Drilldown: Cards

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Cards > SetNum : 18 or V0 or 2

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None (231) · Ranger of the North (3) · Elven Long Knife (2) · Morgul Leader (2) · Proper Poet (2) · Reluctant Adventurer (2) · Ringwraith in Twilight (2) · Fatty (2) · Lord of the Nazgul (2) · Menace (2) · Ednew (2) · Tower Captain (2) · Dwarf of the Mountain-race (2)
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None (202) · As skirmishes involving the Ring-bearer cannot be cancelled, the skirmish action of this condition can only be used to take off The One Ring. (1) · Card title is an erratum. Image fixed (1) · Game text is a clarification. (5) · Game text is an erratum. (10) · If a second copy of this card is played and that Shadow player has already chosen to skip his or her next Shadow phase, that player may choose to skip the same Shadow phase again (which has no effect). (1) · Image fix by Malachi. (1) · Image fixed. (1) · Legends Masterworks Series. Scan courtesy of Shieldmaiden. (7) · Legends Masterworks Series. Scan courtesy of Shieldmaiden. Game text is an erratum. (1) · Legends Series. Image fix by Malachi. (14) · Legends Series. Image fix by Malachi. Game text is a clarification. (1) · Legends Series. Image fix by Malachi. Game text is an erratum. (2) · Legends Series. Scan courtesy of Shieldmaiden. Image fix by Malachi. (1) · Lists: ERL (1) · Lists: ERL, MXL (1) · Lists: EXL (1) · Oversized. (3) · Oversized. Lists: EXL (1) · Scan courtesy of Shieldmaiden. (27) · Scan courtesy of Shieldmaiden. Game text is an erratum. (1) · Scan courtesy of Shieldmaiden. Image fixed (1) · The card type for this card is both Hand Weapon and Shield. Game text is an erratum. (1) · The effect of this card changes the requirements for resolving a skirmish. As a result, none of the cards that previously had an effect on strength during a skirmish have any effect on a skirmish in which this card is played. Only cards or effects that increase or decrease vitality directly would alter the resolution of a skirmish in which this card was played. (1) · The special ability of this minion may only cancel an event that specifically requires a ranger in its game text. (2) · This card can replace sites only in the Fellowship block format. (1) · Version: *. (4) · When an exhausted Cave Troll, armed with the Cave Troll's Chain, takes its last wound during the archery phase, the Chain cannot be used to wound an archer companion (since the wound is a required action and takes effect before the Chain can be used). (1)

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