Data:Shelob, Menace (18RF6)/Data
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This page defines the card data as used on the main Data:Shelob, Menace (18RF6) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.
ID | LOTR-EN18A006.0 |
---|---|
ReprintBaseID | LOTR-EN18A006.0 |
Title | Shelob |
Subtitle | Menace |
Set Number | 18 |
Subset | A |
SetOrder | 146 |
Rarity | RF |
Card Number | 6 |
Revision | 0 |
CollInfo | 18RF6 |
GEMP_ID | 18_6 |
LOTRO Hex ID | 62 8A 2A 11 |
LOTRO Image # | 18_034 |
TLHH Image # | LOTR18F06 |
mLOTRO_ID | |
Culture | Gollum |
Side | Shadow |
Card Type | Minion |
Was Physically Printed | yes |
Is An Actual Playable Card | yes |
SearchTerms | |
Notes | Legends Series. Image fix by Malachi. |
ID | LOTR-EN18A006.0 |
---|---|
Base Card ID | LOTR-EN18A006.0 |
Subset | A |
Revision | 0 |
ReleaseDate | |
ReleaseNotes | |
Image Filename | |
Portrait Filename | |
Language Code | EN |
IsPhysical | yes |
IsPlayable | yes |
CollInfo | |
Is Unique | yes |
Title | Shelob |
Subtitle | Menace |
Subtypes | Spider |
Twilight Cost | 6 |
Strength | 8 |
Strength Modifier | |
Vitality | 8 |
Vitality Modifier | |
Site Number | 8 |
Site Number Modifier | |
Resistance | |
Resistance Modifier | |
CanBearRing | |
Signet | |
Block | |
Shadow Number | |
Arrow Direction | |
Game Text | Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. |
Tagged Game Text | <keyword>Fierce.</keyword> Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and <keyword>fierce</keyword> until the end of turn. |
Formatted Game Text | Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. |
Lore | |
Promo Text | |
Notes |
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