Realm of Dwarrowdelf (2R12) is a
Dwarven Condition from the Mines of Moria set.
 EN Revision 1 (PC)  EN Nonfoil First Edition  EN Foil First Edition  DE Nonfoil First Edition  DE Foil First Edition  FR Nonfoil First Edition  FR Foil First Edition  IT Nonfoil First Edition  IT Foil First Edition  ES Nonfoil First Edition  ES Foil First Edition  PL Nonfoil First Edition  PL Foil First Edition
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Revision 1 · Player's Council · 2023-01-11
| Collection Info
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| Title
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Realm of Dwarrowdelf
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| Unique
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Yes
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| Collectible
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No
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| Set
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2 - Mines of Moria
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| Rarity
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R - Rare
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| Card Number
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12
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| Language
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EN - English
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| Revision
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1 (Player's Council)
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| Release Date
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2023-01-11
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| Notes
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This errata is part of a trio addressing the self-mill archetype, adding helper abilities that permit the player to choose how many times to invoke the self-discard. The functionality isn't affected, but on GEMP it no longer lags so much for both players.
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| Gameplay Info
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| Playable
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Yes
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| Culture
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Dwarven
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| Side
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Free Peoples
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| Card Type
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Condition
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| Twilight Cost
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1
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| Game Text
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Skirmish: Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, damage +1 (limit +3). You may then discard up to 30 cards from your draw deck 3 at a time.
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| Lore
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“‘There must have been a mighty crowd of dwarves here... and every one of them busier than badgers....'”
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| Technical Info
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| Wiki Base Card ID
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LOTR-EN02S012.0
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| Wiki Release ID
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LOTR-EN02S012.1
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| TLHH ID
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LOTR02012
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| GEMP ID
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2_12
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| LOTRO Hex ID
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6C 48 E8 01
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| LOTRO Image ID
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02_012
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First edition · Decipher
| Gameplay Info
|
| Playable
|
Yes
|
| Culture
|
Dwarven
|
| Side
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Free Peoples
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| Card Type
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Condition
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| Twilight Cost
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1
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| Game Text
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Plays to your support area.
Skirmish: Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, damage +1 (limit +3).
|
| Lore
|
“‘There must have been a mighty crowd of dwarves here... and every one of them busier than badgers....'”
|
| Technical Info
|
| Wiki Base Card ID
|
LOTR-EN02S012.0
|
| TLHH ID
|
LOTR02012
|
| GEMP ID
|
2_12
|
| LOTRO Hex ID
|
6C 48 E8 01
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| LOTRO Image ID
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02_012
|
|
| Translations
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| DE - German
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| Card Name
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Das Reich Zwergenbinge
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| Game Text
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Spiele diese Karte in deinen Unterstützungs-bereich. Kampf Lege die obersten 3 Karten von deinem Spieldeck ab, um einem Zwerg Stärke +1 zu geben (maximal +3) und an einem unterirdischen Ort Schaden +1 (maximal +3).
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| Lore
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"Da muß aber einstmals eine gewaltige Schar von Zwergen hier gewesen sein... Und jeder von ihnen muß fünfhundert Jahre lang eifriger geschafft haben als Dachse.“
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| FR - French
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| Card Name
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Royaume du Cavenain
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| Game Text
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Combat : Défaussez les 3 premières cartes de votre pioche pour donner +1 en force à un Nain (limite de +3) et, si à un site souterrain, dégâts +1 (limite de +3).
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| Lore
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« “Il devait y avoir une grande foule de Nains ici à une certaine époque... et tous plus actifs que des blaireaux...” »
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| IT - Italian
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| Card Name
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Regno di Nanosterro
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| Game Text
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Schermaglia: Scarta le prime 3 carte dal tuo mazzo di gioco per aggiungere +1 alla forza di un Nano (al massimo +3) e, se in un sotterraneo, Danno +1 (al massimo +3).
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| Lore
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“‘Ci dev'essere stata una gran folla di Nani qui, un tempo... ed ognuno più laborioso di un tasso...'”
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| ES - Spanish
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| Card Name
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Reino de la mina del Enano
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| Game Text
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Escaramuza: Descarta las 3 cartas superiores de tu mazo de robar para dar a un Enano fuerza +1 (límite +3) y, si está en un sitio subterráneo, daño +1 (límite +3).
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| Lore
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“Debía haber una gran multitud de enanos aquí... y cada uno de ellos más atareado que un tejón...”
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| PL - Polish
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Strategy[edit]
Gameplay Strategy[edit]
In this section, describe:
- General usage
- Unorthodox or subtle usage
- Common pitfalls of using this card
Deckbuilding Strategy[edit]
In this section, describe:
- Cards and strategies this card works well with
- Cards and strategies this card works particularly well or poorly against
- Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters
Strengths and Weaknesses[edit]
Synergizes With...[edit]
- List friendly cards that work well with this card
Strong Versus...[edit]
- List enemy cards this card does well against
Weak Versus...[edit]
- List enemy or friendly cards to avoid playing this card with
Rulings[edit]
In this section:
- Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
- Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20)

)
- Link to rules discussions on TLHH
See Also[edit]
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card