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Drilldown: CardReleases
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CardReleases
> Strength:
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1 (2)
ReleaseDate:
December 19, 2021 (2)
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Title:
Frodo (18)
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Albert Dreary
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Searching Uruk
Sigewulf
Silent Traveler
Silinde
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Ted Sandyman
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The Master
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Tolman Cotton
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Subtitle:
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(83)
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Ranger of the North (4)
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Defender of Osgiliath (3)
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Steadfast Friend (3)
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Sorceress of the Hidden Land (3)
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Advisor to Brand
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Always Helps
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Her Sneak
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Hope of Free Peoples
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Subtypes:
None
(33)
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Creature (4)
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Crow (2)
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Dwarf (9)
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Elf (34)
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Hobbit (84)
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Man (77)
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Orc (30)
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Uruk-hai (7)
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Wraith (3)
TwilightCost:
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(37)
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1 (85)
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2 (142)
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3 (14)
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4 (2)
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5 (1)
Strength:
3 (117)
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5 (114)
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(281)
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(2)
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1 - 2 (23)
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2 - 3 (48)
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3 - 4 (99)
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4 - 6 (111)
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1 - 3 (7)
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3 - 4 (41)
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4 - 6 (74)
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(179)
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3 - 5 (1)
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5 - 6 (25)
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6 - 8 (29)
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8 - 9 (22)
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9 - 12 (25)
ResistanceMod:
None
(281)
CanBearRing:
None
(124)
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No (141)
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Yes (18)
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Aragorn (15)
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Frodo (23)
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Gandalf (13)
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None (229)
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Theoden (1)
Block:
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ShadowNum:
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ArrowDir:
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GameText:
Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (4)
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None
(3)
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Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (3)
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Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
Other values:
Add 1 to the number of Ents you can spot. Maneuver: Discard 2 pipeweed cards from play to remove a burden.
Add 1 to the number of Ents you can spot. Regroup: Exert Merry to place a pipeweed from your discard pile beneath your draw deck.
Archer.
Archer. Archery: Exert Orophin to wound an Uruk-hai.
Archer. Archery: Exert Rumil to wound an Orc.
Archer. Regroup: Exert Calaglin to wound a minion.
Archer. Regroup: Exert Dinendal to remove (2).
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
Archer. While you can spot another [MORIA] Orc, the fellowship archery total is -6.
Archery: Exert Aldor and spot a villager to make the fellowship archery total +1.
Assignment: Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this.
At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may heal an Elf. Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing.
At the start of each skirmish involving Jarnsmid, you may remove a burden (or 2 burdens if you can spot another [GANDALF] companion).
At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength -3.
At the start of each turn, heal Grimbeorn. At the start of the maneuver phase, you may exert Grimbeorn twice and discard a minion from hand to make Grimbeorn strength +X until the regroup phase, where X is that minion's strength.
Barliman Butterbur is strength +1 for each attached [GANDALF] follower. Maneuver: Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any [GANDALF] cards into hand and discard the rest.
Boromir is strength +2 for each minion he is skirmishing.At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Corsair. When you play this minion, if you have initiative, you may discard an ally to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it.
Damage +1.
Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) The roaming penalty for each [URUK-HAI] minion you play is -1.
Damage +1. Triumph - At the start of the fellowship phase draw 4 cards.
Damage +1. While you can spot an exhausted companion, this minion is strength +3.
Denethor is strength +1 for each other [GONDOR] Man you can spot (limit +4).
Each minion skirmishing this companion is strength -2 for each wound on that minion.
Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion.Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1.
Each time you play a [shire] ally, you may add (1) to draw a card.
Each unbound companion (or ally) bearing a Shadow condition is strength -1.
Each [SHIRE] follower is twilight cost -1. Skirmish: If Pippin is skirmishing?a hunter minion, exert the Ring-bearer to make Pippin strength +2.
Easterling. When you play this minion, you may spot another Easterling to add (1) for each burden (limit (4)).
Enduring. Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another [WRAITH] Wraith and remove (2) to add a burden.
Enduring. Each time the Free Peoples player assigns this minion to a companion, you may spot another [WRAITH] Wraith and remove (2) to discard a condition.
Fellowship. Pippin is strength +1 for each tale you can spot.
Fellowship. Ring-bearer. Ring-bound. While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
Fellowship. Ring-bound. While Sam bears The One Ring, he is resistance -4. While you can spot 3 [SHIRE] companions, Sam is strength +2. Response: If Frodo dies, make Sam the Ring-bearer.
Fellowship. Skirmish: If Merry is not assigned to a skirmish, take 2 [SHIRE] cards from your discard pile and remove them from the game to make a companion strength +2.
Fellowship: Exert Grimir to shuffle a [DWARVEN] event from your discard pile into your draw deck.
Fellowship: Exert Merry to play Farmer Maggot from your draw deck.
Fellowship: Exert Sam to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Fellowship: Play Bill the Pony from your draw deck. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Fellowship: Play Gandalf or Aragorn; his twilight cost is -2.
Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Searching Uruk is strength +1 for each other [URUK-HAI] hunter you can spot.
For each other unbound companion assigned to a skirmish, Merry is strength +2.
For each [DWARVEN] tale you can spot, Gloin is strength +1 (limit +4).
Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden.
Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat.
Hunter 6 (While skirmishing a non-hunter character, this character is strength +6.)
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. Shadow: Exert Bill Ferny twice and spot a site you control to add (2).
If you have initiative during the Shadow phase, you may play this minion from your discard pile.
Knight. Fellowship: Discard a [GONDOR] condition to heal this companion.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each skirmish event you play is twilight cost -1.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a Free Peoples character is killed, you may spot another [MEN] minion to exert each companion.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2.
Maneuver: Exert Grima and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner's hand.
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Maneuver: Exert this minion and discard your [SAURON] condition to discard a Free Peoples condition.
Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase.
Maneuver: Liberate a site you control to make each [MEN] minion strength +2 until the regroup phase. Regroup: Exert Ted Sandyman to stack a [MEN] Man in play on a possession.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Maneuver: Spot 2 [ORC] conditions and discard this minion from play to wound an unbound companion.
Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands.
Nazgul are not roaming. The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Nazgul are twilight cost -1.Assignment: Make the Free Peoples player assign a companion with 5 strength or more to skirmish this minion.
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [GONDOR] token.
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert Mablung to wound a roaming minion he is skirmishing.
Ranger. Hunter 1. When this companion is in your starting fellowship, his twilight cost is -1. Skirmish: Remove a [GONDOR] token or exert a [GONDOR] Man to make the site number of a minion +2.
Ranger. While skirmishing a roaming minion, this companion is strength +2 and damage +1.
Ranger. While the fellowship is at a forest or river site, Duilin is strength +3.
Ranger. While you can spot a [GONDOR] token, this companion is strength +2.
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion.
Regroup: Discard Gollum to exert a companion or ally.
Regroup: Discard Merry to heal a [GANDALF] companion.
Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions.
Regroup: Exert Grima to add (2). Regroup: Remove a [MEN] token to add (2). Regroup: Remove (4) to exert an unbound companion.
Regroup: Exert this companion to make a Shadow player wound a minion.
Regroup: Exert this minion to make the Free Peoples player wound a companion.
Regroup: Exert this minion to wound a companion (except the Ring-bearer).
Regroup: If stacked on an [ISENGARD] card, discard this card and remove (2) to exhaust a companion.
Regroup: Spot a [SAURON] condition and discard this minion to take control of a site.
Response: If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that.
Response: If a [ROHAN] companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that.
Response: If an [ISENGARD] Orc is about to take a wound, remove (2) to prevent that wound.
Ring-bearer (resistance 10). At the start of each of your turns, you may heal a Hobbit ally.
Ring-bearer (resistance 10). Fellowship: Add a burden to play Smeagol from your discard pile.
Ring-bearer (resistance 10). Fellowship: Exert another companion who has the Frodo signet to heal Frodo.
Ring-bearer (resistance 10). Fellowship: Play a Ring-bound companion to remove a burden.
Ring-bearer (resistance 10). Ring-bound. Each time the fellowship moves, you may add (3) to remove a threat.
Ring-bearer (resistance 10). Ring-bound. Skirmish: At sites 6K to 8K, add 4 burdens to wound a minion skirmishing Frodo.
Ring-bearer (resistance 10). While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck.
Ring-bearer (resistance 12).
Ring-bearer.
Ring-bearer. Ring-bound. At the start of the regroup phase, you may exert Frodo to make him gain muster until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Ring-bearer. Ring-bound. While skirmishing a minion of strength 8 or less, Frodo is strength +2.
Ring-bound. At the start of each skirmish involving Bilbo, you may exert him to take a [SHIRE] skirmish event into hand from your discard pile.
Ring-bound. Each other companion is resistance +1.
Ring-bound. Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add (3). Regroup: Add a burden to play a [SHIRE] tale.
Ring-bound. Fellowship: If you have initiative, discard a card from hand to heal Sam. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. Fellowship: Play a Hobbit companion to remove a burden. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. Fellowship: Play Sam's Pack from your draw deck. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. Ranger. The site number of each minion assigned to skirmish a Ring-bound Man is +2.
Ring-bound. Response: If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. Sam is resistance +1 for each Hobbit you can spot. Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
Ring-bound. Sam is strength +1 for each [SHIRE] companion you can spot. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Ring-bound. To play add a burden. Regroup: Exert Smeagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order.
Ring-bound. To play, add a burden. Assignment: Assign a minion to Smeagol and add 2 threats to exhaust that minion.
Ring-bound. To play, add a burden. Each Ring-bound companion is resistance +1. Skirmish: Exert 2 Ring-bound Hobbits to make Smeagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.
Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Smeagol is at a marsh, exert him to cancel a skirmish involving him.
Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may shuffle up to 2 [GOLLUM] cards from your discard pile into your draw deck. Skirmish: Exert a Ring-bound companion to make Smeagol strength +2.
Ring-bound. To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. Regroup: If Smeagol is the Ring-bearer, add 2 burdens to discard each minion.
Ring-bound. To play, add a burden. For each card titled Deagol in your discard pile, Smeagol is strength +2 and resistance -1. Each time Smeagol wins a skirmish, you may take a [GOLLUM] card from your draw deck and place it in your discard pile.
Ring-bound. To play, add a burden. Skirmish: Add a burden to make Smeagol strength +2 and take no wounds.
Ring-bound. To play, add a burden. Skirmish: Add threats equal to the total vitality of the minions Smeagol is skirmishing to discard Smeagol. Regroup: Discard Smeagol to take a [GOLLUM] minion from your discard pile into hand.
Ring-bound. To play, add a burden. Skirmish: Discard a card from hand to make Smeagol strength +1.
Ring-bound. To play, add a burden. Skirmish: If you have initiative, discard 2 cards from your hand. Smeagol cannot be overwhelmed unless his strength is tripled.
Ring-bound. While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
Ring-bound. While Sam bears the One Ring, he is resistance -4. Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit. Response: If Frodo is killed, make Sam the Ring-bearer.
Ring-bound. While you can spot Frodo and Smeagol, Sam may not be overwhelmed unless is strength is tripled. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer.
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this.
Skirmish: Add a burden to discard Pippin. Any Shadow player may remove (2) to prevent this.
Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-Bound companion).
Skirmish: Exert Gollum twice or remove a threat to make him strength +2.
Skirmish: Exert Pippin to prevent a skirmishing [shire] companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet).
Skirmish: Exert the Ring-bearer to discard Merry. Any Shadow player may remove (2) to prevent this.
Skirmish: If Merry is not assigned to a skirmish, discard him to remove a [SAURON] Orc from a skirmish involving an unbound companion.
Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
Skirmish: If Merry is not assigned to a skirmish, return him to your hand to play up to 2 [ROHAN] possessions from your discard pile.
Skirmish: If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion.
Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
Skirmish: If this companion is mounted, exert him to exert a minion skirmishing an unbound companion.
Skirmish: If this minion is at an underground site, exert it to exert a companion it is skirmishing.
Skirmish: If this minion is skirmishing, discard this minion to play a [MEN] minion from your discard pile. That minion is fierce until the regroup phase.
Skirmish: If Uri is damage +X, exert him to make him strength +X.
Skirmish: If you cannot spot 3 threats, add a threat to make Merry strength +2.
Skirmish: Remove a threat to make this minion strength +4.
Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, wound that character.
Southron. Ambush (2).
Southron. Ambush (2). While you can spot a Southron, this minion's twilight cost is - 2.
Southron. Regroup: Exert this minion and remove (5) to take control of a site.
Tentacle. This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot.
Tentacle. This minion may not bear possessions and is discarded if not at a marsh.Shadow: Spot 3 [moria] creatures to play this minion from your discard pile.
Tentacle. When you play this minion, you may play a tentacle from your draw deck. This minion may not bear possessions and is discarded if not at a marsh.
This companion is strength +1 for each [SHIRE] card that has a culture token on it.
This minion is damage +2 while in the same skirmish as another [MORIA] Orc.
This minion is strength +1 for each card in the Free Peoples player's hand.
This minion is strength +1 for each other character you can spot.
To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden.
To play spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed.
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed.
To play, spot a Dwarf.
To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2.
To play, spot a Dwarf. While skirmishing an Uruk-hai, Fror is strength +3.
To play, spot a [GANDALF] companion. Skirmish: Exert Erland to take a [GANDALF] skirmish event from your discard pile into hand.
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1.
To play, spot a [GONDOR] Man. Skirmish: Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification.
To play, spot a [ROHAN] companion. Skirmish: Discard 4 cards from hand to make Merry strength +2 for each [ROHAN] companion you spot.
To play, spot an Elf.
To play, spot an Elf. Regroup: Exert Galdor and spot a minion to return that minion to its owner's hand.
To play, spot an Elf. Regroup: Exert Thandronen to discard a minion stacked on a condition or stacked on a site.
To play, spot an Elf. Response: If an Elf is about to take a wound from a [SAURON] minion or [SAURON] event, exert Erestor to prevent that wound.
To play, spot an Elf. Skirmish: Exert Fereveldir and discard an [ELVEN] token from your condition to wound a minion Fereveldir is skirmishing.
To play, spot an Elf. Skirmish: Exert Ferevellon to make a minion skirmishing him strength -2.
To play, spot an Elf. Skirmish: Exert Golradir to make an Orc strength -1.
To play, spot an Elf. Skirmish: Exert Saelbeth to make an Uruk-hai strength -1.
To play, spot an Elf. The twilight cost of each ranged weapon played on Ordulus is -1.
To play, spot an Elf. While Haldir is at site 6, 7, or 8, he is strength +2.
To play, spot an Elf. While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.
To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer.
To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1.
To play, spot Gandalf. Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck.
To play, spot Gandalf. Maneuver: Exert Albert Dreary to discard a [ISENGARD] or [MORIA] condition.
To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand.
Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +3 and damage +1.
Tracker. Fierce. Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Response: If a Free Peoples regroup event is played, exert this minion to cancel that event.
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +5.
Triumph - At the start of the fellowship phase remove 3 burdens. Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5).
Twilight. Damage +1. To play this minion, remove a burden or spot a twilight minion.
Valiant. Regroup: Exert this companion and spot a [ROHAN] possession to return that possession to hand.
Villager. Discard Guma if an opponent controls his home site. Fellowship: Exert Guma to heal a [ROHAN] Man.
Villager. Discard Hlafwine if an opponent controls his home site. Skirmish: Exert Hlafwine to make a [ROHAN] Man strength +2.
Villager. Discard Leod if an opponent controls his home site. Skirmish: Exert Leod to make a mounted companion strength +2.
Villager. Discard Weland if an opponent controls his home site. Fellowship: Exert Weland to heal a mounted companion.
Villager. Fellowship: Exert Ecglaf and spot 2 valiant Men to play a [ROHAN] possession from your discard pile.
Villager. Fellowship: If you have initiative, discard 2 cards from hand to heal a [ROHAN] Man.
Villager. Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion.
Villager. Skirmish: If you have initiative, discard a card from hand to make a [ROHAN] Man strength +1.
Villager. To play, spot 2 [ROHAN] Men. Regroup: Discard 3 cards from hand to remove a threat.
Warg-rider. While this minion is not exhausted, he is fierce.
Warg-rider. While this minion is not exhausted, it is fierce. Each time an [ISENGARD] Orc wins a skirmish, you may exert this minion to control a site.
When Galadriel is in your starting fellowship, her twilight cost is -3. Fellowship or Regroup: Discard an [ELVEN] event from hand to discard a Shadow condition or Shadow possession.
When you play Grima, you may remove (4) to exert an unbound companion. That companion cannot use special abilities until the regroup phase. Assignment: Exert Grima to assign him to an unbound companion. That companion may exert to prevent this.
When you play Pippin, remove a burden or heal a companion.
When you play Pippin, remove a burden or wound from a companion.
When you play this companion, each [ROHAN] companion is strength +2 until the regroup phase.
When you play this minion at an underground site, you may spot another [ORC] minion to add (2).
When you play this minion, spot a companion to add (1) for each Free Peoples card borne by that companion (limit (3)).Maneuver: Spot 2 Free Peoples items (or spot Saruman) and discard this minion to place an [isengard] item from your draw deck or discard pile on top of your draw deck.
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, you may add (2).
When you play this minion, you may discard an [ELVEN] condition. The roaming penalty for each [MORIA] Orc you play is -1.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may place a [MORIA] Orc from your discard pile beneath your draw deck.
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
While a card titled Deagol is removed from the game, Gollum is strength +2 and fierce. Shadow: Remove a card titled Deagol in your discard pile from the game to play this minion from your discard pile.
While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [ELVEN] companion you can spot.
While Merry bears a follower, he is strength +2. Skirmish: If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.
While Merry bears a weapon, he is strength +2.
While no opponent controls a site, Haldir is strength +2. Regroup: Exert Haldir at a battleground and exert another Elf to liberate a site.
While no opponent controls a site, Vorondil is strength +2. Regroup: Exert 3 [GONDOR] Men or 2 knights to liberate a site.
While skirmishing a [ROHAN] Man, this minion is strength +2. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger is strength +3.
While the Ringbearer is assigned to a skirmish, this companion is strength +2.
While this companion is at a battleground or plains site, he is strength +3.
While this companion is at a forest site, he is strength +2.
While this companion is bearing a possession, he is strength +2. Maneuver: Exert this companion to place an [ELVEN] card from your discard pile on the bottom of your draw deck.
While you can spot 2 mounts, Haleth is strength +2. While you can spot 3 mounts, Haleth is damage +1. While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player.
While you can spot 2 wounds on the Ring-bearer, this minion is strength +4 and fierce.
While you can spot 2 [GANDALF] tokens, each of your [GANDALF] Men is strength +2. Regroup: Discard a follower from play to choose one: draw a card; or take a [GANDALF] skirmish event from your discard pile into hand.
While you can spot 3 Free Peoples conditions, this minion is twilight cost -3. Maneuver: Spot 3 Free Peoples conditions (or spot Saruman) and discard this minion to place an [isengard] condition from your draw deck or discard pile on top of your draw deck.
While you can spot a valiant Man, this companion?s twilight cost is -1. While no opponent controls a site, this companion is strength +2.
While you can spot a wound on the Ring-bearer, this minion is strength +6.
While you can spot an [ELVEN] token, this companion is strength +2.
While you can spot another [ROHAN] Man and this companion is skirmishing a wounded minion, this companion is strength +2 and damage +1.
While you can spot your site 3, Silinde has the game text of that site.
While you can spot your site 6, Uruviel has the game text of that site.
While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot.
While you have only 4 or 5 cards in hand, Cirion is strength +2.
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion).
Your opponent may not discard your [SHIRE] tales from play.
Search
TaggedGameText:
Ranger.
Skirmish:
Exert a
gondor
Man with a resistance 6 or more to make that Man strength +3. (4)
·
None
(3)
·
Ranger. Hunter 1.
While you can spot 2
gondor
rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
·
Ring-bound.
Ring-bearer
(resistance 10).
The cost of each artifact, possession, and
shire
tale played on Frodo is -1. (3)
·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
elven
card revealed. (3)
Other values:
<keyword>Archer.</keyword>
<keyword>Archer.</keyword> <br><keyword>Regroup:</keyword> Exert Dínendal to remove <symbol>twilight2</symbol>.
<keyword>Archer.</keyword> <br><keyword>Archery:</keyword> Exert Orophin to wound an Uruk-hai.
<keyword>Archer.</keyword> <br><keyword>Archery:</keyword> Exert Rúmil to wound an Orc.
<keyword>Archer.</keyword> <br><keyword>Regroup:</keyword> Exert Calaglin to wound a minion.
<keyword>Archer.</keyword> While you can spot another <symbol>moria</symbol> Orc, the fellowship archery total is -6.
<keyword>Archery:</keyword> Exert Aldor and spot a villager to make the fellowship archery total +1.
<keyword>Assignment</keyword>: Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this.
<keyword>Corsair.</keyword> <br>When you play this minion, if you have initiative, you may discard an ally to add 2 <symbol>raider</symbol> tokens to a card that already has a <symbol>raider</symbol> token on it.
<keyword>Damage +1. Hunter 2.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +2.)</i><br>The roaming penalty for each <symbol>urukhai</symbol> minion you play is -1.
<keyword>Damage +1.</keyword> <keyword>Triumph -</keyword> At the start of the fellowship phase you may draw 4 cards
<keyword>Damage +1.</keyword> While you can spot an exhausted companion, this minion is strength +3.
<keyword>Damage +1</keyword>. (When this minion wins a skirmish, add 1 extra wound to the defender.)
<keyword>Easterling.</keyword> <br>When you play this minion, you may spot another Easterling to add <symbol>twilight1</symbol> for each burden (limit <symbol>twilight4</symbol>).
<keyword>Enduring.</keyword><br> Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another <symbol>wraith</symbol> Wraith and remove <symbol>twilight2</symbol> to add a burden.
<keyword>Enduring.</keyword><br> Each time the Free Peoples player assigns this minion to a companion, you may spot another <symbol>wraith</symbol> Wraith and remove <symbol>twilight2</symbol> to discard a condition.
<keyword>Fellowship. Ring-bearer. Ring-bound.</keyword><br> While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
<keyword>Fellowship. Ring-bound.</keyword><br> While Sam bears The One Ring, he is resistance -4.<br> While you can spot 3 <symbol>shire</symbol> companions, Sam is strength +2.<br> <keyword>Response</keyword>: If Frodo dies, make Sam the Ring-bearer.
<keyword>Fellowship.</keyword><br> <keyword>Skirmish</keyword>: If Merry is not assigned to a skirmish, take 2 <symbol>shire</symbol> cards from your discard pile and remove them from the game to make a companion strength +2.
<keyword>Fellowship.</keyword><br> Pippin is strength +1 for each tale you can spot.
<keyword>Fellowship:</keyword> Exert Grimir to shuffle a <symbol>dwarven</symbol> event from your discard pile into your draw deck.
<keyword>Fellowship:</keyword> Exert Merry to play Farmer Maggot from your draw deck.
<keyword>Fellowship:</keyword> Exert Sam to remove a burden. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Fellowship:</keyword> Play Bill the Pony from your draw deck. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Fellowship:</keyword> Play Gandalf or Aragorn; his twilight cost is -2.
<keyword>Fierce. Hunter 1.</keyword><i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>Searching Uruk is strength +1 for each other <symbol>urukhai</symbol> hunter you can spot.
<keyword>Hunter 6.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +6.)</i>
<keyword>Knight.</keyword><br><keyword>Fellowship:</keyword> Discard a <symbol>gondor</symbol> condition to heal this companion.
<keyword>Lurker.</keyword> (Skirmishes involving lurker minions must be resolved after any others.) <br><keyword>Skirmish:</keyword> Exert Gollum twice to make another minion strength +2.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> <br>Each skirmish event you play is twilight cost –1.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> <br>Each time a companion loses a skirmish involving a <symbol>men</symbol> minion, you may exert Gríma to exert a companion.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i><br>Each time a Free Peoples character is killed, you may spot another <symbol>men</symbol> minion to exert each companion.
<keyword>Maneuver:</keyword> Exert Gríma and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner’s hand.
<keyword>Maneuver:</keyword> Exert Sam twice to make him <keyword>defender +1</keyword> until the regroup phase. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Maneuver:</keyword> Exert this minion and discard your <symbol>sauron</symbol> condition to discard a Free Peoples condition.
<keyword>Maneuver:</keyword> Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase.
<keyword>Maneuver:</keyword> Liberate a site you control to make each <symbol>men</symbol> minion strength +2 until the regroup phase.<br><keyword>Regroup:</keyword> Exert Ted Sandyman to stack a <symbol>men</symbol> Man in play on a possession.
<keyword>Maneuver:</keyword> Spot 2 <symbol>orc</symbol> conditions and discard this minion from play to wound an unbound companion.
<keyword>Maneuver:</keyword> Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.
<keyword>Ranger. Hunter 1.</keyword> <br>When this companion is in your starting fellowship, he is twilight cost –1.<br><keyword>Skirmish:</keyword> Remove a <symbol>gondor</symbol> token or exert a <symbol>gondor</symbol> Man to make the site number of a minion +2.
<keyword>Ranger. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br><keyword>Skirmish:</keyword> Exert Mablung to wound a roaming minion he is skirmishing.
<keyword>Ranger. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>At the start of each skirmish involving this companion and a roaming minion, you may reinforce a <symbol>gondor</symbol> token.
<keyword>Ranger.</keyword> <br>While skirmishing a roaming minion, this companion is strength +2 and <keyword>damage +1</keyword>.
<keyword>Ranger.</keyword> While you can spot a<symbol>gondor</symbol>token, this companion is strength +2.
<keyword>Ranger.</keyword><br>While the fellowship is at a forest or river site, Duilin is strength +3.
<keyword>Regroup:</keyword> Discard an <symbol>isengard</symbol> Orc to make the Free Peoples player wound a companion.
<keyword>Regroup:</keyword> Discard Gollum to exert a companion or ally.
<keyword>Regroup:</keyword> Discard Merry to heal a <symbol>gandalf</symbol> companion.
<keyword>Regroup:</keyword> Discard Pippin to choose a Shadow player who must wound one of his or her minions.
<keyword>Regroup:</keyword> Exert Gríma to add <symbol>twilight2</symbol>.<br><keyword>Regroup:</keyword> Remove a <symbol>men</symbol> token to add <symbol>twilight2</symbol>.<br><keyword>Regroup:</keyword> Remove <symbol>twilight4</symbol> to exert an unbound companion.
<keyword>Regroup:</keyword> Exert this companion to make a Shadow player wound a minion.
<keyword>Regroup:</keyword> Exert this minion to make the Free Peoples player wound a companion.
<keyword>Regroup:</keyword> Exert this minion to wound a companion (except the Ring-bearer).
<keyword>Regroup:</keyword> If stacked on an <symbol>isengard</symbol> card, discard this card and remove <symbol>twilight2</symbol> to exhaust a companion.
<keyword>Regroup:</keyword> Spot a <symbol>sauron</symbol> condition and discard this minion to take control of a site.
<keyword>Response:</keyword> If a <symbol>rohan</symbol> companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that.
<keyword>Response:</keyword> If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that.
<keyword>Response:</keyword> If an <symbol>isengard</symbol> Orc is about to take a wound, remove <symbol>twilight2</symbol> to prevent that wound.
<keyword>Ring-bearer (resistance 10).</keyword> <br><keyword>Fellowship:</keyword> Exert another companion who has the Frodo signet to heal Frodo.
<keyword>Ring-bearer (resistance 10).</keyword> <br>At the start of each of your turns, you may heal a Hobbit ally.
<keyword>Ring-bearer (resistance 10).</keyword> <br><keyword>Fellowship:</keyword> Add a burden to play Sméagol from your discard pile.
<keyword>Ring-bearer (resistance 10).</keyword> <br><keyword>Ring-bound.</keyword> <br><keyword>Skirmish:</keyword> At sites 6<symbol>king</symbol> to 8<symbol>king</symbol>, add 4 burdens to wound a minion skirmishing Frodo.
<keyword>Ring-bearer (resistance 10).</keyword> <br><keyword>Ring-bound.</keyword> <br>Each time the fellowship moves, you may add <symbol>twilight3</symbol> to remove a threat.
<keyword>Ring-bearer (resistance 10).</keyword><br><keyword>Fellowship:</keyword> Play a Ring-bound companion to remove a burden.
<keyword>Ring-bearer (resistance 10).</keyword><br>While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck.
<keyword>Ring-bearer (resistance 12).</keyword>
<keyword>Ring-bearer (resistance 12).</keyword> <keyword>Ring-bound.</keyword>
<keyword>Ring-bearer. Ring-bound.</keyword><br>While skirmishing a minion of strength 8 or less, Frodo is strength +2.
<keyword>Ring-bearer.</keyword>
<keyword>Ring-bound. </keyword><keyword>Ranger.</keyword> <br>The site number of each minion assigned to skirmish a Ring-bound Man is +2.
<keyword>Ring-bound.</keyword> <br><keyword>Fellowship:</keyword> If you have initiative, discard a card from hand to heal Sam. <br><keyword>Response:</keyword> If Frodo is killed, make Sam the Ring-bearer (resistance 5).
<keyword>Ring-bound.</keyword> <br><keyword>Fellowship:</keyword> Play a Hobbit companion to remove a burden. <br><keyword>Response:</keyword> If Frodo is killed, make Sam the Ring-bearer (resistance 5).
<keyword>Ring-bound.</keyword> <br>At the start of each skirmish involving Bilbo, you may exert him to take a <symbol>shire</symbol> skirmish event into hand from your discard pile.
<keyword>Ring-bound.</keyword> <br>Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add <symbol>twilight3</symbol>. <br><keyword>Regroup:</keyword> Add a burden to play a <symbol>shire</symbol> tale.
<keyword>Ring-bound.</keyword> <br>Sam is strength +1 for each <symbol>shire</symbol> companion you can spot. <br><keyword>Response:</keyword> If Frodo dies, make Sam the Ring-bearer (resistance 5).
<keyword>Ring-bound.</keyword> Each other companion is resistance +1.
<keyword>Ring-bound.</keyword> To play, add a burden. <br><keyword>Skirmish:</keyword> Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. <keyword>Regroup:</keyword> Discard Sméagol to take a <symbol>gollum</symbol> minion from your discard pile into hand.
<keyword>Ring-bound.</keyword> To play, add a burden. <br><keyword>Assignment:</keyword> Assign a minion to Sméagol and add 2 threats to exhaust that minion.
<keyword>Ring-bound.</keyword> To play, add a burden. <br><keyword>Regroup:</keyword> Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order.
<keyword>Ring-bound.</keyword> To play, add a burden. <br><keyword>Skirmish:</keyword> Add a burden to make Sméagol strength +2 and take no wounds.
<keyword>Ring-bound.</keyword> To play, add a burden. <br><keyword>Skirmish:</keyword> If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled.
<keyword>Ring-bound.</keyword> To play, add a burden. <br>Each time Sméagol wins a skirmish, you may play the fellowship's next site. <br><keyword>Skirmish:</keyword> If Sméagol is at a marsh, exert him to cancel a skirmish involving him.
<keyword>Ring-bound.</keyword> To play, add a burden. <br>Each time the fellowship moves, place an unbound companion in the dead pile. <br><keyword>Regroup:</keyword> If Sméagol is the Ring-bearer, add 2 burdens to discard each minion.
<keyword>Ring-bound.</keyword> To play, add a burden. <keyword>Skirmish:</keyword> Discard a card from hand to make Sméagol strength +1.
<keyword>Ring-bound.</keyword> To play, add a burden.<br>For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a <symbol>gollum</symbol> card from your draw deck and place it in your discard pile.
<keyword>Ring-bound.</keyword> While Sam bears the One Ring, he is resistance –4.<br><keyword>Maneuver:</keyword> If Sam is bearing a follower, exert him to heal another Hobbit.<br><keyword>Response:</keyword> If Frodo is killed, make Sam the Ring-bearer.
<keyword>Ring-bound.</keyword><br> To play, add a burden.<br> Each time Sméagol wins a skirmish, you may shuffle up to 2 <symbol>gollum</symbol> cards from your discard pile into your draw deck.<br> <keyword>Skirmish</keyword>: Exert a Ring-bound companion to make Sméagol strength +2.
<keyword>Ring-bound.</keyword><br><keyword>Fellowship:</keyword> Play Sam’s Pack from your draw deck. <br><keyword>Response:</keyword> If Frodo is killed, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Ring-bound.</keyword><br><keyword>Response:</keyword> If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this.<br><keyword>Response:</keyword> If Frodo is killed, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Ring-bound.</keyword><br>Sam is resistance +1 for each Hobbit you can spot.<br><keyword>Regroup:</keyword> Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
<keyword>Ring-bound.</keyword><br>While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.<br>At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
<keyword>Ring-bound.</keyword><br>While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled. <br><keyword>Response:</keyword> If Frodo is killed, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Ring-bound.</keyword><br>While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.<br><keyword>Skirmish:</keyword> If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
<keyword>Ring-bound</keyword>. To play, add a burden.<br>Each Ring-bound companion is resistance +1.<br><keyword>Skirmish:</keyword> Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.
<keyword>Shadow:</keyword> Exert Gollum twice to exert the Ring-bearer. <br><keyword>Shadow:</keyword> Remove a burden to add <symbol>twilight1</symbol>. <keyword>Skirmish:</keyword> Remove a burden to add <symbol>twilight2</symbol>. <keyword>Regroup:</keyword> Remove a burden to add <symbol>twilight3</symbol>. <br><keyword>Regroup:</keyword> Exert Gollum twice to wound the Ring-bearer.
<keyword>Skirmish:</keyword> Add a burden to discard Pippin. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
<keyword>Skirmish:</keyword> Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion).
<keyword>Skirmish:</keyword> Exert Gollum twice or remove a threat to make him strength +2.
<keyword>Skirmish:</keyword> Exert the Ring-bearer to discard Merry. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
<keyword>Skirmish:</keyword> If Merry is not assigned to a skirmish, discard him to remove a <symbol>sauron</symbol> Orc from a skirmish involving an unbound companion.
<keyword>Skirmish:</keyword> If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
<keyword>Skirmish:</keyword> If Merry is not assigned to a skirmish, return him to your hand to play up to 2 <symbol>rohan</symbol> possessions from your discard pile.
<keyword>Skirmish:</keyword> If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion.
<keyword>Skirmish:</keyword> If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
<keyword>Skirmish:</keyword> If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
<keyword>Skirmish:</keyword> If this companion is mounted, exert him to exert a minion skirmishing an unbound companion.
<keyword>Skirmish:</keyword> If this minion is at an underground site, exert it to exert a companion it is skirmishing.
<keyword>Skirmish:</keyword> If this minion is skirmishing, discard this minion to play a <symbol>men</symbol> minion from your discard pile. That minion is <keyword>fierce</keyword> until the regroup phase.
<keyword>Skirmish:</keyword> If Úri is damage +X, exert him to make him strength +X.
<keyword>Skirmish:</keyword> If you cannot spot 3 threats, add a threat to make Merry strength +2.
<keyword>Skirmish:</keyword> Remove a threat to make this minion strength +4.
<keyword>Skirmish</keyword>: Exert Pippin to prevent a skirmishing <symbol>shire</symbol> companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet).
<keyword>Southron.</keyword> <keyword>Ambush</keyword> <symbol>twilight1</symbol>. <br>When the Free Peoples player assigns this minion to a character and you have initiative, wound that character.
<keyword>Southron.</keyword> <keyword>Ambush</keyword> <symbol>twilight2</symbol>.
<keyword>Southron.</keyword> <keyword>Ambush</keyword> <symbol>twilight2</symbol>. <br>While you can spot a Southron, this minion’s twilight cost is -2.
<keyword>Southron.</keyword><br><keyword>Regroup:</keyword> Exert this minion and remove <symbol>twilight5</symbol> to take control of a site.
<keyword>Tentacle.</keyword> <br>When you play this minion, you may play a tentacle from your draw deck. <br>This minion may not bear possessions and is discarded if not at a marsh.
<keyword>Tentacle.</keyword><br>This minion cannot bear possessions.<br> Discard this minion from play if not at a marsh.<br> This minion is strength +1 for each tentacle you spot.
<keyword>Tracker.</keyword> <br>The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Response:</keyword> If a Free Peoples regroup event is played, exert this minion to cancel that event.
<keyword>Tracker.</keyword> <br>The site number of each <symbol>sauron</symbol> Orc is –1. <br>While you have initiative, this minion is strength +5.
<keyword>Tracker.</keyword> <keyword>Fierce.</keyword><br>During a fierce skirmish involving this minion, it is strength +3 and <keyword>damage +1.</keyword>
<keyword>Tracker.</keyword> <keyword>Fierce.</keyword><br>Unbound Hobbits may not be discarded.<br><keyword>Response:</keyword> If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion.
<keyword>Triumph -</keyword> At the start of the fellowship phase you may remove 3 burdens. <br><keyword>Response:</keyword> If Frodo dies, make Sam the Ring-bearer (<keyword>Resistance 5</keyword>).
<keyword>Twilight.</keyword> <keyword>Damage +1. </keyword> <br>To play this minion, remove a burden or spot a twilight minion.
<keyword>Valiant.</keyword><br><keyword>Regroup:</keyword> Exert this companion and spot a <symbol>rohan</symbol> possession to return that possession to hand.
<keyword>Villager.</keyword> <br>Discard Weland if an opponent controls his home site. <br><keyword>Fellowship:</keyword> Exert Weland to heal a mounted companion.
<keyword>Villager.</keyword> <br><keyword>Fellowship:</keyword> If you have initiative, discard 2 cards from hand to heal a <symbol>rohan</symbol> Man.
<keyword>Villager.</keyword> <br><keyword>Skirmish:</keyword> If you have initiative, discard a card from hand to make a <symbol>rohan</symbol> Man strength +1.
<keyword>Villager.</keyword> <br>Discard Guma if an opponent controls his home site. <br><keyword>Fellowship:</keyword> Exert Guma to heal a <symbol>rohan</symbol> Man.
<keyword>Villager.</keyword> <br>Discard Hlafwine if an opponent controls his home site. <br><keyword>Skirmish:</keyword> Exert Hlafwine to make a <symbol>rohan</symbol> Man strength +2.
<keyword>Villager.</keyword> <br>Discard Léod if an opponent controls his home site. <br><keyword>Skirmish:</keyword> Exert Léod to make a mounted companion strength +2.
<keyword>Villager.</keyword> To play, spot 2 <symbol>rohan</symbol> Men. <br><keyword>Regroup:</keyword> Discard 3 cards from hand to remove a threat.
<keyword>Villager.</keyword><br><keyword>Fellowship:</keyword> Exert Ecglaf and spot 2 valiant Men to play a <symbol>rohan</symbol> possession from your discard pile.
<keyword>Villager.</keyword><br><keyword>Regroup:</keyword> Exert Sigewulf and spot 5 valiant Men to discard a minion.
<keyword>Warg-rider.</keyword><br>While this minion is not exhausted, he is <keyword>fierce.</keyword><br>
<keyword>Warg-rider.</keyword><br>While this minion is not exhausted, it is <keyword>fierce.</keyword><br>Each time an <symbol>isengard</symbol> Orc wins a skirmish, you may exert this minion to control a site.
Add 1 to the number of Ents you can spot.<br><keyword>Maneuver:</keyword> Discard 2 pipeweed cards from play to remove a burden.
Add 1 to the number of Ents you can spot.<br><keyword>Regroup:</keyword></br> Exert Merry to place a pipeweed from your discard pile beneath your draw deck.
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
At the start of each of your turns, heal every ally whose home is site 6. <br><keyword>Fellowship:</keyword> Exert Galadriel to play an Elf for free.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may heal an Elf. <br><keyword>Fellowship:</keyword> Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing.
At the start of each skirmish involving Járnsmid, you may remove a burden (or 2 burdens if you can spot another <symbol>gandalf</symbol> companion).
At the start of each turn, heal Galadriel. <keyword>Skirmish:</keyword> Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3.
At the start of each turn, heal Grimbeorn.<br>At the start of the maneuver phase, you may exert Grimbeorn twice and discard a minion from hand to make Grimbeorn strength +X until the regroup phase, where X is that minion’s strength.
Barliman Butterbur is strength +1 for each attached <symbol>gandalf</symbol> follower.<br><keyword>Maneuver:</keyword> Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any <symbol>gandalf</symbol> cards into hand and discard the rest.
Boromir is strength +2 for each minion he is skirmishing.<br>At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir <keyword>defender +1</keyword> until the regroup phase.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Denethor is strength +1 for each other <symbol>gondor</symbol> Man you can spot (limit +4).
Each <symbol>shire</symbol> follower is twilight cost –1.<br><keyword>Skirmish:</keyword> If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2.
Each minion skirmishing this companion is strength -2 for each wound on that minion.
Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion.<br><keyword>Response</keyword>: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. <br><keyword>Skirmish:</keyword> If the fellowship is at a river, exert Goldberry to make a companion strength +1.
Each time you play a <symbol>shire</symbol> ally, you may add <symbol>twilight1</symbol> to draw a card.
Each unbound companion (or ally) bearing a Shadow condition is strength -1.
For each <symbol>dwarven</symbol> tale you can spot, Glóin is strength +1 (limit +4).
For each other unbound companion assigned to a skirmish, Merry is strength +2.
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden.
Gollum is strength +1 for each threat you can spot.<br> Each time Gollum wins a skirmish, you may add a threat.
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion.<br><keyword>Shadow:</keyword> Exert Bill Ferny twice and spot a site you control to add <symbol>twilight2</symbol>.
If you have initiative during the Shadow phase, you may play this minion from your discard pile.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Nazgûl are not roaming. <br>The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Nazgul are twilight cost -1.<br><keyword>Assignment</keyword>: Make the Free Peoples player assign a companion with 5 strength or more to skirmish this minion.
Ring-bearer. <keyword>Ring-bound.</keyword> At the start of the regroup phase, you may exert Frodo to make him gain <keyword>muster</keyword> until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this.
Tentacle. This minion may not bear possessions and is discarded if not at a marsh.<br><keyword>Shadow</keyword>: Spot 3 <symbol>moria</symbol> creatures to play this minion from your discard pile.
This companion is strength +1 for each <symbol>shire</symbol> card that has a culture token on it.
This minion is <keyword>damage +2</keyword> while in the same skirmish as another <symbol>moria</symbol> Orc.
This minion is strength +1 for each card in the Free Peoples player's hand.
This minion is strength +1 for each other character you can spot.
To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden.
To play, spot a <symbol>gandalf</symbol> companion. <br><keyword>Skirmish:</keyword> Exert Erland to take a <symbol>gandalf</symbol> skirmish event from your discard pile into hand.
To play, spot a <symbol>gollum</symbol> condition. <keyword>Menace -</keyword> When you play Gollum you may make the move limit for this turn –1.
To play, spot a <symbol>gondor</symbol> Man. <br><keyword>Skirmish:</keyword> Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification.
To play, spot a <symbol>rohan</symbol> companion. <br><keyword>Skirmish:</keyword> Discard 4 cards from hand to make Merry strength +2 for each <symbol>rohan</symbol> companion you spot.
To play, spot a Dwarf.
To play, spot a Dwarf. <br>While skirmishing an Orc, Farin is strength +2.
To play, spot a Dwarf.<br>While skirmishing an Uruk-hai, Frór is strength +3.
To play, spot an Elf.
To play, spot an Elf. <br><keyword>Regroup:</keyword> Exert Galdor and spot a minion to return that minion to its owner’s hand.
To play, spot an Elf. <br><keyword>Regroup:</keyword> Exert Thandronen to discard a minion stacked on a condition or stacked on a site.
To play, spot an Elf. <br><keyword>Response:</keyword> If an Elf is about to take a wound from a <symbol>sauron</symbol> minion or <symbol>sauron</symbol> event, exert Erestor to prevent that wound.
To play, spot an Elf. <br><keyword>Skirmish:</keyword> Exert Ferevellon to make a minion skirmishing him strength -2.
To play, spot an Elf. <br><keyword>Skirmish:</keyword> Exert Golradir to make an Orc strength -1.
To play, spot an Elf. <br>The twilight cost of each ranged weapon played on Ordulus is -1.
To play, spot an Elf. <br><keyword>Skirmish:</keyword> Exert Fereveldir and discard an <symbol>elven</symbol> token from your condition to wound a minion Fereveldir is skirmishing.
To play, spot an Elf. <br>While Haldir is at site 6, 7, or 8, he is strength +2.
To play, spot an Elf.<br><keyword>Skirmish:</keyword> Exert Saelbeth to make an Uruk-hai strength -1.
To play, spot an Elf.<br>While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.
To play, spot an Elf.<br>While the fellowship is at a battleground site, Haldir is strength +2.<br>While the fellowship is at a forest site, Haldir is an <keyword>archer</keyword>.
To play, spot Gandalf. <br>Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1.
To play, spot Gandalf. <br>Shadow players may not look at or reveal cards in your hand.
To play, spot Gandalf. <br><keyword>Maneuver:</keyword> Exert Albert Dreary to discard a <symbol>isengard</symbol> or <symbol>moria</symbol> condition.
To play, spot Gandalf.<br><keyword>Fellowship:</keyword> Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck.
When Galadriel is in your starting fellowship, her twilight cost is –3. <br><keyword>Fellowship</keyword> or <keyword>Regroup:</keyword> Discard an <symbol>elven</symbol> event from hand to discard a Shadow condition or Shadow possession.
When you play Gríma, you may remove <symbol>twilight4</symbol> to exert an unbound companion. That companion cannot use special abilities until the regroup phase.<br> <keyword>Assignment</keyword>: Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this.
When you play Pippin, remove a burden or heal a companion.
When you play Pippin, remove a burden or wound from a companion.
When you play this companion, each <symbol>rohan</symbol> companion is strength +2 until the regroup phase.
When you play this minion at an underground site, you may spot another <symbol>orc</symbol> minion to add <symbol>twilight2</symbol>.
When you play this minion, spot a companion to add <symbol>twilight1</symbol> for each Free Peoples card borne by that companion (limit <symbol>twilight3</symbol>).<br><keyword>Maneuver</keyword>: Spot 2 Free Peoples items (or spot Saruman) and discard this minion to place an <symbol>isengard</symbol> item from your draw deck or discard pile on top of your draw deck.
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, you may add <symbol>twilight2</symbol>.
When you play this minion, you may discard an <symbol>elven</symbol> condition. <br>The roaming penalty for each <symbol>moria</symbol> Orc you play is -1.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may place a <symbol>moria</symbol> Orc from your discard pile beneath your draw deck.
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
While a card titled Déagol is removed from the game, Gollum is strength +2 and <keyword>fierce</keyword>.<br><keyword>Shadow:</keyword> Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile.
While Farin is at a battleground or underground site, he gains <keyword>muster</keyword>. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Galadriel bears an artifact or The One Ring, she is resistance +1 for each <symbol>elven</symbol> companion you can spot.
While Merry bears a follower, he is strength +2.<br><keyword>Skirmish:</keyword>If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.
While Merry bears a weapon, he is strength +2.
While no opponent controls a site, Haldir is strength +2. <br><keyword>Regroup:</keyword> Exert Haldir at a battleground and exert another Elf to liberate a site.
While no opponent controls a site, Vorondil is strength +2. <br><keyword>Regroup:</keyword> Exert 3 <symbol>gondor</symbol> Men or 2 knights to liberate a site.
While skirmishing a <symbol>rohan</symbol> Man, this minion is strength +2. <br><keyword>Assignment:</keyword> Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
While the fellowship in is region 1 and you can spot 2 other <symbol>shire</symbol> companions, Fredegar Bolger is strength +3.
While the Ring-bearer is assigned to a skirmish, this companion is strength +2.
While this companion is at a battleground or plains site, he is strength +3.
While this companion is at a forest site, he is strength +2.
While this companion is bearing a possession, he is strength +2.<br><keyword>Maneuver:</keyword> Exert this companion to place an <symbol>elven</symbol> card from your discard pile on the bottom of your draw deck.
While you can spot 2 <symbol>gandalf</symbol> tokens, each of your <symbol>gandalf</symbol> Men is strength +2.<br><keyword>Regroup:</keyword> Discard a follower from play to choose one: draw a card; or take a <symbol>gandalf</symbol> skirmish event from your discard pile into hand.
While you can spot 2 mounts, Haleth is strength +2.<br>While you can spot 3 mounts, Haleth is <keyword>damage +1</keyword>.<br>While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player.
While you can spot 2 wounds on the Ring–bearer, this minion is strength +4 and fierce.
While you can spot 3 Free Peoples conditions, this minion is twilight cost -3. <br><keyword>Maneuver</keyword>: Spot 3 Free Peoples conditions (or spot Saruman) and discard this minion to place an <symbol>isengard</symbol> condition from your draw deck or discard pile on top of your draw deck.
While you can spot a valiant Man, this companion’s twilight cost is -1.<br>This companion is strength +2 while no opponent controls a site.
While you can spot a wound on the Ring–bearer, this minion is strength +6.
While you can spot an <symbol>elven</symbol> token, this companion is strength +2.
While you can spot another <symbol>rohan</symbol> Man and this companion is skirmishing a wounded minion, this companion is strength +2 and <keyword>Damage +1.</keyword>
While you can spot your site 3, Silinde has the game text of that site.
While you can spot your site 6, Uruviel has the game text of that site.
While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot.
While you have only 4 or 5 cards in hand, Cirion is strength +2.
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion).
Your opponent may not discard your <symbol>shire</symbol> tales from play.
Search
FormattedGameText:
'''Ranger.''' '''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (4)
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'''Ring-bound.''' '''Ring-bearer''' (resistance 10). The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (3)
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'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
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None
(3)
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To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3)
Other values:
'''Archer.''' '''Archery:''' Exert Orophin to wound an Uruk-hai.
'''Archer.''' '''Archery:''' Exert Rúmil to wound an Orc.
'''Archer.''' '''Regroup:''' Exert Calaglin to wound a minion.
'''Archer.''' '''Regroup:''' Exert Dínendal to remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Archer.'''
'''Archer.''' While you can spot another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc, the fellowship archery total is -6.
'''Archery:''' Exert Aldor and spot a villager to make the fellowship archery total +1.
'''Assignment''': Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this.
'''Corsair.''' When you play this minion, if you have initiative, you may discard an ally to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it.
'''Damage +1'''. (When this minion wins a skirmish, add 1 extra wound to the defender.)
'''Damage +1. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' The roaming penalty for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion you play is -1.
'''Damage +1.''' '''Triumph -''' At the start of the fellowship phase you may draw 4 cards
'''Damage +1.''' While you can spot an exhausted companion, this minion is strength +3.
'''Easterling.''' When you play this minion, you may spot another Easterling to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden (limit [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
'''Enduring.''' Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a burden.
'''Enduring.''' Each time the Free Peoples player assigns this minion to a companion, you may spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to discard a condition.
'''Fellowship. Ring-bearer. Ring-bound.''' While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
'''Fellowship. Ring-bound.''' While Sam bears The One Ring, he is resistance -4. While you can spot 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Sam is strength +2. '''Response''': If Frodo dies, make Sam the Ring-bearer.
'''Fellowship.''' '''Skirmish''': If Merry is not assigned to a skirmish, take 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards from your discard pile and remove them from the game to make a companion strength +2.
'''Fellowship.''' Pippin is strength +1 for each tale you can spot.
'''Fellowship:''' Exert Grimir to shuffle a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile into your draw deck.
'''Fellowship:''' Exert Merry to play Farmer Maggot from your draw deck.
'''Fellowship:''' Exert Sam to remove a burden. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Play Bill the Pony from your draw deck. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Play Gandalf or Aragorn; his twilight cost is -2.
'''Fierce. Hunter 1.'''''(While skirmishing a non-hunter character, this character is strength +1.)'' Searching Uruk is strength +1 for each other [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter you can spot.
'''Hunter 6.''' ''(While skirmishing a non-hunter character, this character is strength +6.)''
'''Knight.''' '''Fellowship:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] condition to heal this companion.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a Free Peoples character is killed, you may spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to exert each companion.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each skirmish event you play is twilight cost –1.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion.
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2.
'''Maneuver:''' Exert Gríma and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner’s hand.
'''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Maneuver:''' Exert this minion and discard your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to discard a Free Peoples condition.
'''Maneuver:''' Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase.
'''Maneuver:''' Liberate a site you control to make each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +2 until the regroup phase. '''Regroup:''' Exert Ted Sandyman to stack a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man in play on a possession.
'''Maneuver:''' Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions and discard this minion from play to wound an unbound companion.
'''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.
'''Ranger. Hunter 1.''' When this companion is in your starting fellowship, he is twilight cost –1. '''Skirmish:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token or exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to make the site number of a minion +2.
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Skirmish:''' Exert Mablung to wound a roaming minion he is skirmishing.
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.
'''Ranger.''' While the fellowship is at a forest or river site, Duilin is strength +3.
'''Ranger.''' While skirmishing a roaming minion, this companion is strength +2 and '''damage +1'''.
'''Ranger.''' While you can spot a[[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]]token, this companion is strength +2.
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion.
'''Regroup:''' Discard Gollum to exert a companion or ally.
'''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion.
'''Regroup:''' Discard Pippin to choose a Shadow player who must wound one of his or her minions.
'''Regroup:''' Exert Gríma to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion.
'''Regroup:''' Exert this companion to make a Shadow player wound a minion.
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion.
'''Regroup:''' Exert this minion to wound a companion (except the Ring-bearer).
'''Regroup:''' If stacked on an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card, discard this card and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exhaust a companion.
'''Regroup:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition and discard this minion to take control of a site.
'''Response:''' If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that.
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that.
'''Response:''' If an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc is about to take a wound, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that wound.
'''Ring-bearer (resistance 10).''' '''Fellowship:''' Play a Ring-bound companion to remove a burden.
'''Ring-bearer (resistance 10).''' While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck.
'''Ring-bearer (resistance 10).''' '''Fellowship:''' Add a burden to play Sméagol from your discard pile.
'''Ring-bearer (resistance 10).''' '''Ring-bound.''' '''Skirmish:''' At sites 6[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] to 8[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], add 4 burdens to wound a minion skirmishing Frodo.
'''Ring-bearer (resistance 10).''' '''Ring-bound.''' Each time the fellowship moves, you may add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to remove a threat.
'''Ring-bearer (resistance 10).''' '''Fellowship:''' Exert another companion who has the Frodo signet to heal Frodo.
'''Ring-bearer (resistance 10).''' At the start of each of your turns, you may heal a Hobbit ally.
'''Ring-bearer (resistance 12).'''
'''Ring-bearer (resistance 12).''' '''Ring-bound.'''
'''Ring-bearer. Ring-bound.''' While skirmishing a minion of strength 8 or less, Frodo is strength +2.
'''Ring-bearer.'''
'''Ring-bound'''. To play, add a burden. Each Ring-bound companion is resistance +1. '''Skirmish:''' Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.
'''Ring-bound. ''''''Ranger.''' The site number of each minion assigned to skirmish a Ring-bound Man is +2.
'''Ring-bound.''' '''Fellowship:''' Play Sam’s Pack from your draw deck. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).'''
'''Ring-bound.''' '''Response:''' If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).'''
'''Ring-bound.''' Sam is resistance +1 for each Hobbit you can spot. '''Regroup:''' Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
'''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may shuffle up to 2 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards from your discard pile into your draw deck. '''Skirmish''': Exert a Ring-bound companion to make Sméagol strength +2.
'''Ring-bound.''' While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
'''Ring-bound.''' While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).'''
'''Ring-bound.''' While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. '''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
'''Ring-bound.''' '''Fellowship:''' If you have initiative, discard a card from hand to heal Sam. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5).
'''Ring-bound.''' '''Fellowship:''' Play a Hobbit companion to remove a burden. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5).
'''Ring-bound.''' At the start of each skirmish involving Bilbo, you may exert him to take a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] skirmish event into hand from your discard pile.
'''Ring-bound.''' Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Add a burden to play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale.
'''Ring-bound.''' Sam is strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion you can spot. '''Response:''' If Frodo dies, make Sam the Ring-bearer (resistance 5).
'''Ring-bound.''' Each other companion is resistance +1.
'''Ring-bound.''' To play, add a burden. For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] card from your draw deck and place it in your discard pile.
'''Ring-bound.''' To play, add a burden. '''Assignment:''' Assign a minion to Sméagol and add 2 threats to exhaust that minion.
'''Ring-bound.''' To play, add a burden. '''Regroup:''' Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order.
'''Ring-bound.''' To play, add a burden. '''Skirmish:''' Add a burden to make Sméagol strength +2 and take no wounds.
'''Ring-bound.''' To play, add a burden. '''Skirmish:''' If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled.
'''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may play the fellowship's next site. '''Skirmish:''' If Sméagol is at a marsh, exert him to cancel a skirmish involving him.
'''Ring-bound.''' To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. '''Regroup:''' If Sméagol is the Ring-bearer, add 2 burdens to discard each minion.
'''Ring-bound.''' To play, add a burden. '''Skirmish:''' Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. '''Regroup:''' Discard Sméagol to take a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from your discard pile into hand.
'''Ring-bound.''' To play, add a burden. '''Skirmish:''' Discard a card from hand to make Sméagol strength +1.
'''Ring-bound.''' While Sam bears the One Ring, he is resistance –4. '''Maneuver:''' If Sam is bearing a follower, exert him to heal another Hobbit. '''Response:''' If Frodo is killed, make Sam the Ring-bearer.
'''Shadow:''' Exert Gollum twice to exert the Ring-bearer. '''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Exert Gollum twice to wound the Ring-bearer.
'''Skirmish''': Exert Pippin to prevent a skirmishing [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet).
'''Skirmish:''' Add a burden to discard Pippin. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
'''Skirmish:''' Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion).
'''Skirmish:''' Exert Gollum twice or remove a threat to make him strength +2.
'''Skirmish:''' Exert the Ring-bearer to discard Merry. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
'''Skirmish:''' If Merry is not assigned to a skirmish, discard him to remove a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc from a skirmish involving an unbound companion.
'''Skirmish:''' If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
'''Skirmish:''' If Merry is not assigned to a skirmish, return him to your hand to play up to 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possessions from your discard pile.
'''Skirmish:''' If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion.
'''Skirmish:''' If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
'''Skirmish:''' If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
'''Skirmish:''' If this companion is mounted, exert him to exert a minion skirmishing an unbound companion.
'''Skirmish:''' If this minion is at an underground site, exert it to exert a companion it is skirmishing.
'''Skirmish:''' If this minion is skirmishing, discard this minion to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from your discard pile. That minion is '''fierce''' until the regroup phase.
'''Skirmish:''' If Úri is damage +X, exert him to make him strength +X.
'''Skirmish:''' If you cannot spot 3 threats, add a threat to make Merry strength +2.
'''Skirmish:''' Remove a threat to make this minion strength +4.
'''Southron.''' '''Regroup:''' Exert this minion and remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to take control of a site.
'''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. When the Free Peoples player assigns this minion to a character and you have initiative, wound that character.
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. While you can spot a Southron, this minion’s twilight cost is -2.
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Tentacle.''' This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot.
'''Tentacle.''' When you play this minion, you may play a tentacle from your draw deck. This minion may not bear possessions and is discarded if not at a marsh.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Response:''' If a Free Peoples regroup event is played, exert this minion to cancel that event.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +5.
'''Tracker.''' '''Fierce.''' During a fierce skirmish involving this minion, it is strength +3 and '''damage +1.'''
'''Tracker.''' '''Fierce.''' Unbound Hobbits may not be discarded. '''Response:''' If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion.
'''Triumph -''' At the start of the fellowship phase you may remove 3 burdens. '''Response:''' If Frodo dies, make Sam the Ring-bearer ('''Resistance 5''').
'''Twilight.''' '''Damage +1. ''' To play this minion, remove a burden or spot a twilight minion.
'''Valiant.''' '''Regroup:''' Exert this companion and spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession to return that possession to hand.
'''Villager.''' '''Fellowship:''' Exert Ecglaf and spot 2 valiant Men to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from your discard pile.
'''Villager.''' '''Regroup:''' Exert Sigewulf and spot 5 valiant Men to discard a minion.
'''Villager.''' '''Fellowship:''' If you have initiative, discard 2 cards from hand to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
'''Villager.''' '''Skirmish:''' If you have initiative, discard a card from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1.
'''Villager.''' Discard Guma if an opponent controls his home site. '''Fellowship:''' Exert Guma to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
'''Villager.''' Discard Hlafwine if an opponent controls his home site. '''Skirmish:''' Exert Hlafwine to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2.
'''Villager.''' Discard Léod if an opponent controls his home site. '''Skirmish:''' Exert Léod to make a mounted companion strength +2.
'''Villager.''' Discard Weland if an opponent controls his home site. '''Fellowship:''' Exert Weland to heal a mounted companion.
'''Villager.''' To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Men. '''Regroup:''' Discard 3 cards from hand to remove a threat.
'''Warg-rider.''' While this minion is not exhausted, he is '''fierce.'''
'''Warg-rider.''' While this minion is not exhausted, it is '''fierce.''' Each time an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc wins a skirmish, you may exert this minion to control a site.
Add 1 to the number of Ents you can spot. '''Maneuver:''' Discard 2 pipeweed cards from play to remove a burden.
Add 1 to the number of Ents you can spot. '''Regroup:'''</br> Exert Merry to place a pipeweed from your discard pile beneath your draw deck.
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
At the start of each of your turns, heal every ally whose home is site 6. '''Fellowship:''' Exert Galadriel to play an Elf for free.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may heal an Elf. '''Fellowship:''' Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing.
At the start of each skirmish involving Járnsmid, you may remove a burden (or 2 burdens if you can spot another [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion).
At the start of each turn, heal Galadriel. '''Skirmish:''' Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3.
At the start of each turn, heal Grimbeorn. At the start of the maneuver phase, you may exert Grimbeorn twice and discard a minion from hand to make Grimbeorn strength +X until the regroup phase, where X is that minion’s strength.
Barliman Butterbur is strength +1 for each attached [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] follower. '''Maneuver:''' Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards into hand and discard the rest.
Boromir is strength +2 for each minion he is skirmishing. At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir '''defender +1''' until the regroup phase.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Denethor is strength +1 for each other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man you can spot (limit +4).
Each minion skirmishing this companion is strength -2 for each wound on that minion.
Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion. '''Response''': If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. '''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1.
Each time you play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] ally, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card.
Each unbound companion (or ally) bearing a Shadow condition is strength -1.
Each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] follower is twilight cost –1. '''Skirmish:''' If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2.
For each other unbound companion assigned to a skirmish, Merry is strength +2.
For each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] tale you can spot, Glóin is strength +1 (limit +4).
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden.
Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat.
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. '''Shadow:''' Exert Bill Ferny twice and spot a site you control to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
If you have initiative during the Shadow phase, you may play this minion from your discard pile.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Nazgûl are not roaming. The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Nazgul are twilight cost -1. '''Assignment''': Make the Free Peoples player assign a companion with 5 strength or more to skirmish this minion.
Ring-bearer. '''Ring-bound.''' At the start of the regroup phase, you may exert Frodo to make him gain '''muster''' until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this.
Tentacle. This minion may not bear possessions and is discarded if not at a marsh. '''Shadow''': Spot 3 [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] creatures to play this minion from your discard pile.
This companion is strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card that has a culture token on it.
This minion is '''damage +2''' while in the same skirmish as another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
This minion is strength +1 for each card in the Free Peoples player's hand.
This minion is strength +1 for each other character you can spot.
To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden.
To play, spot a Dwarf. While skirmishing an Uruk-hai, Frór is strength +3.
To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2.
To play, spot a Dwarf.
To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. '''Skirmish:''' Exert Erland to take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] skirmish event from your discard pile into hand.
To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1.
To play, spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Skirmish:''' Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification.
To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. '''Skirmish:''' Discard 4 cards from hand to make Merry strength +2 for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you spot.
To play, spot an Elf. '''Skirmish:''' Exert Saelbeth to make an Uruk-hai strength -1.
To play, spot an Elf. While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.
To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''.
To play, spot an Elf. '''Skirmish:''' Exert Fereveldir and discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token from your condition to wound a minion Fereveldir is skirmishing.
To play, spot an Elf. While Haldir is at site 6, 7, or 8, he is strength +2.
To play, spot an Elf. '''Regroup:''' Exert Galdor and spot a minion to return that minion to its owner’s hand.
To play, spot an Elf. '''Regroup:''' Exert Thandronen to discard a minion stacked on a condition or stacked on a site.
To play, spot an Elf. '''Response:''' If an Elf is about to take a wound from a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion or [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] event, exert Erestor to prevent that wound.
To play, spot an Elf. '''Skirmish:''' Exert Ferevellon to make a minion skirmishing him strength -2.
To play, spot an Elf. '''Skirmish:''' Exert Golradir to make an Orc strength -1.
To play, spot an Elf. The twilight cost of each ranged weapon played on Ordulus is -1.
To play, spot an Elf.
To play, spot Gandalf. '''Fellowship:''' Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck.
To play, spot Gandalf. '''Maneuver:''' Exert Albert Dreary to discard a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] or [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] condition.
To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1.
To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand.
When Galadriel is in your starting fellowship, her twilight cost is –3. '''Fellowship''' or '''Regroup:''' Discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession.
When you play Gríma, you may remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion. That companion cannot use special abilities until the regroup phase. '''Assignment''': Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this.
When you play Pippin, remove a burden or heal a companion.
When you play Pippin, remove a burden or wound from a companion.
When you play this companion, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +2 until the regroup phase.
When you play this minion at an underground site, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
When you play this minion, spot a companion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Free Peoples card borne by that companion (limit [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). '''Maneuver''': Spot 2 Free Peoples items (or spot Saruman) and discard this minion to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] item from your draw deck or discard pile on top of your draw deck.
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
When you play this minion, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition. The roaming penalty for each [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc you play is -1.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may place a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc from your discard pile beneath your draw deck.
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
While a card titled Déagol is removed from the game, Gollum is strength +2 and '''fierce'''. '''Shadow:''' Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile.
While Farin is at a battleground or underground site, he gains '''muster'''. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion you can spot.
While Merry bears a follower, he is strength +2. '''Skirmish:'''If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.
While Merry bears a weapon, he is strength +2.
While no opponent controls a site, Haldir is strength +2. '''Regroup:''' Exert Haldir at a battleground and exert another Elf to liberate a site.
While no opponent controls a site, Vorondil is strength +2. '''Regroup:''' Exert 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men or 2 knights to liberate a site.
While skirmishing a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, this minion is strength +2. '''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
While the fellowship in is region 1 and you can spot 2 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Fredegar Bolger is strength +3.
While the Ring-bearer is assigned to a skirmish, this companion is strength +2.
While this companion is at a battleground or plains site, he is strength +3.
While this companion is at a forest site, he is strength +2.
While this companion is bearing a possession, he is strength +2. '''Maneuver:''' Exert this companion to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on the bottom of your draw deck.
While you can spot 2 mounts, Haleth is strength +2. While you can spot 3 mounts, Haleth is '''damage +1'''. While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player.
While you can spot 2 wounds on the Ring–bearer, this minion is strength +4 and fierce.
While you can spot 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] tokens, each of your [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Men is strength +2. '''Regroup:''' Discard a follower from play to choose one: draw a card; or take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] skirmish event from your discard pile into hand.
While you can spot 3 Free Peoples conditions, this minion is twilight cost -3. '''Maneuver''': Spot 3 Free Peoples conditions (or spot Saruman) and discard this minion to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] condition from your draw deck or discard pile on top of your draw deck.
While you can spot a valiant Man, this companion’s twilight cost is -1. This companion is strength +2 while no opponent controls a site.
While you can spot a wound on the Ring–bearer, this minion is strength +6.
While you can spot an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token, this companion is strength +2.
While you can spot another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and this companion is skirmishing a wounded minion, this companion is strength +2 and '''Damage +1.'''
While you can spot your site 3, Silinde has the game text of that site.
While you can spot your site 6, Uruviel has the game text of that site.
While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot.
While you have only 4 or 5 cards in hand, Cirion is strength +2.
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion).
Your opponent may not discard your [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tales from play.
Search
Lore:
None
(38)
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"'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'" (4)
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“‘For that is the ruin of Osgiliath...'” (3)
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“‘Do not let your hearts be troubled....'” (3)
Other values:
"'...my pretty lady is, River-woman's daughter, Slender as the willow-wand, clearer than the water.'"
"'...we are going to do our best to help you against the Enemy.'"
"'Barliman Butterbur at your service!'"
"'Bring out your skulking king!'"
"'But you'll find maybe that more folk than old Harry at the gate will be asking you questions.'"
"'Don't turn me into anything... unnatural.'"
"'Few have gained such a victory. Be at peace!'"
"'I think we may have made a mistake leaving the Shire, Pippin.'"
"'Neither are they counted amongst the very wise...'"
"'You are held wise, my friend Wormtongue, and are doubtless a great support to your master.'"
"'You can't touch me. I'm a friend o' Boss's. But he'll touch you all right, if I have any more of your mouth.'"
"'You must go - and therefore we must, too. Merry and I are coming with you.'"
"'You'll wish you were back here with me before this time tomorrow.'"
"'You've got no guts outside your own sties.'"
"...a whole regiment of birds had broken away..."
"...his carven face with its proud bones and skin like ivory, and the long curved nose between the dark deep eyes, and he was reminded not so much of Boromir as of Aragorn."
"All had swords at their sides, and were clad in green and brown of varied hues, as if the better to walk unseen in the glades of Ithilien."
"Ents are - well Ents are all different for one thing."
"The others swung round and saw the waters of the lake seething..."
A blacksmith by trade, Thrarin puts down his hammer and takes up his axe to fight when the need arises.
A guide through books and scrolls from floor to ceiling.
A tender of horses, Weland found much work at Helm's Deep.
Among the envoys sent to represent the Dwarves of Erebor at the Council of Elrond was Farin, a young but wise Dwarf, and a fierce foe in battle.
Among the representatives of the Elves of Northern Mirkwood was Silinde, friend of the House of Thranduil.
An attack from behind provides a cowardly Goblin with a boldness much like courage.
An Elf-maid of the Galadhrim, Uruviel has dwelt for years beneath the mallorn trees of Lothlórien.
An enemy on the move is an enemy unprepared.
Barad-dûr sent Orcs to all corners of Middle-earth.
Brother to Haldir, Rúmil guards the northern marches of the Golden Wood.
Drudgery and toil at Isengard left Saruman's minions hungry for sport.
Dwarves from Dáin's people are stout companions, trustworthy and loyal.
Easterlings came to Mordor to aid Sauron in his final assualt.
Elven warriors used their strength and wisdom equally in battle.
Enemy formations are threatened by the spears of Easterling light troops.
Fighting to defend his people, Aldor found courage to replace his youth.
Foodstores swelled as refugees like Guma brought provisions to the Hornburg.
For ages, the people of Rohan have been allied to Gondor.
Haldir's Elven bowmen were experienced defenders of the borders of the Golden Wood
He is a strong fighter. He asks for no quarter and gives none.
He was perhaps a shape-shifter like his father.
Humble Léod was a rancher before he became a soldier at Helm's Deep.
In the rush of battle, some Orcs can carry on heedless of their own wounds until their enemy is vanquished.
Like many of the Rohirrim, Ecglaf no longer had a home awaiting his return.
Long, curved Elven steel cut down Uruks already weakened by Elven arrows.
Old and grey after many years spent in exile before the Lonely Mountain was reclaimed, Grimir can still wield his axe with strength.
Online Hunters Release Event<br> October 2005
Ordulus always has an arrow nocked and a full quiver too.
Rangers use all five senses to hunt their prey.
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Sam liked the new Gollum, Sméagol, less than the old.
Sauron's Easterling allies were another trial for the Bardings, still keenly aware of the great efforts to rebuild Dale.
Scouts find oases for Southron armies as they cross the deserts of Harad.
Several wise Bardings were sent to Elrond to tell of the Dark Lord's new offer.
Swift scouts track enemy movements to set up surprise attacks.
Thandronen's sons patrol the borders of Lórien together.
The brave men of Gondor's army were well-armed and armored.
The courage of Sigewulf and other Rohirrim like him will not be forgotten.
The crude arrows of the Goblins served notice of the dangers of Moria.
The kingdoms of Harad fight countless wars and train thousands of warriors.
The malice of the Dark Tower thins the hopes of Men.
The Men of Dale freely traded with the Dwarves of the Lonely Mountain for fine metalwork.
The swift bow of Orophin, Haldir's kinsman, has slain many Orcs.
The twin sons of Thandronen marched with their father to defend Helm's Deep.
The Uruks at Helm's Deep fell to his blade as easily as Goblins from the mountains.
The wisdom of Saelbeth prepared the Company for the dangers they would face.
Their limber forms allow the Goblins of Moria to slither past barred doors and collapsed passageways.
Their stay at Rivendell provided the Fellowship with counsel from many sources.
They came from dark and evil places.
They did not halt until they were out of bowshot from the walls.
To Minas Tirith Duinhir brought both of his sons, Derufin and Duilin, to defend the Free Peoples of Middle-earth.
Too old to fight, Hlafwine prepared meals for the defenders.
Typical of Bree-folk, Albert is a plain but stout-hearted fellow. He does not seek trouble, but he is willing to protect his home.
Unfortunate Orcs assisted in Saruman's foul wizardry.
While they may prefer to avoid conflict, the elves can be ferocious warriors in defense of their ideals.
“...a great horn was blown in the hall, and answering horns and harsh cries were heard further off. There was a hurrying sound of many feet.”
“...now that I see him, I do pity him.”
“...or the end maybe of all the world of light.”
“...scouts rode out far ahead, passing like shadows in the folds of the land.”
“...swiftly but warily, creeping on behind, a slinking shadow among the stones.”
“...the Dwarves had the victory through their strength, and their matchless weapons, and the fire of their anger, as they hunted for Azog in every den under mountain.”
“...their faces were stern and keen.”
“...this creature is in some way bound up with my errand.'”
“...watchmen on the walls saw afar a new sight of fear, and their last hope left them.”
“...when they saw the king they cried with glad voices: ‘Théoden King! Théoden King!”
“All that host was clad in sable, dark as the night.”
“An arrow whistled over Frodo's head.”
“Another dreadful day of fear and toil had come to Mordor; and the night-guards were summoned....”
“But it was not an echo, for when they halted it pattered on for a little all by itself, and then grew still.”
“Doom drove them on. Darkness took them, / horse and horseman; hoofbeats afar / sank into silence: so the songs tell us.”
“For it is a long tale, full of deeds great and terrible....”
“Frodo felt something seize him by the ankle...”
“Green gauntlets covered their hands, and their faces were hooded and masked with green, except for their eyes, which were very keen and bright.”
“He was almost certain that he could hear stealthy movements.... Not Elves; for the woodland folk were altogether noiseless in their movements.”
“I've always been taller than you.”
“If we make no answer, the Enemy may move Men of his rule to assail King Brand, and Dáin also.'”
“In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.”
“It appeared that amid the splendour of their works of hand the hearts of the Dwarves of the Lonely Mountain were troubled.”
“Its fingered end had hold of Frodo's foot, and was dragging him into the water.”
“Merry and he had drawn their swords, but the Orcs did not wish to fight....”
“Of that deadly gleam and of the dark eyeholes Frodo and Sam were always conscious.”
“One or two gave Frodo a blank look and departed muttering among themselves.”
“Orcs were as keen as hounds on a scent, it was said, but they could also climb.”
“Pippin was evidently much enjoying the attention he was getting, and had become quite forgetful of their danger.”
“So now at last the City was besieged...”
“Swiftly a scout rode back and reported that wolf-riders were abroad in the valley....”
“The land was rich and kindly, and though it had been long deserted when they entered it, it had before been well tilled....”
“They would have foundered in the Dead Marshes but for Gollum.”
“Three-foot-eight? You did something!”
“Very tall they were, and the Lady no less tall than the Lord; and they were grave and beautiful... and the hair of the Lady was of deep gold....”
“We're friends of Gandalf the Grey.”
“You can trust us to stick to you through thick and thin - to the bitter end.'”
“‘... that it is my fate to receive help from you, where I least looked for it, and your fate to help me whom you long pursued with evil purpose.'”
“‘...as for Ferny, he would sell anything to anybody; or make mischief for amusement.'”
“‘...blind almost to all else that is moving. So we must keep it. Therein lies all our hope.'”
“‘...Gollum is cunning, and the spies of the Enemy are many.'”
“‘...he used it to find out secrets, and he put his knowledge to crooked and malicious uses.'”
“‘...he would sell anything to anybody; or make mischief for amusement.'”
“‘...his head and his eyes were downward.'”
“‘...I am quite ready to go on another journey....'”
“‘...I nearly tried on Bilbo's ring. I longed to disappear.'”
“‘...I nearly tried on Bilbo's ring. I longed to disappear.’”
“‘...I shall not be dark, but beautiful and terrible as the Morning and the Night!...Dreadful as the Storm and the Lightning!'”
“‘...I'd say there's a large warrior on the loose, Elf most likely, with an elf-sword anyway....'”
“‘...if it's the only way, we must take it.'”
“‘...in desperate hours gentleness may be repaid with death.'”
“‘...since you come with an Elf of our kindred, we are willing to befirend you, as Elrond asked...'”
“‘...suspecting what I most fear, a league between Orthanc and the Dark Tower, I led forth my éored, men of my own household....'”
“‘...the last of all the Company. The errand must not fail.'”
“‘...the Riders can use men and other creatures as spies, as we found at Bree.'”
“‘...we desire only to be free, and to live as we have lived, keeping our own, and serving no foreign lord, good or evil.'”
“‘...we dwell now in the heart of the forest, and do not willingly have dealings with any other folk.'”
“‘...we must stick together...'”
“‘...we won't let you go, either. You're full of wickedness and mischief, Gollum.'”
“‘...where the warg howls, there also the orc prowls.'”
“‘All Wizards should have a hobbit or two in their care – to teach them the meaning of the word, and to correct them.'”
“‘And as for orders, I think you have a madman to deal with, not a lord.'”
“‘And I would not have it said of me in song only that I was always left behind!'”
“‘And so I have been sent at last by Dáin to warn Bilbo that he is sought by the Enemy.'”
“‘And they became our allies, and have ever proved true to us...'”
“‘And we're so lonely... We'll be nice to them, very nice, if they'll be nice to us, won't we, yes, yess.'”
“‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'”
“‘Baggins? Sure I know a Baggins – Frodo's my second cousin once-removed, on his mother's side and my third cousin twice-removed on his father's side, if you follow me.'”
“‘But as for us, we are Hobbits of the Shire, far to the North and West, beyond many rivers.'”
“‘But be that as it may, Mr. Frodo is as nice a young hobbit as you could wish to meet.'”
“‘But if we was master, then we could help ourselfs, yes...'”
“‘But there are some of us still who go abroad for the gathering of news and the watching of our enemies.... I am one. Haldir is my name.'”
“‘But what has it got in its pocketses, eh?'”
“‘But what then would happen, if the Ruling Ring were destroyed, as you counsel?'”
“‘By root and twig, but this is a strange business: up sprout a little folk that are not in the old lists....'”
“‘Could you find anything fit for a hungry hobbit?'”
“‘Did I not counsel you, lord, to forbid his staff?'”
“‘Don't talk to it Merry. Don't encourage it.'”
“‘Evening's coming on, and we ought to get a move on.'”
“‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'”
“‘Frodo wouldn't have got far without Sam....'”
“‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'”
“‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'”
“‘I am only a hobbit, and gardening's my job at home, sir, if you understand me....'”
“‘I care for you and yours as best I may. But do not weary yourself, or tax too heavily your strength.'”
“‘I care for you and yours as best I may.... Let others deal with these irksome guests.'”
“‘I didn't like the looks of him; and when Grip came out, he took one sniff and let out a yelp as if he had been stung....'”
“‘I do not know what put it into your head, or your heart, to do that. But it was well done.'”
“‘I don't know why he's so upset, it's only a few carrots... my point is, he's overreacting.'”
“‘I don't suppose you have much notion where we are; but I spent my time at Rivendell rather better.'”
“‘I have never heard before of Orcs upon Amon Hen. Yet who knows what may happen in these evil days....'”
“‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'”
“‘I think you'll find there's more to this Hobbit than meets the eye.'”
“‘I want to see the wild country again before I die, and the Mountains....'”
“‘I will be ready... even if you bid me ride with you on the Paths of the Dead.'”
“‘I will take the Ring... though I do not know the way.'”
“‘I wonder if his fame was... due to his cleverness in settling at Isengard.'”
“‘I'm coming too, or neither of us is going. I'll knock holes in all the boats first.'”
“‘In days of old, my people stood beside the King of Gondor – we come to honor that allegiance.'”
“‘In Dwimordene, in Lórien / More fair than thoughts of Mortal Men.'”
“‘Let Her deal with them... she must eat. All She gets is filthy Orcses.'”
“‘Let's...get out of this cursed place as quick as we can—if we can!'”
“‘Mr. Frodo's not going anywhere without me!'”
“‘Must take it. The Wraiths are searching. Must take it.'”
“‘My heart tells me that Sauron will expect us to take the western way, when he learns what has befallen. He soon will.'”
“‘None of that! Hold your tongues.'”
“‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'”
“‘Oh, I've never held a girl's hand before. I... I think I might just have myself another ale.'”
“‘Only shapes to see, perhaps, not to touch.'”
“‘Orcs will often pursue foes for many leagues....'”
“‘Over all his works a dark smoke hung and wrapped itself about the sides of Orthanc.'”
“‘Ow... I think I've broken somehing.'”
“‘Slender as the willow-wand, clearer than the water.'”
“‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'”
“‘The Dead can't really be there! Is it some devilry hatched in the Dark Land?'”
“‘The friendship of Saruman is not lightly thrown aside. One ill turn deserves another.... We have work to do.'”
“‘The thieves, the thieves, the filthy little thieves.'”
“‘Then there are but two courses... to hide the Ring for ever, or to unmake it.'”
“‘There are dead things, dead faces in the water!'”
“‘There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware!'”
“‘There's a tidy bit of money tucked away up there, I hear tell....'”
“‘They are good folk the Bardings. The grandson of Bard the Bowman rules them, Brand son of Bain son of Bard.'”
“‘They are proud and wilful, but they are true-hearted, generous in thought and deed....'”
“‘They are valiant men and keep open the High Pass and the Ford of Carrock.'”
“‘They have black eyes, and long black hair, and gold rings in their ears....'”
“‘They were Elves once. Taken by the dark powers – tortured and mutilated....'”
“‘They will not give way now for dusk or dawn, until Théoden is taken, or they themselves are slain.'”
“‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'”
“‘Trust Sméagol now? Very, very good.'”
“‘We can't leave Frodo! Pippin and I always intended to go wherever he went, and we still do.'”
“‘We come to teach them another lesson.'”
“‘We counted all the slain and despoiled them....'”
“‘We drove them off after some time; they were many and fierce, but they cam over the mountains, and were unused to the woods.‘“
“‘We had foul fare with the Orcs, and little enough for days before that. It seems a long while since we could eat to heart's content.'”
“‘We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north toward Moria....'”
“‘We have come by long ways – out of Rivendell, or Imladris as some call it.'”
“‘We have not found what we sought...'”
“‘We promises, yes I promise!... Good master, good Sméagol, gollum, gollum!'”
“‘We're coming too! You'll have to send us home tied up in a sack to stop us!'”
“‘What good have I been?... a passenger, a piece of luggage.'”
“‘When they come to the bridge they will see us. Come away! Climb, climb!'”
“‘You must go - and therefore we must, too. Merry and I are coming with you.'”
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D
Data:Albert Dreary, Entertainer From Bree (1R69)/Data
Data:Aldor, Soldier of Edoras (4R262)/Data
Data:Aldred, Eored Soldier (12C107)/Data
Data:Alfrid, Lickspittle (32HC25)/Data
Data:Bain, Son of Bard (32HC15)/Data
Data:Balglin, Elven Warrior (5U10)/Data
Data:Barliman Butterbur, Red-Faced Landlord (17U16)/Data
Data:Bilbo, Aged Ring-bearer (0D8)/Data
Data:Bilbo, Aged Ring-bearer (13R142)/Data
Data:Bilbo, Bearer of Things Burgled (9R+49)/Data
Data:Bilbo, Collector of Treasures (30S44)/Data
Data:Bilbo, Expert Burglar (30S43)/Data
Data:Bilbo, Master in Riddles (30S45)/Data
Data:Bilbo, Melancholy Hobbit (12R119)/Data
Data:Bilbo, Melancholy Hobbit (12RF12)/Data
Data:Bilbo, Reliable Companion (30S46)/Data
Data:Bill Ferny, Agent of Saruman (15R72)/Data
Data:Bill Ferny, Swarthy Sneering Fellow (2R75)/Data
Data:Boromir, Redeemed (V1 20)/Data
Data:Calaglin, Elf of Lorien (3U10)/Data
Data:Cirion (7C82)/Data
Data:Corsair Lookout (8U56)/Data
Data:Courageous Easterling (15C75)/Data
Data:Covetous Wisp (16R3)/Data
Data:Crooked Townsman (12C61)/Data
Data:Crows of Isengard (V1 26)/Data
Data:Dark Bats (32HB30)/Data
Data:Dead Faces (16R4)/Data
Data:Dead Ones (6C100)/Data
Data:Denethor, Wizened Steward (0P25)/Data
Data:Denethor, Wizened Steward (7C86)/Data
Data:Deor (7C222)/Data
Data:Desert Sneak (7C135)/Data
Data:Dinendal, Silent Scout (3U12)/Data
Data:Duilin, Ranger from Blackroot Vale (14R7)/Data
Data:Dunlending Ravager (4C15)/Data
Data:Dwarf Guard (1C7)/Data
Data:Dwarf Guard (1C7)/Data
Data:Dwarven Escort (0W2)/Data
Data:Easterling Skirmisher (4R229)/Data
Data:Ecglaf, Courageous Farmer (5C81)/Data
Data:Elven Defender (18C9)/Data
Data:Elven Warrior (15C14)/Data
Data:Enraged Horseman (7C226)/Data
Data:Eored Warrior (12S113)/Data
Data:Erestor, Chief Advisor to Elrond (3C14)/Data
Data:Erland, Advisor to Brand (2C21)/Data
Data:Erland, Dale Counselor (11R30)/Data
Data:Farin, Dwarven Emissary (1C11)/Data
Data:Farin, Emissary of Erebor (11C7)/Data
Data:Farmer Maggot, Hobbit of the Marish (0P93)/Data
Data:Farmer Maggot, Hobbit of the Marish (11U163)/Data
Data:Fereveldir, Son of Thandronen (4C67)/Data
Data:Ferevellon, Son of Thandronen (4C68)/Data
Data:Foul Tentacle (2C58)/Data
Data:Fredegar Bolger, Fatty (18R107)/Data
Data:Fredegar Bolger, Fatty (18RF15)/Data
Data:Frodo, Courteous Halfling (4R301)/Data
Data:Frodo, Frenzied Fighter (13R149)/Data
Data:Frodo, Frenzied Fighter (13RF15)/Data
Data:Frodo, Hope of Free Peoples (7C317)/Data
Data:Frodo, Little Master (19P28)/Data
Data:Frodo, Master of the Precious (5U111)/Data
Data:Frodo, Mr. Underhill (0P67)/Data
Data:Frodo, Mr. Underhill (0W25)/Data
Data:Frodo, Old Bilbo's Heir (1R289)/Data
Data:Frodo, Protected by Many (11S164)/Data
Data:Frodo, Reluctant Adventurer (2C102)/Data
Data:Frodo, Reluctant Adventurer (2M2)/Data
Data:Frodo, Resolute Hobbit (0P27)/Data
Data:Frodo, Resolute Hobbit (10P121)/Data
Data:Frodo, Son of Drogo (1C290)/Data
Data:Frodo, Tired Traveller (4C302)/Data
Data:Frodo, Weary From the Journey (15C144)/Data
Data:Frodo, Wicked Masster! (7R318)/Data
Data:Fror, Gimli's Kinsman (2C6)/Data
Data:Galadriel, Bearer of Wisdom (9R+14)/Data
Data:Galadriel, Elven Lady (32HG13)/Data
Data:Galadriel, Keeper of Nenya (6R18)/Data
Data:Galadriel, Lady of Light (1R45)/Data
Data:Galadriel, Lady of the Golden Wood (3R17)/Data
Data:Galadriel, Lady Redeemed (10R11)/Data
Data:Galadriel, Sorceress of the Hidden Land (13O2)/Data
Data:Galadriel, Sorceress of the Hidden Land (13R15)/Data
Data:Galadriel, Sorceress of the Hidden Land (13RF2)/Data
Data:Galdor, Councilor From the West (3U18)/Data
Data:Gate Trooper (5C98)/Data
Data:Gloin, Friend to Thorin (2R7)/Data
Data:Goblin Archer (1R172)/Data
Data:Goblin Backstabber (1C174)/Data
Data:Goblin Bowman (2C60)/Data
Data:Goblin Runner (1U178)/Data
Data:Goblin Runner (30S142)/Data
Data:Goblin Scrabbler (2C64)/Data
Data:Goblin Sneak (1U181)/Data
Data:Goblin Sneak (31S131)/Data
Data:Goblin Town Archer (30S352)/Data
Data:Goldberry, River-daughter (0P52)/Data
Data:Goldberry, River-daughter (9R+51)/Data
Data:Gollum, Dark as Darkness (9R+28)/Data
Data:Gollum, Her Sneak (13U50)/Data
Data:Gollum, Mad Thing (10R21)/Data
Data:Gollum, Nasty Treacherous Creature (5C24)/Data
Data:Gollum, Old Villain (6C40)/Data
Data:Gollum, Plotting Deceiver (7R58)/Data
Data:Gollum, Skulker (11R42)/Data
Data:Gollum, Skulker (11RF5)/Data
Data:Gollum, Small Slimy Creature (31B120)/Data
Data:Gollum, Stinker (5M1)/Data
Data:Gollum, Stinker (5R25)/Data
Data:Gollum, Threatening Guide (19P10)/Data
Data:Gollum, Vile Creature (7C59)/Data
Data:Gollum, Worker of Mischief (0W5)/Data
Data:Gollum, Wretched Creature (0W18)/Data
Data:Golradir, Councilor of Imladris (3U20)/Data
Data:Gondorian Prowler (15U61)/Data
Data:Gondorian Ranger (4C122)/Data
Data:Griffo Boffin, Uncouth Fellow (V1 51)/Data
Data:Grima, Betrayer of Rohan (12R68)/Data
Data:Grima, Betrayer of Rohan (12RF7)/Data
Data:Grima, Chief Counselor (5M2)/Data
Data:Grima, Chief Counselor (5R51)/Data
Data:Grima, Footman of Saruman (0P102)/Data
Data:Grima, Footman of Saruman (13U92)/Data
Data:Grima, Servant of Another Master (19P16)/Data
Data:Grima, Son of Galmod (4C153)/Data
Data:Grima, Witless Worm (18R67)/Data
Data:Grima, Wormtongue (4R154)/Data
Data:Grimbeorn, Beorning Chieftain (14R6)/Data
Data:Grimir, Dwarven Elder (1U17)/Data
Data:Guma, Plains Farmer (4C277)/Data
Data:Haldir, Elf of the Golden Wood (1U48)/Data
Data:Haldir, Emissary of the Galadhrim (4C71)/Data
Data:Haldir, Sentry of the Golden Wood (0P122)/Data
Data:Haldir, Sentry of the Golden Wood (15U17)/Data
Data:Haleth, Son of Hama (15U128)/Data
Data:Harry Goatleaf, In Thrall to the Nine (V1 38)/Data
Data:Hlafwine, Village Farmhand (4C281)/Data
Data:Horseman of the North (15C130)/Data
Data:Hounding Uruk (11S188)/Data
Data:Hrothlac, Man of Rohan (11C148)/Data
Data:Hugin, Emissary from Laketown (2C24)/Data
Data:Isengard Journeyman (6C67)/Data
Data:Isengard Scout Troop (5U55)/Data
Data:Isengard Shaman (3C59)/Data
Data:Isengard Tender (6U70)/Data
Data:Isengard Tinker (6C71)/Data
Data:Isengard Worker (3C62)/Data
Data:Jarnsmid, Barding Emissary (0P89)/Data
Data:Jarnsmid, Barding Emissary (12R30)/Data
Data:Jarnsmid, Merchant from Dale (2R25)/Data
Data:Knight of Gondor (5C36)/Data
Data:Leod, Westfold Herdsman (4U285)/Data
Data:Leowyn (7R239)/Data
Data:Librarian, Keeper of Ancient Texts (18C22)/Data
Data:Lorien Elf (1C53)/Data
Data:Lorien Elf (1C53)/Data
Data:Lorien Guardian (4C76)/Data
Data:Lorien Swordsman (4C78)/Data
Data:Mablung, Ranger of Ithilien (15U63)/Data
Data:Madril, Defender of Osgiliath (15O5)/Data
Data:Madril, Defender of Osgiliath (15R64)/Data
Data:Madril, Defender of Osgiliath (15RF10)/Data
Data:Man of Bree (11S90)/Data
Data:Merry, Friend to Sam (1R302)/Data
Data:Merry, From O'er the Brandywine (1C303)/Data
Data:Merry, Horticulturalist (2C104)/Data
Data:Merry, Impatient Hobbit (6M3)/Data
Data:Merry, Impatient Hobbit (6R113)/Data
Data:Merry, In the Bloom of Health (17U107)/Data
Data:Merry, Learned Guide (4C310)/Data
Data:Merry, Loyal Companion (11C168)/Data
Data:Merry, Noble Warrior (8P121)/Data
Data:Merry, Of Buckland (V1 52)/Data
Data:Merry, Resolute Friend (19P29)/Data
Data:Merry, Rohirrim Squire (7C320)/Data
Data:Merry, Swordthain (7R321)/Data
Data:Merry, The Tall One (15C149)/Data
Data:Merry, Unquenchable Hobbit (4R311)/Data
Data:Mordor Soldier (7C290)/Data
Data:Morgul Hound (7C192)/Data
Data:Morgul Whelp (7U202)/Data
Data:Murder of Crows (V1 29)/Data
Data:Orc Ambusher (1C261)/Data
Data:Orc Guard (3C95)/Data
Data:Orc Infantry (5C106)/Data
Data:Orc Pursuer (7C303)/Data
Data:Orc Skulker (12C95)/Data
Data:Orc Slayer (3U97)/Data
Data:Ordulus, Young Warrior (4U80)/Data
Data:Orkish Lackey (17C80)/Data
Data:Orophin, Lorien Bowman (1U56)/Data
Data:Pippin, Brave Decoy (0P86)/Data
Data:Pippin, Brave Decoy (11R170)/Data
Data:Pippin, Friend to Frodo (1C306)/Data
Data:Pippin, Guard of Minas Tirith (8P122)/Data
Data:Pippin, Hastiest of All (6R114)/Data
Data:Pippin, Hobbit of Some Intelligence (12R127)/Data
Data:Pippin, Hobbit of Some Intelligence (1R307)/Data
Data:Pippin, In the Bloom of Health (17U109)/Data
Data:Pippin, Just a Nuisance (4R313)/Data
Data:Pippin, Mr. Took (2C110)/Data
Data:Pippin, Of Tuckborough (V1 53)/Data
Data:Pippin, Steadfast Friend (19P30)/Data
Data:Pippin, Sworn to Service (7C323)/Data
Data:Pippin, The Short One (15C151)/Data
Data:Pippin, Wearer of Black and Silver (7R324)/Data
Data:Pippin, Woolly-footed Rascal (4C314)/Data
Data:Ranger of Minas Tirith (7C115)/Data
Data:Ranger of the South (18C56)/Data
Data:Reaching Tentacle (19P19)/Data
Data:Riddermark Soldier (11S152)/Data
Data:Rider of Rohan (4C286)/Data
Data:Rohirrim Herdsman (7C247)/Data
Data:Rohirrim Scout (5C90)/Data
Data:Rumil, Elven Protector (1U57)/Data
Data:Saelbeth, Elven Councilor (3U25)/Data
Data:Sam, Bearer of Great Need (13R156)/Data
Data:Sam, Bearer of Great Need (13RF16)/Data
Data:Sam, Faithful Companion (1R310)/Data
Data:Sam, Frodo's Gardener (4R315)/Data
Data:Sam, Great Elf Warrior (10P122)/Data
Data:Sam, Innocent Traveler (15U153)/Data
Data:Sam, Lover of Trees (0W13)/Data
Data:Sam, Loyal Friend (19P32)/Data
Data:Sam, Needer of Vittles (7C326)/Data
Data:Sam, Nice Sensible Hobbit (5U115)/Data
Data:Sam, Of Bagshot Row (V1 54)/Data
Data:Sam, Proper Poet (2C114)/Data
Data:Sam, Proper Poet (2M3)/Data
Data:Sam, Resolute Halfling (7R327)/Data
Data:Sam, Samwise the Brave (4C316)/Data
Data:Sam, Son of Hamfast (1C311)/Data
Data:Sam, Steadfast Friend (0P78)/Data
Data:Sam, Steadfast Friend (11U172)/Data
Data:Scurrying Goblin (11U137)/Data
Data:Searching Uruk (15U168)/Data
Data:Sigewulf, Brave Volunteer (5U92)/Data
Data:Silent Traveler (15C69)/Data
Data:Silinde, Elf of Mirkwood (1U60)/Data
Data:Smeagol, Always Helps (7R71)/Data
Data:Smeagol, Bearer of Great Secrets (9R+30)/Data
Data:Smeagol, Hurried Guide (7C72)/Data
Data:Smeagol, Old Noser (0P18)/Data
Data:Smeagol, Old Noser (5C28)/Data
Data:Smeagol, Pitiable Guide (19P11)/Data
Data:Smeagol, Poor Creature (6C45)/Data
Data:Smeagol, Scout and Guide (11R51)/Data
Data:Smeagol, Scout and Guide (11RF6)/Data
Data:Smeagol, Simple Stoor (13U55)/Data
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