Shoulder to Shoulder (1C59): Difference between revisions
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{{NavBar|1C59|[[Fellowship of the Ring Index]]|[[The Seen and the Unseen (1C58)|The Seen and the Unseen (1C58)]]|[[Silinde, Elf of Mirkwood (1U60)|Silinde, Elf of Mirkwood (1U60)]]}} | {{NavBar|1C59|[[Fellowship of the Ring Index]]|[[The Seen and the Unseen (1C58)|The Seen and the Unseen (1C58)]]|[[Silinde, Elf of Mirkwood (1U60)|Silinde, Elf of Mirkwood (1U60)]]}} | ||
{{CardTabs|Elven}} | {{CardTabs|Elven}} | ||
[[{{ROOTPAGENAME}}]] is a {{C|Elven}} [[Condition]] from the [[Fellowship of the Ring]] set. | [[{{ROOTPAGENAME}}]] is a {{C|Elven}} [[Condition]] from the [[Fellowship of the Ring]] set. | ||
{{CardInfobox|1C59}} | {{CardInfobox|1C59}} | ||
{{QueryCardCategories|1C59}}</noinclude> | |||
= Strategy = | |||
'''Shoulder to Shoulder''' allows the Free Peoples player to redistribute [[wound]]s between [[Dwarf]]s and [[Elf|Elves]] and vice versa, for 1 [[twilight]] per transfer. This is a deceptively strong way to heal your Fellowship, even though you're simply transferring wounds rather than actually removing them. Don't think of this card as necessarily only working between a dwarf and elf or elf and dwarf: if you've got a wound on an elf (e.g Legolas) that you'd like to have on another elf (e.g. Arwen), simply exert the dwarf to heal Legolas, then exert Arwen to heal the dwarf. It costs twice as much twilight, but it works. Don't think of this as a card where you need a deck split evenly between {{C|Dwarven}} and {{C|Elven}} [[culture]]s, either: all you need is one elf and one dwarf! You can splash {{Card|Gimli, Bearer of Grudges}} or even {{Card|Thrarin, Dwarven Smith}} into an {{C|Elven}} deck, or {{Card|Elrond, Herald to Gil-Galad}} into a {{C|Dwarven}} deck. | |||
{{ | Shoulder to Shoulder is a strong way to enable characters who need to [[exert]] to use some powerful ability. {{Card|Legolas, Greenleaf}}, {{Card|Gimli, Son of Gloin}}, {{Card|Uri, Dwarven Lord}}, and {{Card|Cirdan, the Shipwright}} appreciate being fully fully healed for the subsequent [[Archery Phase|archery]] and [[skirmish phase]]s. It also makes it easier to get use out of the many powerful cards that exert dwarfs, like {{Card|Preparations}} or {{Card|Blood Runs Chill}}. You can also just use it to get your companions out of [[Exhausted|the danger zone]] if they unexpectedly lose a [[skirmish]] or face a copy of {{Card|Hate}}. Also, since Shoulder to Shoulder works in the [[maneuver phase]], you can use it to reshuffle a wound before your opponent has a chance to kill someone with {{Card|Ulaire Enquea, Lieutenant of Morgul}} or {{Card|Orkish Lackey}}. | ||
The best way to get mileage out of Shoulder to Shoulder is to have a plan for where you're going to park those wounds. One of the best ways to deal with them is [[Ally|allies]], particularly {{C|Elven}} ones. Shoulder to Shoulder isn't limited to [[companion]]s! Simply offload those wounds to a bunch of lazy jerks chilling out in your [[support area]]. You can even turn this into a healing [[Value Engine|value engine]], with the right allies. If you have many allies, {{Card|Galadriel, Lady of Light}} and {{Card|Elrond, Lord of Rivendell}} can heal them en masse. (In fact, it contributed to both of those cards getting added to the [[X-list]].) But even just {{Card|Elrond, Herald to Gil-Galad}} can absorb two wounds harmlessly every single turn. If you're not using those allies (or sometimes even if you are), you can often "park" wounds on a dwarf or elf [[ring-bearer]]—{{Card|Gimli, Bearer of Grudges}} or {{Card|Galadriel, Bearer of Wisdom}}—on the idea that they're unlikely to be taking wounds unexpectedly. {{Card|Answer to All Riddles}} or {{Card|The Ring of Doom}} can give you some extra wound storage space. You can also just park the wounds on {{Card|Gimli, Counter of Foes}}, to strengthen him. | |||
Shoulder to Shoulder | The only downside to Shoulder to Shoulder is that it generates [[twilight]]. Potentially a lot of twilight, if you're using it to transfer wounds from elf to elf or dwarf to dwarf via an intermediary. This isn't as bad as it could be, since you're generating that twilight in the [[Maneuver Phase]]. (You can even use it to safely enable {{C|Gandalf}} culture cards that want to spot twilight tokens, like {{Card|Deep in Thought}}.) That twilight isn't available to the Shadow player to use to play more [[minion]]s (unless you move again this turn!). Also, you can just look at the board and make sure there aren't any cards in play that can soak up that extra twilight, like {{Card|Greed}}, {{Card|Howl of Harad}}, {{Card|Easterling Captain}}, or {{Card|Rapid Reload}}. Be careful against {{C|Raider}}s in general, though: {{Card|Whirling Strike}}, {{Card|Red Wrath}}, or {{Card|Fierce in Despair}} can take out a companion unexpectedly. | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Synergizes With... == | |||
* {{C|Dwarven}} and {{C|Elven}} companions with strong [[exert]]ion abilities, like {{Card|Legolas, Greenleaf}}, {{Card|Gimli, Son of Gloin}}, {{Card|Uri, Dwarven Lord}}, and {{Card|Cirdan, the Shipwright}}, or strong cards that exert dwarfs or elves, like {{Card|Preparations}} or {{Card|Blood Runs Chill}}. | |||
* Dwarf and elf [[Ally|allies]], especially the {{C|Elven}} allies that heal themselves or other allies, like {{Card|Galadriel, Lady of Light}}, {{Card|Elrond, Lord of Rivendell}}, and {{Card|Elrond, Herald to Gil-Galad}}. | |||
* Companions that want to be wounded, like {{Card|Gimli, Counter of Foes}}. | |||
== Strong Versus... == | == Strong Versus... == | ||
* | * Shadow [[direct wounding]], especially when it's trying to kill someone off and especially in the maneuver phase. Examples: {{Card|Ulaire Enquea, Lieutenant of Morgul}}, {{Card|Hate}}, and {{Card|Orkish Lackey}} | ||
* In combination with self-healing {{C|Elven}} allies, it's strong against [[Grind|grind]] strategies like [[archery]] and [[Sauron Grind]] | |||
* | |||
== Weak Versus... == | == Weak Versus... == | ||
* | * Expensive Shadow [[event]]s and abilities that work in the [[Maneuver Phase]] or later. Cards like {{Card|Greed}}, {{Card|Howl of Harad}}, {{Card|Easterling Captain}}, or {{Card|Rapid Reload}}, but {{C|Raider}} events like {{Card|Whirling Strike}}, {{Card|Red Wrath}}, or {{Card|Fierce in Despair}} can come out of their hand unexpectedly. | ||
* Both {{Card|Steward's Tomb}} and {{Card|18U139}} | |||
= See Also = | = See Also = | ||
== Decks == | == Decks == | ||
* [https://lotrtcgwiki.com/forums/index.php?topic=11946.0 Every My Heart Rises/Greyhame], a Movie Block deck by Enduring on The Last Homely House forums | |||
'''Movie Block Shoulder to Shoulder Wounding by fenix''' | '''Movie Block Shoulder to Shoulder Wounding by fenix''' | ||
Starting: | Starting: | ||
* Gimli, Bearer of Grudges | * {{Card|Gimli, Bearer of Grudges}} | ||
* The One Ring, Answer to All Riddles | * {{Card|The One Ring, Answer to All Riddles}} | ||
* Legolas, Greenleaf | * {{Card|Legolas, Greenleaf}} | ||
* Glorfindel, Revealed in Wrath | * {{Card|Glorfindel, Revealed in Wrath}} | ||
Draw Deck | Draw Deck | ||
* Durin III, Dwarven Lord x3 | * {{Card|Durin III, Dwarven Lord}} x3 | ||
* Faramir, Son of Denethor x2 | * {{Card|Faramir, Son of Denethor}} x2 | ||
* Sam, Son of Hamfast x2 | * {{Card|Sam, Son of Hamfast}} x2 | ||
* Elrond, Herald to Gil-Galad x2 | * {{Card|Elrond, Herald to Gil-Galad}} x2 | ||
* Galadriel, Lady of the Golden Wood | * {{Card|Galadriel, Lady of the Golden Wood}} | ||
* Gimli's Battle Axe, Trusted Weapon | * {{Card|Gimli's Battle Axe, Trusted Weapon}} | ||
* Dwarven Axe | * {{Card|Dwarven Axe}} | ||
* Dwarven Bracers | * {{Card|Dwarven Bracers}} | ||
* Hand Axe | * {{Card|Hand Axe}} | ||
* Ring of Accretion | * {{Card|Ring of Accretion}} | ||
* Ring of Fury | * {{Card|Ring of Fury}} | ||
* Aiglos | * {{Card|Aiglos}} | ||
* The Tale of Gil-Galad | * {{Card|The Tale of Gil-Galad}} | ||
* Slaked Thirsts x3 | * {{Card|Slaked Thirsts}} x3 | ||
* Preparations x2 | * {{Card|Preparations}} x2 | ||
* Shadow Between | * {{Card|Shadow Between}} | ||
* Shoulder to Shoulder | * {{Card|Shoulder to Shoulder}} | ||
* The Last Alliance of Elves and Men | * {{Card|The Last Alliance of Elves and Men}} |
Latest revision as of 01:56, 1 December 2022
The Seen and the Unseen (1C58) | Back to Fellowship of the Ring Index |
Silinde, Elf of Mirkwood (1U60) |
Shoulder to Shoulder (1C59) is a Elven Condition from the Fellowship of the Ring set.
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Strategy[edit]
Shoulder to Shoulder allows the Free Peoples player to redistribute wounds between Dwarfs and Elves and vice versa, for 1 twilight per transfer. This is a deceptively strong way to heal your Fellowship, even though you're simply transferring wounds rather than actually removing them. Don't think of this card as necessarily only working between a dwarf and elf or elf and dwarf: if you've got a wound on an elf (e.g Legolas) that you'd like to have on another elf (e.g. Arwen), simply exert the dwarf to heal Legolas, then exert Arwen to heal the dwarf. It costs twice as much twilight, but it works. Don't think of this as a card where you need a deck split evenly between Dwarven and Elven cultures, either: all you need is one elf and one dwarf! You can splash Gimli, Bearer of Grudges (9R+4) or even Thrarin, Dwarven Smith (1U27) into an Elven deck, or Elrond, Herald to Gil-galad (3R13) into a Dwarven deck.
Shoulder to Shoulder is a strong way to enable characters who need to exert to use some powerful ability. Legolas, Greenleaf (1R50) , Gimli, Son of Gloin (1R13) , Úri, Dwarven Lord (9R11) , and Círdan, The Shipwright (10R8) appreciate being fully fully healed for the subsequent archery and skirmish phases. It also makes it easier to get use out of the many powerful cards that exert dwarfs, like Preparations (7R12) or Blood Runs Chill (8R3) . You can also just use it to get your companions out of the danger zone if they unexpectedly lose a skirmish or face a copy of Hate (1R250) . Also, since Shoulder to Shoulder works in the maneuver phase, you can use it to reshuffle a wound before your opponent has a chance to kill someone with Úlairë Enquëa, Lieutenant of Morgul (1U231) or Orkish Lackey (17C80) .
The best way to get mileage out of Shoulder to Shoulder is to have a plan for where you're going to park those wounds. One of the best ways to deal with them is allies, particularly Elven ones. Shoulder to Shoulder isn't limited to companions! Simply offload those wounds to a bunch of lazy jerks chilling out in your support area. You can even turn this into a healing value engine, with the right allies. If you have many allies, Galadriel, Lady of Light (1R45) and Elrond, Lord of Rivendell (1R40) can heal them en masse. (In fact, it contributed to both of those cards getting added to the X-list.) But even just Elrond, Herald to Gil-galad (3R13) can absorb two wounds harmlessly every single turn. If you're not using those allies (or sometimes even if you are), you can often "park" wounds on a dwarf or elf ring-bearer—Gimli, Bearer of Grudges (9R+4) or Galadriel, Bearer of Wisdom (9R+14) —on the idea that they're unlikely to be taking wounds unexpectedly. The One Ring, Answer To All Riddles (4R1) or The One Ring, The Ring of Doom (15R1) can give you some extra wound storage space. You can also just park the wounds on Gimli, Counter of Foes (8C5) , to strengthen him.
The only downside to Shoulder to Shoulder is that it generates twilight. Potentially a lot of twilight, if you're using it to transfer wounds from elf to elf or dwarf to dwarf via an intermediary. This isn't as bad as it could be, since you're generating that twilight in the Maneuver Phase. (You can even use it to safely enable Gandalf culture cards that want to spot twilight tokens, like Deep in Thought (3C30) .) That twilight isn't available to the Shadow player to use to play more minions (unless you move again this turn!). Also, you can just look at the board and make sure there aren't any cards in play that can soak up that extra twilight, like Greed (1R125) , Howl of Harad (4U236) , Easterling Captain (4R225) , or Rapid Reload (15U89) . Be careful against Raiders in general, though: Whirling Strike (4C260) , Red Wrath (7U157) , or Fierce in Despair (7R148) can take out a companion unexpectedly.
Strengths and Weaknesses[edit]
Synergizes With...[edit]
- Dwarven and Elven companions with strong exertion abilities, like Legolas, Greenleaf (1R50) , Gimli, Son of Gloin (1R13) , Úri, Dwarven Lord (9R11) , and Círdan, The Shipwright (10R8) , or strong cards that exert dwarfs or elves, like Preparations (7R12) or Blood Runs Chill (8R3) .
- Dwarf and elf allies, especially the Elven allies that heal themselves or other allies, like Galadriel, Lady of Light (1R45) , Elrond, Lord of Rivendell (1R40) , and Elrond, Herald to Gil-galad (3R13) .
- Companions that want to be wounded, like Gimli, Counter of Foes (8C5) .
Strong Versus...[edit]
- Shadow direct wounding, especially when it's trying to kill someone off and especially in the maneuver phase. Examples: Úlairë Enquëa, Lieutenant of Morgul (1U231) , Hate (1R250) , and Orkish Lackey (17C80)
- In combination with self-healing Elven allies, it's strong against grind strategies like archery and Sauron Grind
Weak Versus...[edit]
- Expensive Shadow events and abilities that work in the Maneuver Phase or later. Cards like Greed (1R125) , Howl of Harad (4U236) , Easterling Captain (4R225) , or Rapid Reload (15U89) , but Raider events like Whirling Strike (4C260) , Red Wrath (7U157) , or Fierce in Despair (7R148) can come out of their hand unexpectedly.
- Both Steward's Tomb (10U119) and Steward's Tomb (18U139)
See Also[edit]
Decks[edit]
- Every My Heart Rises/Greyhame, a Movie Block deck by Enduring on The Last Homely House forums
Movie Block Shoulder to Shoulder Wounding by fenix
Starting:
- Gimli, Bearer of Grudges (9R+4)
- The One Ring, Answer To All Riddles (4R1)
- Legolas, Greenleaf (1R50)
- Glorfindel, Revealed in Wrath (9R+16)
Draw Deck
- Durin III, Dwarven Lord (9R+3) x3
- Faramir, Son of Denethor (4C117) x2
- Sam, Son of Hamfast (1C311) x2