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Drilldown: CardReleases
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CardReleases
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ID:
Other values:
LOTR-EN00S007.1
LOTR-EN00W014.1
LOTR-EN01E011.1
LOTR-EN01E012.2
LOTR-EN01E040.1
LOTR-EN01E045.1
LOTR-EN01E053.1
LOTR-EN01E055.3
LOTR-EN01E080.1
LOTR-EN01E108.1
LOTR-EN01E138.2
LOTR-EN01E139.1
LOTR-EN01E195.1
LOTR-EN01E234.1
LOTR-EN01E248.1
LOTR-EN01E254.1
LOTR-EN01E282.1
LOTR-EN01E311.1
LOTR-EN01E313.1
LOTR-EN01E316.1
LOTR-EN01S003.1
LOTR-EN01S007.1
LOTR-EN01S009.1
LOTR-EN01S012.1
LOTR-EN01S016.1
LOTR-EN01S017.1
LOTR-EN01S023.1
LOTR-EN01S029.1
LOTR-EN01S036.1
LOTR-EN01S043.1
LOTR-EN01S046.1
LOTR-EN01S055.1
LOTR-EN01S055.2
LOTR-EN01S059.1
LOTR-EN01S068.1
LOTR-EN01S080.2
LOTR-EN01S109.1
LOTR-EN01S113.1
LOTR-EN01S126.1
LOTR-EN01S138.1
LOTR-EN01S139.2
LOTR-EN01S150.1
LOTR-EN01S154.1
LOTR-EN01S160.1
LOTR-EN01S162.1
LOTR-EN01S198.1
LOTR-EN01S211.1
LOTR-EN01S240.1
LOTR-EN01S245.1
LOTR-EN01S252.1
LOTR-EN01S263.1
LOTR-EN01S265.1
LOTR-EN01S268.1
LOTR-EN01S280.1
LOTR-EN01S309.1
LOTR-EN01S311.2
LOTR-EN01S318.1
LOTR-EN01S331.1
LOTR-EN01S333.1
LOTR-EN01S338.1
LOTR-EN01S343.1
LOTR-EN01S360.1
LOTR-EN02E006.1
LOTR-EN02E007.1
LOTR-EN02E032.1
LOTR-EN02E075.1
LOTR-EN02E101.1
LOTR-EN02E108.1
LOTR-EN02E121.1
LOTR-EN02S001.1
LOTR-EN02S012.1
LOTR-EN02S032.2
LOTR-EN02S043.1
LOTR-EN02S044.1
LOTR-EN02S045.1
LOTR-EN02S059.1
LOTR-EN02S091.1
LOTR-EN02S107.1
LOTR-EN03E017.1
LOTR-EN03E038.1
LOTR-EN03E042.1
LOTR-EN03E067.1
LOTR-EN03E068.1
LOTR-EN03E106.1
LOTR-EN03E108.1
LOTR-EN03E113.1
LOTR-EN03E120.1
LOTR-EN03S004.1
LOTR-EN03S017.2
LOTR-EN03S027.1
LOTR-EN03S048.1
LOTR-EN03S054.1
LOTR-EN03S068.2
LOTR-EN03S079.1
LOTR-EN03S082.1
LOTR-EN03S087.1
LOTR-EN03S088.1
LOTR-EN03S090.1
LOTR-EN03S090.2
LOTR-EN03S091.1
LOTR-EN03S092.1
LOTR-EN03S103.1
LOTR-EN03S104.1
LOTR-EN03S110.1
LOTR-EN04E073.1
LOTR-EN04E192.1
LOTR-EN04E276.1
LOTR-EN04E304.1
LOTR-EN04S046.1
LOTR-EN04S063.1
LOTR-EN04S073.2
LOTR-EN04S146.1
LOTR-EN04S236.1
LOTR-EN04S237.1
LOTR-EN04S352.1
LOTR-EN05S057.1
LOTR-EN06S039.1
LOTR-EN06S046.1
LOTR-EN06S085.1
LOTR-EN07E049.1
LOTR-EN07E096.1
LOTR-EN07E359.1
LOTR-EN07S010.1
LOTR-EN07S014.1
LOTR-EN07S066.1
LOTR-EN07S114.1
LOTR-EN07S133.1
LOTR-EN07S134.1
LOTR-EN07S135.1
LOTR-EN07S182.1
LOTR-EN07S190.1
LOTR-EN07S256.1
LOTR-EN07S284.1
LOTR-EN07S285.1
LOTR-EN07S289.1
LOTR-EN07S302.1
LOTR-EN07S331.1
LOTR-EN07S332.1
LOTR-EN07S357.1
LOTR-EN08E001.1
LOTR-EN08E024.1
LOTR-EN08E051.1
LOTR-EN08E057.1
LOTR-EN08E059.1
LOTR-EN08E102.1
LOTR-EN08E103.1
LOTR-EN08S020.1
LOTR-EN08S033.1
LOTR-EN08S043.1
LOTR-EN08S048.1
LOTR-EN08S057.2
LOTR-EN08S059.2
LOTR-EN08S069.1
LOTR-EN08S091.1
LOTR-EN09S016.1
LOTR-EN09S026.1
LOTR-EN09S027.1
LOTR-EN10E002.1
LOTR-EN10E008.1
LOTR-EN10E011.1
LOTR-EN10E017.1
LOTR-EN10E091.1
LOTR-EN10S011.2
LOTR-EN10S012.1
LOTR-EN10S043.1
LOTR-EN10S052.1
LOTR-EN10S068.1
LOTR-EN10S072.1
LOTR-EN11E031.1
LOTR-EN11E100.1
LOTR-EN11E114.1
LOTR-EN11E132.1
LOTR-EN11S227.1
LOTR-EN11S232.1
LOTR-EN11S249.1
LOTR-EN13E188.1
LOTR-EN15E015.1
LOTR-EN15E062.1
LOTR-EN15E064.1
LOTR-EN15S046.1
LOTR-EN15S064.2
LOTR-EN15S112.1
LOTR-EN15S148.1
LOTR-EN17E015.2
LOTR-EN17S010.1
LOTR-EN17S015.1
LOTR-EN17S087.1
LOTR-EN17S096.1
LOTR-EN17S118.1
LOTR-EN18E012.2
LOTR-EN18E029.1
LOTR-EN18E050.2
LOTR-EN18E079.2
LOTR-EN18E096.1
LOTR-EN18E112.1
LOTR-EN18S008.1
LOTR-EN18S011.1
LOTR-EN18S012.1
LOTR-EN18S018.1
LOTR-EN18S020.1
LOTR-EN18S025.1
LOTR-EN18S035.1
LOTR-EN18S048.1
LOTR-EN18S050.1
LOTR-EN18S055.1
LOTR-EN18S077.1
LOTR-EN18S078.1
LOTR-EN18S079.1
LOTR-EN18S080.1
LOTR-EN18S082.1
LOTR-EN18S094.1
LOTR-EN18S097.1
LOTR-EN18S110.1
LOTR-EN18S111.1
LOTR-EN18S115.1
LOTR-EN18S133.1
LOTR-EN18S134.1
LOTR-EN18S136.1
LOTR-EN18S139.1
LOTR-EN19E038.1
LOTR-EN19S001.1
LOTR-EN19S024.1
LOTR-EN19S030.1
LOTR-EN19S037.1
Search
BaseCardID:
Other values:
LOTR-EN00S007.0
LOTR-EN00W014.0
LOTR-EN01S003.0
LOTR-EN01S007.0
LOTR-EN01S009.0
LOTR-EN01S011.0
LOTR-EN01S012.0
LOTR-EN01S016.0
LOTR-EN01S017.0
LOTR-EN01S023.0
LOTR-EN01S029.0
LOTR-EN01S036.0
LOTR-EN01S040.0
LOTR-EN01S043.0
LOTR-EN01S045.0
LOTR-EN01S046.0
LOTR-EN01S053.0
LOTR-EN01S055.0
LOTR-EN01S059.0
LOTR-EN01S068.0
LOTR-EN01S080.0
LOTR-EN01S108.0
LOTR-EN01S109.0
LOTR-EN01S113.0
LOTR-EN01S126.0
LOTR-EN01S138.0
LOTR-EN01S139.0
LOTR-EN01S150.0
LOTR-EN01S154.0
LOTR-EN01S160.0
LOTR-EN01S162.0
LOTR-EN01S195.0
LOTR-EN01S198.0
LOTR-EN01S211.0
LOTR-EN01S234.0
LOTR-EN01S240.0
LOTR-EN01S245.0
LOTR-EN01S248.0
LOTR-EN01S252.0
LOTR-EN01S254.0
LOTR-EN01S263.0
LOTR-EN01S265.0
LOTR-EN01S268.0
LOTR-EN01S280.0
LOTR-EN01S282.0
LOTR-EN01S309.0
LOTR-EN01S311.0
LOTR-EN01S313.0
LOTR-EN01S316.0
LOTR-EN01S318.0
LOTR-EN01S331.0
LOTR-EN01S333.0
LOTR-EN01S338.0
LOTR-EN01S343.0
LOTR-EN01S360.0
LOTR-EN02S001.0
LOTR-EN02S006.0
LOTR-EN02S007.0
LOTR-EN02S012.0
LOTR-EN02S032.0
LOTR-EN02S043.0
LOTR-EN02S044.0
LOTR-EN02S045.0
LOTR-EN02S059.0
LOTR-EN02S075.0
LOTR-EN02S091.0
LOTR-EN02S101.0
LOTR-EN02S107.0
LOTR-EN02S108.0
LOTR-EN02S121.0
LOTR-EN03S004.0
LOTR-EN03S017.0
LOTR-EN03S027.0
LOTR-EN03S038.0
LOTR-EN03S042.0
LOTR-EN03S048.0
LOTR-EN03S054.0
LOTR-EN03S067.0
LOTR-EN03S068.0
LOTR-EN03S079.0
LOTR-EN03S082.0
LOTR-EN03S087.0
LOTR-EN03S088.0
LOTR-EN03S090.0
LOTR-EN03S091.0
LOTR-EN03S092.0
LOTR-EN03S103.0
LOTR-EN03S104.0
LOTR-EN03S106.0
LOTR-EN03S108.0
LOTR-EN03S110.0
LOTR-EN03S113.0
LOTR-EN03S120.0
LOTR-EN04S046.0
LOTR-EN04S063.0
LOTR-EN04S073.0
LOTR-EN04S146.0
LOTR-EN04S192.0
LOTR-EN04S236.0
LOTR-EN04S237.0
LOTR-EN04S276.0
LOTR-EN04S304.0
LOTR-EN04S352.0
LOTR-EN05S057.0
LOTR-EN06S039.0
LOTR-EN06S046.0
LOTR-EN06S085.0
LOTR-EN07S010.0
LOTR-EN07S014.0
LOTR-EN07S049.0
LOTR-EN07S066.0
LOTR-EN07S096.0
LOTR-EN07S114.0
LOTR-EN07S133.0
LOTR-EN07S134.0
LOTR-EN07S135.0
LOTR-EN07S182.0
LOTR-EN07S190.0
LOTR-EN07S256.0
LOTR-EN07S284.0
LOTR-EN07S285.0
LOTR-EN07S289.0
LOTR-EN07S302.0
LOTR-EN07S331.0
LOTR-EN07S332.0
LOTR-EN07S357.0
LOTR-EN07S359.0
LOTR-EN08S001.0
LOTR-EN08S020.0
LOTR-EN08S024.0
LOTR-EN08S033.0
LOTR-EN08S043.0
LOTR-EN08S048.0
LOTR-EN08S051.0
LOTR-EN08S057.0
LOTR-EN08S059.0
LOTR-EN08S069.0
LOTR-EN08S091.0
LOTR-EN08S102.0
LOTR-EN08S103.0
LOTR-EN09S016.0
LOTR-EN09S026.0
LOTR-EN09S027.0
LOTR-EN10S002.0
LOTR-EN10S008.0
LOTR-EN10S011.0
LOTR-EN10S012.0
LOTR-EN10S017.0
LOTR-EN10S043.0
LOTR-EN10S052.0
LOTR-EN10S068.0
LOTR-EN10S072.0
LOTR-EN10S091.0
LOTR-EN11S031.0
LOTR-EN11S100.0
LOTR-EN11S114.0
LOTR-EN11S132.0
LOTR-EN11S227.0
LOTR-EN11S232.0
LOTR-EN11S249.0
LOTR-EN13S188.0
LOTR-EN15S015.0
LOTR-EN15S046.0
LOTR-EN15S062.0
LOTR-EN15S064.0
LOTR-EN15S112.0
LOTR-EN15S148.0
LOTR-EN17S010.0
LOTR-EN17S015.0
LOTR-EN17S087.0
LOTR-EN17S096.0
LOTR-EN17S118.0
LOTR-EN18S008.0
LOTR-EN18S011.0
LOTR-EN18S012.0
LOTR-EN18S018.0
LOTR-EN18S020.0
LOTR-EN18S025.0
LOTR-EN18S029.0
LOTR-EN18S035.0
LOTR-EN18S048.0
LOTR-EN18S050.0
LOTR-EN18S055.0
LOTR-EN18S077.0
LOTR-EN18S078.0
LOTR-EN18S079.0
LOTR-EN18S080.0
LOTR-EN18S082.0
LOTR-EN18S094.0
LOTR-EN18S096.0
LOTR-EN18S097.0
LOTR-EN18S110.0
LOTR-EN18S111.0
LOTR-EN18S112.0
LOTR-EN18S115.0
LOTR-EN18S133.0
LOTR-EN18S134.0
LOTR-EN18S136.0
LOTR-EN18S139.0
LOTR-EN19S001.0
LOTR-EN19S024.0
LOTR-EN19S030.0
LOTR-EN19S037.0
LOTR-EN19S038.0
Search
Subset:
E (17)
·
S (202)
·
W (1)
Revision:
1 (204)
·
2 (19)
·
3 (1)
ReleaseDate:
None
(67)
·
2002 (1)
·
2021 (66)
·
2022 (8)
·
2023 (81)
LanguageCode:
EN (204)
IsPhysical:
None
(48)
·
No (153)
·
Yes (5)
IsPlayable:
None
(204)
CollInfo:
None
(204)
IsUnique:
No (190)
·
Yes (19)
Title:
None
(202)
·
Dunlending Brawler (1)
·
Steward's Tomb (1)
Subtitle:
(Click arrow to add another value)
None
·
Revived
·
Diener des Einen
·
Thrall of the One
·
Ranger of the North
·
Lieutenant of Morgul
·
The Ruling Ring
·
Ringwraith in Twilight
·
Powerful Guide
·
Luogotenente Di Morgul
·
Lugarteniente de Morgul
·
Captain of Gondor
·
Lieutenant de Morgul
·
Leutnant aus Minas Morgul
·
Trading Card Game
·
Seventh of the Nine Riders
·
Dwarven Lord
·
Dunadan of Gondor
·
Der Weise
·
Defender of Rohan
Other values:
$missaire de la Ville du Lac
... und ewig zu binden
...hilft immer
Abenteurer im Ruhestand
Abenteurer wider Willen
Abgesandter aus Seestadt
Abomination of Sauron
Abscheuliche Kreatur
Abscheulicher Plünderer
Achter der Neun Reiter
Ackerbauer
Adulón
Advisor to Brand
Aged Ring-bearer
Agent of Saruman
Agent of the Dark Lord
Agitateur
Agitatore di Folle
Aide de Ferme Villageois
Allegra Ballerina
Alter Bösewicht
Alter Hirte
Alter Schnüffler
Alto Notabile
Always Helps
Ami de Frodon
Ami de Sam
Ami de Thorin
Ami des Gens de la Comté
Amico Elfico
Amico della Gente della Contea
Amico di Frodo
Amico di Sam
Amico di Thorin
Amigo de Frodo
Amigo de La Comarca
Amigo de Sam
Amigo de Thorin
Amo de Gentes Inmundas
Amo del Tesoro
Anciano Enano
Ancien Nain
Anführer der Gemeinschaft
Anführer der Menschen
Anführer der Wargreiter
Anführer der Éored
Anführer des Spähtrupps
Answer To All Riddles
Antico Pastore
Anziano dei Nani
Approvisionneur de Sagesse
Aragorns Klinge
Araldo di Gil-galad
Archer de Lórien
Archer de la Forêt Noire
Archer of Mirkwood
Arciere dall'Occhio Acuto
Arciere di Bosco Atro
Arciere di Lórien
Arquero de Lórien
Arquero de Ojos Agudos
Arquero del Bosque Negro
Artista de Bree
Artiste de Bree
Ash-staff
Assailing Minion
Aufwiegler
Auserwählter des Rates
Aventurero Retirado
Aventurero reluctante
Aventurier Malgré Lui
Aventurier Retraité
Avventuriero Riluttante
Avventuriero a Riposo
Azote del Pozo Negro de Moria
Baggins Heirloom
Bailarina Alegre
Bane of the Eight Legs
Bard's Lieutenant
Barding Emissary
Barmaid
Bastone da Passeggio
Bastón de Andar
Bauer aus Wasserau
Bearer of Council
Bearer of Great Need
Bearer of Great Secrets
Bearer of Grudges
Bearer of Heirlooms
Bearer of Obligation
Bearer of Quality
Bearer of Things Burgled
Bearer of Wisdom
Beherzter Heerführer
Beorning Chieftain
Berater von Brand
Berger Mûr
Berger de l'Ouestfolde
Betrayer of Rohan
Betrügerischer Verschwörer
Bewahrer Vilyas
Bewahrerin Nenyas
Bijou de Famille des Sacquet
Black Assassin
Black Captain
Black Enemy
Black Horseman
Black Hunter
Black Lord
Black Predator
Black Shadow
Black Specter
Black Threat
Black Traitor
Black-Mantled Wraith
Black-fletch Bow
Blade of Aragorn
Blade of the Faithful
Blessed Light
Blitzende Klinge
Bogenschütze aus Düsterwald
Bogenschütze aus Lórien
Bold and Grim
Boromirs Schwert
Bote aus Dol Guldur
Bote aus Minas Morgul
Botschafter vom Erebor
Botschafter vom Waldreich
Bracciante del Villaggio
Brave Decoy
Brave Volontaire
Brave Volunteer
Bregalad
Bribón
Brother of Balin
Brother of Dwalin
Brother of Fili
Brother of Haldir
Brother of Kili
Brutale Waffe
Bâton de Marche
Böser Herr!
Cacciatore Intrepido
Cacciatore di Birbanti
Camarada Élfico
Camarade Elfe
Campesino del Pueblo
Capagrís
Capitaine Naith
Capitaine Orque
Capitaine des Ouargues
Capitaine du Gondor
Capitano Orco
Capitano dei Cavalcalupi
Capitano del Naith
Capitano di Gondor
Capitán Orco
Capitán de Gondor
Capitán de Naith
Capitán de los Huargos
Capo Consigliere
Capo Consigliere di Elrond
Capo Pattuglia
Capotribù Dunlandiano
Captain of Cirith Ungol
Captain of Ithilien
Captain of Ithilien (AFD)
Captain of the Goblin Army
Captain of the King's Guard
Captain of the Nine Riders
Caro Hobbit Ragionevole
Caudillo Dunlendino
Cavaliere Elfico
Cavaliere Esausto
Cavalière Elfe
Cave Troll
Cazador Intrépìdo
Celui de l'Est
Chaser of Rascals
Chasseur Intrépide
Chasseur de Garnements
Chef de Clan Dun
Chef de Patrouille
Chief Advisor to Elrond
Chief Cook
Chief Counselor
Chief's Men's Ally
Chieftain of the Misty Mountains
Chieftain of the Woses
Cimelio dei Baggins
Coldly Still
Collector of Treasures
Commander of the Wolves Army
Companion of the Ring
Compañero Fiel
Concejal Elfo
Concejal de Imladris
Concejal del Oeste
Congiunto di Gimli
Conqueror of Arthedain
Conseiller Elfe
Conseiller Principal d'Elrond
Conseiller d'Imladris
Conseiller de Brand
Conseiller de l'Ouest
Conseiller en Chef
Consejero de Brand
Consejero en Jefe de Elrond
Consejero en jefe
Consigliere Elfico
Consigliere dall'Ovest
Consigliere di Brand
Consigliere di Imladris
Contadino Coraggioso
Contadino delle Pianure
Coquin Lâcheur aux Pieds
Corsair Vandal
Councilor From the West
Councilor of Imladris
Counter of Foes
Courageous Farmer
Courteous Halfling
Covetous Captain
Creatura Infida e Malvagia
Curunir
Da Oltre il Brandivino
Dale Counselor
Dama Undómiel
Dama de La Luz
Dama de Rohan
Dama del Bosco d'Oro
Dama del Bosque Dorado
Dama della Luce
Dama di Rohan
Dame Undómiel
Dame de Rohan
Dame du Bois d'Or
Dangerous Guide
Danseuse Enjouée
Dark Enemy
Dark Horseman
Dark Lord
Dark Lord of Mordor
Dark Predator
Dark Shadow
Dark Threat
Dark as Darkness
Das Licht von Eärendil
Das Schwert der Mark
Das älteste lebende Wesen
Daughter of Elrond
Daughter of Eomund
Daughter of Kings
Dauntless Hunter
De par le Brandevin
Dearly-loved
Deathless Lord
Defender of Free Peoples
Defender of Minas Tirith
Defender of Osgiliath
Defender of the Hornburg
Defender of the Mark
Defender of the West
Defensor Hábil
Defensor de Minas Tirith
Demoiselle de Lórien
Demon of Might
Denethor's Handman
Der Abendstern Ihres Volkes
Der Aufgabe verpflichtet
Der Braune
Der Eine Ring
Der Gerühmte
Der Graue
Der Herr
Der Herr der Ringe
Der Ostling
Der Ring der Luft
Der Ring der Ringe
Der Ring des Feuers
Der Ring von Adamant
Der Schiffbauer
Der Schrecken von Khazad-dûm
Der Seemann
Der Vielfarbige
Der Weitgereiste
Der graue Wanderer
Der weiße Reiter
Dernhelm
Dernhelm's Blade
Dernhelms Klinge
Desirous of Power
Destined Guide
Die Lösung all der Rätsel
Diener Isengarts
Diener Sarumans
Diener des Schattens
Diener des Weißen Zauberers
Difensore Esperto
Difensore di Minas Tirith
Dispensatore di Saggezza
Dispositif de Magicien
Distant Relative of Bilbo
Doncella de Lórien
Doomed Heir
Doorward of Theoden
Dritter Marschall der Riddermark
Dritter der Neun Reiter
Driven by Need
Dunkler Fürst von Mordor
Dunlending Chieftain
Duplicitous Assassin
Duplicitous Lieutenant
Duplicitous Specter
Durin's Bane
Durins Fluch
Dutiful Marshal
Dwarf of Erebor
Dwarf of the Mountain-race
Dwarf-mail
Dwarven Chronicler
Dwarven Delegate
Dwarven Elder
Dwarven Emissary
Dwarven Smith
Défenseur de Minas Tirith
Dúnadan von Gondor
Eager Hunter
Earthborn
Eater of Light
Echo of Luthien
Edler Kämpfer
Edles Mearh
Ednew
Ehrenwerter Fürst
Ehrwürdiger Sprecher
Eidbrecher
Eighth of the Nine Riders
Ein einfacher Starren
Eine Gehstütze
Eine Schildmaid Rohans
Einer der sieben sehenden Steine
El Anillo Soberano
El Daño de Durin
El Daño de Isildur
El Guardaespaldas de Grima
El Heredero del Viejo Bilbo
El Jardinero de Frodo
El Mago Blanco
El Mago Gris
El Oriental
El Padre de Sam
El Ser Viviente más viejo
El peregrino gris
Elb aus Lórien
Elb aus dem Düsterwald
Elb des goldenen Waldes
Elbenfürst
Elbenklinge
Elbenkrieger
Elbenross
Elbischer Berater
Elbischer Gefolgsmann
Elbischer Kamerad
Eldarin Lord
Elder Ent
Elder Shepherd
Elendils Erbe
Elessar Telcontar
Elf of Lorien
Elf of Mirkwood
Elf of the Golden Wood
Elfe de Lorien
Elfe de la Forêt Dorée
Elfe de la Forêt Noire
Elfo de Lórien
Elfo del Bosco D'Oro
Elfo del Bosque Dorado
Elfo del Bosque Negro
Elfo di Bosco Atro
Elfo di Lórien
Elronds Tochter
Elven Blade
Elven Comrade
Elven Councilor
Elven Escort
Elven High King
Elven King
Elven Lady
Elven Long Knife
Elven Lord
Elven Protector
Elven Rider
Elven Stalwart
Elven Steed
Elven Warrior
Elven-smith
Emisario Enano
Emisario de la ciudad del lago
Emisario de los Galadrim
Emissario da Pontelagolungo
Emissario dei Galadhrim
Emissario dei Nani
Emissary from Laketown
Emissary of Erebor
Emissary of the Galadhrim
Enano de Erebor
Enano de las Montañas
Encouraging Fellow
Enemy of the Hand
Enraged Shepherd
Entertainer From Bree
Entschlossener Halbling
Entschlossener Hobbit
Entschlossener Kämpfer
Eomer's Steed
Eored Captain
Eored Leader
Eored Soldier
Erbe des alten Bilbo
Erbe von Meduseld
Erbstück der Beutlins
Erbärmliche Kreatur
Erdspross
Erede del Vecchio Bilbo
Erede della Città Bianca
Erede di Elendil
Erfahrener Beschützer
Erfahrener Kämpfer
Erfahrener Taktiker
Erfüller des Eides
Ergrauter Truchsess
Erlöste Herrin
Erschöpfter Reitersmann
Erster der Nazgûl
Eschenstab
Espectro en la penumbra
Estel
Eternally Threatening
Evenstar of Her People
Exile
Expert Burglar
Explorador Silencioso
Explorador de la Marca
Fabbro dei Nani
Fabbro del Riddermark
Fair Elf Maiden
Faithful Companion
Fallen Istar's Stave
Familiar Distante de Bilbo
Fanciulla di Lórien
Far-traveling One
Far-travelling One
Faramir's Aide
Faramirs Adjutant
Farmer of Bywater
Faster Than Winds
Fateful Finder
Father of Gimli
Father of Thorin
Fatty
Feared Axeman
Fearless Marksman
Fedele Compagno
Feindhammer
Feiner Edelhobbit
Feldherr von Gondor
Fell Creature
Fell Rider
Fell Voice
Fermier Courageux
Fermier des Plaines
Fiamma di Udûn
Fidèle Compagnon
Fifth of the Nine Riders
Figlia della Sorella di Théoden
Figlia di Elrond
Figlia di Éomund
Figlio della Sorella di Théoden
Figlio di Denethor
Figlio di Drogo
Figlio di Galmód
Figlio di Glóin
Figlio di Hamfast
Figlio di Thandronen
Figlio di Thengel
Figlio di Thranduil
Fille d'Elrond
Fille d'Éomund
Fille-Sœur de Théoden
Fils de Denethor
Fils de Drogon
Fils de Galmod
Fils de Glóin
Fils de Hamfast
Fils de Thandronen
Fils de Thengal
Fils de Thranduil
Fils-Sœur de Théoden
Filthy Rebel
Final Envoy
Finglas
Finsterer Geselle
Fladrif
Fladrif (AI)
Flagello del Pozzo Nero di Moria
Flagello di Durin
Flagello di Isildur
Flame of Udun
Flame of the West
Flamme des Westens
Flamme von Udûn
Flammenschwert
Fleet-footed Hunter
Fliegender Jäger
Fliegender Wächter
Flusstochter
Fléau d'Isildur
Fléau du Puits Noir de la Moria
Flügelfuß
Focus of Power
Foe-hammer
Footman of Saruman
Forged With Black Steel
Forged by Telchar
Forgeron Nain
Forgeron de la Marche
Forthwith Banished
Fourth of the Nine Riders
Frenzied Fighter
Freund der Tiere
Freund des Auenlandes
Friend of Thorin
Friend of the Shirefolk
Friend to Frodo
Friend to Sam
Friend to Thorin
Frodo's Gardener
Frodos Freund
Frodos Gärtner
From O'er the Brandywine
Fröhliche Tänzerin
Furchtloser Scharfschütze
Furfante Astuto
Furfante dai Piedi Lanosi
Fähiger Jäger
Führer und Beschützer
Fünfter der Neun Reiter
Galadriels Geschenk
Galmóds Sohn
Garde du Corps de Grima
Gardien de Dol Guldur
Gardien de l'Isengard
Gardien de la Porte de l'Ouest
Gartenfreund
Gealterter Ringträger
Geborgener sehender Stein
Geflügeltes Gespenst
Gefährliche Kreatur
Gefährte des Rings
Gefürchteter Axtkämpfer
Geissel der schwarzen Grube
Gelehrter Führer
Gentil Hobbit Raisonnable
Gentilhobbit Bien Versé
Gentilhobbit Dammodo
Gerissener Lausbube
Gerissener Schnüffler
Gesandter der Bardinger
Gesandter der Galadhrim
Gesandter der Zwerge
Geschickter Kämpfer
Giant Among the Swertings
Giardiniere di Frodo
Gieriger Hauptmann
Gift of Galadriel
Gil-galads Herold
Gimli's Kinsman
Gimlis Verwandter
Giovane Guerriero
Grand Homme d'État
Granjero Valeroso
Granjero de las Llanura
Granuja astuto
Graurock
Great Elf Warrior
Greatest of the Mearas
Greatheart
Greenleaf
Grenzschützer der Elben
Greyhame
Grigiomanto
Grima's Bodyguard
Grollheger
Großer Elbenkrieger
Großherzig
Grímas Leibwächter
Grünblatt
Guard of Minas Tirith
Guardia del Corpo di Gríma
Guardian of the Eastmark
Guardian of the Forest
Guardiano Di Dol Guldur
Guardiano del Cancello Occidentale
Guardiano di Isengard
Guardián de Dol Guldur
Guardián de Isengard
Guerrero de Lamedon
Guerrero de Naith
Guerrero de Rohan
Guerrero Élfico
Guerrier Elfe
Guerrier Naith
Guerrier de Rohan
Guerrier du Lamedon
Guerriero Elfo
Guerriero del Lamedon
Guerriero del Naith
Guerriero di Rohan
Guida Esperta
Guida Silenziosa
Guida del Mark
Guide and Protector
Guide Érudit
Guía Experimentado
Gärtnermeister
Habile Défenseur
Haldirs Bruder
Halfling Hunter
Hammer of the Underworld
Hastiest of All
Hastiest of All Ents
Hastiger Führer
Hastigster von allen
Hauptmann aus Naith
Hauptmann der Rohirrim
Hauptmann der königlichen Wache
Heermeister der Neun Reiter
Heermeister von Gondor
Heir of Elendil
Heir to Meduseld
Heir to the Throne of Gondor
Heir to the White City
Held von Osgiliath
Her Ladyship
Her Sneak
Herabstoßender Diener
Herald
Herald to Gil-galad
Heraldo de Gil-galad
Heredero de Elendil
Heredero de la Ciudad Blanca
Herencia de Bolsón
Hero of Osgiliath
Herold
Herold von Mordor
Herr Tuk
Herr der 6000 Speere
Herr der Galadrim
Herr der Glitzernden Höhlen
Herr des Schatzes
Herr von Gondor
Herr von Minas Tirith
Herrero Enano
Herrero de La Marca
Herrin des Goldenen Waldes
Herrin des Lichts
Herrin von Ithilien
Herrin von Rohan
Herrscher der Mark
Herrscher von Angmar
Herrscher von Bruchtal
Herrscher von Lórien
Herrscher über verderbtes Volk
Hervorragendes Streitross
High King of the Noldor
High-King of Gondor
Hija de Elrond
Hija de Hermana de Théoden
Hija de Éomund
Hijo de Denethor
Hijo de Drogo
Hijo de Galmód
Hijo de Gloin
Hijo de Hamfast
Hijo de Hermana de Théoden
Hijo de Thandronen
Hijo de Thengel
Hijo de Thranduil
Hirte aus Westfold
Hobbit Assai Intelligente
Hobbit Inagotable
Hobbit Irrefrenabile
Hobbit Presque Assouvi
Hobbit Presque Intelligent
Hobbit Presque Poète
Hobbit aus dem Bruch
Hobbit bueno y razonable
Hobbit de Cierta Inteligencia
Hobbit of Some Intelligence
Hobbit of the Marish
Hobbit von gewisser Intelligenz
Hobbiton Lass
Hoffnung der Freien Völker
Hoffnung in der Not
Hohe Frau
Hoher König der Elben
Hoher König von Gondor
Hoja de Aragorn
Hojaverde
Hombre de Belfalas
Hombre de Estado de altura
Hombre de La Ciudad del Lago
Homme de Belfalas
Homme de la Ville du Lac
Hope of Free Peoples
Hopeless
Horsemaster
Horticulteur
Horticultor
Horticulturalist
Hufschmied der Riddermark
Hungriger Wilder
Hungry Savage
Hurried Guide
Händler aus Dorwinion
Händler aus Thal
Hässliches, tückisches Geschöpf
Häuptling der Dunländer
Héraut de Gil-galad
Héritier d'Elendil
Héritier de la Cité Blanche
Héritier du Vieux Bilbon
Hôte Non Invité
Höflicher Halbling
Hüter Isengarts
Hüter der Bestie
Hüter des Wachtwaldes
Hüter des Waldes
Hüter des Westtors
Hüter dunkler Geheimnisse
Hüterin des Wissens
Ihr Schnüffler
Il Grigio Pellegrino
Im Gedenken an Lúthien
Im Namen des dunklen Herrschers
Im Zorn enthüllt
Impatient Hobbit
In Thrall to the Nine
In the Bloom of Health
Inarticulate
Incitador Del Populacho
Innig geliebt
Innocent Traveler
Instigator of Insurrection
Instrumento de Mago
Intrattenitore di Brea
Invitado Espontáneo
Isildur's Bane
Isildur's Heir
Isildurs Erbe
Isildurs Fluch
Ithilien Longbow
Ithilien Ranger
Jardinier de Frodon
Jeune Fille de Hobbitebourg
Jeune Guerrier
Jinete Cansado
Jinete Elfa
Joven Guerrero
Junger Krieger
Just a Nuisance
Keen-eyed
Keeper of Ancient Texts
Keeper of Dol Guldur
Keeper of Isengard
Keeper of Nenya
Keeper of Oaths
Keeper of Vilya
Keeper of Westgate
Keeper of the Beast
Keeper of the Watchwood
King Under the Mountain
King in Exile
King of Dale
King of the Eorlingas
King of the Golden Hall
King's Blade
King's Jewel
Klinge der Treuen
Knappe Rohans
Knowledgeable Healer
Kommandant von Cirith Ungol
Kommandant von Minas Morgul
Krieger aus Lamedon
Krieger aus Naith
Krieger aus Rohan
Kundschafter der Mark
König der Eorlingas
König der Goldenen Halle
König im Exil
König von Minas Morgul
Königin der Elben und Menschen
Köpfezähler
Kühn und stolz
L'Anello Dominante
L'Anneau Souverain
L'Essere Vivente Più Antico
L'Orientale
La Dame Blanche
La Flamme d'Udûn
La Lame d'Aragorn
La Plus Vieille Chose Vivante
La Risposta a Tutti gli Enigmi
La Réponse à Toutes les Énigmes
La Settima Pietra Veggente
La Séptima Piedra Vidente
Lady Redeemed
Lady Undomiel
Lady of Ithilien
Lady of Light
Lady of Rohan
Lady of the Golden Wood
Lady of the Mark
Lama di Aragorn
Landarbeiter
Langue de Serpent
Last Child of Ungoliant
Last Ruling Steward
Last of the Seven Rings
Lausbubenschreck
Lautloser Kundschafter
Le Fléau de Durin
Le Magicien Blanc
Le Magicien Gris
Le Maître du Trésor
Le Puant
Le Pèlerin Gris
Le Sournois
Leader of Dwarves
Leader of Men
Leader of Spears
Leader of the Company
Leader's Mount
Learned Guide
Legion of the Underdeeps
Legionen des Unterreiches
Leicht wie eine Blüte
Lengua de Serpiente
Letzter Gesandter
Letzter Truchsess
Letztes Kind Ungoliants
Leutnant aus Dol Guldur
Leutnant aus Naith
Leutnant von Barad-dûr
Leutnant von Cirith Ungol
Leutnant von Minas Morgul
Lichtfresserin
Lickspittle
Lieutenant Naith
Lieutenant de Dol Guldur
Lieutenant of Barad-dur
Lieutenant of Cirith Ungol
Lieutenant of Dol Guldur
Lightning Brand
Little Master
Lively Combatant
Llama de Udûn
Lo Stregone Bianco
Lo Stregone Grigio
Lockbearer
Lockenträger
Lord of Angmar
Lord of Anorien
Lord of Eagles
Lord of Gondor
Lord of Lorien
Lord of Minas Tirith
Lord of Rivendell
Lord of the Eagles
Lord of the Galadhrim
Lord of the Glittering Caves
Lord of the Iron Hills
Lord of the Mark
Lord of the Nazgul
Lorien Bowman
Lover of Pipeweed
Lover of Trees
Loyal Companion
Loyal Friend
Loyal Lieutenant
Loyal Steed
Lugarteniente de Dol Guldur
Lugarteniente de Naith
Luogotenente Di Dol Guldur
Luogotenente del Naith
Líder de Patrulla
Lúthiens Ebenbild
M. Touque
Machtinstrument
Mad Thing
Maid aus Lórien
Maid of Lorien
Maiden of Rivendell
Maisongrise
Maker of Fine Ales
Malin Vaurien
Man of Belfalas
Man of Laketown
Man of Rohan
Manager of Wizards
Many-coloured Wizard
Many-tentacled Creature
Marchand du Val
Marschall von Rohan
Marshal of Rohan
Master Gardener
Master in Riddles
Master of Foul Folk
Master of Lake-Town
Master of Westfold
Master of the Precious
Master of the White Hand
Maître du Peuple Infect
Mearas of the Mark
Mearh der Mark
Mediano Cortés
Melancholy Hobbit
Menace
Menace of the Underdeeps
Mensajero de Dol Guldur
Mensajero de Morgul
Mensch aus Belfalas
Mensch aus Rohan
Mensch aus Seestadt
Mercader del Valle
Mercante dalla Valle
Merchant from Dale
Merchant from Dorwinion
Merry Dancer
Messager de Dol Guldur
Messager de Morgul
Messaggero Di Dol Guldur
Messaggero Di Morgul
Messenger of Dol Guldur
Messenger of Mordor
Messenger of Morgul
Mezzuomo Cortese
Mighty Longsword
Minion of the White Wizard
Mirkwood Archer
Misty Mountain Eagle
Mithrandir
Montaraz de Ithilien
Montaraz del Norte
Morgul Commander
Morgul King
Morgul Leader
Mr. Took
Mr. Underhill
Muchacha de Hobbiton
Mutiger Freiwilliger
Mutiger Lockvogel
Mädchen aus Hobbingen
Müder Wanderer
Nachbar von nebenan
Nacido de la Tierra
Nain d'Erebor
Nain de Sang de Montagne
Naith Captain
Naith Lieutenant
Naith Warrior
Nano della Stirpe delle Montagne
Nano di Erebor
Nasty Treacherous Creature
Nato dalla Terra
Needer of Vittles
Nero Traditore
Netter, vernünftiger Hobbit
Neunter der Neun Reiter
Next-door Neighbor
Nice Sensible Hobbit
Nicht kleinzukriegender Hobbit
Nimble Elf
Nimble Warrior
Ninth of the Nine Riders
Noble Mearas
Noble Warrior
Noiraud Ricaneur
Northman
Northman, King of Rohan
Northwoman
Now Perfected
Nur ein Ärgernis
Né de la Terre
Oakenshield
Oathbreaker
Oberster Berater
Oberster Berater Elronds
Oberster Zauberer
Of Bag End
Of Bagshot Row
Of Buckland
Of Many Colours
Of Tuckborough
Of the Blue Mountains
Old Bilbo's Heir
Old Noser
Old Villain
Oldest Living Thing
Olorin
On the Edge of Madness
Opinionated Guide
Orc Beater
Orc Captain
Orkhauptmann
Orkish Assassin
Orticoltore
Ospite Non Invitato
Oste del Puledro Impennato
Padre di Sam
Padrone del Tesoro
Parent de Gimli
Parent Éloigné de Bilbon
Parente alla Lontana di Bilbo
Pariente de Gimli
Pastor Anciano
Pastor del Folde Oeste
Pastore dell'Ovestfalda
Patrol Leader
Perseguidor de Granujas
Piedealato
Pieds-Ailés
Pies Alados
Pillo de Pies Lanudos
Pitiable Guide
Plains Farmer
Plotting Deceiver
Poeta peculiar
Poor Creature
Portador del Rizo
Portatore della Ciocca
Porteur de Boucle
Prancing Pony Proprietor
Prince de la Forêt Noire
Prince of Dol Amroth
Prince of Ithilien
Prince of Mirkwood
Principe di Bosco Atro
Prinz des Düsterwalds
Prinz von Dol Amroth
Prinz von Ithilien
Proper Poet
Propietario del Poney Pisador
Propriétaire du Poney Fringant
Protected by Many
Protecteur Elfe
Protecteur Vétéran
Protector Elfo
Protector Veterano
Protettore Elfico
Protettore Veterano
Proud and Noble Man
Proveedor de Sabiduría
Príncipe del Bosque Negro
Purveyor of Wisdoms
Père de Sam
Queen of Elves and Men
Rabble-rouser
Ragazza di Hobbiville
Ramingo del Nord
Ramingo di Ithilien
Ranger from Blackroot Vale
Ranger of Ithilien
Ranger's Longbow
Rastlose Schildmaid
Rastlose Kämpferin
Ratsherr von Imladris
Ratsmitglied aus dem Westen
Re del Palazzo D'Oro
Re in Esilio
Really a Decent Fellow
Recovered Seeing Stone
Red-faced Landlord
Redeemed
Reflection of Luthien
Reiter von Rohan
Reiterin des Elbenvolks
Rekindled King
Relentless Hunter
Relentless Wraith
Reliable Companion
Reluctant Adventurer
Repugnante criatura traicionera
Resilient Captain
Resolute Friend
Resolute Halfling
Resolute Hobbit
Respetable gentilhobbit
Respuesta a Todos Los Acertijos
Restless Maiden
Restless Warrior
Retired Adventurer
Returned
Revealed in Wrath
Rey En El Exilio
Rey del Castillo de Oro
Rider of Rohan
Rien Qu'Un Encombrement
Ring of Adamant
Ring of Air
Ring of Fire
Ringgeist im Zwielicht
River-daughter
Roaring Wind
Rohirrim Captain
Rohirrim Squire
Rohirrim Steed
Rohirrisches Ross
Roi du Château d'Or
Roi en Exil
Royal Maiden
Räuberischer Corsar
Rôdeur de L'Ithilien
Rôdeur du Nord
Sale Créature Perfide
Sam's Father
Sams Freund
Sams Vater
Samsagace le Brave
Samsagaz el Valiente
Samvise il Coraggioso
Samweis der Tapfere
Samwise the Brave
Sarumans Handlanger
Savage Menace
Schankmaid
Scharfschütze
Scheusal Saurons
Schlangenzunge
Schleicher
Schmied vom Erebor
Schneller als der Wind
Schrecken aus Feuer und Schatten
Schrecken der acht Beine
Schwarz gewandetes Gespenst
Schwarz wie die Nacht
Schwarze Bedrohung
Schwarzer Feind
Schwarzer Geist
Schwarzer Heerführer
Schwarzer Herrscher
Schwarzer Jäger
Schwarzer Mörder
Schwarzer Reiter
Schwarzer Schatten
Schwarzer Verräter
Schwarzes Raubtier
Schwert des Königs
Schwertthain
Schwestersohn des Théoden
Schwestertochter des Théoden
Schöne Elbenmaid
Scourge of the Black Pit
Scout and Guide
Scout of the Mark
Scurrile
Sechster der Neun Reiter
Second Marshal of the Mark
Second of the Nine Riders
Seigneur d'Angmar
Seigneur de Fondcombe
Seigneur de Gondor
Seigneur de Lórien
Seigneur de la Marche
Seigneur des Nazgûl
Semi-Homme Courtois
Sentry of the Golden Wood
Septième Pierre de Vision
Servant of Another Master
Servant of Isengard
Servant of Saruman
Servant of Sauron
Servant of the Eye
Servant of the Shadow
Servidor de El Ojo
Servidor de Isengard
Servidor de Saruman
Servile
Serviteur d'Isengard
Serviteur de Saroumane
Serviteur de l'œil
Servitore dell'Occhio
Servitore di Saruman
Servo di Isengard
Seventh Seeing-stone
Señor de Angmar
Señor de Gondor
Señor de Lórien
Señor de Rivendel
Señor de la Marca
Señor de los Nazgûl
Sharp-eyed Bowman
She-Elf
Shieldmaiden of Rohan
Shirriff Cock-Robin
Siebter der Neun Reiter
Signor Tuc
Signore dei Nazgûl
Signore della Gente Infida
Signore di Gran Burrone
Signore di Lórien
Silent Scout
Silvan Elf
Simple Stoor
Simplemente una Molestia
Sire del Mark
Sire di Angmar
Sire di Gondor
Sister-daughter of Theoden
Sister-son of Theoden
Sixth of the Nine Riders
Skeptical Guide
Skilled Defender
Skilled Huntsman
Skilled Tactician
Skin-Changer
Skulker
Slinker
Slippery Sneak
Small Slimy Creature
Smith of Erebor
Smith of the Riddermark
Sohn des Denethor
Sohn des Drogo
Sohn des Glóin
Sohn des Hamfast
Sohn des Samweis
Sohn des Thandronen
Sohn des Thengel
Sohn des Thranduil
Solch eine Last
Soldado de Edoras
Soldado de Gondor
Soldat aus Edoras
Soldat aus Gondor
Soldat d'Edoras
Soldat der Éored
Soldat du Gondor
Soldato di Edoras
Soldato di Gondor
Soldier of Edoras
Soldier of Gondor
Son of Azog
Son of Bard
Son of Carc
Son of Denethor
Son of Drogo
Son of Elrond
Son of Galmod
Son of Gloin
Son of Groin
Son of Hama
Son of Hamfast
Son of Samwise
Son of Thandronen
Son of Thengel
Son of Thranduil
Sorceress of the Hidden Land
Southron Troop
Spectre Crépusculaire
Sperrige Keule
Spettro nel Crepuscolo
Sprinter
Sprücheklopfer
Späher und Führer
Sr. Tuk
Stab des gefallenen Istari
Standhafter Freund
Standhafter Verteidiger
Star-glass
Starker Kämpfer
Staunch Defender
Steadfast Friend
Sternenglas
Steward of the City
Steward's Heir
Stinker
Stonehelm
Stormcrow
Stout Captain
Streicher
Strider
Strumento da Stregone
Such a Weight to Carry
Swarthy Sneering Fellow
Swift Blossom
Swift Hunter
Sword That Was Broken
Sword of Boromir
Sword of Flame
Sword of the Mark
Sword-bearer
Swordthain
Sworn to Service
Südländischer Elitetrupp
Tall Man of Blackroot Vale
Tall Statesman
Tall and Proud
Tapferer Bauer
Tapferer Elb
Tapferer Kriegsherr
Tender of Beasts
Tercer Mariscal de La Marca
Terror of Flame and Shadow
Terzo Maresciallo del Riddermark
The Binding Ring
The Bowman
The Brown
The Defiler
The Dunadan
The Easterling
The Golden
The Great Horn
The Great Ring
The Grey
The Grey Pilgrim
The Grey Wizard
The Light of Earendil
The Lord of the Rings
The Master
The Necromancer
The Old
The Renowned
The Ring of Doom
The Ring of Rings
The Shipwright
The Short One
The Tall
The Tall One
The Terror of Khazad-dum
The White
The White Rider
The White Wizard
The Windlord
The Wise
Third Marshal of Riddermark
Third of the Nine Riders
Thorins Freund
Thorongil
Threatening Guide
Thronerbe der Weißen Stadt
Théodens Torwart
Tipo Oscuro e Sarcastico
Tipo Sarcástico de Tez Morena
Tired Traveller
Tireur à l'œil Perçant
Tosender Wind
Tower Captain
Traidor Negro
Traître Noir
Treacherous Captain
Treue Beschützerin
Treuer Gefährte
Treues Ross
Troisième Maréchal de la Marche
Troll of Ettenmoors
Truchsess der Stadt
Trusted Weapon
Trusty Weapon
Träger des Erbstückes
Träger gestohlener Dinge
Träger von Schwarz und Silber
Ugly Fellow
Um Verpflegung besorgt
Un Peso Inutile
Unbidden Guest
Uncouth Fellow
Unequaled Steed
Unermüdlicher Jäger
Ungebetener Gast
Ungeduldiger Hobbit
Unquenchable Hobbit
Unsterblicher Herrscher
Unterhaltungskünstler aus Bree
Unterwelthammer
Unwieldy Cudgel
Uomo del Belfalas
Uomo di Pontelagolungo
Valiant Warchief
Vasall des Einen Auges
Vecchio Fiutatore
Venerable Lord
Vengeful Naugrim
Verdefoglia
Verfluchtes Erbe
Verhängnisvoller Finder
Verlässliche Waffe
Vermilinguo
Vero Poeta
Verräter an Rohan
Vertefeuille
Verteidiger Minas Tiriths
Verteidiger Osgiliaths
Verteidiger der Freien Völker
Verteidiger der Hornburg
Verteidiger der Mark
Verteidiger des Westens
Verwandter von Bilbo
Veteran Fighter
Veteran Protector
Viaggiatore Stanco
Viajero Cansado
Vicious Weapon
Viejo Fisgón
Vierter der Neun Reiter
Vieux Fouineur
Vile Creature
Vile Marauder
Village Farmhand
Volontario Coraggioso
Voluntario Valiente
Von Not getrieben
Von Vielen beschützt
Von der Grauen Schar
Voyageur Fatigué
Waffe aus Feuer und Schatten
Wahnsinniger
Waldläufer aus Ithilien
Waldläufer des Nordens
Waldläufer von Ithilien
Walking Stick
Warg-captain
Warrior Messenger
Warrior of Lamedon
Warrior of Rohan
Weapon of Command
Weapon of Flame and Shadow
Weapon of Heritage
Wearer of Black and Silver
Weary From the Journey
Weary Horseman
Wehmütiger Hobbit
Weitervererbte Waffe
Well-spoken Gentlehobbit
Well-traveled Guide
Westfold Herdsman
Wicked Masster!
Wiedererstarkter König
Wilde Bedrohung
Willing Fighter
Wily Rascal
Winged Hunter
Winged Sentry
Wingfoot
Wirt des Tänzelnden Pony
Wise Guide
Witless Worm
Witness to History
Wizard's Device
Wizard's Pupil
Wizened Steward
Wollfüßiger Schlingel
Woodland Emissary
Woodland Maid
Woolly-footed Rascal
Worker of Mischief
Wormtongue
Wraith on Wings
Wretched Creature
Wretched and Hungry
Wächter der Ostmark
Wächter von Dol Guldur
Wächter von Minas Tirith
Young Warrior
Zauberers' Werkzeug
Zauberin des verborgenen Landes
Zauberlehrling
Zeuge der Geschichte
Zu Diensten verpflichtet
Zwarte Schim
Zweiter Marschall der Mark
Zweiter der Neun Reiter
Zwerg des Bergvolkes
Zwerg vom Erebor
Zwergenbotschafter
Zwergenkönig
Zwergenpanzer
Zwergenschmied
Zwergenältester
de Ma' Allá del Brandivino
der Meisterring
ein wahrer Poet
guardián de la puerta del Oeste
of the Grey Company
of the House of Finrod
of the Woodland Realm
von jenseits des Brandywein
Éclaireur Silencieux
Éclaireur de la Marche
Écuyer Épuisé
Émissaire Nain
Émissaire des Galadhrim
Éomers Ross
Éomunds Tochter
Search
Subtypes:
None
(202)
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Archery (1)
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Man (1)
TwilightCost:
None
(198)
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1 (2)
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2 (1)
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3 (3)
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8 (1)
Strength:
None
(196)
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5 (2)
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6 (3)
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7 (1)
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12 (1)
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13 (1)
StrengthMod:
None
(204)
Vitality:
None
(202)
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1 (1)
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4 (2)
VitalityMod:
None
(204)
SiteNum:
None
(203)
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3 (1)
SiteNumMod:
None
(204)
Resistance:
None
(204)
ResistanceMod:
None
(204)
CanBearRing:
None
(204)
Signet:
(Click arrow to add another value)
None
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None
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Aragorn
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Gandalf
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Frodo
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Theoden
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Other
Block:
None (204)
ShadowNum:
None
(204)
ArrowDir:
None
(204)
GameText:
None
(96)
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Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
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Skirmish: Exert this minion and spot another [SAURON] minion to add a threat. (2)
Other values:
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
Archery: Spot your enduring or mounted Nazgul to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
At the start of each of your turns, heal up to 3 allies whose home is site 6. Fellowship: Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. Fellowship: Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [MEN] Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Nazgul. While bearer is Ulaire Toldea, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or a Free Peoples condition.
Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon. Skirmish: If bearer is skirmishing a Nazgul, discard this possession to make bearer strength +3 and damage +2.
Bearer must be a [GONDOR] Man. Maneuver: If the fellowship is in region 1 or region 2, you may exert bearer to make him or her defender +1 until the regroup phase. Regroup: Discard this to heal a companion.
Bearer must be a [GONDOR] Man. While you can spot a roaming minion, bearer is strength +1. Maneuver: Exert bearer twice to wound a roaming minion twice.
Bearer must be a [ROHAN] Man. Fellowship: Exert bearer to play a [ROHAN] follower from your draw deck. Skirmish: Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a [ROHAN] Man. The minion archery total is -1. Skirmish: If bearer is Erkenbrand, you may add (2) to cancel a fierce skirmish involving him. Response: If a [ROHAN] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be Boromir. Maneuver: Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. Fellowship or Regroup: Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove (1) for each Orc revealed (limit (2)).
Bearer must be Gandalf. Each minion gains this ability: 'Assignment: Assign this minion to Gandalf.' At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Pippin. Skirmish: Exert Pippin twice to make him strength +1 for each [GONDOR] companion you spot.
Besieger. Fierce. The twilight cost of this minion is -1 for each [SAURON] engine you can spot (limit -5). When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a [DWARVEN] condition, spot a Dwarf companion and discard this event to exert a minion twice.
Corsair. Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it.
Corsair. Enduring. Shadow: Exert Castamir of Umbar and play a corsair to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it.
Damage +1. Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
Damage +1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) and place a card from hand beneath your draw deck to draw a card.
Damage +1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to place a card from hand beneath your draw deck.
Damage +1. Shadow: Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
Dwelling. When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. That minion comes into play exhausted.
Each time a companion is overwhelmed in a skirmish that involves a [SAURON] Orc, add 3 burdens.
Each time a companion skirmishing a [GOLLUM] minion takes a wound, exert a companion.
Each time a mounted [ORC] minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her draw deck. Shadow: Exert Orkish Warg-master to play an [ORC] mount from your discard pile.
Each time Smeagol wins a skirmish, place a [GOLLUM] token here. Regroup: Heal a Ring-bound companion for each token here. Discard this condition.
Each time you play a [ROHAN] possession from hand, add a [ROHAN] token here. Skirmish: Remove 3 [ROHAN] tokens from here to make a [ROHAN] companion strength +1 and damage +1.
Engine. Shadow: Play a [SAURON] minion to add a [SAURON] token here. Regroup: Discard a [SAURON] minion and remove X [SAURON] tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
Exert Smeagol to reveal an opponent's hand. That opponent must discard a card from hand for each culture revealed.
Fellowship: Exert Sam and another companion to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Fellowship: Spot 2 Ring-bound Hobbits (or Smeagol) and add 2 burdens to play the fellowship's next 2 sites (replacing opponent's sites if necessary).
Fellowship: Spot Gandalf to add (2). Each player may draw a card.
Fierce. The fellowship archery total is -3. Each time this minion wins a skirmish, you may spot another [Dunland] Man to take control of a site and make that Man strength +6 and fierce until the regroup phase. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
Fierce. When you play Ulaire Nertea, name a race. The Free Peoples player must add a burden to assign Ulaire Nertea to skirmish a companion of the named race.
If a skirmish that involved a Nazgul is about to end, discard a possession borne by a companion in that skirmish.
If a [GONDOR] Wraith is about to be killed, discard him and either exhaust another [GONDOR] Wraith or spot another exhausted [GONDOR] Wraith to prevent that.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase. If the fellowship is in region 3, spot a [GANDALF] companion to draw a card.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Knight. Maneuver: Discard a fortification to remove a threat.
Make 2 [ORC] Orcs gain archer until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Maneuver: Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
Maneuver: Exert a ranger at a river or forest to exhaust a minion.
Maneuver: Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
Maneuver: Exert your minion to make that minion fierce until the regroup phase.
Nazgul are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plains. Skirmish: Exert your companion or minion to make that character strength +2.
Plays to your support area. At the end of each phase during which the fellowship moved to site 7T, 8T, or 9T and the twilight pool has fewer than 7 twilight tokens, you may add (8). Skirmish: Discard this condition to make a [RAIDER] Man strength +2.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Fellowship: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Maneuver: Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Maneuver: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 of those cards at random. Discard one and replace the other.
Plays to your support area. Each time a companion is killed in a skirmish involving a Nazgul, add a burden.
Plays to your support area. Each time a companion or ally loses a skirmish involving a Southron, you may remove (4) to make the Free Peoples Player wound a Ring-bound companion.
Plays to your support area. Each time a companion or ally loses a skirmish that involves a [SAURON] Orc, each [SAURON] Orc is strength +1 until the regroup phase.
Plays to your support area. Each time a [ROHAN] Man wins a skirmish, you may place a [ROHAN] token on this card. Regroup: Discard a Shadow condition for each [ROHAN] token here (limit 4). Discard this condition.
Plays to your support area. Fellowship or Regroup: Exert 2 Hobbits and discard Thror's Map to play the fellowship's next site (replacing opponent's site if necessary).
Plays to your support area. Skirmish: Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a [SHIRE] companion).
Plays to your support area. Skirmish: Spot Smeagol and discard 3 cards from hand to wound a minion Smeagol is skirmishing once (or twice if that minion is a [WRAITH] minion).
Ranger. Each time the fellowship moves during the fellowship phase, remove (1).
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
Ranger. Hunter 2. If Faramir is in your starting fellowship, his twilight cost is -1. Maneuver: Exert Faramir to heal another companion with resistance 5 or more.
Remove a burden to choose one: assign a [WRAITH] minion to a companion who has resistance 0; or have a [WRAITH] minion lose fierce and gain hunter 2 until the regroup phase.
Response: If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
Response: If a companion is overwhelmed during a skirmish involving a [SAURON] Orc and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
Response: If a Free Peoples player's card is about to discard your other [GOLLUM] condition, remove (2) to prevent that.
Response: If the fellowship moves in the regroup phase, exert a [GONDOR] companion twice to make each minion's twilight cost +1 until the next regroup phase.
River. Sanctuary. The twilight cost of the first Nazgul played to Ford of Bruinen each turn is -5.
Sam is strength +1. Fellowship: Exert Rosie Cotton to heal Sam.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Maneuver: Exert Saruman to make an Uruk-hai fierce until the regroup phase. Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Shadow: Exert a [SAURON] minion to add (1) for each [SAURON] Orc you can spot (limit (3)).
Shadow: Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
Skirmish: Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
Skirmish: Exert your [ISENGARD] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
Skirmish: Make a Dwarf strength +2 (or +3 if bearing a [DWARVEN] hand weapon).
Skirmish: Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and fierce until the regroup phase).
Skirmish: Spot your [SAURON] minion and remove 2 threats to make your [SAURON] minion strength +3.
Spell. Spot a [GANDALF] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes involving an [ISENGARD] minion at this site. Discard this condition at the end of the turn.
Spell.Spot a [gandalf] Wizard to search a Shadow player's discard pile and choose 2 minions, then return those minions to their owner's hand. If you do, reveal that hand and discard a revealed minion.
Spot an [ORC] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
Stealth. Bearer must be a ranger. Each site's shadow number is -1.
Stealth. Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
Stealth. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site.
Tale. Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgul or to take off The One Ring.
Tale. Each time a non-[WRAITH] minion is played, you may spot a Man to put a [GONDOR] token here. Maneuver: Remove 3 [GONDOR] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove (2) to prevent this.
Tale. When there are 3 [SHIRE] tokens here, discard this condition from play. Response: If a [SHIRE] condition or [SHIRE] possession is about to be discarded from play by a Shadow card, add a [SHIRE] token here to prevent that.
To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert a [GANDALF] Wizard. Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a [SAURON] minion. Plays on an archer companion. Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a [SAURON] Orc. Plays on a [GONDOR] companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. Plays to your support area. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. Plays to your support area. Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 Elves. Skirmish: Exert Cirdan to make a minion he is skirmishing strength -1 for each [ELVEN] event in your discard pile. If that minion is now strength 6 or less, remove 3 [ELVEN] events in your discard pile from the game.
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] skirmish event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile.
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] skirmish event into hand from your discard pile. Regroup: Remove an [ELVEN] token to take an [ELVEN] condition into hand from your discard pile.
To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot a Dwarf. Each time you lose initiative (except during the fellowship phase), you may play a [DWARVEN] condition or [DWARVEN] possession from hand.
To play, spot a [RAIDER] Man. While there is a character in the dead pile, each companion of the same culture as that character is strength -1. Skirmish: Exert your Southron to make him strength +1.
To play, spot an Elf. Bearer must be a companion. Response: If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot an [ISENGARD] minion. Plays to your support area. Shadow: Spot 2 [ISENGARD] minions and remove (2) to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player's draw deck.
To play, spot an [ORC] minion. Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an [URUK-HAI] hunter. At the start of each Shadow phase, you may discard 2 [URUK-HAI] cards from hand to play an [URUK-HAI] hunter from your discard pile. Regroup: Discard this possession to return an [URUK-HAI] hunter from play to your hand.
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. Fellowship: Exert Elrond twice (or once if you can spot 2 other [Elven] allies) to draw a card.
To play, spot Gandalf. Fellowship: Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
Underground. Maneuver: Discard your tale from play or from hand to heal your companion.
Underground. Sanctuary. Maneuver: Spot your Uruk-hai and remove (2) to make one of your Uruk-hai fierce until the regroup phase.
When Galadriel is in your starting fellowship, her twilight cost is -3. At the start of the regroup phase, you may discard an [ELVEN] event from hand to discard a Shadow condition or Shadow possession.
When you play this condition, you may stack 2 cards from hand here and draw a card for each [DWARVEN] card you stack. Skirmish: Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each [DWARVEN] card stacked on this condition. Discard this condition.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add (3) (or (5) if this minion is roaming).
When you play this minion, you may shuffle up to 2 [ORC] conditions from your discard pile into your draw deck.
When you play this possession, you may add a [RAIDER] token here. While you can spot 4 [RAIDER] tokens here and a [RAIDER] Man, the Shadow has initiative, regardless of the Free Peoples player?s hand. Regroup: Add (1) for each [RAIDER] token you can spot. Discard this possession.
When you play Ulaire Nertea, for each companion over 4, you may play a unique [RINGWRAITH] minion from your discard pile.
While the Ringbearer is assigned to a skirmish, Eowyn cannot take wounds while skirmishing. Assignment: Exert Eowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While you can spot an [ORC] minion and fewer minions than companions, each companion loses all defender bonuses and cannot gain defender bonuses. Maneuver: Spot 2 [ORC] minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is damage +1. Fellowship: Spot a Dwarf and discard this condition to draw a card.
Search
TaggedGameText:
None
(96)
·
Southron.
Ambush
twilight1
.
When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
·
Skirmish:
Exert this minion and spot another
sauron
minion to add a threat. (2)
Other values:
<b>Spell.</b><br>Spot a <symbol>gandalf</symbol> Wizard to search a Shadow player's discard pile and choose 2 minions, then return those minions to their owner's hand. If you do, reveal that hand and discard a revealed minion.
<br>Each time a <symbol>rohan</symbol> Man wins a skirmish, you may place a <symbol>rohan</symbol> token on this card. <br><keyword>Regroup:</keyword> Discard a Shadow condition for each <symbol>rohan</symbol> token here (limit 4). Discard this condition.
<br>Each time a companion is killed in a skirmish involving a Nazgûl, add a burden.
<br>Each time a companion or ally loses a skirmish involving a Southron, you may remove <symbol>twilight4</symbol> to make the Free Peoples Player wound a Ring-bound companion.
<keyword>Archer.</keyword> <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
<keyword>Archery:</keyword> Spot your enduring or mounted Nazgûl to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
<keyword>Besieger.</keyword> <keyword>Fierce.</keyword> <br>The twilight cost of this minion is –1 for each <symbol>sauron</symbol> engine you can spot (limit -5). <br>When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
<keyword>Corsair.</keyword> <br>Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 <symbol>raider</symbol> tokens to a card that already has a <symbol>raider</symbol> token on it.
<keyword>Corsair.</keyword> <keyword>Enduring.</keyword> <br><keyword>Shadow:</keyword> Exert Castamir of Umbar and play a corsair to add 2 <symbol>raider</symbol> tokens to a card that already has a <symbol>raider</symbol> token on it.
<keyword>Damage +1.</keyword> <br><keyword>Shadow:</keyword> Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
<keyword>Damage +1.</keyword> <br>Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
<keyword>Damage +1</keyword>. <br><keyword>Fellowship:</keyword> If the twilight pool has fewer than 2 twilight tokens, add <symbol>twilight2</symbol> and place a card from hand beneath your draw deck to draw a card.
<keyword>Damage +1</keyword>. <br><keyword>Fellowship:</keyword> If the twilight pool has fewer than 2 twilight tokens, add <symbol>twilight2</symbol> to place a card from hand beneath your draw deck.
<keyword>Dwelling.</keyword> When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
<keyword>Engine.</keyword> <keyword>Shadow:</keyword> Play a <symbol>sauron</symbol> minion to add a <symbol>sauron</symbol> token here. <br><keyword>Regroup:</keyword> Discard a <symbol>sauron</symbol> minion and remove X <symbol>sauron</symbol> tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
<keyword>Fellowship:</keyword> Exert Sam and another companion to remove a burden. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Fellowship:</keyword> Spot 2 Ring-bound Hobbits (or Sméagol) and add 2 burdens to play the fellowship’s next 2 sites (replacing opponent’s sites if necessary).
<keyword>Fellowship:</keyword> Spot Gandalf to add <symbol>twilight2</symbol>. Each player may draw a card.
<keyword>Fierce.</keyword><br> When you play Úlairë Nertëa, name a race. The Free Peoples player must add a burden to assign Úlairë Nertëa to skirmish a companion of the named race.
<keyword>Fierce.</keyword><br>The fellowship archery total is -3<br>Each time this minion wins a skirmish, you may spot another <symbol>dunland</symbol> Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.<br><keyword>Assignment:</keyword> Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
<keyword>Knight.</keyword> <br><keyword>Maneuver:</keyword> Discard a fortification to remove a threat.
<keyword>Maneuver:</keyword> Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
<keyword>Maneuver:</keyword> Exert a ranger at a river or forest to exhaust a minion.
<keyword>Maneuver:</keyword> Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
<keyword>Maneuver:</keyword> Exert your minion to make that minion <keyword>fierce</keyword> until the regroup phase.
<keyword>Plains.</keyword> <keyword>Skirmish:</keyword> Exert your companion or minion to make that character strength +2.
<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
<keyword>Ranger. Hunter 2.</keyword><br>If Faramir is in your starting fellowship, his twilight cost is -1.<br><keyword>Maneuver:</keyword> Exert Faramir to heal another companion with resistance 5 or more.
<keyword>Ranger.</keyword> <br>Each time the fellowship moves during the fellowship phase, remove <symbol>twilight1</symbol>.
<keyword>Response:</keyword> If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
<keyword>Response:</keyword> If a companion is overwhelmed during a skirmish involving a <symbol>sauron</symbol> Orc, and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
<keyword>Response:</keyword> If a Free Peoples player's card is about to discard your other <symbol>gollum</symbol> condition, remove <symbol>twilight2</symbol> to prevent that.
<keyword>Response:</keyword> If the fellowship moves in the regroup phase, exert a <symbol>gondor</symbol> companion twice to make each minion’s twilight cost +1 until the next regroup phase.
<keyword>River.</keyword> <keyword>Sanctuary.</keyword> The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5.
<keyword>Shadow:</keyword> Exert a <symbol>sauron</symbol> minions to <symbol>twilight1</symbol> for each <symbol>sauron</symbol> Orc you can spot (limit <symbol>twilight3</symbol>).
<keyword>Shadow:</keyword> Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
<keyword>Skirmish:</keyword> Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
<keyword>Skirmish:</keyword> Exert your <symbol>isengard</symbol> Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
<keyword>Skirmish:</keyword> Make a Dwarf strength +2 (or +3 if bearing a <symbol>dwarven</symbol> hand weapon).
<keyword>Skirmish:</keyword> Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and <keyword>fierce</keyword> until the regroup phase).
<keyword>Skirmish:</keyword> Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a <symbol>wraith</symbol> minion).
<keyword>Skirmish:</keyword> Spot your <symbol>sauron</symbol> minion and remove 2 threats to make your <symbol>sauron</symbol> minion strength +3.
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>No player may play skirmish events or use skirmish special abilities during skirmishes involving an <symbol>isengard</symbol> minion at this site. Discard this condition at the end of the turn.
<keyword>Spell.</keyword><br>Spot a <symbol>gandalf</symbol> Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
<keyword>Stealth.</keyword> Bearer must be a ranger. <br>Each site's Shadow number is -1.
<keyword>Stealth.</keyword><br>Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
<keyword>Stealth</keyword>. Bearer must be Sam.<br>Each site's Shadow number is -1.<br>Discard this possession when at an underground site.
<keyword>Tale.</keyword> Bearer must be a Dwarf.<br>At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
<keyword>Tale.</keyword> Bearer must be the Ring-bearer. <br><keyword>Skirmish:</keyword> Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring.
<keyword>Tale.</keyword><br>Each time a non-<symbol>wraith</symbol> minion is played, you may spot a Man to put a <symbol>gondor</symbol> token here.<br><keyword>Maneuver:</keyword> Remove 3 <symbol>gondor</symbol> tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
<keyword>Tale.</keyword><br>When there are 3 <symbol>shire</symbol> tokens here, discard this condition from play.<br><keyword>Response:</keyword> If a <symbol>shire</symbol> condition or <symbol>shire</symbol> possession is about to be discarded from play by a Shadow card, add a <symbol>shire</symbol> token here to prevent that.
<keyword>Underground.</keyword> <keyword>Maneuver:</keyword> Discard your tale from play or from hand to heal your companion.
<keyword>Underground.</keyword> <keyword>Sanctuary.</keyword> <keyword>Maneuver:</keyword> Spot your Uruk-hai and remove <symbol>twilight2</symbol> to make one of your Uruk-hai <keyword>fierce</keyword> until the regroup phase.
At the start of each of your turns, heal up to 3 allies whose home is site 6. <br><keyword>Fellowship:</keyword> Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. <br><keyword>Fellowship:</keyword> Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a <symbol>gondor</symbol> Man.<br><keyword>Maneuver:</keyword> If the fellowship is in region 1 or region 2, you may exert bearer to make him or her <keyword>defender +1</keyword> until the regroup phase.<br><keyword>Regroup:</keyword> Discard this to heal a companion.
Bearer must be a <symbol>gondor</symbol> Man.<br>While you can spot a roaming minion, bearer is strength +1.<br><keyword>Maneuver:</keyword> Exert bearer twice to wound a roaming minion twice.
Bearer must be a <symbol>rohan</symbol> Man.<br><keyword>Fellowship:</keyword> Exert bearer to play a <symbol>rohan</symbol> follower from your draw deck. <br><keyword>Skirmish:</keyword> Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a <symbol>rohan</symbol> Man.<br>The minion archery total is -1.<br><keyword>Skirmish:</keyword> If bearer is Erkenbrand, you may add <symbol>twilight2</symbol> to cancel a fierce skirmish involving bearer.<br><keyword>Response:</keyword> If a <symbol>rohan</symbol> Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be a follower.<br>At the start of the maneuver phase, if you can spot a <symbol>men</symbol> Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Nazgûl.<br>While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or Free Peoples condition.
Bearer must be a ranger. <br>This weapon may be borne in addition to 1 other hand weapon. <br><keyword>Skirmish</keyword>: If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and <keyword>damage +2</keyword>.
Bearer must be Boromir. <br><keyword>Maneuver:</keyword> Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. <br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove <symbol>twilight1</symbol> for each Orc revealed (limit <symbol>twilight2</symbol>).
Bearer must be Gandalf. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to Gandalf.” At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Pippin. <br><keyword>Skirmish:</keyword> Exert Pippin twice to make him strength +1 for each <symbol>gondor</symbol> companion you spot.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a <symbol>dwarven</symbol> condition, spot a Dwarf companion and discard this event to exert a minion twice.
Each the fellowship and minion archery totals are +3.<br><keyword>Regroup:</keyword> Remove <symbol>twilight2</symbol> to play an <symbol>orc</symbol> minion from your discard pile. That minion comes into play exhausted.
Each time a companion is overwhelmed in a skirmish that involves a <symbol>sauron</symbol> Orc, add 3 burdens.
Each time a companion skirmishing a <symbol>gollum</symbol> minion takes a wound , exert a companion.
Each time a mounted <symbol>orc</symbol> minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck.<br><keyword>Shadow:</keyword> Exert Orkish Warg-master to play an <symbol>orc</symbol> mount from your discard pile.
Each time Sméagol wins a skirmish, place a <symbol>gollum</symbol> token here.<br><keyword>Regroup:</keyword> Heal a Ring-bound companion for each <symbol>gollum</symbol> token here. Discard this condition.
Each time you play a <symbol>rohan</symbol> possession from hand, add a <symbol>rohan</symbol> token here.<br><keyword>Skirmish:</keyword> Remove 3 <symbol>rohan</symbol> tokens from here to make a <symbol>rohan</symbol> companion strength +1 and <keyword>damage +1</keyword>.
Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card from hand for each culture revealed.
If a <symbol>gondor</symbol> Wraith is about to be killed, discard him and either exhaust another <symbol>gondor</symbol> Wraith or spot another exhausted <symbol>gondor</symbol> Wraith to prevent that.
If a skirmish that involved a Nazgûl is about to end, discard a possession borne by a companion in that skirmish.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase.. If the fellowship is in region 3, spot a <symbol>gandalf</symbol> companion to draw a card.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Make 2 <symbol>orc</symbol> Orcs gain <keyword>archer</keyword> until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Nazgûl are not roaming. <br>While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. <br><keyword>Fellowship:</keyword> If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. <br><keyword>Maneuever:</keyword> Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. <br><keyword>Maneuever:</keyword> If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 of those cards at random. Discard one and replace the other.
Plays to your support area.<br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert 2 Hobbits and discard Thror's Map to play the fellowship’s next site (replacing opponent’s site if necessary).
Plays to your support area.<br><keyword>Skirmish:</keyword> Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a <symbol>shire</symbol> companion).
Plays to your support area.<br>At the start of each phase during which the fellowship has moved to 7<symbol>tower</symbol>, 8<symbol>tower</symbol>, or 9<symbol>tower</symbol> and the twilight pool has fewer than 7 twilight tokens, you may add <symbol>twilight8</symbol>.<br><keyword>Skirmish:</keyword> Discard this condition to make a <symbol>raider</symbol> Man strength +2.
Plays to your support area.<br>Each time a companion or ally loses a skirmish that involves a <symbol>sauron</symbol> Orc, each <symbol>sauron</symbol> Orc is strength +1 until the regroup phase.
Remove a burden to choose one: assign a <symbol>wraith</symbol> minion to a companion who has resistance 0; or have a <symbol>wraith</symbol> minion lose <keyword>fierce</keyword> and gain <keyword>hunter 2</keyword> until the regroup phase.
Sam is strength +1. <br><keyword>Fellowship:</keyword> Exert Rosie Cotton to heal Sam.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. <br><keyword>Maneuver</keyword>: Exert Saruman to make an Uruk-hai <keyword>fierce</keyword> until the regroup phase. <br><keyword>Response:</keyword> If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Spot an <symbol>orc</symbol> archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
To play, bearer must not be bearing any possessions.<br>Bearer must be an <symbol>elven</symbol> companion. Bearer cannot bear any other possessions.<br>While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert a <symbol>gandalf</symbol> Wizard.<br>Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a <symbol>sauron</symbol> minion. Plays on an archer companion.<br> Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a <symbol>sauron</symbol> Orc. Plays on a <symbol>gondor</symbol> companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. <br>When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. <br>Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 <symbol>elven</symbol> companions.<br><keyword>Maneuver:</keyword> Add a threat to take an <symbol>elven</symbol> skirmish event into hand from your discard pile.<br><keyword>Regroup:</keyword> Remove an <symbol>elven</symbol> token to play an <symbol>elven</symbol> condition from your discard pile.
To play, spot 2 <symbol>elven</symbol> companions.<br><keyword>Maneuver:</keyword> Add a threat to take an <symbol>elven</symbol> skirmish event into hand from your discard pile.<br><keyword>Regroup:</keyword> Remove an <symbol>elven</symbol> token to take an <symbol>elven</symbol> condition into hand from your discard pile.
To play, spot 2 <symbol>shire</symbol> companions. <br>Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot 2 Elves. <br><keyword>Skirmish:</keyword> Exert Círdan to make a minion he is skirmishing strength –1 for each <symbol>elven</symbol> event in your discard pile. If that minion is now strength 6 or less, remove 3 <symbol>elven</symbol> events in your discard pile from the game.
To play, spot a <symbol>raider</symbol> Man.<br>While there is a character in the dead pile, each companion of the same culture as that character is strength –1. <br><keyword>Skirmish:</keyword> Exert your Southron to make him strength +1.
To play, spot a Dwarf. <br>Each time you lose initiative (except during the fellowship phase), you may play a <symbol>dwarven</symbol> condition or <symbol>dwarven</symbol> possession from hand.
To play, spot an <symbol>isengard</symbol> minion. <br><keyword>Shadow:</keyword> Spot 2 <symbol>isengard</symbol> minions and remove <symbol>twilight2</symbol> to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player’s draw deck.
To play, spot an <symbol>orc</symbol> minion.<br>Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an <symbol>urukhai</symbol> hunter.<br>At the start of each Shadow phase, you may discard 2 <symbol>urukhai</symbol> cards from hand to play an <symbol>urukhai</symbol> hunter from your discard pile.<br><keyword>Regroup:</keyword> Discard this possession to return an <symbol>urukhai</symbol> hunter from play to your hand.
To play, spot an Elf. Bearer must be a companion. <br><keyword>Response:</keyword> If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot Gandalf or an Elf. <br>At the start of each of your turns, heal up to 3 allies whose home is site 3. <br><keyword>Fellowship:</keyword> Exert Elrond twice (or once if you can spot 2 other <symbol>elven</symbol> allies) to draw a card.
To play, spot Gandalf. <br><keyword>Fellowship:</keyword> Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob.<br>The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When Galadriel is in your starting fellowship, her twilight cost is –3. <br>At the start of the regroup phase, you may discard an <symbol>elven</symbol> event from hand to discard a Shadow condition or Shadow possession.
When you play this condition, you may stack 2 cards from hand here and draw a card for each <symbol>dwarven</symbol> card you stack. <br><keyword>Skirmish:</keyword> Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each <symbol>dwarven</symbol> card stacked on this condition. Discard this condition.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add <symbol>twilight3</symbol> (or <symbol>twilight5</symbol>if this minion is roaming).
When you play this minion, you may shuffle up to 2 <symbol>orc</symbol> conditions from your discard pile into your draw deck.
When you play this possession, you may add a <symbol>raider</symbol> token here. While you can spot 4 <symbol>raider</symbol> tokens here and a <symbol>raider</symbol> Man, the Shadow has initiative, regardless of the Free Peoples player's hand. <br><keyword>Regroup:</keyword> Add <symbol>twilight1</symbol> for each <symbol>raider</symbol> token you can spot. Discard this possession.
When you play Úlairë Nertëa, for each companion over 4, you may play a unique <symbol>ringwraith</symbol> minion from your discard pile.
While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing.<br><keyword>Assignment:</keyword> Exert Éowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While you can spot an <symbol>orc</symbol> minion and fewer minions than companions, each companion loses all <keyword>defender</keyword> bonuses and cannot gain defender bonuses.<br><keyword>Maneuver:</keyword> Spot 2 <symbol>orc</symbol> minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is <keyword>damage +1</keyword>. <br><keyword>Fellowship:</keyword> Spot a Dwarf and discard this condition to draw a card.
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'''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
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'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a threat. (2)
Other values:
'''Aid''' - [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to transfer this to a companion.)'' Each time you attach this follower to a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion, you may discard up to 3 cards from hand to draw an equal amount.
'''Archer.''' Each time a Shadow event or Shadow condition is played, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each unbound Hobbit you can spot (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
'''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
'''Archery:''' Spot your enduring or mounted Nazgûl to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
'''Besieger.''' '''Fierce.''' The twilight cost of this minion is –1 for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine you can spot (limit -5). When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
'''Corsair.''' Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it.
'''Corsair.''' When you play this minion, if you can spot another corsair, you may choose 1: discard a Shadow possession to reinforce a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token twice; or remove 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to discard a possession.
'''Corsair.''' '''Enduring.''' '''Shadow:''' Exert Castamir of Umbar and play a corsair to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it.
'''Damage +1'''. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and place a card from hand beneath your draw deck to draw a card.
'''Damage +1'''. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck.
'''Damage +1'''. Each time this minion wins a skirmish, the Free Peoples player must exert a companion or discard the top 3 cards of their draw deck.
'''Damage +1'''. When you play this minion, exert a companion. The Free Peoples player may discard the top 2 cards of their draw deck to prevent this.
'''Damage +1.''' '''Shadow:''' Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
'''Damage +1.''' Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
'''Dwelling.''' When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
'''Enduring.''' Shadow cards cannot exert Ulaire Enquea during a skirmish phase. '''Skirmish:''' If Ulaire Enquea is skirmishing, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and heal him to add a burden.
'''Enduring.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths and add 2 threats. While Shadow Host is exhausted, it is defender +1.
'''Engine.''' '''Shadow:''' Play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] token here. '''Regroup:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and remove X [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
'''Fellowship.''' Pippin is strength +1 for each tale you can spot (limit X, where X is the number of [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions you can spot).
'''Fellowship:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert a Dwarf to heal an Elf, or add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert an Elf to heal a Dwarf.
'''Fellowship:''' Exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to make the twilight cost of each Shadow condition and possession +2 until the regroup phase.
'''Fellowship:''' Exert Grimir and discard the top card of your draw deck to place a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile on top of your draw deck.
'''Fellowship:''' Exert Sam and another companion to remove a burden. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Exert Sam and another companion to remove a burden. Then, exert Sam again unless you can spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] allies (or Rosie Cotton). '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Spot 2 Ring-bound Hobbits (or Sméagol) and add 2 burdens to play the fellowship’s next 2 sites (replacing opponent’s sites if necessary).
'''Fellowship:''' Spot Gandalf to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. Each player may draw a card.
'''Fierce.''' Úlairë Lemenya is strength +1 for each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] possession in your discard pile (limit +9).
'''Fierce.''' When you play Úlairë Nertëa, name a race. The Free Peoples player must add a burden to assign Úlairë Nertëa to skirmish a companion of the named race.
'''Fierce.'''<br>The fellowship archery total is -3<br>Each time this minion wins a skirmish, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] '''[[dunland_Culture|dunland]]''' Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.<br>'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
'''Knight.''' '''Maneuver:''' Discard a fortification to remove a threat.
'''Maneuver:''' Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
'''Maneuver:''' Exert a ranger at a river or forest to exhaust a minion.
'''Maneuver:''' Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
'''Maneuver:''' Exert your minion to make that minion '''fierce''' until the regroup phase.
'''Maneuver:''' Exert your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
'''Marsh.''' When the fellowship moves here in region 1 or 2, heal each character who has resistance 5 or more and exert all others.
'''Mountain.''' When the fellowship moves to this site, each player wounds 2 of their characters. This site cannot be replaced.
'''Plains.''' '''Skirmish:''' Exert your companion or minion to make that character strength +2.
'''Plains.''' Each time a minion is played, the Free Peoples player must exert a companion or discard a card from hand.
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the Maneuver phase, for each threat you can spot, make a minion's site number +1 until the start of the regroup phase.
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
'''Ranger. Hunter 2.''' If Faramir is in your starting fellowship, his twilight cost is -1. '''Maneuver:''' Exert Faramir to heal another companion with resistance 5 or more.
'''Ranger.''' Each time the fellowship moves during the fellowship phase, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Response:''' If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
'''Response:''' If a companion is overwhelmed during a skirmish involving a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
'''Response:''' If a Free Peoples player's card is about to discard your other [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that.
'''Response:''' If the fellowship moves in the regroup phase, exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion twice to make each minion’s twilight cost +1 until the next regroup phase.
'''River.''' '''Sanctuary.''' The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5.
'''River.''' The minion archery total is +X for each companion you can spot over 5, where X is the current region number.
'''River.''' When the fellowship moves to this site in region 3, each player heals each of their characters.
'''Search.''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] card and a Nazgul to make the Free Peoples player exert a companion for each burden you can spot. The Free Peoples player may make the move limit -1 to prevent this.
'''Search.''' To play, exert a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. Each time the fellowship moves to any site 4, 5, or 6 and contains a Dwarf or Elf, draw a card. The Free Peoples player may discard 1 card at random from hand to prevent this.
'''Shadow:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you can spot (limit [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
'''Shadow:''' If you have initiative, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to reconcile your hand (limit once per phase). At the start of the regroup phase, discard this condition. '''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2.
'''Shadow:''' Play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] card from your discard pile.
'''Shadow:''' Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
'''Skirmish:''' Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, '''damage +1''' (limit +3). You may then discard up to 30 cards from your draw deck 3 at a time.
'''Skirmish:''' Discard this condition to discard each minion skirmishing your Wizard. Place that Wizard in your dead pile. '''Fellowship''': Play a Wizard (even if another copy of that Wizard is in your dead pile).
'''Skirmish:''' Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
'''Skirmish:''' Exert Eowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Eowyn (limit once per turn unless you can spot another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man).
'''Skirmish:''' Make a Dwarf strength +2 (or +3 if bearing a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] hand weapon).
'''Skirmish:''' Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and '''fierce''' until the regroup phase).
'''Skirmish:''' Make an Uruk-hai strength +2. If you can spot 5 companions, also make it '''fierce''' and an additional strength +2 until the regroup phase.
'''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed.
'''Skirmish:''' Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion).
'''Skirmish:''' Spot your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and remove 2 threats to make your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +3.
'''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose 2 minions, then return those minions to their owner's hand. If you do, reveal that hand and discard a revealed minion.
'''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes involving an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion at this site. Discard this condition at the end of the turn.
'''Stealth'''. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site.
'''Stealth.''' Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1
'''Stealth.''' Bearer must be a ranger. Each site's Shadow number is -1.
'''Tale.''' '''Fellowship:''' Discard the top 3 cards from your draw deck to play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] weapon from your discard pile. Fellowship: Spot a Dwarf to discard the top 3 cards from your draw deck.
'''Tale.''' Each time a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is played, you may spot a Man to put a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here. '''Maneuver:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
'''Tale.''' When there are 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens here, discard this condition from play. '''Response:''' If a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] condition or [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] possession is about to be discarded from play by a Shadow card, add a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token here to prevent that.
'''Tale.''' Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
'''Tale.''' Bearer must be the Ring-bearer. '''Skirmish:''' Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring.
'''Tale.''' To play, exert a Dwarf. The first time your opponent plays an Orc each turn, you may take a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card into hand from your discard pile. The Shadow player may discard the bottom 2 cards of their draw deck to prevent this.
'''Tale.''' Bearer must be an Elf companion. '''Archery:''' If bearer is an archer, exert bearer to exert a minion. An opponent may discard a card from hand to prevent this.
'''Tale.''' When you play this condition, reveal the top 6 cards of your draw deck and stack them here. '''Fellowship:''' Spot a Dwarf and discard the top card of your draw deck to take a Free Peoples card stacked here into hand. Fellowship: Spot a Dwarf to discard the top 5 cards of your draw deck.
'''Underground.''' '''Maneuver:''' Discard your tale from play or from hand to heal your companion.
'''Underground.''' '''Sanctuary.''' '''Maneuver:''' Spot your Uruk-hai and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make one of your Uruk-hai '''fierce''' until the regroup phase.
'''Underground.''' At the start of each skirmish, you may exert your character in that skirmish to prevent special abilities being used.
At the start of each of your turns, heal up to 3 allies whose home is site 6. '''Fellowship:''' Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. Each time the fellowship is about to move to an opponent's site during the Fellowship phase, you may exert Galadriel to replace that site with a forest of the same site number from your adventure deck.
At the start of each of your turns, you may heal another Elf. '''Fellowship:''' Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of each turn, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. Maneuver: Add a threat to spot a minion. That minion loses '''fierce''' and cannot gain fierce until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a Dwarf. Each time a minion loses a skirmish to bearer, that minion's owner must exert a minion or discard the bottom card of their draw deck.
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] '''[[Men_Culture|Men]]''' Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. '''Skirmish''': If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and '''damage +2'''.
Bearer must be a Nazgûl. While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or Free Peoples condition.
Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Make bearer strength +2 and '''damage +1''' while bearing this item and skirmishing a Nazgûl until the regroup phase (limit once per turn). Discard this possession at the start of the regroup phase.
Bearer must be a unique Uruk-hai. If bearer is Lurtz, he is damage +1. Each time bearer wins a skirmish, the Free Peoples player must wound a companion or discard the top 3 cards of their draw deck.
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While bearer is Grimbeorn, each time he wins a skirmish you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] event into hand from your discard pile (limit once per turn).
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Maneuver:''' If the fellowship is in region 1 or region 2, you may exert bearer to make him or her '''defender +1''' until the regroup phase. '''Regroup:''' Discard this to heal a companion.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While you can spot a roaming minion, bearer is strength +1. '''Maneuver:''' Exert bearer twice to wound a roaming minion twice.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Fellowship:''' Exert bearer to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] follower from your draw deck. '''Skirmish:''' Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. The minion archery total is -1. '''Skirmish:''' If bearer is Erkenbrand, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to cancel a fierce skirmish involving bearer. '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must exert a companion or discard the top 2 cards of their draw deck.
Bearer must be Boromir. '''Maneuver:''' Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Elrond. '''Maneuver:''' Spot a Shadow condition to return that condition to its owner's hand. That player may discard a card from hand. Return Vilya to your hand.
Bearer must be Frodo. '''Fellowship:''' or '''Regroup:''' Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
Bearer must be Gandalf. Each minion gains this ability: “'''Assignment:''' Assign this minion to Gandalf.” At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Pippin. '''Skirmish:''' Exert Pippin twice to make him strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion you spot.
Choose one: exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to make a Nazgul damage +1 until the regroup phase, or exert a Nazgul to make an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion unable to take wounds until the regroup phase.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition, spot a Dwarf companion and discard this event to exert a minion twice.
Each Hobbit bearing a hand weapon takes no more than 1 wound per skirmish. Each Hobbit bearing a follower is resistance +1. Each unwounded Hobbit is strength +1.
Each the fellowship and minion archery totals are +3. '''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. That minion comes into play exhausted.
Each time a companion is killed in a skirmish involving a Nazgûl, add a burden.
Each time a companion is overwhelmed in a skirmish that involves a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, add 3 burdens.
Each time a companion or ally loses a skirmish involving a Southron, you may remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make the Free Peoples Player wound a Ring-bound companion.
Each time a companion skirmishing a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion takes a wound, exert a companion.
Each time a mounted [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck. '''Shadow:''' Exert Orkish Warg-master to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount from your discard pile.
Each time a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, you may place a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token on this card. '''Regroup:''' Discard a Shadow condition for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here (limit 4). Discard this condition.
Each time Sméagol wins a skirmish, place a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token here. '''Regroup:''' Heal a Ring-bound companion for each [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token here. Discard this condition.
Each time the fellowship moves, add a threat or discard this condition. While you have initiative, exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths cannot take wounds. Response: If a Shadow card is about to discard this condition, discard 2 cards from hand to prevent that.
Each time this minion wins a skirmish, you may exhaust a companion (except the Ring-bearer). The Free Peoples player may discard 2 cards at random from hand to prevent this.
Each time this minion wins a skirmish, you may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add 2 burdens. The Free Peoples player may discard 2 cards at random from hand to prevent this.
Each time you play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand, add a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here. '''Skirmish:''' Remove 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens from here to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +1 and '''damage +1'''.
Exert a unique [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to exert a companion (except the Ring-bearer) and discard a possession attached to that companion. The Free Peoples player may discard 1 card at random from their hand to prevent this.
Exert a unique [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to exhaust a companion (except the Ring-bearer). The Free Peoples player may discard 2 cards at random from their hand to prevent this.
Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to reveal a card at random from the Free Peoples player’s hand. You may take a minion into hand from your draw deck costing up to X, where X is the twilight cost of the card revealed. The Free Peoples player may discard X cards from hand to prevent this.
Exert an Elf to reveal 4 cards at random from an opponent's hand. Make the fellowship archery total +X until the regroup phase, where X is the number of Orcs revealed. That player may discard X cards from hand to prevent this.
Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card from hand for each culture revealed.
Exert X mounted companions to wound X minions and remove X burdens.
Fellowship: Exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion to heal a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally. Skirmish: Spot a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion skirmishing a minion of strength 10 or more and exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally to make that companion strength +2. Regroup: Exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally to heal a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion.
If a companion is killed by a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, then for each card in the dead pile the Free Peoples player must choose to add a burden or discard 4 cards from the top of their draw deck.
If a Dwarf wins a skirmish, discard a Shadow card. Its owner may discard 3 cards from the bottom of their draw deck to prevent this.
If a skirmish that involved a Nazgûl is about to end, discard a possession borne by a companion in that skirmish.
If a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith is about to be killed, discard him and either exhaust another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith or spot another exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith to prevent that.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase.. If the fellowship is in region 3, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion to draw a card.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
If the Ring-bearer puts on The One Ring, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a burden for each card in the Free Peoples player's hand. The Free Peoples player may discard their hand to prevent this.
If the Ring-bearer puts on The One Ring, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to take a minion into hand from your draw deck. The Free Peoples player may discard the top 5 cards of their draw deck to prevent this.
If this site is not a sanctuary, wounds cannot be prevented or healed, and burdens cannot be removed.
Machine. Shadow: Exert an Uruk-hai to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token here (limit 2 per phase). Skirmish: For each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token here, heal an Uruk-hai. Discard this condition.
Make 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs gain '''archer''' until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Make an Elf strength +1. If a minion loses this skirmish to that Elf, you may heal an Elf; any shadow player may discard a card from hand to prevent this.
Maneuver: If you can spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion, spot a fortification. Make the Free Peoples player distribute X + 1 wounds among your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions, where X is its twilight cost. Discard that fortification. '''Archery:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] archers to make allies take wounds from archery fire instead of companions.
Nazgûl are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. '''Fellowship:''' or '''Regroup:''' Exert 2 Hobbits and discard Thror's Map to play the fellowship’s next site (replacing opponent’s site if necessary).
Plays to your support area. '''Skirmish:''' Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion).
Plays to your support area. At the start of each phase during which the fellowship has moved to 7[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], 8[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], or 9[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] and the twilight pool has fewer than 7 twilight tokens, you may add [[Image:Twilight_8.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2.
Plays to your support area. Each time a companion or ally loses a skirmish that involves a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is strength +1 until the regroup phase.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Fellowship:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Maneuever:''' Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Maneuever:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 of those cards at random. Discard one and replace the other.
Regroup: Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to reveal the top 2 cards of your opponent's draw deck. If at least 1 is a Free Peoples card, exert a companion (except the Ring-bearer). Your opponent may discard all revealed Free Peoples cards to prevent this.
Remove a burden to choose one: assign a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to a companion who has resistance 0; or have a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion lose '''fierce''' and gain '''hunter 2''' until the regroup phase.
Sam is strength +1. '''Fellowship:''' Exert Rosie Cotton to heal Sam.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Maneuver: Exert Saruman to make an Uruk-hai '''fierce''' until the regroup phase. Response: If an Uruk-hai is about to take a wound, discard (or exert) Saruman to prevent that wound.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. '''Maneuver:''' Exert Saruman to make an Uruk-hai '''fierce''' until the regroup phase. '''Response:''' If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc and a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to play up to 2 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] or [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] items from your discard pile. Wound a Free Peoples archer for each item played.
Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to wound Galadriel 3 times. The Free Peoples player may discard 2 Elves to prevent this. If Galadriel is Ring-bound, 2 burdens may be added instead.
Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc and remove a burden to take a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] card into hand from your discard pile. The Free Peoples player may discard the top 8 cards of their draw deck to prevent this.
Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. Characters in this skirmish cannot be overwhelmed.
The move limit is +1. When Radagast leaves play, this bonus is immediately lost. Each time the fellowship moves, each opponent may discard 2 cards from hand to draw 2 cards.
To play, bearer must not be bearing any possessions. Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Return up to X [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minions to hand, where X is the number of races you can spot in the fellowship. The Free Peoples player may discard X cards from hand to prevent this.
To play, exert a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Each time the fellowship moves, draw 2 cards. The Free Peoples player may discard a card from hand to prevent this.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Plays on an archer companion. Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. The Ring-bearer is strength +1 for each burden you can spot. If you cannot spot another companion, the Ring-bearer is resistance -2 for each burden you can spot.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Plays on a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 Elves. '''Skirmish:''' Exert Círdan to make a minion he is skirmishing strength –1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event in your discard pile. If that minion is now strength 6 or less, remove 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] events in your discard pile from the game.
To play, spot 2 Elves. When you lose initiative, you may make a minion strength –3 until the regroup phase (limit once per turn).
To play, spot 2 Hobbits. Fellowship: Discard this condition to make each Nazgûl strength -4 until the regroup phase.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition into hand from your discard pile.
To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions. You may play Rohirrim Army any time you could play a regroup event. When you play Rohirrim Army, you may discard a minion.
To play, spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot a Dwarf. Each time you lose initiative (except during the fellowship phase), you may play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from hand.
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. While there is a character in the dead pile, each companion of the same culture as that character is strength –1. '''Skirmish:''' Exert your Southron to make him strength +1.
To play, spot an Elf. Bearer must be a companion. '''Response:''' If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. At the start of your Shadow phase, you may discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card from hand to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] if that card was an Orc).
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. '''Shadow:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal a card at random from the Free Peoples player’s hand. Place that card on top of that player's draw deck.
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter. At the start of each Shadow phase, you may discard 2 [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] cards from hand to play an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter from your discard pile. '''Regroup:''' Discard this possession to return an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter from play to your hand.
To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +1 and resistance +2. Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may exert Galadriel to reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token.
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. '''Fellowship:''' Exert Elrond twice (or once if you can spot 2 other [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] '''[[Elven_Culture|Elven]]''' allies) to draw a card.
To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card.
To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When Galadriel is in your starting fellowship, her twilight cost is –2. '''Fellowship''' ''or'' '''Regroup:''' Exert Galadriel and discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession.
When Galadriel is in your starting fellowship, her twilight cost is –3. At the start of the regroup phase, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession.
When you play this condition, you may stack 2 cards from hand here and draw a card for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card you stack. '''Skirmish:''' Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card stacked on this condition. Discard this condition.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]if this minion is roaming).
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it strength +10 and '''fierce''' until the end of the turn. Shadow: Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. It comes into play exhausted.
When you play this minion, you may draw a card. The Free Peoples player may discard 1 card at random from hand to prevent this.
When you play this minion, you may shuffle up to 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions from your discard pile into your draw deck.
When you play this minion, you may spot a Nazgûl to add a threat. The Free Peoples player may make you wound a companion to prevent this. '''Skirmish:''' Remove a threat to make this minion strength +3.
When you play this possession, you may add a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. While you can spot 6 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens and a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand. '''Regroup:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you can spot. Discard this possession.
When you play this possession, you may add a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. While you can spot 4 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens here and a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand. '''Regroup:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you can spot. Discard this possession.
When you play this, add an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token here for each hunter you can spot (limit 3). '''Maneuver:''' Discard this condition (or remove a token from here) and discard a card from hand to discard a condition.
When you play Úlairë Nertëa, for each companion over 4, you may play a unique [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion from your discard pile.
While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing. '''Assignment:''' Exert Éowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While wearing The One Ring, burdens may not be removed and each time bearer is about to take a wound, add a burden instead. '''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' If wearing the One Ring, add a burden to make bearer strength +3.
While you can spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion, this card is twilight cost -3. The Free Peoples player may not look at or reveal cards in any Shadow player’s hand.
While you can spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion and fewer minions than companions, each companion loses all '''defender''' bonuses and cannot gain defender bonuses. '''Maneuver:''' Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is '''damage +1'''. '''Fellowship:''' Spot a Dwarf and discard this condition to draw a card.
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Data:A New Light (17U15)/Data
Data:A New Light (17U15)/Data
Data:A Ranger's Versatility (1U113)/Data
Data:A Royal Welcome (3U4)/Data
Data:A Talent for Not Being Seen (1U316)/Data
Data:Aggression (8C1)/Data
Data:Ancient Enmity (1U29)/Data
Data:Anduin Banks (11U227)/Data
Data:Aragorn, Heir to the White City (3R38)/Data
Data:Axe Strike (1C3)/Data
Data:Balin's Tomb (1U343)/Data
Data:Band of the Eye (1R240)/Data
Data:Beneath the Mountains (2R1)/Data
Data:Beorning Axe (18R18)/Data
Data:Bill Ferny, Swarthy Sneering Fellow (2R75)/Data
Data:Bill the Pony (3U106)/Data
Data:Black Dart (8U69)/Data
Data:Book of Mazarbul (0P7)/Data
Data:Brought Down From Inside (19P24)/Data
Data:Cast From the Hall (18C94)/Data
Data:Castamir of Umbar (8R51)/Data
Data:Cavern Entrance (11S232)/Data
Data:Caves of Aglarond (4U352)/Data
Data:Cirdan, The Shipwright (10R8)/Data
Data:Come Down (4R146)/Data
Data:Corsair Marauder (8R57)/Data
Data:Corsair Marauder (8R57)/Data
Data:Corsair War Galley (8U59)/Data
Data:Corsair War Galley (8U59)/Data
Data:Courtyard Parapet (13U188)/Data
Data:Curse Their Foul Feet! (1R36)/Data
Data:Deceit (18R29)/Data
Data:Demoralized (11U114)/Data
Data:Desert Runner (7C133)/Data
Data:Desert Scout (7U134)/Data
Data:Desert Sneak (7C135)/Data
Data:Desperate Measures (1R245)/Data
Data:Destroyers and Usurpers (18U78)/Data
Data:Don't Look at Them (6R39)/Data
Data:Doorway to Doom (18U134)/Data
Data:Drawn to Its Power (1U211)/Data
Data:Dunlending Brawler (0W14)/Data
Data:Dwarf Guard (1C7)/Data
Data:Dwarven Axe (1C9)/Data
Data:Elessar's Edict (8R33)/Data
Data:Elrond, Lord of Rivendell (1R40)/Data
Data:Elven Armaments (18U8)/Data
Data:Elven Brooch (4U63)/Data
Data:Emyn Muil (1U360)/Data
Data:Ents Marching (18C20)/Data
Data:Eowyn, Lady of Ithilien (10R72)/Data
Data:Eowyn, Northwoman (17R96)/Data
Data:Erkenbrand's Horn (18R96)/Data
Data:Erkenbrand's Shield (18R97)/Data
Data:Ettenmoors (1C331)/Data
Data:Ever My Heart Rises (4R46)/Data
Data:Far-seeing Eyes (1C43)/Data
Data:Faramir, Captain of Ithilien (18R48)/Data
Data:Farin, Dwarven Emissary (1C11)/Data
Data:Field of the Fallen (10U43)/Data
Data:Filibert Bolger, Wily Rascal (2C101)/Data
Data:Final Account (11C31)/Data
Data:Final Triumph (18R115)/Data
Data:Flaming Brand (2R32)/Data
Data:Flaming Brand (2R32)/Data
Data:Focus (15C15)/Data
Data:Forces of Mordor (1C248)/Data
Data:Ford of Bruinen (1U338)/Data
Data:Fortress Never Fallen (4U276)/Data
Data:Foul Things (2U59)/Data
Data:Frenzy of Arrows (18U79)/Data
Data:Frenzy of Arrows (18U79)/Data
Data:Fror, Gimli's Kinsman (2C6)/Data
Data:Frying Pan (3C108)/Data
Data:Galadriel's Silver Ewer (18R11)/Data
Data:Galadriel, Lady of Light (1R45)/Data
Data:Galadriel, Lady of the Golden Wood (3R17)/Data
Data:Galadriel, Lady of the Golden Wood (3R17)/Data
Data:Galadriel, Lady Redeemed (10R11)/Data
Data:Galadriel, Lady Redeemed (10R11)/Data
Data:Get Off the Road! (3U88)/Data
Data:Get On and Get Away (4R304)/Data
Data:Gift of Boats (1U46)/Data
Data:Gil-galad, High King of the Noldor (18R12)/Data
Data:Gil-galad, High King of the Noldor (18R12)/Data
Data:Gimli, Dwarf of Erebor (1U12)/Data
Data:Gimli, Dwarf of Erebor (1U12)/Data
Data:Gimli, Dwarf of the Mountain-race (2P121)/Data
Data:Glimpse of Fate (10U12)/Data
Data:Gloin, Friend to Thorin (2R7)/Data
Data:Glorfindel, Revealed in Wrath (9R+16)/Data
Data:Gondorian Captain (7C96)/Data
Data:Gothmog, Morgul Leader (18R80)/Data
Data:Great Hill Troll (8C102)/Data
Data:Greatest Kingdom of My People (1R16)/Data
Data:Grimir, Dwarven Elder (1U17)/Data
Data:Grond, Forged With Black Steel (18R82)/Data
Data:Grond, Hammer of the Underworld (8R103)/Data
Data:Hand of Sauron (3C90)/Data
Data:Hand of Sauron (3C90)/Data
Data:His Cruelty and Malice (3R91)/Data
Data:Hollowing of Isengard (3R54)/Data
Data:Horn of Boromir (3R42)/Data
Data:Howl of Harad (4U236)/Data
Data:Hunt Them Down! (1U126)/Data
Data:Isengard Ruined (7U331)/Data
Data:Ithilien Blade (15C62)/Data
Data:Ithilien Wilderness (4R237)/Data
Data:Legolas, Dauntless Hunter (4R73)/Data
Data:Legolas, Dauntless Hunter (4R73)/Data
Data:Little Golden Flower (15R148)/Data
Data:Loathsome (7R182)/Data
Data:Lorien Elf (1C53)/Data
Data:Loyalty Unshaken (7R10)/Data
Data:Lurtz's Sword (2R43)/Data
Data:Madril, Defender of Osgiliath (15R64)/Data
Data:Madril, Defender of Osgiliath (15R64)/Data
Data:Malice (3U79)/Data
Data:Massing in the East (3U92)/Data
Data:Melilot Brandybuck, Merry Dancer (3R110)/Data
Data:Memories of Darkness (10U2)/Data
Data:Midgewater Moors (1U333)/Data
Data:Mithlond (18U136)/Data
Data:Mordor Assassin (7R284)/Data
Data:Mordor Defender (7C285)/Data
Data:Mordor Enraged (1R254)/Data
Data:Mordor Fiend (10C91)/Data
Data:Mordor Savage (7U289)/Data
Data:Morgul Destroyer (7U190)/Data
Data:Morgul Vale (7U357)/Data
Data:Mountain-troll (15R112)/Data
Data:Namarie (17U10)/Data
Data:Neekerbreekers' Bog (11S249)/Data
Data:News of Mordor (3U82)/Data
Data:Nice Fish (15C46)/Data
Data:No Business of Ours (2C44)/Data
Data:No Safe Places (7R66)/Data
Data:No Stranger to the Shadows (1U108)/Data
Data:Nobody Tosses a Dwarf (1R23)/Data
Data:Northern Ithilien (7U359)/Data
Data:Not Feared in Sunlight (2U107)/Data
Data:O Elbereth! Gilthoniel! (2R108)/Data
Data:One Whom Men Would Follow (1U109)/Data
Data:Orc Banner (1R263)/Data
Data:Orc Butchery (1R265)/Data
Data:Orc Inquisitor (1C268)/Data
Data:Orc Officer (7U302)/Data
Data:Orkish Smith (11C132)/Data
Data:Orkish Warg-master (17R87)/Data
Data:Ottar, Man of Laketown (1R80)/Data
Data:Ottar, Man of Laketown (1R80)/Data
Data:Out of the High Airs (10R17)/Data
Data:Perspective (18U25)/Data
Data:Pippin's Sword (7R114)/Data
Data:Pippin, Steadfast Friend (19P30)/Data
Data:Prized Lagan (18U110)/Data
Data:Promise Keeping (8R24)/Data
Data:Pull of the Ring (18R133)/Data
Data:Radagast, The Brown (9R+26)/Data
Data:Ranger of the North (18R55)/Data
Data:Realm of Dwarrowdelf (2R12)/Data
Data:Relics of Moria (1R195)/Data
Data:Robin Smallburrow, Shirriff Cock-Robin (18U111)/Data
Data:Rohirrim Army (8R91)/Data
Data:Rohirrim Road (7U332)/Data
Data:Rosie Cotton, Hobbiton Lass (1U309)/Data
Data:Sam, Son of Hamfast (1C311)/Data
Data:Sam, Son of Hamfast (1C311)/Data
Data:Saruman's Snows (1C138)/Data
Data:Saruman's Snows (1C138)/Data
Data:Saruman, Keeper of Isengard (3R68)/Data
Data:Saruman, Keeper of Isengard (3R68)/Data
Data:Savagery to Match Their Numbers (1R139)/Data
Data:Savagery to Match Their Numbers (1R139)/Data
Data:Saved From the Fire (8R20)/Data
Data:Scaling Ladder (5U57)/Data
Data:Scouring of the Shire (18R112)/Data
Data:Sent Back (9R27)/Data
Data:Shadow Host (8R43)/Data
Data:Shoulder to Shoulder (1C59)/Data
Data:Slaked Thirsts (7U14)/Data
Data:Southern Spies (2C91)/Data
Data:Steadfast Champion (7U49)/Data
Data:Steward's Tomb (18U139)/Data
Data:Sting (1R313)/Data
Data:Sting of Shelob (18R35)/Data
Data:Strange-looking Men (11R100)/Data
Data:Swept Away (8C48)/Data
Data:Sword of Dol Guldur (6R85)/Data
Data:Terrible as the Dawn (3R103)/Data
Data:The Dark Lord Advances (3C87)/Data
Data:The Faithful Stone (18R50)/Data
Data:The Faithful Stone (18R50)/Data
Data:The Irresistible Shadow (1R252)/Data
Data:The Mirror of Galadriel (1R55)/Data
Data:The Mirror of Galadriel (1R55)/Data
Data:The Mirror of Galadriel (1R55)/Data
Data:The One Ring, The Great Ring (19P1)/Data
Data:The Palantir of Orthanc (3R67)/Data
Data:The Shire Countryside (3R113)/Data
Data:The Weight of a Legacy (1R282)/Data
Data:The White Arrows of Lorien (1C68)/Data
Data:They Sang as They Slew (7C256)/Data
Data:They Stole It (6R46)/Data
Data:Thror's Map (1R318)/Data
Data:Through the Misty Mountains (1U198)/Data
Data:Too Much Attention (2R45)/Data
Data:Tower Lieutenant (1U280)/Data
Data:Tower of Barad-dur (3R104)/Data
Data:Ulaire Enquea, Thrall of the One (10R68)/Data
Data:Ulaire Lemenya, Dark Enemy (19P37)/Data
Data:Ulaire Nertea, Dark Horseman (19P38)/Data
Data:Ulaire Nertea, Messenger of Dol Guldur (1U234)/Data
Data:Under Foot (10C52)/Data
Data:Uruk Rager (1C150)/Data
Data:Uruk Regular (4C192)/Data
Data:Uruk Soldier (1C154)/Data
Data:Uruk-hai Sword (1C160)/Data
Data:Vile Pit (17C118)/Data
Data:Vilya (3R27)/Data
Data:Wastes of Emyn Muil (3U120)/Data
Data:We Must Go Warily (3C48)/Data
Data:Whisper in the Dark (18C77)/Data
Data:Worry (1U162)/Data
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