Glamdring (1R75)

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Intimidate (1C76)

Glamdring (1R75) is a Gandalf Possession from the Fellowship of the Ring set.

Collection Info
Title Glamdring
Unique Yes
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity R - Rare
Card Number 75
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gandalf
Side Free Peoples
Card Type Possession
Item Class Hand Weapon
Twilight Cost 2
Strength +2
Game Text Bearer must be Gandalf.

He is damage +1.

Fellowship: or Regroup: Exert Gandalf to reveal an opponent’s hand. Remove for each Orc revealed.

Lore “...in his other hand Glamdring gleamed, cold and white.”
Translations
DE - German


Game Text Muss auf Gandalf gespielt werden. Er erhält Schaden +1.

Gemeinschaft oder Sammeln: Strenge Gandalf an, um die Handkarten eines Gegenspielers offenzulegen. Verringere den Einfluss um für jeden Ork unter den aufgedeckten Karten.

Lore ...aber in seiner Rechten glänzte Glamdring, kalt und weiss.
ES - Spanish


Game Text El portador debe ser Gandalf. Él es Daño +1.

Comunidad o Reagrupación: Esfuerza a Gandalf para revelar la mano de un oponente. Quita por cada Orco revelado.

Lore “...pero en la otra relampagueaba Glamdring, fría y blanca.”
FR - French


Game Text Le détenteur doit être Gandalf. Il inflige des dégâts +1.

Compagnie ou Ralliement : Affaiblissez Gandalf pour révéler la main d’un adversaire. Retirez pour chaque Orque révélé.

Lore “...dans l'autre main Glamdring luisait, froide et blanche.”
IT - Italian


Game Text Il possessore deve essere Gandalf. Danno +1.

Compagnia o

Raccolta: Sforza Gandalf per mostrare la mano di un avversario. Rimuovi per ogni Orco mostrato.

Lore “...nella destra Glamdring scintillava, fredda e bianca.”
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S075.0
TLHH ID LOTR01075
GEMP ID 1_75
LOTRO Hex ID 4B 28 F4
LOTRO Image ID 01_075


Strategy[edit]

Glamdring is an popular and iconic card from Fellowship Block. As Gandalf's prized sword, Glamdring offers the invaluable ability to remove twilight when facing Orc decks, as the twilight removal capabilities allow the Free Peoples player to potentially play many Fellowship cards without flooding the twilight pool. Unlike its mirror Sting, Glamdring does not have a limit to the amount of twilight removable and was never X-Listed. With artifacts Gandalf's Staff and Narya, Gandalf can maximize his vitality to mitigate the effect of each exertion. Three of the five major shadow cultures in Fellowship Block contain Orcs, and while the meta of Fellowship block leans less towards [Isengard] and [Sauron] Orcs, [Moria] remains one of the more popular shadow cultures.

Even if your opponent has no Orcs, being able to spy his or her hand is an invaluable asset; revealing the hand allows the Free Peoples player to judge a potential double move, twilight generation, or an early warning of any nasty surprise cards your opponent may have, such as Hate, Lurtz's Battle Cry, Return to its Master, or even a skirmish pump. Concern about Gandalf's vitality during the Fellowship or Regroup phases can be mitigated by Have Patience; Strength of Spirit; Elrond, Herald to Gil-Galad; Brego; Pipeweeds or possibly Aragorn, King in Exile, Hard Choice or Weland.

Glamdring is a spotable cost to playing maneuver event Orc-Bane.

The best counters to Glamdring include No Business of Ours and directed wounding (Too Great and Terrible, Hate, Desert Lord). The introduction of Shadowfax in The Two Towers base set made Glamdring unplayable while Gandalf had his [Gandalf] mount, forcing the player to make a choice between the two. However, [rohan] horses such as Brego or Horse of Rohan can still be used on Gandalf, and subsequent versions of Shadowfax did not always have this penalty. The final Two Towers expansion, Ents of Fangorn, also introduced Glamdring, Lightning Brand, and the Return of the King base set added Glamdring, Elven Blade to the repertoire.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Orcs
  • Event-based decks
  • Works well with Orc-Bane

Weak Versus...[edit]

  • Possession discarding, such as Ulaire Cantea, Lieutenant of Dol Guldur
  • Cards that limit healing, such as Black Breath, You Bring Great Evil or Black Dart
  • Direct wounding, such as Too Great and Terrible or Hate

Alternate Versions[edit]

Portrait Name Game Text
Glamdring, Lightning Brand (6R31) Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish.
Glamdring, Elven Blade (7R39) Bearer must be Gandalf.

He is Damage +1.

Skirmish: If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion.

Glamdring, Foe-hammer (11R35) Bearer must be Gandalf.

Each time Gandalf wins a skirmish, you may remove a burden.

Glamdring, Orc Beater (17R18) Bearer must be Gandalf.

Bearer is damage +1.

Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. ​