Boromir, Bearer of Council (9R+31)
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Boromir, Bearer of Council (9R+31) is a Gondor Companion from the Reflections set.
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Strategy
Gameplay Strategy
This version of Boromir fits well within a Gondor-heavy deck, both thematically and gameplay-wise.
Coming from the Gondor Culture means that Boromir can take advantage of the numerous Strength-boosting cards to win skirmishes and discard the minions he is skirmishing, regardless of their remaining vitality. This can come in very handy in-game, especially if the Free Peoples player is looking to "manage" the battlefield before moving in the regroup phase.
Like all alternate ring-bearers, Boromir comes with significant drawbacks. His requirement to either add 3 burdens or 2 wounds in order to participate in skirmishes can wear down heavily on the Free Peoples, especially in the late game. Fortunately, this drawback can be alleviated by increasing his vitality, boosting his resistance, or via wound and burden removal.
On the whole, ring-bearing Boromir can go a long way when played alongside cards that complement his abilities. He can easily dispatch minions, soak up damage if needed, and thus serves as an excellent ring-bearer overall.
Deckbuilding Strategy
A Noble Leaders (7R112) deck is where this ring-bearing version of Boromir is commonly found, alongside Faramir, Prince of Ithilien (13C66) , Aragorn, Strider (11R54) , and Denethor, Lord of Minas Tirith (10R28) as starting companions.
Boromir's Strength value (and ability to discard minions) can be boosted via various cards available specifically to Boromir and the wider Gondor Culture. These cards include Blade of Gondor (1R95) , Bow of Minas Tirith (11U58) , or Swordarm of the White Tower (1C116) , to name a few.
Armor or Shield cards also work well with Boromir. Cards such as Armor of the Citadel (11U55) allow him to take on more than 1 minion, while Armor (1C92) or Coat of Mail (1C101) permits him to face-off against high-strength creatures such as the Cave Troll of Moria, Scourge of the Black Pit (1R165) without dying. Shield of Boromir (2R38) also places Boromir in a good position to win a skirmish against a minion bearing weapons (e.g., Uruk-hai Sword (1C160) as it completely negates the weapon's strength bonus.
Various other conditions, events, or artifacts can also support ringbearer Boromir. Cards such as Athelas (1U94) or Swordarm of the White Tower (1C116) provide healing, shadow condition removal, or temporary increases to Boromir's stats.
The choice of The One Ring can also help out with Boromir's requirement of either adding 3 burdens or 2 wounds to participate in skirmishes. The One Ring, Answer To All Riddles (4R1) increases Boromir's vitality by 2 which lets him to safely take 2 wounds and even allows for the increasing of Boromir's strength value if needed. The One Ring, The Ring of Rings (11R1) is also a good ring choice as it can be used alongside other Gondor cards such as Scroll of Isildur (9R36) or Elendil, High-king of Gondor (13R65) to bolster Boromir's resistance and help with burden-taking.
Alternate ring-bearers from the Gondor Culture include Isildur, Bearer of Heirlooms (9R+33) and Faramir, Bearer of Quality (17R28)
Strengths and Weaknesses
Synergizes With...
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Strong Versus...
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Weak Versus...
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Rulings
- The player cannot elect to wound Boromir twice if Boromir cannot take wounds or cannot take more than one wound.
Alternate Personas
Portrait | Name | Game Text |
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Boromir, Lord of Gondor (1R96) | Ranger.
Boromir is not overwhelmed unless his strength is tripled. | |
Boromir, Son of Denethor (1U97) | Skirmish: Exert Boromir to make a Hobbit strength +3. | |
Boromir, Defender of Minas Tirith (3P122) | Ranger. | |
Boromir, Hero of Osgiliath (11R57) | Knight. Each time Boromir wins a skirmish, you may heal a companion. | |
Boromir, Defender of Minas Tirith (12U43) | Ranger. | |
Boromir, Doomed Heir (13S62) | Boromir is resistance –1 for each lurker minion you can spot.
Skirmish: Exert Boromir to make him strength +1 for each possession he bears. | |
Boromir, Proud and Noble Man (18R40) | Ranger.
When you play Boromir (except in your starting fellowship), you may play a possession with a twilight cost of 1 or less on him from your draw deck. | |
Boromir, Destined Guide (19P13) | Fellowship. Ranger.
While you can spot two unbound Hobbits, Boromir’s twilight cost is –1. Each time Boromir wins a skirmish, you may exert an unbound Hobbit to discard each minion he is skirmishing from play. | |
Boromir, Steward's Heir (0P65) | Knight. Ranger. Ring-bound. | |
Boromir, Steward's Heir (0W19) | ||
Boromir, Redeemed (V1_20) | Boromir is strength +2 for each minion he is skirmishing.
At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase. |
See Also
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card