This page defines the card data as used on the main Data:Two Minds of It (V3 16) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.
ID
LOTR-ENV3S016.0
ReprintBaseID
LOTR-ENV3S016.0
Title
Two Minds of It
Subtitle
Set Number
V3
Subset
S
SetOrder
16
Rarity
Card Number
16
Revision
0
CollInfo
V3_16
GEMP_ID
103_16
LOTRO Hex ID
LOTRO Image #
TLHH Image #
mLOTRO_ID
Culture
Gollum
Side
Free Peoples
Card Type
Event
Was Physically Printed
False
Is An Actual Playable Card
True
SearchTerms
Notes
ID
LOTR-ENV3S016.0
Base Card ID
LOTR-ENV3S016.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-ENV3S016.0_card.jpg
Portrait Filename
LOTR-ENV3S016.0_portrait.jpg
Language Code
EN
IsPhysical
no
IsPlayable
yes
CollInfo
Is Unique
no
Title
Two Minds of It
Subtitle
Subtypes
•
Twilight Cost
2
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Fellowship or Maneuver or Skirmish: Restore Smeagol. Then you may spot Smeagol (if he is not the Ring-bearer) and add a threat to replace him with another Smeagol from your discard pile (keep all tokens and borne cards).
Tagged Game Text
FellowshiporManeuverorSkirmish: Restore Smeagol. Then you may spot Smeagol (if he is not the Ring-bearer) and add a threat to replace him with another Smeagol from your discard pile (keep all tokens and borne cards).
Formatted Game Text
FellowshiporManeuverorSkirmish: Restore Smeagol. Then you may spot Smeagol (if he is not the Ring-bearer) and add a threat to replace him with another Smeagol from your discard pile (keep all tokens and borne cards).
Lore
"'All the same, I'd rather have him under my eye,' said Sam. 'All the more so, if he's false.'"