Drilldown: CardReleases

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CardReleases > Resistance: 6-7

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Legolas (13) · Gandalf (12) · Éomer (11) · Théoden (9) · Faramir (8) · Éowyn (7) · Gimli (7) · Arwen (5) · Madril (5) · Aragorn (4) · Gamling (4) · Haldir (3) · Orophin (3) · Galadriel (3) · Háma (3) · Quickbeam (3) · Boromir (3) · Celeborn (3)
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None (28) · Powerful Guide (4) · Dunadan of Gondor (4) · Defender of Rohan (4) · Defender of Osgiliath (3) · Horsemaster (3) · Northman, King of Rohan (3) · of the Grey Company (3) · of the Woodland Realm (3) · Hastiest of All Ents (3) · Heir to Meduseld (3) · Brother of Haldir (3) · Sorceress of the Hidden Land (3) · The Wise (3) · The White Rider (3) · The Renowned (3)
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Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) · Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · While you can spot Eowyn, Theoden is defender +1. While you can spot Eomer, Theoden is damage +1. While you can spot Theodred, the move limit is +1. (3) · While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (3) · While Eomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Eomer is strength +1 for each other [ROHAN] companion you can spot. (3) · Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1. (3) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (3) · Ranger. Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (3) · Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3)
TaggedGameText:
To play, spot 2 Hobbits.
Each time you play a spell, you may add a burden to wound a minion.
At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (4)
· Valiant.
While the Ring-bearer is assigned to a skirmish, each rohan companion gains hunter 1. (4)
· To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each elven card revealed. (3)
· Ranger.
Skirmish:
Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (3)
· Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) · While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster.
Each time the fellowship moves during the regroup phase, you may take an elven event into hand from your discard pile. (3)
· While Éomer bears a mount, he is damage +1.
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other rohan companion you can spot. (3)
· Quickbeam is twilight cost -1 for each Ent you can spot.
Maneuver: Discard this companion to place another gandalf companion from your discard pile on the bottom of your draw deck and reinforce a gandalf token. (3)
· Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3)
· While the Ring-bearer is assigned to a skirmish, each rohan companion is strength +1.
Regroup: Spot 2 rohan followers and exert Théoden to liberate a site. (3)
· Ranger. Hunter 1.
While you can spot 2 gondor rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
· While you can spot Éowyn, Théoden is defender +1.
While you can spot Éomer, Théoden is damage +1.
While you can spot Théodred, the move limit is +1. (3)
· Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an elven card, wound a minion. (3)
· Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
While you can spot a rohan Man, Éomer’s twilight cost is -1.
Skirmish: Discard a rohan card from hand to make Éomer strength +2. (3)
FormattedGameText:
'''Valiant.''' While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''. (4) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (4) · While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +1. '''Regroup:''' Spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] followers and exert Théoden to liberate a site. (3) · '''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''. '''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) · '''Archer.''' At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) · While you can spot Éowyn, Théoden is '''defender +1'''. While you can spot Éomer, Théoden is '''damage +1'''. While you can spot Théodred, the move limit is +1. (3) · '''Skirmish:''' If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) · '''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. '''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2. (3) · To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) · While Éomer bears a mount, he is '''damage +1.''' While no other companion is assigned to a skirmish, Éomer is strength +1 for each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you can spot. (3) · While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''. Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (3) · '''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · Quickbeam is twilight cost -1 for each Ent you can spot. '''Maneuver:''' Discard this companion to place another [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion from your discard pile on the bottom of your draw deck and reinforce a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token. (3)
Lore:
None (12) · "'No enemy has yet taken the Hornburg. Depart, or not one of you will be spared.'" (4) · "When last I looked, Théoden, was King of Rohan." (3) · “You would die before your stroke fell!” (3) · “Let the Ring-bearer decide.” (3) · “‘A punch from an Ent-fist crumples up iron...'” (3) · “‘Do not let your hearts be troubled....'” (3) · “‘For that is the ruin of Osgiliath...'” (3) · “‘I have no child. Théodred my son is slain. I name Éomer my sister-son to be my heir.'” (3) · “‘Let horse be bridled, horn be sounded!'” (3) · “‘Look to my coming at first light on the fifth day.'” (3) · “‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3) · “‘I did not know that your plight was so evil.'” (3) · “‘We do not want the escapes of Mirkwood in Ithilien.'” (3)
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