Gandalf, Wise Guide (19P8): Difference between revisions

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= Strategy =
= Strategy =
== Gameplay Strategy ==
== Gameplay Strategy ==
''In this section, describe:''
Arguably one of the strongest Gandalfs ever released, Wise Guide is a popular choice in Expanded format. His powerful ability to block any event played is particularly useful in blocking {{Card|Saruman's Power}} support area sweeps and {{Card|Sudden Strike}} minion fetching. His ability to do these things is accentuated by the massive amount of vitality boosters in the Gandalf culture, such as {{Card|Narya}} and {{Card|Shadowfax, Greatest of the Mearas}}. Used alongside condition heavy fellowships with powerful effects, or with fellowships that exert for their abilities, this Gandalf could be the perfect fit to protect your fellowship. 
 
* ''General usage''
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


== Deckbuilding Strategy ==
== Deckbuilding Strategy ==
''In this section, describe:''


* ''Cards and strategies this card works well with''
* {{Card|Ithilien Blade}} decks that are exert-heavy and vulnerable to {{Card|Hate}}.
* ''Cards and strategies this card works particularly well or poorly against''
* Decks that rely on conditions
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''
* Decks that generate twilight, i.e. Ents, and are vulnerable to {{Card|Sudden Strike}}


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==
== Synergizes With... ==


* ''List friendly cards that work well with this card''
* Any of the Gandalf culture's vitality boosters
* {{Card|Moment of Respite}}


== Strong Versus... ==
== Strong Versus... ==


* ''List enemy cards this card does well against''
* {{Card|Saruman's Power}}
* {{Card|Hate}}
* {{Card|Lying Counsel}}
* {{Card|Sudden Strike}}
* {{Card|Little Snuffler}}


== Weak Versus... ==
== Weak Versus... ==


* ''List enemy or friendly cards to avoid playing this card with''
* {{Card|Mumak Commander, GATS}}
 
* {{Card|Too Great and Terrible}}
= Rulings =
''In this section'':
 
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''


= Alternate Personas =
= Alternate Personas =
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= See Also =
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
 
* ''Link to decks that use this card''
* A {{Card|Realm of Dwarrowdelf}} deck that uses Wise Guide extensively: https://lotrtcgwiki.com/forums/index.php?topic=10140.0
[[Category:Cards That Need Work]]

Revision as of 02:23, 26 October 2021

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Stern Words (19P9)

Gandalf, Wise Guide (19P8) is a Gandalf Companion from the Age's End set.


Collection Info
Title Gandalf
Subtitle Wise Guide
Unique Yes
Collectible No
Set 19 - Age's End
Rarity P - Premium
Card Number 8
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gandalf
Side Free Peoples
Card Type Companion
Race Wizard
Twilight Cost 4
Strength 8
Vitality 4
Resistance 7
Game Text Fellowship.

Response: If an event is played, exert Gandalf twice to cancel that event.

Lore “The Ring yearns above all else to return to the hand of its master. They are one, the Ring and the Dark Lord. Frodo, he must never find it.”
Technical Info
Wiki Base Card ID LOTR-EN19S008.0
TLHH ID LOTR19008
GEMP ID 19_8
LOTRO Hex ID 68 AC 1E 12
LOTRO Image ID 19_008


Strategy

Gameplay Strategy

Arguably one of the strongest Gandalfs ever released, Wise Guide is a popular choice in Expanded format. His powerful ability to block any event played is particularly useful in blocking Saruman's Power (1U136) support area sweeps and Sudden Strike (15U51) minion fetching. His ability to do these things is accentuated by the massive amount of vitality boosters in the Gandalf culture, such as Narya (3R34) and Shadowfax, Greatest of the Mearas (17R24) . Used alongside condition heavy fellowships with powerful effects, or with fellowships that exert for their abilities, this Gandalf could be the perfect fit to protect your fellowship.

Deckbuilding Strategy

Strengths and Weaknesses

Synergizes With...

Strong Versus...

Weak Versus...

Alternate Personas

Portrait Name Game Text
Gandalf, Friend of the Shirefolk (1R72) Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man.
Gandalf, The Grey Wizard (1P364) Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2.
Gandalf, The Grey Pilgrim (2P122) At the start of each of your turns, you may draw a card.
Gandalf, Greyhame (4R89) Fellowship: If the twilight pool has fewer than 2 twilight tokens, add to play a character from your discard pile.
Gandalf, The White Wizard (4C90) While you can spot 3 twilight tokens, Gandalf is strength +3.
Gandalf, Mithrandir (6R30) Damage +1. Each time the fellowship moves, wound Gandalf.
Gandalf, Defender of the West (7C36) While you cannot spot 3 companions of the same culture, Gandalf is strength –2.
Gandalf, Manager of Wizards (7R37) Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this.
Gandalf, Leader of Men (8R15) When Gandalf is in your starting fellowship, his twilight cost is -2.
Gandalf, Leader of the Company (11S33) While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2.
Gandalf, The White Rider (12R27) Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
Gandalf, Bearer of Obligation (13R33) While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 cards from hand.
Gandalf, Powerful Guide (15R29) To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.

Gandalf, Returned (17R17) When you play Gandalf (except in your starting fellowship), you may play a possession on him from your draw deck or discard pile.

Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.

Gandalf, Stormcrow (0P64)
Gandalf, Stormcrow (0D17) Damage +3. Defender +3. Skirmish: Exert Gandalf to make a companion strength +1.
Gandalf, Stormcrow (0W17)
Gandalf, Returned (0W32) When you play Gandalf (except in your starting fellowship), you may play a possession on him from your draw deck or discard pile.

Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.

Gandalf, Powerful Guide (0W38) To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.

Gandalf, Olorin (V1_14) At the start of your fellowship phase, you may spot 2 allies and exert Gandalf to shuffle a or card from your discard pile into your draw deck.

While you can spot 3 allies, Gandalf is strength +2.

While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. ​


See Also