The One Ring, The Binding Ring (9R+1)

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Freca, Hungry Savage (9R+2)

The One Ring, The Binding Ring (9R+1) is a One Ring card from the Reflections set.

Collection Info
Title The One Ring
Subtitle The Binding Ring
Unique Yes
Collectible No
Set 9 - Reflections
Rarity R+ - Rare Plus
Card Number 1
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture The One Ring
Side None
Card Type The One Ring
Game Text Fellowship: Add 2 burdens to play a ring from your draw deck.

Maneuver: Exert bearer to wear The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead.

Lore “One Ring to bring them all....”
Translations
DE - German
Card Name Der Eine Ring, ... und ewig zu binden
Game Text Gemeinschaft: Lege 2 Lastmarken auf den Ringträger, um einen Ring direkt aus deinem Spieldeck zu spielen. Manöver: Strenge den Träger an, um den Einen Ring bis zur Sammelphase zu benutzen. Solange er den Ring benutzt, erhält der Ringträger für jede Wunde, die ihm zugefügt wird, statt dessen 1 Lastmarke.
Lore "Ins Dunkel zu treiben...."
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN09S001.0
TLHH ID LOTR09001
GEMP ID 9_1
LOTRO Hex ID 61 44 95 08
LOTRO Image ID 09_001


Strategy[edit]

The Binding Ring is probably the most obscure One Ring ever released. Unlike all other rings, it has the independent ability unrelated to the Ring-Bearer of playing Rings from your draw deck. This is useful in any deck that has a lot of rings, such as Dwarven, or rings that are required at a specific time, such as Narya (3R34) and Vilya (3R27) . As such, TBR is effective against several Shadow strategies, depending on which rings you play from deck.

In terms of its regular ability, the fact that it requires an exertion to equip is also unique, and quite dangerous, as an exhausted Ring-Bearer cannot use this ring to turn wounds into burdens. On the other hand, it has a good wound-to-burden ratio and gives extra strength and vitality.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

Weak Versus...[edit]

Alternate Versions[edit]

Portrait Name Game Text
The One Ring, Isildur's Bane (1R1) Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead.

The One Ring, The Ruling Ring (1C2) Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, Answer To All Riddles (4R1) While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.

Skirmish: Add a burden to wear The One Ring until the regroup phase.

The One Ring, The Ruling Ring (4C2) Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, The Ruling Ring (7C1) Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, Such a Weight to Carry (7R2) Maneuver: Add a burden to wear The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead.

The One Ring, The Ring of Rings (11R1) Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead.
The One Ring, The Ruling Ring (11S2) Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead.
The One Ring, The Ring of Doom (15R1) While wearing The One Ring, the Ring–bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead.

Skirmish: Add a burden to wear The One Ring until the regroup phase.

The One Ring, The Ruling Ring (15S2) Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.

While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead.

The One Ring, The Great Ring (19P1) While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.

Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. ​