This page defines the card data as used on the main Data:Phial of Galadriel, The Light of Earendil (13R155) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.
ID
LOTR-EN13S155.0
ReprintBaseID
LOTR-EN13S155.0
Title
Phial of Galadriel
Subtitle
The Light of Earendil
Set Number
13
Subset
S
SetOrder
155
Rarity
R
Card Number
155
Revision
0
CollInfo
13R155
GEMP_ID
13_155
LOTRO Hex ID
6B DD 65 0C
LOTRO Image #
13_155
TLHH Image #
LOTR13155
mLOTRO_ID
Culture
Shire
Side
Free Peoples
Card Type
Artifact
Was Physically Printed
yes
Is An Actual Playable Card
yes
SearchTerms
Notes
ID
LOTR-EN13S155.0
Base Card ID
LOTR-EN13S155.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
Portrait Filename
Language Code
EN
IsPhysical
yes
IsPlayable
yes
CollInfo
Is Unique
yes
Title
Phial of Galadriel
Subtitle
The Light of Earendil
Subtypes
Phial
Twilight Cost
0
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
+1
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Bearer must be a Ring-bound Hobbit. While bearer is in region 1, bearer gains muster. While bearer is in region 2, each of your [SHIRE] companions gains muster. While bearer is in region 3, each character gains muster.
Tagged Game Text
Bearer must be a Ring-bound Hobbit. While bearer is in region 1, bearer gains <keyword>muster</keyword>. While bearer is in region 2, each of your <symbol>shire</symbol> companions gains <keyword>muster</keyword>. While bearer is in region 3, each character gains <keyword>muster</keyword>.
Formatted Game Text
Bearer must be a Ring-bound Hobbit.
While bearer is in region 1, bearer gains muster.
While bearer is in region 2, each of your companions gains muster.
While bearer is in region 3, each character gains muster.
Lore
Promo Text
Notes
ID
LOTR-DE13S155.0
Base Card ID
LOTR-EN13S155.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-DE13S155.0_card.jpg
Portrait Filename
Language Code
DE
IsPhysical
IsPlayable
CollInfo
Is Unique
Title
Galadriels Phiole
Subtitle
Das Licht von Eärendil
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text
Muss auf einen Ring-verbundenen Hobbit gespielt werden. Solange sich der Träger in Region 1 befindet, erhält er <keyword>Appell</keyword>. Solange sich der Träger in Region 2 befindet, erhalten alle deine <symbol>shire</symbol> Gefährten <keyword>Appell</keyword>. Solange sich der Träger in Region 3 befindet, erhalten alle Charaktere <keyword>Appell</keyword>.
Formatted Game Text
Muss auf einen Ring-verbundenen Hobbit gespielt werden. Solange sich der Träger in Region 1 befindet, erhält er Appell. Solange sich der Träger in Region 2 befindet, erhalten alle deine Gefährten Appell. Solange sich der Träger in Region 3 befindet, erhalten alle Charaktere Appell.