This page defines the card data as used on the main Data:Desolation of Ash (V3 122) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.
ID
LOTR-ENV3S122.0
ReprintBaseID
LOTR-ENV3S122.0
Title
Desolation of Ash
Subtitle
Set Number
V3
Subset
S
SetOrder
122
Rarity
Card Number
122
Revision
0
CollInfo
V3_122
GEMP_ID
103_122
LOTRO Hex ID
LOTRO Image #
TLHH Image #
mLOTRO_ID
Culture
Site
Side
None
Card Type
Site
Was Physically Printed
False
Is An Actual Playable Card
True
SearchTerms
Notes
ID
LOTR-ENV3S122.0
Base Card ID
LOTR-ENV3S122.0
Subset
S
Revision
0
Errata Issuer
ReleaseDate
ReleaseNotes
Image Filename
LOTR-ENV3S122.0_card.jpg
Portrait Filename
LOTR-ENV3S122.0_portrait.jpg
Language Code
EN
IsPhysical
no
IsPlayable
yes
CollInfo
Is Unique
Title
Desolation of Ash
Subtitle
Subtypes
Standard
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
8K
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
None
Shadow Number
8
Arrow Direction
Left
Game Text
At the start of each phase, the Shadow player may remove (1) to take a Shadow event into hand from their discard pile.
Tagged Game Text
At the start of each phase, the Shadow player may remove <symbol>twilight1</symbol> to take a Shadow event into hand from their discard pile.
Formatted Game Text
At the start of each phase, the Shadow player may remove to take a Shadow event into hand from their discard pile.
Lore
Promo Text
Notes
ID
LOTR-ENV3S122.1
Base Card ID
LOTR-ENV3S122.0
Subset
S
Revision
1
Errata Issuer
Player's Council
ReleaseDate
2026-03-28
ReleaseNotes
Desolation of Ash has been altered to not feed into NPE burden bomb decks. Now you can only pull an event keyed to the phase you are in, so no more stacking a bunch of Maneuver pulls or whatnot. This also prevents Response from getting pulled. (Skirmish events can totally be abused tho, but there's not as many there that will aid corruption)
Image Filename
LOTR-ENV3S122.1_card.jpg
Portrait Filename
Language Code
EN
IsPhysical
no
IsPlayable
CollInfo
Is Unique
no
Title
Subtitle
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
At the start of each phase, the Shadow player may remove (1) to take a Shadow event for that phase into hand from discard.
Tagged Game Text
Formatted Game Text
At the start of each phase, the Shadow player may remove to take a Shadow event for that phase into hand from discard.