Shoulder to Shoulder (1C59): Difference between revisions

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{{QueryCardCategories|1C59}}
{{QueryCardCategories|1C59}}
= Strategy =
= Strategy =
'''Shoulder to Shoulder''' allows the Free Peoples player to redistribute [[wound]]s between [[Dwarf]]s and [[Elf|Elves]] and vice versa, for 1 [[twilight]] per transfer. This is a deceptively strong way to heal your Fellowship, even though you're simply transferring wounds rather than actually removing them. Don't think of this card as necessarily only working between a dwarf and elf or elf and dwarf: if you've got a wound on an elf (e.g Legolas) that you'd like to have on another elf (e.g. Arwen), simply exert the dwarf to heal Legolas, then exert Arwen to heal the dwarf. It costs twice as much twilight, but it works. Don't think of this as a card where you need a deck split evenly between {{C|Dwarven}} and {{C|Elven}} [[culture]]s, either: all you need is one elf and one dwarf! You can splash {{Card|Gimli, Bearer of Grudges}} or even {{Card|Thrarin, Dwarven Smith}} into an {{C|Elven}} deck, or {{Card|Elrond, Herald to Gil-Galad}} into a {{C|Dwarven}} deck.


A wound-redirection condition, Shoulder to Shoulder allows the Free Peoples player to redirect a wound on a Dwarf to an Elf and vice versa for [1] twilight. With [Elven] allies like Galadriel, Lady of Light and Elrond, Lord of Rivendell as mass healing allies, Shoulder to Shoulder is a fantastic method to keeping Legolas, Greenleaf or Gimli, Son of Gloin fully healed for the subsequent archery and skirmish phases. Shoulder to Shoulder does potentially create a lot of twilight, making it susceptible to shadow events in general, particularly [Raider] events like Red Wrath or Whirling Strike, or worse yet, Fierce in Despair. At the same time, this healing engine can be properly coupled with wounding strategies to make sure minions do not survive to the skirmish and regroup phase.
Shoulder to Shoulder is a strong way to enable characters who need to [[exert]] to use some powerful ability. {{Card|Legolas, Greenleaf}}, {{Card|Gimli, Son of Gloin}}, {{Card|Uri, Dwarven Lord}}, and {{Card|Cirdan, the Shipwright}} appreciate being fully fully healed for the subsequent [[Archery Phase|archery]] and [[skirmish phase]]s. It also makes it easier to get use out of the many powerful cards that exert dwarfs, like {{Card|Preparations}} or {{Card|Blood Runs Chill}}. You can also just use it to get your companions out of [[Exhausted|the danger zone]] if they unexpectedly lose a [[skirmish]] or face a copy of {{Card|Hate}}. Also, since Shoulder to Shoulder works in the [[maneuver phase]], you can use it to reshuffle a wound before your opponent has a chance to kill someone with {{Card|Ulaire Enquea, Lieutenant of Morgul}} or {{Card|Orkish Lackey}}.


Shoulder to Shoulder became even more popular with the maneuver wound capabilities of the Dwarves in the Battle of Helms Deep expansion and beyond. Baruk Khazad, Slaked Thirsts, and other pre-skirmish wounding, with the typical "Rainbow Wounding" cards like Aragorn's Bow and Eowyn, Lady of Ithilien
The best way to get mileage out of Shoulder to Shoulder is to have a plan for where you're going to park those wounds. One of the best ways to deal with them is [[Ally|allies]], particularly {{C|Elven}} ones. Shoulder to Shoulder isn't limited to [[companion]]s! Simply offload those wounds to a bunch of lazy jerks chilling out in your [[support area]]. You can even turn this into a healing [[Value Engine|value engine]], with the right allies. If you have many allies, {{Card|Galadriel, Lady of Light}} and {{Card|Elrond, Lord of Rivendell}} can heal them en masse. (In fact, it contributed to both of those cards getting added to the [[X-list]].) But even just {{Card|Elrond, Herald to Gil-Galad}} can absorb two wounds harmlessly every single turn. If you're not using those allies (or sometimes even if you are), you can often "park" wounds on a dwarf or elf [[ring-bearer]]—{{Card|Gimli, Bearer of Grudges}} or {{Card|Galadriel, Bearer of Wisdom}}—on the idea that they're unlikely to be taking wounds unexpectedly. {{Card|Answer to All Riddles}} or {{Card|The Ring of Doom}} can give you some extra wound storage space. You can also just park the wounds on {{Card|Gimli, Counter of Foes}}, to strengthen him.
 
The only downside to Shoulder to Shoulder is that it generates [[twilight]]. Potentially a lot of twilight, if you're using it to transfer wounds from elf to elf or dwarf to dwarf via an intermediary. This isn't as bad as it could be, since you're generating that twilight in the [[Maneuver Phase]]. (You can even use it to safely enable {{C|Gandalf}} culture cards that want to spot twilight tokens, like {{Card|Deep in Thought}}.) That twilight isn't available to the Shadow player to use to play more [[minion]]s (unless you move again this turn!). Also, you can just look at the board and make sure there aren't any cards in play that can soak up that extra twilight, like {{Card|Greed}}, {{Card|Howl of Harad}}, {{Card|Easterling Captain}}, or {{Card|Rapid Reload}}. Be careful against {{C|Raider}}s in general, though: {{Card|Whirling Strike}}, {{Card|Red Wrath}}, or {{Card|Fierce in Despair}} can take out a companion unexpectedly.


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==
* {{C|Dwarven}} and {{C|Elven}} companions with strong [[exert]]ion abilities, like {{Card|Legolas, Greenleaf}}, {{Card|Gimli, Son of Gloin}}, {{Card|Uri, Dwarven Lord}}, and {{Card|Cirdan, the Shipwright}}, or strong cards that exert dwarfs or elves, like {{Card|Preparations}} or {{Card|Blood Runs Chill}}.
* Dwarf and elf [[Ally|allies]], especially the {{C|Elven}} allies that heal themselves or other allies, like {{Card|Galadriel, Lady of Light}}, {{Card|Elrond, Lord of Rivendell}}, and {{Card|Elrond, Herald to Gil-Galad}}.
* Companions that want to be wounded, like {{Card|Gimli, Counter of Foes}}.
== Strong Versus... ==
== Strong Versus... ==


* Free Peoples pre-!skirmish wounding, particularly when moving exertions to allies like Grimir, Dwarven Elder
* Shadow [[direct wounding]], especially when it's trying to kill someone off and especially in the maneuver phase. Examples: {{Card|Ulaire Enquea, Lieutenant of Morgul}}, {{Card|Hate}}, and {{Card|Orkish Lackey}}
* Shadow pre-skirmish wounding redirection, avoiding cards like Ulaire Enquea, Lieutenant of Morgul, Hate, or Greed
* In combination with self-healing {{C|Elven}} allies, it's strong against [[Grind|grind]] strategies like [[archery]] and [[Sauron Grind]]
* Works well with Lend Us Your Aid and other exert events
* Strengthening Gimli, Counter of Foes


== Weak Versus... ==
== Weak Versus... ==


* Condition discarding
* Expensive Shadow [[event]]s and abilities that work in the [[Maneuver Phase]] or later. Cards like {{Card|Greed}}, {{Card|Howl of Harad}}, {{Card|Easterling Captain}}, or {{Card|Rapid Reload}}, but {{C|Raider}} events like {{Card|Whirling Strike}}, {{Card|Red Wrath}}, or {{Card|Fierce in Despair}} can come out of their hand unexpectedly.
* Shoulder to Shoulder creates a lot of twilight for the Shadow player, particularly problematic against [Raider] cards like Whirling Strike or Red Wrath
* Both {{Card|Steward's Tomb}} and {{Card|18U139}}
* Minions who use excess twilight in the skirmish phase, like Easterling Captain and Ulaire Attea, Keeper of Dol Guldur.
 
 


= See Also =
= See Also =
== Decks ==
== Decks ==


* [https://lotrtcgwiki.com/forums/index.php?topic=11946.0 Every My Heart Rises/Greyhame], a Movie Block deck by Enduring on The Last Homely House forums


'''Movie Block Shoulder to Shoulder Wounding by fenix'''
'''Movie Block Shoulder to Shoulder Wounding by fenix'''


Starting:
Starting:
* Gimli, Bearer of Grudges
* {{Card|Gimli, Bearer of Grudges}}
* The One Ring, Answer to All Riddles
* {{Card|The One Ring, Answer to All Riddles}}
* Legolas, Greenleaf
* {{Card|Legolas, Greenleaf}}
* Glorfindel, Revealed in Wrath
* {{Card|Glorfindel, Revealed in Wrath}}


Draw Deck
Draw Deck
* Durin III, Dwarven Lord x3
* {{Card|Durin III, Dwarven Lord}} x3
* Faramir, Son of Denethor x2
* {{Card|Faramir, Son of Denethor}} x2
* Sam, Son of Hamfast x2
* {{Card|Sam, Son of Hamfast}} x2


* Elrond, Herald to Gil-Galad x2
* {{Card|Elrond, Herald to Gil-Galad}} x2
* Galadriel, Lady of the Golden Wood
* {{Card|Galadriel, Lady of the Golden Wood}}


* Gimli's Battle Axe, Trusted Weapon
* {{Card|Gimli's Battle Axe, Trusted Weapon}}
* Dwarven Axe
* {{Card|Dwarven Axe}}
* Dwarven Bracers
* {{Card|Dwarven Bracers}}
* Hand Axe
* {{Card|Hand Axe}}
* Ring of Accretion
* {{Card|Ring of Accretion}}
* Ring of Fury
* {{Card|Ring of Fury}}
* Aiglos
* {{Card|Aiglos}}


* The Tale of Gil-Galad
* {{Card|The Tale of Gil-Galad}}
* Slaked Thirsts x3
* {{Card|Slaked Thirsts}} x3
* Preparations x2
* {{Card|Preparations}} x2
* Shadow Between
* {{Card|Shadow Between}}
* Shoulder to Shoulder
* {{Card|Shoulder to Shoulder}}
* The Last Alliance of Elves and Men
* {{Card|The Last Alliance of Elves and Men}}

Revision as of 07:54, 18 February 2022

The Seen and the Unseen (1C58)
Back to Fellowship of the Ring Index
Silinde, Elf of Mirkwood (1U60)

Shoulder to Shoulder (1C59) is a Elven Condition from the Fellowship of the Ring set.


Collection Info
Title Shoulder to Shoulder
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity C - Common
Card Number 59
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Condition
Twilight Cost 1
Game Text Maneuver: Add and exert a Dwarf to heal an Elf, or add and exert an Elf to heal a Dwarf.
Lore “‘May it be a sign that though the world is now dark better days are at hand, and that friendship shall be renewed between our peoples.'”
Translations
DE - German
Card Name Schulter an Schulter
Game Text Spiele diese Karte in deinen Unterstützungs-bereich. Manöver: Erhöhe den Einfluss um und strenge entweder einen Zwerg an, um einen Elben zu heilen; oder einen Elben, um einen Zwerg zu heilen.
Lore "Möge es, obwohl die Welt jetzt düster ist, ein Zeichen sein, dass bessere Tage bevorstehen und die Freundschaft zwischen unseren Völkern erneuert wird."
ES - Spanish
Card Name Hombro con Hombro
Game Text Maniobra: Añade y esfuerza un Enano para curar un Elfo, o añade y esfuerza un Elfo para curar un Enano.
Lore “Quizá es un anuncio de mejores días, aunque las sombras cubran ahora el mundo, y de una nueva amistad entre nuestros pueblos.”
FR - French
Card Name Épaule Contre Épaule
Game Text Manœuvre : Ajoutez et affaiblissez un Nain pour guérir un Elfe, ou ajoutez et affaiblissez un Elfe pour guérir un Nain.
Lore “Puisse cet Événement marquer la proximité de jours meilleurs, en dépit des heures sombres que traverse actuellement le monde, ainsi qu'un renouvellement de l'amitié entre nos deux peuples.”
IT - Italian
Card Name Spalla a Spalla
Game Text Giocala nella tua area di supporto.

Manovra: Aggiungi e sforza un Nano per curare un Elfo, o aggiungi e sforza un Elfo per curare un Nano.

Lore “‘Possa ciò essere un presagio che, malgrado l'odierna oscurità del mondo, giorni migliori ci attendano e che l'amicizia sia rinnovata tra i nostri popoli.'”
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S059.0
TLHH ID LOTR01059
GEMP ID 1_59
LOTRO Hex ID 4B 27 F4
LOTRO Image ID 01_059


Strategy

Shoulder to Shoulder allows the Free Peoples player to redistribute wounds between Dwarfs and Elves and vice versa, for 1 twilight per transfer. This is a deceptively strong way to heal your Fellowship, even though you're simply transferring wounds rather than actually removing them. Don't think of this card as necessarily only working between a dwarf and elf or elf and dwarf: if you've got a wound on an elf (e.g Legolas) that you'd like to have on another elf (e.g. Arwen), simply exert the dwarf to heal Legolas, then exert Arwen to heal the dwarf. It costs twice as much twilight, but it works. Don't think of this as a card where you need a deck split evenly between Dwarven and Elven cultures, either: all you need is one elf and one dwarf! You can splash Gimli, Bearer of Grudges (9R+4) or even Thrarin, Dwarven Smith (1U27) into an Elven deck, or Elrond, Herald to Gil-galad (3R13) into a Dwarven deck.

Shoulder to Shoulder is a strong way to enable characters who need to exert to use some powerful ability. Legolas, Greenleaf (1R50) , Gimli, Son of Gloin (1R13) , Úri, Dwarven Lord (9R11) , and Círdan, The Shipwright (10R8) appreciate being fully fully healed for the subsequent archery and skirmish phases. It also makes it easier to get use out of the many powerful cards that exert dwarfs, like Preparations (7R12) or Blood Runs Chill (8R3) . You can also just use it to get your companions out of the danger zone if they unexpectedly lose a skirmish or face a copy of Hate (1R250) . Also, since Shoulder to Shoulder works in the maneuver phase, you can use it to reshuffle a wound before your opponent has a chance to kill someone with Úlairë Enquëa, Lieutenant of Morgul (1U231) or Orkish Lackey (17C80) .

The best way to get mileage out of Shoulder to Shoulder is to have a plan for where you're going to park those wounds. One of the best ways to deal with them is allies, particularly Elven ones. Shoulder to Shoulder isn't limited to companions! Simply offload those wounds to a bunch of lazy jerks chilling out in your support area. You can even turn this into a healing value engine, with the right allies. If you have many allies, Galadriel, Lady of Light (1R45) and Elrond, Lord of Rivendell (1R40) can heal them en masse. (In fact, it contributed to both of those cards getting added to the X-list.) But even just Elrond, Herald to Gil-galad (3R13) can absorb two wounds harmlessly every single turn. If you're not using those allies (or sometimes even if you are), you can often "park" wounds on a dwarf or elf ring-bearerGimli, Bearer of Grudges (9R+4) or Galadriel, Bearer of Wisdom (9R+14) —on the idea that they're unlikely to be taking wounds unexpectedly. The One Ring, Answer To All Riddles (4R1) or The One Ring, The Ring of Doom (15R1) can give you some extra wound storage space. You can also just park the wounds on Gimli, Counter of Foes (8C5) , to strengthen him.

The only downside to Shoulder to Shoulder is that it generates twilight. Potentially a lot of twilight, if you're using it to transfer wounds from elf to elf or dwarf to dwarf via an intermediary. This isn't as bad as it could be, since you're generating that twilight in the Maneuver Phase. (You can even use it to safely enable Gandalf culture cards that want to spot twilight tokens, like Deep in Thought (3C30) .) That twilight isn't available to the Shadow player to use to play more minions (unless you move again this turn!). Also, you can just look at the board and make sure there aren't any cards in play that can soak up that extra twilight, like Greed (1R125) , Howl of Harad (4U236) , Easterling Captain (4R225) , or Rapid Reload (15U89) . Be careful against Raiders in general, though: Whirling Strike (4C260) , Red Wrath (7U157) , or Fierce in Despair (7R148) can take out a companion unexpectedly.

Strengths and Weaknesses

Synergizes With...

Strong Versus...

Weak Versus...

See Also

Decks

Movie Block Shoulder to Shoulder Wounding by fenix

Starting:

Draw Deck