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Drilldown: CardReleases
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LOTR-EN00S007.1
LOTR-EN01E011.1
LOTR-EN01E012.2
LOTR-EN01E040.1
LOTR-EN01E045.1
LOTR-EN01E053.1
LOTR-EN01E055.3
LOTR-EN01E080.1
LOTR-EN01E108.1
LOTR-EN01E138.2
LOTR-EN01E139.1
LOTR-EN01E195.1
LOTR-EN01E234.1
LOTR-EN01E248.1
LOTR-EN01E254.1
LOTR-EN01E282.1
LOTR-EN01E311.1
LOTR-EN01E313.1
LOTR-EN01E316.1
LOTR-EN01S007.1
LOTR-EN01S009.1
LOTR-EN01S016.1
LOTR-EN01S017.1
LOTR-EN01S023.1
LOTR-EN01S029.1
LOTR-EN01S036.1
LOTR-EN01S046.1
LOTR-EN01S059.1
LOTR-EN01S068.1
LOTR-EN01S080.2
LOTR-EN01S126.1
LOTR-EN01S138.1
LOTR-EN01S139.2
LOTR-EN01S150.1
LOTR-EN01S154.1
LOTR-EN01S160.1
LOTR-EN01S198.1
LOTR-EN01S240.1
LOTR-EN01S245.1
LOTR-EN01S252.1
LOTR-EN01S265.1
LOTR-EN01S268.1
LOTR-EN01S280.1
LOTR-EN01S311.2
LOTR-EN01S333.1
LOTR-EN02E006.1
LOTR-EN02E007.1
LOTR-EN02E032.1
LOTR-EN02E075.1
LOTR-EN02E108.1
LOTR-EN02E121.1
LOTR-EN02S001.1
LOTR-EN02S012.1
LOTR-EN02S032.2
LOTR-EN02S043.1
LOTR-EN02S044.1
LOTR-EN02S045.1
LOTR-EN02S059.1
LOTR-EN02S091.1
LOTR-EN02S107.1
LOTR-EN03E017.1
LOTR-EN03E038.1
LOTR-EN03E042.1
LOTR-EN03E067.1
LOTR-EN03E068.1
LOTR-EN03E106.1
LOTR-EN03E108.1
LOTR-EN03E113.1
LOTR-EN03E120.1
LOTR-EN03S004.1
LOTR-EN03S017.2
LOTR-EN03S027.1
LOTR-EN03S054.1
LOTR-EN03S068.2
LOTR-EN03S079.1
LOTR-EN03S082.1
LOTR-EN03S087.1
LOTR-EN03S088.1
LOTR-EN03S090.1
LOTR-EN03S090.2
LOTR-EN03S091.1
LOTR-EN03S092.1
LOTR-EN03S103.1
LOTR-EN03S104.1
LOTR-EN04E073.1
LOTR-EN04E192.1
LOTR-EN04E276.1
LOTR-EN04E304.1
LOTR-EN04S046.1
LOTR-EN04S073.2
LOTR-EN04S146.1
LOTR-EN05S057.1
LOTR-EN07E049.1
LOTR-EN07E096.1
LOTR-EN07E359.1
LOTR-EN07S190.1
LOTR-EN07S256.1
LOTR-EN07S332.1
LOTR-EN08E001.1
LOTR-EN08E024.1
LOTR-EN08E051.1
LOTR-EN08E057.1
LOTR-EN08E059.1
LOTR-EN08E102.1
LOTR-EN08E103.1
LOTR-EN08S043.1
LOTR-EN08S048.1
LOTR-EN08S057.2
LOTR-EN08S059.2
LOTR-EN08S091.1
LOTR-EN09S016.1
LOTR-EN09S026.1
LOTR-EN09S027.1
LOTR-EN10E002.1
LOTR-EN10E008.1
LOTR-EN10E011.1
LOTR-EN10E017.1
LOTR-EN10E091.1
LOTR-EN10S011.2
LOTR-EN10S012.1
LOTR-EN10S052.1
LOTR-EN10S068.1
LOTR-EN10S072.1
LOTR-EN11E031.1
LOTR-EN11E100.1
LOTR-EN11E114.1
LOTR-EN11E132.1
LOTR-EN11S227.1
LOTR-EN11S232.1
LOTR-EN11S249.1
LOTR-EN13E188.1
LOTR-EN15E015.1
LOTR-EN15E062.1
LOTR-EN15E064.1
LOTR-EN15S064.2
LOTR-EN15S112.1
LOTR-EN15S148.1
LOTR-EN17E015.2
LOTR-EN17S010.1
LOTR-EN17S015.1
LOTR-EN18E012.2
LOTR-EN18E029.1
LOTR-EN18E050.2
LOTR-EN18E079.2
LOTR-EN18E096.1
LOTR-EN18E112.1
LOTR-EN18S008.1
LOTR-EN18S011.1
LOTR-EN18S012.1
LOTR-EN18S018.1
LOTR-EN18S025.1
LOTR-EN18S035.1
LOTR-EN18S048.1
LOTR-EN18S050.1
LOTR-EN18S077.1
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LOTR-EN18S110.1
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LOTR-EN18S115.1
LOTR-EN18S134.1
LOTR-EN18S136.1
LOTR-EN18S139.1
LOTR-EN19E038.1
LOTR-EN19S001.1
LOTR-EN19S024.1
LOTR-EN19S030.1
LOTR-EN19S037.1
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BaseCardID:
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LOTR-EN00S007.0
LOTR-EN01S007.0
LOTR-EN01S009.0
LOTR-EN01S011.0
LOTR-EN01S012.0
LOTR-EN01S016.0
LOTR-EN01S017.0
LOTR-EN01S023.0
LOTR-EN01S029.0
LOTR-EN01S036.0
LOTR-EN01S040.0
LOTR-EN01S045.0
LOTR-EN01S046.0
LOTR-EN01S053.0
LOTR-EN01S055.0
LOTR-EN01S059.0
LOTR-EN01S068.0
LOTR-EN01S080.0
LOTR-EN01S108.0
LOTR-EN01S126.0
LOTR-EN01S138.0
LOTR-EN01S139.0
LOTR-EN01S150.0
LOTR-EN01S154.0
LOTR-EN01S160.0
LOTR-EN01S195.0
LOTR-EN01S198.0
LOTR-EN01S234.0
LOTR-EN01S240.0
LOTR-EN01S245.0
LOTR-EN01S248.0
LOTR-EN01S252.0
LOTR-EN01S254.0
LOTR-EN01S265.0
LOTR-EN01S268.0
LOTR-EN01S280.0
LOTR-EN01S282.0
LOTR-EN01S311.0
LOTR-EN01S313.0
LOTR-EN01S316.0
LOTR-EN01S333.0
LOTR-EN02S001.0
LOTR-EN02S006.0
LOTR-EN02S007.0
LOTR-EN02S012.0
LOTR-EN02S032.0
LOTR-EN02S043.0
LOTR-EN02S044.0
LOTR-EN02S045.0
LOTR-EN02S059.0
LOTR-EN02S075.0
LOTR-EN02S091.0
LOTR-EN02S107.0
LOTR-EN02S108.0
LOTR-EN02S121.0
LOTR-EN03S004.0
LOTR-EN03S017.0
LOTR-EN03S027.0
LOTR-EN03S038.0
LOTR-EN03S042.0
LOTR-EN03S054.0
LOTR-EN03S067.0
LOTR-EN03S068.0
LOTR-EN03S079.0
LOTR-EN03S082.0
LOTR-EN03S087.0
LOTR-EN03S088.0
LOTR-EN03S090.0
LOTR-EN03S091.0
LOTR-EN03S092.0
LOTR-EN03S103.0
LOTR-EN03S104.0
LOTR-EN03S106.0
LOTR-EN03S108.0
LOTR-EN03S113.0
LOTR-EN03S120.0
LOTR-EN04S046.0
LOTR-EN04S073.0
LOTR-EN04S146.0
LOTR-EN04S192.0
LOTR-EN04S276.0
LOTR-EN04S304.0
LOTR-EN05S057.0
LOTR-EN07S049.0
LOTR-EN07S096.0
LOTR-EN07S190.0
LOTR-EN07S256.0
LOTR-EN07S332.0
LOTR-EN07S359.0
LOTR-EN08S001.0
LOTR-EN08S024.0
LOTR-EN08S043.0
LOTR-EN08S048.0
LOTR-EN08S051.0
LOTR-EN08S057.0
LOTR-EN08S059.0
LOTR-EN08S091.0
LOTR-EN08S102.0
LOTR-EN08S103.0
LOTR-EN09S016.0
LOTR-EN09S026.0
LOTR-EN09S027.0
LOTR-EN10S002.0
LOTR-EN10S008.0
LOTR-EN10S011.0
LOTR-EN10S012.0
LOTR-EN10S017.0
LOTR-EN10S052.0
LOTR-EN10S068.0
LOTR-EN10S072.0
LOTR-EN10S091.0
LOTR-EN11S031.0
LOTR-EN11S100.0
LOTR-EN11S114.0
LOTR-EN11S132.0
LOTR-EN11S227.0
LOTR-EN11S232.0
LOTR-EN11S249.0
LOTR-EN13S188.0
LOTR-EN15S015.0
LOTR-EN15S062.0
LOTR-EN15S064.0
LOTR-EN15S112.0
LOTR-EN15S148.0
LOTR-EN17S010.0
LOTR-EN17S015.0
LOTR-EN18S008.0
LOTR-EN18S011.0
LOTR-EN18S012.0
LOTR-EN18S018.0
LOTR-EN18S025.0
LOTR-EN18S029.0
LOTR-EN18S035.0
LOTR-EN18S048.0
LOTR-EN18S050.0
LOTR-EN18S077.0
LOTR-EN18S078.0
LOTR-EN18S079.0
LOTR-EN18S094.0
LOTR-EN18S096.0
LOTR-EN18S097.0
LOTR-EN18S110.0
LOTR-EN18S111.0
LOTR-EN18S112.0
LOTR-EN18S115.0
LOTR-EN18S134.0
LOTR-EN18S136.0
LOTR-EN18S139.0
LOTR-EN19S001.0
LOTR-EN19S024.0
LOTR-EN19S030.0
LOTR-EN19S037.0
LOTR-EN19S038.0
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Subset:
E (14)
·
S (153)
Revision:
1 (151)
·
2 (18)
·
3 (1)
ReleaseDate:
March 2021 (21)
·
April 2021 (18)
·
May 2021 (1)
·
December 2021 (25)
·
July 2022 (3)
·
August 2022 (5)
·
January 2023 (68)
·
June 2023 (14)
LanguageCode:
EN (153)
IsPhysical:
(Click arrow to add another value)
Yes
·
None
· No ·
Other
IsPlayable:
None
(153)
CollInfo:
None
(153)
IsUnique:
No (141)
·
Yes (17)
Title:
None
(152)
·
Steward's Tomb (1)
Subtitle:
None
(153)
Subtypes:
None
(152)
·
Archery (1)
TwilightCost:
None
(148)
·
1 (2)
·
2 (1)
·
3 (2)
·
8 (1)
Strength:
None
(146)
·
5 (2)
·
6 (3)
·
7 (1)
·
13 (1)
StrengthMod:
None
(153)
Vitality:
None
(152)
·
4 (2)
VitalityMod:
None
(153)
SiteNum:
None
(153)
SiteNumMod:
None
(153)
Resistance:
None
(153)
ResistanceMod:
None
(153)
CanBearRing:
None
(153)
Signet:
(Click arrow to add another value)
None
·
None
·
Aragorn
·
Gandalf
·
Frodo
·
Theoden
·
Other
Block:
None (153)
ShadowNum:
None
(153)
ArrowDir:
None
(153)
GameText:
None
(95)
Other values:
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
At the start of each of your turns, heal up to 3 allies whose home is site 6. Fellowship: Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. Fellowship: Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [MEN] Man, the Free Peoples player must exert an unbound companion.
Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon. Skirmish: If bearer is skirmishing a Nazgul, discard this possession to make bearer strength +3 and damage +2.
Bearer must be a [GONDOR] Man. While you can spot a roaming minion, bearer is strength +1. Maneuver: Exert bearer twice to wound a roaming minion twice.
Bearer must be a [ROHAN] Man. Fellowship: Exert bearer to play a [ROHAN] follower from your draw deck. Skirmish: Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a [ROHAN] Man. The minion archery total is -1. Skirmish: If bearer is Erkenbrand, you may add (2) to cancel a fierce skirmish involving him. Response: If a [ROHAN] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be Boromir. Maneuver: Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. Fellowship or Regroup: Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove (1) for each Orc revealed (limit (2)).
Bearer must be Gandalf. Each minion gains this ability: 'Assignment: Assign this minion to Gandalf.' At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Besieger. Fierce. The twilight cost of this minion is -1 for each [SAURON] engine you can spot (limit -5). When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
Corsair. Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it.
Corsair. Enduring. Shadow: Exert Castamir of Umbar and play a corsair to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it.
Damage +1. Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
Damage +1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) and place a card from hand beneath your draw deck to draw a card.
Damage +1. Shadow: Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
Dwelling. When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
Each time a companion skirmishing a [GOLLUM] minion takes a wound, exert a companion.
Each time you play a [ROHAN] possession from hand, add a [ROHAN] token here. Skirmish: Remove 3 [ROHAN] tokens from here to make a [ROHAN] companion strength +1 and damage +1.
Engine. Shadow: Play a [SAURON] minion to add a [SAURON] token here. Regroup: Discard a [SAURON] minion and remove X [SAURON] tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
Fellowship: Exert Sam and another companion to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Fellowship: Spot 2 Ring-bound Hobbits (or Smeagol) and add 2 burdens to play the fellowship's next 2 sites (replacing opponent's sites if necessary).
Fierce. When you play Ulaire Nertea, name a race. The Free Peoples player must add a burden to assign Ulaire Nertea to skirmish a companion of the named race.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Knight. Maneuver: Discard a fortification to remove a threat.
Make 2 [ORC] Orcs gain archer until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Maneuver: Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
Nazgul are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Maneuver: Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Plays to your support area. Each time a [ROHAN] Man wins a skirmish, you may place a [ROHAN] token on this card. Regroup: Discard a Shadow condition for each [ROHAN] token here (limit 4). Discard this condition.
Ranger. Each time the fellowship moves during the fellowship phase, remove (1).
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
Ranger. Hunter 2. If Faramir is in your starting fellowship, his twilight cost is -1. Maneuver: Exert Faramir to heal another companion with resistance 5 or more.
Response: If a Free Peoples player's card is about to discard your other [GOLLUM] condition, remove (2) to prevent that.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Maneuver: Exert Saruman to make an Uruk-hai fierce until the regroup phase. Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Shadow: Exert a [SAURON] minion to add (1) for each [SAURON] Orc you can spot (limit (3)).
Shadow: Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
Skirmish: Exert your [ISENGARD] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
Skirmish: Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and fierce until the regroup phase).
Spell. Spot a [GANDALF] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes involving an [ISENGARD] minion at this site. Discard this condition at the end of the turn.
Spell.Spot a [gandalf] Wizard to search a Shadow player's discard pile and choose 2 minions, then return those minions to their owner's hand. If you do, reveal that hand and discard a revealed minion.
Spot an [ORC] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Stealth. Bearer must be a ranger. Each site's shadow number is -1.
Stealth. Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
Stealth. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site.
Tale. Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgul or to take off The One Ring.
Tale. Each time a non-[WRAITH] minion is played, you may spot a Man to put a [GONDOR] token here. Maneuver: Remove 3 [GONDOR] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove (2) to prevent this.
Tale. When there are 3 [SHIRE] tokens here, discard this condition from play. Response: If a [SHIRE] condition or [SHIRE] possession is about to be discarded from play by a Shadow card, add a [SHIRE] token here to prevent that.
To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert a [GANDALF] Wizard. Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a [SAURON] minion. Plays on an archer companion. Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a [SAURON] Orc. Plays on a [GONDOR] companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. Plays to your support area. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, spot 2 Elves. Skirmish: Exert Cirdan to make a minion he is skirmishing strength -1 for each [ELVEN] event in your discard pile. If that minion is now strength 6 or less, remove 3 [ELVEN] events in your discard pile from the game.
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] skirmish event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile.
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] skirmish event into hand from your discard pile. Regroup: Remove an [ELVEN] token to take an [ELVEN] condition into hand from your discard pile.
To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot a Dwarf. Each time you lose initiative (except during the fellowship phase), you may play a [DWARVEN] condition or [DWARVEN] possession from hand.
To play, spot an [ISENGARD] minion. Plays to your support area. Shadow: Spot 2 [ISENGARD] minions and remove (2) to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player's draw deck.
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. Fellowship: Exert Elrond twice (or once if you can spot 2 other [Elven] allies) to draw a card.
To play, spot Gandalf. Fellowship: Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When Galadriel is in your starting fellowship, her twilight cost is -3. At the start of the regroup phase, you may discard an [ELVEN] event from hand to discard a Shadow condition or Shadow possession.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add (3) (or (5) if this minion is roaming).
When you play this minion, you may shuffle up to 2 [ORC] conditions from your discard pile into your draw deck.
When you play this possession, you may add a [RAIDER] token here. While you can spot 4 [RAIDER] tokens here and a [RAIDER] Man, the Shadow has initiative, regardless of the Free Peoples player?s hand. Regroup: Add (1) for each [RAIDER] token you can spot. Discard this possession.
When you play Ulaire Nertea, for each companion over 4, you may play a unique [RINGWRAITH] minion from your discard pile.
While you can spot an [ORC] minion and fewer minions than companions, each companion loses all defender bonuses and cannot gain defender bonuses. Maneuver: Spot 2 [ORC] minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is damage +1. Fellowship: Spot a Dwarf and discard this condition to draw a card.
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(95)
Other values:
<b>Spell.</b><br>Spot a <symbol>gandalf</symbol> Wizard to search a Shadow player's discard pile and choose 2 minions, then return those minions to their owner's hand. If you do, reveal that hand and discard a revealed minion.
<br>Each time a <symbol>rohan</symbol> Man wins a skirmish, you may place a <symbol>rohan</symbol> token on this card. <br><keyword>Regroup:</keyword> Discard a Shadow condition for each <symbol>rohan</symbol> token here (limit 4). Discard this condition.
<keyword>Archer.</keyword> <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
<keyword>Besieger.</keyword> <keyword>Fierce.</keyword> <br>The twilight cost of this minion is –1 for each <symbol>sauron</symbol> engine you can spot (limit -5). <br>When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
<keyword>Corsair.</keyword> <br>Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 <symbol>raider</symbol> tokens to a card that already has a <symbol>raider</symbol> token on it.
<keyword>Corsair.</keyword> <keyword>Enduring.</keyword> <br><keyword>Shadow:</keyword> Exert Castamir of Umbar and play a corsair to add 2 <symbol>raider</symbol> tokens to a card that already has a <symbol>raider</symbol> token on it.
<keyword>Damage +1.</keyword> <br><keyword>Shadow:</keyword> Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
<keyword>Damage +1.</keyword> <br>Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
<keyword>Damage +1</keyword>. <br><keyword>Fellowship:</keyword> If the twilight pool has fewer than 2 twilight tokens, add <symbol>twilight2</symbol> and place a card from hand beneath your draw deck to draw a card.
<keyword>Dwelling.</keyword> When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
<keyword>Engine.</keyword> <keyword>Shadow:</keyword> Play a <symbol>sauron</symbol> minion to add a <symbol>sauron</symbol> token here. <br><keyword>Regroup:</keyword> Discard a <symbol>sauron</symbol> minion and remove X <symbol>sauron</symbol> tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
<keyword>Fellowship:</keyword> Exert Sam and another companion to remove a burden. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Fellowship:</keyword> Spot 2 Ring-bound Hobbits (or Sméagol) and add 2 burdens to play the fellowship’s next 2 sites (replacing opponent’s sites if necessary).
<keyword>Fierce.</keyword><br> When you play Úlairë Nertëa, name a race. The Free Peoples player must add a burden to assign Úlairë Nertëa to skirmish a companion of the named race.
<keyword>Knight.</keyword> <br><keyword>Maneuver:</keyword> Discard a fortification to remove a threat.
<keyword>Maneuver:</keyword> Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
<keyword>Ranger. Hunter 2.</keyword><br>If Faramir is in your starting fellowship, his twilight cost is -1.<br><keyword>Maneuver:</keyword> Exert Faramir to heal another companion with resistance 5 or more.
<keyword>Ranger.</keyword> <br>Each time the fellowship moves during the fellowship phase, remove <symbol>twilight1</symbol>.
<keyword>Response:</keyword> If a Free Peoples player's card is about to discard your other <symbol>gollum</symbol> condition, remove <symbol>twilight2</symbol> to prevent that.
<keyword>Shadow:</keyword> Exert a <symbol>sauron</symbol> minions to <symbol>twilight1</symbol> for each <symbol>sauron</symbol> Orc you can spot (limit <symbol>twilight3</symbol>).
<keyword>Shadow:</keyword> Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
<keyword>Skirmish:</keyword> Exert your <symbol>isengard</symbol> Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
<keyword>Skirmish:</keyword> Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and <keyword>fierce</keyword> until the regroup phase).
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>No player may play skirmish events or use skirmish special abilities during skirmishes involving an <symbol>isengard</symbol> minion at this site. Discard this condition at the end of the turn.
<keyword>Spell.</keyword><br>Spot a <symbol>gandalf</symbol> Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
<keyword>Stealth.</keyword> Bearer must be a ranger. <br>Each site's Shadow number is -1.
<keyword>Stealth.</keyword><br>Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
<keyword>Stealth</keyword>. Bearer must be Sam.<br>Each site's Shadow number is -1.<br>Discard this possession when at an underground site.
<keyword>Tale.</keyword> Bearer must be a Dwarf.<br>At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
<keyword>Tale.</keyword> Bearer must be the Ring-bearer. <br><keyword>Skirmish:</keyword> Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring.
<keyword>Tale.</keyword><br>Each time a non-<symbol>wraith</symbol> minion is played, you may spot a Man to put a <symbol>gondor</symbol> token here.<br><keyword>Maneuver:</keyword> Remove 3 <symbol>gondor</symbol> tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
<keyword>Tale.</keyword><br>When there are 3 <symbol>shire</symbol> tokens here, discard this condition from play.<br><keyword>Response:</keyword> If a <symbol>shire</symbol> condition or <symbol>shire</symbol> possession is about to be discarded from play by a Shadow card, add a <symbol>shire</symbol> token here to prevent that.
At the start of each of your turns, heal up to 3 allies whose home is site 6. <br><keyword>Fellowship:</keyword> Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. <br><keyword>Fellowship:</keyword> Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a <symbol>gondor</symbol> Man.<br>While you can spot a roaming minion, bearer is strength +1.<br><keyword>Maneuver:</keyword> Exert bearer twice to wound a roaming minion twice.
Bearer must be a <symbol>rohan</symbol> Man.<br><keyword>Fellowship:</keyword> Exert bearer to play a <symbol>rohan</symbol> follower from your draw deck. <br><keyword>Skirmish:</keyword> Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a <symbol>rohan</symbol> Man.<br>The minion archery total is -1.<br><keyword>Skirmish:</keyword> If bearer is Erkenbrand, you may add <symbol>twilight2</symbol> to cancel a fierce skirmish involving bearer.<br><keyword>Response:</keyword> If a <symbol>rohan</symbol> Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be a follower.<br>At the start of the maneuver phase, if you can spot a <symbol>men</symbol> Man, the Free Peoples player must exert an unbound companion.
Bearer must be a ranger. <br>This weapon may be borne in addition to 1 other hand weapon. <br><keyword>Skirmish</keyword>: If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and <keyword>damage +2</keyword>.
Bearer must be Boromir. <br><keyword>Maneuver:</keyword> Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. <br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove <symbol>twilight1</symbol> for each Orc revealed (limit <symbol>twilight2</symbol>).
Bearer must be Gandalf. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to Gandalf.” At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Each time a companion skirmishing a <symbol>gollum</symbol> minion takes a wound , exert a companion.
Each time you play a <symbol>rohan</symbol> possession from hand, add a <symbol>rohan</symbol> token here.<br><keyword>Skirmish:</keyword> Remove 3 <symbol>rohan</symbol> tokens from here to make a <symbol>rohan</symbol> companion strength +1 and <keyword>damage +1</keyword>.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Make 2 <symbol>orc</symbol> Orcs gain <keyword>archer</keyword> until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Nazgûl are not roaming. <br>While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. <br><keyword>Maneuever:</keyword> Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. <br><keyword>Maneuver</keyword>: Exert Saruman to make an Uruk-hai <keyword>fierce</keyword> until the regroup phase. <br><keyword>Response:</keyword> If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Spot an <symbol>orc</symbol> archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
To play, bearer must not be bearing any possessions.<br>Bearer must be an <symbol>elven</symbol> companion. Bearer cannot bear any other possessions.<br>While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert a <symbol>gandalf</symbol> Wizard.<br>Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a <symbol>sauron</symbol> minion. Plays on an archer companion.<br> Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a <symbol>sauron</symbol> Orc. Plays on a <symbol>gondor</symbol> companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. <br>When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, spot 2 <symbol>elven</symbol> companions.<br><keyword>Maneuver:</keyword> Add a threat to take an <symbol>elven</symbol> skirmish event into hand from your discard pile.<br><keyword>Regroup:</keyword> Remove an <symbol>elven</symbol> token to play an <symbol>elven</symbol> condition from your discard pile.
To play, spot 2 <symbol>elven</symbol> companions.<br><keyword>Maneuver:</keyword> Add a threat to take an <symbol>elven</symbol> skirmish event into hand from your discard pile.<br><keyword>Regroup:</keyword> Remove an <symbol>elven</symbol> token to take an <symbol>elven</symbol> condition into hand from your discard pile.
To play, spot 2 <symbol>shire</symbol> companions. <br>Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot 2 Elves. <br><keyword>Skirmish:</keyword> Exert Círdan to make a minion he is skirmishing strength –1 for each <symbol>elven</symbol> event in your discard pile. If that minion is now strength 6 or less, remove 3 <symbol>elven</symbol> events in your discard pile from the game.
To play, spot a Dwarf. <br>Each time you lose initiative (except during the fellowship phase), you may play a <symbol>dwarven</symbol> condition or <symbol>dwarven</symbol> possession from hand.
To play, spot an <symbol>isengard</symbol> minion. <br><keyword>Shadow:</keyword> Spot 2 <symbol>isengard</symbol> minions and remove <symbol>twilight2</symbol> to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player’s draw deck.
To play, spot Gandalf or an Elf. <br>At the start of each of your turns, heal up to 3 allies whose home is site 3. <br><keyword>Fellowship:</keyword> Exert Elrond twice (or once if you can spot 2 other <symbol>elven</symbol> allies) to draw a card.
To play, spot Gandalf. <br><keyword>Fellowship:</keyword> Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob.<br>The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When Galadriel is in your starting fellowship, her twilight cost is –3. <br>At the start of the regroup phase, you may discard an <symbol>elven</symbol> event from hand to discard a Shadow condition or Shadow possession.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add <symbol>twilight3</symbol> (or <symbol>twilight5</symbol>if this minion is roaming).
When you play this minion, you may shuffle up to 2 <symbol>orc</symbol> conditions from your discard pile into your draw deck.
When you play this possession, you may add a <symbol>raider</symbol> token here. While you can spot 4 <symbol>raider</symbol> tokens here and a <symbol>raider</symbol> Man, the Shadow has initiative, regardless of the Free Peoples player's hand. <br><keyword>Regroup:</keyword> Add <symbol>twilight1</symbol> for each <symbol>raider</symbol> token you can spot. Discard this possession.
When you play Úlairë Nertëa, for each companion over 4, you may play a unique <symbol>ringwraith</symbol> minion from your discard pile.
While you can spot an <symbol>orc</symbol> minion and fewer minions than companions, each companion loses all <keyword>defender</keyword> bonuses and cannot gain defender bonuses.<br><keyword>Maneuver:</keyword> Spot 2 <symbol>orc</symbol> minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is <keyword>damage +1</keyword>. <br><keyword>Fellowship:</keyword> Spot a Dwarf and discard this condition to draw a card.
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FormattedGameText:
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'''Aid''' - [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to transfer this to a companion.)'' Each time you attach this follower to a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion, you may discard up to 3 cards from hand to draw an equal amount.
'''Archer.''' Each time a Shadow event or Shadow condition is played, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each unbound Hobbit you can spot (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
'''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
'''Besieger.''' '''Fierce.''' The twilight cost of this minion is –1 for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine you can spot (limit -5). When you play this minion at any site 5 or higher, you may discard an engine to discard a Free Peoples condition.
'''Corsair.''' Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it.
'''Corsair.''' When you play this minion, if you can spot another corsair, you may choose 1: discard a Shadow possession to reinforce a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token twice; or remove 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to discard a possession.
'''Corsair.''' '''Enduring.''' '''Shadow:''' Exert Castamir of Umbar and play a corsair to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it.
'''Damage +1'''. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and place a card from hand beneath your draw deck to draw a card.
'''Damage +1'''. Each time this minion wins a skirmish, the Free Peoples player must exert a companion or discard the top 3 cards of their draw deck.
'''Damage +1'''. When you play this minion, exert a companion. The Free Peoples player may discard the top 2 cards of their draw deck to prevent this.
'''Damage +1.''' '''Shadow:''' Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
'''Damage +1.''' Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
'''Dwelling.''' When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
'''Enduring.''' Shadow cards cannot exert Ulaire Enquea during a skirmish phase. '''Skirmish:''' If Ulaire Enquea is skirmishing, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and heal him to add a burden.
'''Enduring.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths and add 2 threats. While Shadow Host is exhausted, it is defender +1.
'''Engine.''' '''Shadow:''' Play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] token here. '''Regroup:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and remove X [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
'''Fellowship.''' Pippin is strength +1 for each tale you can spot (limit X, where X is the number of [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions you can spot).
'''Fellowship:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert a Dwarf to heal an Elf, or add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert an Elf to heal a Dwarf.
'''Fellowship:''' Exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to make the twilight cost of each Shadow condition and possession +2 until the regroup phase.
'''Fellowship:''' Exert Grimir and discard the top card of your draw deck to place a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile on top of your draw deck.
'''Fellowship:''' Exert Sam and another companion to remove a burden. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Exert Sam and another companion to remove a burden. Then, exert Sam again unless you can spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] allies (or Rosie Cotton). '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Spot 2 Ring-bound Hobbits (or Sméagol) and add 2 burdens to play the fellowship’s next 2 sites (replacing opponent’s sites if necessary).
'''Fierce.''' Úlairë Lemenya is strength +1 for each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] possession in your discard pile (limit +9).
'''Fierce.''' When you play Úlairë Nertëa, name a race. The Free Peoples player must add a burden to assign Úlairë Nertëa to skirmish a companion of the named race.
'''Knight.''' '''Maneuver:''' Discard a fortification to remove a threat.
'''Maneuver:''' Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
'''Maneuver:''' Exert your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
'''Marsh.''' When the fellowship moves here in region 1 or 2, heal each character who has resistance 5 or more and exert all others.
'''Mountain.''' When the fellowship moves to this site, each player wounds 2 of their characters. This site cannot be replaced.
'''Plains.''' Each time a minion is played, the Free Peoples player must exert a companion or discard a card from hand.
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the Maneuver phase, for each threat you can spot, make a minion's site number +1 until the start of the regroup phase.
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
'''Ranger. Hunter 2.''' If Faramir is in your starting fellowship, his twilight cost is -1. '''Maneuver:''' Exert Faramir to heal another companion with resistance 5 or more.
'''Ranger.''' Each time the fellowship moves during the fellowship phase, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Response:''' If a Free Peoples player's card is about to discard your other [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that.
'''River.''' The minion archery total is +X for each companion you can spot over 5, where X is the current region number.
'''River.''' When the fellowship moves to this site in region 3, each player heals each of their characters.
'''Search.''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] card and a Nazgul to make the Free Peoples player exert a companion for each burden you can spot. The Free Peoples player may make the move limit -1 to prevent this.
'''Search.''' To play, exert a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. Each time the fellowship moves to any site 4, 5, or 6 and contains a Dwarf or Elf, draw a card. The Free Peoples player may discard 1 card at random from hand to prevent this.
'''Shadow:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you can spot (limit [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
'''Shadow:''' If you have initiative, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to reconcile your hand (limit once per phase). At the start of the regroup phase, discard this condition. '''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2.
'''Shadow:''' Play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] card from your discard pile.
'''Shadow:''' Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
'''Skirmish:''' Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, '''damage +1''' (limit +3). You may then discard up to 30 cards from your draw deck 3 at a time.
'''Skirmish:''' Discard this condition to discard each minion skirmishing your Wizard. Place that Wizard in your dead pile. '''Fellowship''': Play a Wizard (even if another copy of that Wizard is in your dead pile).
'''Skirmish:''' Exert Eowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Eowyn (limit once per turn unless you can spot another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man).
'''Skirmish:''' Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and '''fierce''' until the regroup phase).
'''Skirmish:''' Make an Uruk-hai strength +2. If you can spot 5 companions, also make it '''fierce''' and an additional strength +2 until the regroup phase.
'''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed.
'''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose 2 minions, then return those minions to their owner's hand. If you do, reveal that hand and discard a revealed minion.
'''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes involving an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion at this site. Discard this condition at the end of the turn.
'''Stealth'''. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site.
'''Stealth.''' Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1
'''Stealth.''' Bearer must be a ranger. Each site's Shadow number is -1.
'''Tale.''' '''Fellowship:''' Discard the top 3 cards from your draw deck to play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] weapon from your discard pile. Fellowship: Spot a Dwarf to discard the top 3 cards from your draw deck.
'''Tale.''' Each time a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is played, you may spot a Man to put a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here. '''Maneuver:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
'''Tale.''' When there are 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens here, discard this condition from play. '''Response:''' If a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] condition or [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] possession is about to be discarded from play by a Shadow card, add a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token here to prevent that.
'''Tale.''' Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
'''Tale.''' Bearer must be the Ring-bearer. '''Skirmish:''' Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring.
'''Tale.''' To play, exert a Dwarf. The first time your opponent plays an Orc each turn, you may take a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card into hand from your discard pile. The Shadow player may discard the bottom 2 cards of their draw deck to prevent this.
'''Tale.''' Bearer must be an Elf companion. '''Archery:''' If bearer is an archer, exert bearer to exert a minion. An opponent may discard a card from hand to prevent this.
'''Tale.''' When you play this condition, reveal the top 6 cards of your draw deck and stack them here. '''Fellowship:''' Spot a Dwarf and discard the top card of your draw deck to take a Free Peoples card stacked here into hand. Fellowship: Spot a Dwarf to discard the top 5 cards of your draw deck.
'''Underground.''' At the start of each skirmish, you may exert your character in that skirmish to prevent special abilities being used.
At the start of each of your turns, heal up to 3 allies whose home is site 6. '''Fellowship:''' Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. Each time the fellowship is about to move to an opponent's site during the Fellowship phase, you may exert Galadriel to replace that site with a forest of the same site number from your adventure deck.
At the start of each of your turns, you may heal another Elf. '''Fellowship:''' Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of each turn, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. Maneuver: Add a threat to spot a minion. That minion loses '''fierce''' and cannot gain fierce until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a Dwarf. Each time a minion loses a skirmish to bearer, that minion's owner must exert a minion or discard the bottom card of their draw deck.
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] '''[[Men_Culture|Men]]''' Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. '''Skirmish''': If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and '''damage +2'''.
Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Make bearer strength +2 and '''damage +1''' while bearing this item and skirmishing a Nazgûl until the regroup phase (limit once per turn). Discard this possession at the start of the regroup phase.
Bearer must be a unique Uruk-hai. If bearer is Lurtz, he is damage +1. Each time bearer wins a skirmish, the Free Peoples player must wound a companion or discard the top 3 cards of their draw deck.
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While bearer is Grimbeorn, each time he wins a skirmish you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] event into hand from your discard pile (limit once per turn).
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While you can spot a roaming minion, bearer is strength +1. '''Maneuver:''' Exert bearer twice to wound a roaming minion twice.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Fellowship:''' Exert bearer to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] follower from your draw deck. '''Skirmish:''' Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. The minion archery total is -1. '''Skirmish:''' If bearer is Erkenbrand, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to cancel a fierce skirmish involving bearer. '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must exert a companion or discard the top 2 cards of their draw deck.
Bearer must be Boromir. '''Maneuver:''' Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Elrond. '''Maneuver:''' Spot a Shadow condition to return that condition to its owner's hand. That player may discard a card from hand. Return Vilya to your hand.
Bearer must be Frodo. '''Fellowship:''' or '''Regroup:''' Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
Bearer must be Gandalf. Each minion gains this ability: “'''Assignment:''' Assign this minion to Gandalf.” At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Choose one: exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to make a Nazgul damage +1 until the regroup phase, or exert a Nazgul to make an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion unable to take wounds until the regroup phase.
Each Hobbit bearing a hand weapon takes no more than 1 wound per skirmish. Each Hobbit bearing a follower is resistance +1. Each unwounded Hobbit is strength +1.
Each time a companion skirmishing a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion takes a wound, exert a companion.
Each time a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, you may place a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token on this card. '''Regroup:''' Discard a Shadow condition for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here (limit 4). Discard this condition.
Each time the fellowship moves, add a threat or discard this condition. While you have initiative, exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths cannot take wounds. Response: If a Shadow card is about to discard this condition, discard 2 cards from hand to prevent that.
Each time this minion wins a skirmish, you may exhaust a companion (except the Ring-bearer). The Free Peoples player may discard 2 cards at random from hand to prevent this.
Each time this minion wins a skirmish, you may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add 2 burdens. The Free Peoples player may discard 2 cards at random from hand to prevent this.
Each time you play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand, add a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here. '''Skirmish:''' Remove 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens from here to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +1 and '''damage +1'''.
Exert a unique [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to exert a companion (except the Ring-bearer) and discard a possession attached to that companion. The Free Peoples player may discard 1 card at random from their hand to prevent this.
Exert a unique [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to exhaust a companion (except the Ring-bearer). The Free Peoples player may discard 2 cards at random from their hand to prevent this.
Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to reveal a card at random from the Free Peoples player’s hand. You may take a minion into hand from your draw deck costing up to X, where X is the twilight cost of the card revealed. The Free Peoples player may discard X cards from hand to prevent this.
Exert an Elf to reveal 4 cards at random from an opponent's hand. Make the fellowship archery total +X until the regroup phase, where X is the number of Orcs revealed. That player may discard X cards from hand to prevent this.
Exert X mounted companions to wound X minions and remove X burdens.
Fellowship: Exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion to heal a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally. Skirmish: Spot a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion skirmishing a minion of strength 10 or more and exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally to make that companion strength +2. Regroup: Exert a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally to heal a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion.
If a companion is killed by a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, then for each card in the dead pile the Free Peoples player must choose to add a burden or discard 4 cards from the top of their draw deck.
If a Dwarf wins a skirmish, discard a Shadow card. Its owner may discard 3 cards from the bottom of their draw deck to prevent this.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
If the Ring-bearer puts on The One Ring, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a burden for each card in the Free Peoples player's hand. The Free Peoples player may discard their hand to prevent this.
If the Ring-bearer puts on The One Ring, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to take a minion into hand from your draw deck. The Free Peoples player may discard the top 5 cards of their draw deck to prevent this.
If this site is not a sanctuary, wounds cannot be prevented or healed, and burdens cannot be removed.
Machine. Shadow: Exert an Uruk-hai to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token here (limit 2 per phase). Skirmish: For each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token here, heal an Uruk-hai. Discard this condition.
Make 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs gain '''archer''' until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Make an Elf strength +1. If a minion loses this skirmish to that Elf, you may heal an Elf; any shadow player may discard a card from hand to prevent this.
Maneuver: If you can spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion, spot a fortification. Make the Free Peoples player distribute X + 1 wounds among your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions, where X is its twilight cost. Discard that fortification. '''Archery:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] archers to make allies take wounds from archery fire instead of companions.
Nazgûl are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Maneuever:''' Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Regroup: Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to reveal the top 2 cards of your opponent's draw deck. If at least 1 is a Free Peoples card, exert a companion (except the Ring-bearer). Your opponent may discard all revealed Free Peoples cards to prevent this.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Maneuver: Exert Saruman to make an Uruk-hai '''fierce''' until the regroup phase. Response: If an Uruk-hai is about to take a wound, discard (or exert) Saruman to prevent that wound.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. '''Maneuver:''' Exert Saruman to make an Uruk-hai '''fierce''' until the regroup phase. '''Response:''' If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc and a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to play up to 2 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] or [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] items from your discard pile. Wound a Free Peoples archer for each item played.
Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to wound Galadriel 3 times. The Free Peoples player may discard 2 Elves to prevent this. If Galadriel is Ring-bound, 2 burdens may be added instead.
Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc and remove a burden to take a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] card into hand from your discard pile. The Free Peoples player may discard the top 8 cards of their draw deck to prevent this.
Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. Characters in this skirmish cannot be overwhelmed.
The move limit is +1. When Radagast leaves play, this bonus is immediately lost. Each time the fellowship moves, each opponent may discard 2 cards from hand to draw 2 cards.
To play, bearer must not be bearing any possessions. Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Return up to X [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minions to hand, where X is the number of races you can spot in the fellowship. The Free Peoples player may discard X cards from hand to prevent this.
To play, exert a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Each time the fellowship moves, draw 2 cards. The Free Peoples player may discard a card from hand to prevent this.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Plays on an archer companion. Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. The Ring-bearer is strength +1 for each burden you can spot. If you cannot spot another companion, the Ring-bearer is resistance -2 for each burden you can spot.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Plays on a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, exert an Elf ally. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, spot 2 Elves. '''Skirmish:''' Exert Círdan to make a minion he is skirmishing strength –1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event in your discard pile. If that minion is now strength 6 or less, remove 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] events in your discard pile from the game.
To play, spot 2 Elves. When you lose initiative, you may make a minion strength –3 until the regroup phase (limit once per turn).
To play, spot 2 Hobbits. Fellowship: Discard this condition to make each Nazgûl strength -4 until the regroup phase.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition into hand from your discard pile.
To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions. You may play Rohirrim Army any time you could play a regroup event. When you play Rohirrim Army, you may discard a minion.
To play, spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot a Dwarf. Each time you lose initiative (except during the fellowship phase), you may play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from hand.
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. At the start of your Shadow phase, you may discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card from hand to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] if that card was an Orc).
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. '''Shadow:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal a card at random from the Free Peoples player’s hand. Place that card on top of that player's draw deck.
To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +1 and resistance +2. Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may exert Galadriel to reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token.
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. '''Fellowship:''' Exert Elrond twice (or once if you can spot 2 other [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] '''[[Elven_Culture|Elven]]''' allies) to draw a card.
To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card.
To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card.
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When Galadriel is in your starting fellowship, her twilight cost is –2. '''Fellowship''' ''or'' '''Regroup:''' Exert Galadriel and discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession.
When Galadriel is in your starting fellowship, her twilight cost is –3. At the start of the regroup phase, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]if this minion is roaming).
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it strength +10 and '''fierce''' until the end of the turn. Shadow: Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. It comes into play exhausted.
When you play this minion, you may draw a card. The Free Peoples player may discard 1 card at random from hand to prevent this.
When you play this minion, you may shuffle up to 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions from your discard pile into your draw deck.
When you play this minion, you may spot a Nazgûl to add a threat. The Free Peoples player may make you wound a companion to prevent this. '''Skirmish:''' Remove a threat to make this minion strength +3.
When you play this possession, you may add a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. While you can spot 6 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens and a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand. '''Regroup:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you can spot. Discard this possession.
When you play this possession, you may add a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. While you can spot 4 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens here and a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand. '''Regroup:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you can spot. Discard this possession.
When you play this, add an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token here for each hunter you can spot (limit 3). '''Maneuver:''' Discard this condition (or remove a token from here) and discard a card from hand to discard a condition.
When you play Úlairë Nertëa, for each companion over 4, you may play a unique [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion from your discard pile.
While wearing The One Ring, burdens may not be removed and each time bearer is about to take a wound, add a burden instead. '''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' If wearing the One Ring, add a burden to make bearer strength +3.
While you can spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion, this card is twilight cost -3. The Free Peoples player may not look at or reveal cards in any Shadow player’s hand.
While you can spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion and fewer minions than companions, each companion loses all '''defender''' bonuses and cannot gain defender bonuses. '''Maneuver:''' Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions to make the fellowship's current site gain battleground until the regroup phase.
While you have initiative, each Dwarf is '''damage +1'''. '''Fellowship:''' Spot a Dwarf and discard this condition to draw a card.
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D
Data:A New Light (17U15)/Data
Data:A New Light (17U15)/Data
Data:A Royal Welcome (3U4)/Data
Data:A Talent for Not Being Seen (1U316)/Data
Data:Aggression (8C1)/Data
Data:Ancient Enmity (1U29)/Data
Data:Anduin Banks (11U227)/Data
Data:Aragorn, Heir to the White City (3R38)/Data
Data:Band of the Eye (1R240)/Data
Data:Beneath the Mountains (2R1)/Data
Data:Beorning Axe (18R18)/Data
Data:Bill Ferny, Swarthy Sneering Fellow (2R75)/Data
Data:Bill the Pony (3U106)/Data
Data:Book of Mazarbul (0P7)/Data
Data:Brought Down From Inside (19P24)/Data
Data:Cast From the Hall (18C94)/Data
Data:Castamir of Umbar (8R51)/Data
Data:Cavern Entrance (11S232)/Data
Data:Cirdan, The Shipwright (10R8)/Data
Data:Come Down (4R146)/Data
Data:Corsair Marauder (8R57)/Data
Data:Corsair Marauder (8R57)/Data
Data:Corsair War Galley (8U59)/Data
Data:Corsair War Galley (8U59)/Data
Data:Courtyard Parapet (13U188)/Data
Data:Curse Their Foul Feet! (1R36)/Data
Data:Deceit (18R29)/Data
Data:Demoralized (11U114)/Data
Data:Desperate Measures (1R245)/Data
Data:Destroyers and Usurpers (18U78)/Data
Data:Doorway to Doom (18U134)/Data
Data:Dwarf Guard (1C7)/Data
Data:Dwarven Axe (1C9)/Data
Data:Elrond, Lord of Rivendell (1R40)/Data
Data:Elven Armaments (18U8)/Data
Data:Eowyn, Lady of Ithilien (10R72)/Data
Data:Erkenbrand's Horn (18R96)/Data
Data:Erkenbrand's Shield (18R97)/Data
Data:Ever My Heart Rises (4R46)/Data
Data:Faramir, Captain of Ithilien (18R48)/Data
Data:Farin, Dwarven Emissary (1C11)/Data
Data:Final Account (11C31)/Data
Data:Final Triumph (18R115)/Data
Data:Flaming Brand (2R32)/Data
Data:Flaming Brand (2R32)/Data
Data:Focus (15C15)/Data
Data:Forces of Mordor (1C248)/Data
Data:Fortress Never Fallen (4U276)/Data
Data:Foul Things (2U59)/Data
Data:Frenzy of Arrows (18U79)/Data
Data:Frenzy of Arrows (18U79)/Data
Data:Fror, Gimli's Kinsman (2C6)/Data
Data:Frying Pan (3C108)/Data
Data:Galadriel's Silver Ewer (18R11)/Data
Data:Galadriel, Lady of Light (1R45)/Data
Data:Galadriel, Lady of the Golden Wood (3R17)/Data
Data:Galadriel, Lady of the Golden Wood (3R17)/Data
Data:Galadriel, Lady Redeemed (10R11)/Data
Data:Galadriel, Lady Redeemed (10R11)/Data
Data:Get Off the Road! (3U88)/Data
Data:Get On and Get Away (4R304)/Data
Data:Gift of Boats (1U46)/Data
Data:Gil-galad, High King of the Noldor (18R12)/Data
Data:Gil-galad, High King of the Noldor (18R12)/Data
Data:Gimli, Dwarf of Erebor (1U12)/Data
Data:Gimli, Dwarf of the Mountain-race (2P121)/Data
Data:Glimpse of Fate (10U12)/Data
Data:Gloin, Friend to Thorin (2R7)/Data
Data:Glorfindel, Revealed in Wrath (9R+16)/Data
Data:Gondorian Captain (7C96)/Data
Data:Great Hill Troll (8C102)/Data
Data:Greatest Kingdom of My People (1R16)/Data
Data:Grimir, Dwarven Elder (1U17)/Data
Data:Grond, Hammer of the Underworld (8R103)/Data
Data:Hand of Sauron (3C90)/Data
Data:Hand of Sauron (3C90)/Data
Data:His Cruelty and Malice (3R91)/Data
Data:Hollowing of Isengard (3R54)/Data
Data:Horn of Boromir (3R42)/Data
Data:Hunt Them Down! (1U126)/Data
Data:Ithilien Blade (15C62)/Data
Data:Legolas, Dauntless Hunter (4R73)/Data
Data:Legolas, Dauntless Hunter (4R73)/Data
Data:Little Golden Flower (15R148)/Data
Data:Lorien Elf (1C53)/Data
Data:Lurtz's Sword (2R43)/Data
Data:Madril, Defender of Osgiliath (15R64)/Data
Data:Madril, Defender of Osgiliath (15R64)/Data
Data:Malice (3U79)/Data
Data:Massing in the East (3U92)/Data
Data:Memories of Darkness (10U2)/Data
Data:Midgewater Moors (1U333)/Data
Data:Mithlond (18U136)/Data
Data:Mordor Enraged (1R254)/Data
Data:Mordor Fiend (10C91)/Data
Data:Morgul Destroyer (7U190)/Data
Data:Mountain-troll (15R112)/Data
Data:Namarie (17U10)/Data
Data:Neekerbreekers' Bog (11S249)/Data
Data:News of Mordor (3U82)/Data
Data:No Business of Ours (2C44)/Data
Data:No Stranger to the Shadows (1U108)/Data
Data:Nobody Tosses a Dwarf (1R23)/Data
Data:Northern Ithilien (7U359)/Data
Data:Not Feared in Sunlight (2U107)/Data
Data:O Elbereth! Gilthoniel! (2R108)/Data
Data:Orc Butchery (1R265)/Data
Data:Orc Inquisitor (1C268)/Data
Data:Orkish Smith (11C132)/Data
Data:Ottar, Man of Laketown (1R80)/Data
Data:Ottar, Man of Laketown (1R80)/Data
Data:Out of the High Airs (10R17)/Data
Data:Perspective (18U25)/Data
Data:Pippin, Steadfast Friend (19P30)/Data
Data:Prized Lagan (18U110)/Data
Data:Promise Keeping (8R24)/Data
Data:Radagast, The Brown (9R+26)/Data
Data:Realm of Dwarrowdelf (2R12)/Data
Data:Relics of Moria (1R195)/Data
Data:Robin Smallburrow, Shirriff Cock-Robin (18U111)/Data
Data:Rohirrim Army (8R91)/Data
Data:Rohirrim Road (7U332)/Data
Data:Sam, Son of Hamfast (1C311)/Data
Data:Sam, Son of Hamfast (1C311)/Data
Data:Saruman's Snows (1C138)/Data
Data:Saruman's Snows (1C138)/Data
Data:Saruman, Keeper of Isengard (3R68)/Data
Data:Saruman, Keeper of Isengard (3R68)/Data
Data:Savagery to Match Their Numbers (1R139)/Data
Data:Savagery to Match Their Numbers (1R139)/Data
Data:Scaling Ladder (5U57)/Data
Data:Scouring of the Shire (18R112)/Data
Data:Sent Back (9R27)/Data
Data:Shadow Host (8R43)/Data
Data:Shoulder to Shoulder (1C59)/Data
Data:Southern Spies (2C91)/Data
Data:Steadfast Champion (7U49)/Data
Data:Steward's Tomb (18U139)/Data
Data:Sting (1R313)/Data
Data:Sting of Shelob (18R35)/Data
Data:Strange-looking Men (11R100)/Data
Data:Swept Away (8C48)/Data
Data:Terrible as the Dawn (3R103)/Data
Data:The Dark Lord Advances (3C87)/Data
Data:The Faithful Stone (18R50)/Data
Data:The Faithful Stone (18R50)/Data
Data:The Irresistible Shadow (1R252)/Data
Data:The Mirror of Galadriel (1R55)/Data
Data:The One Ring, The Great Ring (19P1)/Data
Data:The Palantir of Orthanc (3R67)/Data
Data:The Shire Countryside (3R113)/Data
Data:The Weight of a Legacy (1R282)/Data
Data:The White Arrows of Lorien (1C68)/Data
Data:They Sang as They Slew (7C256)/Data
Data:Through the Misty Mountains (1U198)/Data
Data:Too Much Attention (2R45)/Data
Data:Tower Lieutenant (1U280)/Data
Data:Tower of Barad-dur (3R104)/Data
Data:Ulaire Enquea, Thrall of the One (10R68)/Data
Data:Ulaire Lemenya, Dark Enemy (19P37)/Data
Data:Ulaire Nertea, Dark Horseman (19P38)/Data
Data:Ulaire Nertea, Messenger of Dol Guldur (1U234)/Data
Data:Under Foot (10C52)/Data
Data:Uruk Rager (1C150)/Data
Data:Uruk Regular (4C192)/Data
Data:Uruk Soldier (1C154)/Data
Data:Uruk-hai Sword (1C160)/Data
Data:Vilya (3R27)/Data
Data:Wastes of Emyn Muil (3U120)/Data
Data:Whisper in the Dark (18C77)/Data
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