Legolas, Son of Thranduil (3P121): Difference between revisions
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Because this version of Legolas is all about the archery total, one of his best uses is in an archery-storm deck, supported by characters with {{Card|1C41}}, and a copy of Aragorn with {{Card|1R90}}. Additional single-use cards like {{Card|1R38}}, {{Card|3R41}} and {{Card|2C10}} can prove helpful in boosting numbers. | Because this version of Legolas is all about the archery total, one of his best uses is in an archery-storm deck, supported by characters with {{Card|1C41}}, and a copy of Aragorn with {{Card|1R90}}. Additional single-use cards like {{Card|1R38}}, {{Card|3R41}} and {{Card|2C10}} can prove helpful in boosting numbers. | ||
Because Legolas' ability requires rivers and forests on the adventure path, he is best played in a deck which makes a deliberate effort to put out sites with the River or Forest keyword. One method for accomplishing this is through site manipulation with cards like {{Card|1C110}}. Another option is to bid low and simply trust your opponent to choose to go first. Either way, you will want to stock your adventure path with as many rivers and forests as you can! | Because Legolas' ability requires rivers and forests on the adventure path, he is best played in a deck which makes a deliberate effort to put out sites with the River or Forest keyword. One method for accomplishing this is through site manipulation with cards like {{Card|1C110}}. Another option is to bid low and simply trust your opponent to choose to go first. Either way, you will want to stock your adventure path with as many rivers and forests as you can! | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
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{{Card|1P365}}, who can heal characters with the Aragorn signet. | {{Card|1P365}}, who can heal characters with the Aragorn signet. | ||
{{Card|2P121}}, who also benefits from having the right sites on the adventure path. | {{Card|2P121}}, who also benefits from having the right sites on the adventure path. | ||
== Strong Versus... == | == Strong Versus... == | ||
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* Shadow weapons with "bearer cannot take wounds," like {{Card|4C142}} and {{Card|6U79}} | * Shadow weapons with "bearer cannot take wounds," like {{Card|4C142}} and {{Card|6U79}} | ||
= Alternate Personas = | = Alternate Personas = | ||
{{AlternateVersionTable|3P121}} | {{AlternateVersionTable|3P121}} | ||
[[Category:Cards That Need Work]] | [[Category:Cards That Need Work]] |
Revision as of 06:38, 19 February 2022
Wastes of Emyn Muil (3U120) | Back to Realms of the Elf-Lords Index |
Boromir, Defender of Minas Tirith (3P122) |
Legolas, Son of Thranduil (3P121) is a Elven Companion from the Realms of the Elf-Lords set.
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Strategy
A lesser-used version of Legolas, Son of Thranduil is dependent on the adventure path, and his ability to add to the archery total draws comparisons with Legolas, Greenleaf (1R50) , who can also deal out multiple wounds during the archery phase--but with the added bonus of targeting specific minions.
Nevertheless, this version of Legolas does have the advantage of not needing to sacrifice his own vitality in order to generate additional archery, which in turn allows a player to engage in skirmishes with this character more confidently--and perhaps to invest in cards like Bow of the Galadhrim (1R33) and Long-knives of Legolas (3R21) .
Because this version of Legolas is all about the archery total, one of his best uses is in an archery-storm deck, supported by characters with Elven Bow (1C41) , and a copy of Aragorn with Aragorn’s Bow (1R90) . Additional single-use cards like Double Shot (1R38) , Gondor Bowmen (3R41) and Hand Axe (2C10) can prove helpful in boosting numbers.
Because Legolas' ability requires rivers and forests on the adventure path, he is best played in a deck which makes a deliberate effort to put out sites with the River or Forest keyword. One method for accomplishing this is through site manipulation with cards like Pathfinder (1C110) . Another option is to bid low and simply trust your opponent to choose to go first. Either way, you will want to stock your adventure path with as many rivers and forests as you can!
Strengths and Weaknesses
Synergizes With...
Aragorn, King in Exile (1P365) , who can heal characters with the Aragorn signet. Gimli, Dwarf of the Mountain-race (2P121) , who also benefits from having the right sites on the adventure path.
Strong Versus...
- Low-vitality minions.
- Potential boon in Shadows-era formats, where your adventure path can be positively loaded with Rivers and Forests.
- Fellowship-block formats, where there are optional River/Forest sites available for everywhere but sites 4 and 5 (though, a river/forest at site 1 is unecessary).
Weak Versus...
- Opponent's site-manipulation cards, which can replace your sites with their own.
- Generally, Towers and King formats provide fewer river and forest sites.
- Archery reduction
- Shadow weapons with "bearer cannot take wounds," like Broad-bladed Sword (4C142) and Easterling Polearm (6U79)
Alternate Personas
Portrait | Name | Game Text |
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Legolas, Greenleaf (1R50) | Archer.
Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. | |
Legolas, Prince of Mirkwood (1U51) | Archer.
While skirmishing a Nazgûl, Legolas is strength +3. | |
Legolas, Dauntless Hunter (4R73) | Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. | |
Legolas, Elven Comrade (4C74) | Archer.
Skirmish: Exert Legolas to make a minion skirmishing an unbound companion strength -1 (or -2 if that companion is Gimli). | |
Legolas, Archer of Mirkwood (5P121) | Archer.
Each time Legolas wins a skirmish, you may heal a Dwarf companion or another Elf companion. | |
Legolas, Fearless Marksman (7R25) | Archer.
Archery: If you have initiative, discard 4 cards from hand to wound a minion. | |
Legolas, Nimble Warrior (7C26) | Archer.
Archery: If you cannot spot a threat, add a threat to make the fellowship archery total +1. | |
Legolas, Elven Stalwart (8C10) | Archer.
While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. | |
Legolas, Companion of the Ring (11S21) | While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. | |
Legolas, Woodland Emissary (11R22) | At the start of the archery phase, you may spot another Elf to exert a minion. | |
Legolas, of the Grey Company (13R18) | Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an card, wound a minion. | |
Legolas, Fleet-footed Hunter (15S18) | Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. | |
Legolas, of the Woodland Realm (15R19) | Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) | |
Legolas, Skeptical Guide (19P7) | Archer. Fellowship.
Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total. | |
Legolas, Nimble Elf (0W3) | Archer. Triumph - At the start of the archery phase, you may make the fellowship archery total +1. | |
Legolas, Keen-eyed (V1_9) | Archer.
Archery: Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities. |