am Here (5R84) Rohan Event Fellowship: Exert Théoden twice to heal every other companion with the Théoden signet twice.
Let Us Be Swift (5C85) Rohan Event Regroup: Spot 3 valiant Men to discard up to 2 conditions and liberate a site.
No Rest for the Weary (5R86) Rohan Event Maneuver: Spot 3 valiant Men to make one of those Men defender +1 until the regroup phase.
Parapet (5U87) Rohan Condition Fortification. Archery: Spot 2 Men to remove 2 tokens from a machine or to make the minion archery total -3. Discard this condition.
Rohirrim Bow (5C88) Rohan Possession • Ranged Weapon Bearer must be a Man.

Archery: Exert bearer and discard this possession to wound a minion.

Rohirrim Helm (5R89) Rohan Possession • Helm Bearer must be a Man.

Skirmish: Discard this possession to cancel a skirmish involving bearer. A minion in this skirmish may exert to prevent this.

Rohirrim Scout (5C90) Rohan Companion • Man Valiant.

Regroup: Exert this companion and spot a possession to return that possession to hand.

Rohirrim Shield (5C91) Rohan Possession • Shield Bearer must be a Man.

The minion archery total is -1.

Regroup: Discard this possession to heal bearer.

Sigewulf, Brave Volunteer (5U92) Rohan Ally • Home 4 • Man Villager.

Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion.

Théoden, King of the Golden Hall (5C93) Rohan Companion • Man Valiant.

Maneuver: Play a possession on Théoden to heal a ally.

Thundering Host (5R94) Rohan Condition Plays to your support area.

Skirmish: Discard this condition to make a mounted Man strength +3 (and heal that Man if at a plains).

Dead Marshes (5R95) Sauron Condition Plays to your support area.

While the fellowship is at site 4, Ring-bound companions skirmishing Orcs are strength -1.

Maneuver: Spot 2 Orcs to play up to 2 conditions from your discard pile. Discard this condition.

Eye of Barad-Dûr (5R96) Sauron Event Skirmish: Make a companion or ally skirmishing a Orc strength -1 for each Ring-bound companion.

Response: If a Free Peoples player reveals this card from your hand, discard this card to add 2 burdens.

Gate Soldier (5C97) Sauron Minion • Orc When you play a condition, you may exert this minion and remove to draw a card.
Gate Trooper (5C98) Sauron Minion • Orc When you play this minion, you may exert him and spot 5 burdens to draw a card.
Gate Veteran (5C99) Sauron Minion • Orc When you play this minion, you may exert him and spot 6 companions to draw a card.
Grishnákh, Orc Captain (5R100) Sauron Minion • Orc Tracker.

The site number of each Orc is -3.

Shadow: Exert Grishnákh twice and spot another Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this.

I’d Make You Squeak (5U101) Sauron Condition To play, exert 2 Orcs. Plays to your support area.

The Shadow number of each site is +1 for each wound on a Hobbit (limit +3).

Morannon (5R102) Sauron Condition Plays to your support area.

The twilight cost of the first Orc played at site 4 is -3.

Shadow: Spot 2 Orcs and discard 4 cards from hand to draw 3 cards. Discard this condition.

Orc Captain (5R103) Sauron Minion • Orc When you play this minion, you may spot a condition to draw a card for each site you control (limit 3).
Orc Cutthroat (5U104) Sauron Minion • Orc Tracker.

The site number of each Orc is -3.

Skirmish: Discard another Orc and exert Orc Cutthroat to wound a companion he is skirmishing.

Orc Fighter (5U105) Sauron Minion • Orc Regroup: Spot a condition and exert this minion to take control of a site.
Orc Infantry (5C106) Sauron Minion • Orc Regroup: Spot a condition and discard this minion to take control of a site.
Orc Patrol (5U107) Sauron Minion • Orc Tracker.

The site number of each Orc is -3.

Maneuver: Exert Orc Patrol twice and spot another Orc to discard a condition.

Orc Pursuer (5C108) Sauron Minion • Orc Tracker.

The site number of each Orc is -1.

When you play this minion, you may exert him and remove to draw a card.

Orc Runner (5C109) Sauron Minion • Orc Tracker.

The site number of each Orc is -1.

When you play this minion, you may exert him and discard 2 cards from hand to draw a card.

Teeth of Mordor (5U110) Sauron Condition Plays to your support area.

Regroup: Spot a Orc and remove to stack that minion here.

Shadow: Play a Orc stacked here as if played from hand.

Frodo, Master of the Precious (5U111) Shire Companion • Hobbit Ring-bearer (resistance 10).

Fellowship: Add a burden to play Sméagol from your discard pile.

No Help for It (5R112) Shire Event Regroup: Spot Sam and discard Sméagol or Gollum to remove 3 burdens.
No Use That Way (5R113) Shire Event Skirmish: Add 3 burdens to wound a minion skirmishing a companion who has the Frodo signet twice.
Rare Good Ballast (5U114) Shire Condition Plays on Sam.

Response: If a regroup special ability is used, discard Sméagol or Gollum to cancel that action.

Sam, Nice Sensible Hobbit (5U115) Shire Companion • Hobbit Ring-bound.

While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled.

Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).

Sting, Baggins Heirloom (5R116) Shire Possession • Hand Weapon Bearer must be Frodo.

Skirmish: Exert Frodo to make Sméagol strength +2 or Gollum strength -2.

You Must Help Us (5C117) Shire Event Fellowship: Play Sméagol from your discard pile to heal each Ring-bound Hobbit twice.
Hornburg Wall (5U118) Site Site Regroup: Spot your minion and remove to make the fellowship move again this turn (if the move limit allows).
Nan Curunír (5U119) Site Site Plains. Response: If your mounted minion is about to take a wound, remove to prevent that wound.
Caverns of Isengard (5U120) Site Site Underground. The Free Peoples player wins the game only if the Ring-bearer survives until Shadow players reconcile.
Legolas, Archer of Mirkwood (5P121) Elven Companion • Elf Archer.

Each time Legolas wins a skirmish, you may heal a Dwarf companion or another Elf companion.

Éowyn, Daughter of Eomund (5P122) Rohan Companion • Man Valiant.

Maneuver: Play a possession on Éowyn to heal her. ​


Alternate Image Cards

Portrait Card Name Culture Card Type Game Text
Baruk Khazâd (5R123) Dwarven Event Maneuver: Exert a Dwarf to wound a minion. You may take the next maneuver action.
Break the Charge (5R124) Elven Event Archery: Exert 3 Elf companions to make the fellowship archery total +2.
Foul Horde (5R125) Isengard Minion • Orc Warg-rider.

While Foul Horde is not exhausted, it is fierce.

While Foul Horde has at least 3 vitality, it is ambush .

While Foul Horde has at least 4 vitality, it is damage +1.

Army of Haradrim (5R126) Raider Minion • Man Southron.

Skirmish: Remove to play a mount from your discard pile.

Rohirrim Helm (5R127) Rohan Possession • Helm Bearer must be a Man.

Skirmish: Discard this possession to cancel a skirmish involving bearer. A minion in this skirmish may exert to prevent this.

Thundering Host (5R128) Rohan Condition Plays to your support area.

Skirmish: Discard this condition to make a mounted Man strength +3 (and heal that Man if at a plains). ​


Oversized Cards

Portrait Card Name Culture Card Type Game Text
Gollum, Stinker (5M1) Gollum Minion Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden.
Gríma, Chief Counselor (5M2) Isengard Minion • Man Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.