Merry, Impatient Hobbit (6M3)

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Aragorn, Defender of Free Peoples (6M2)
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Merry, Impatient Hobbit (6M3) is an Oversized Shire promotional card from the Ents of Fangorn set. It was released via the Convention Store in Summer 2003.


"They began to call him well-preserved, but unchanged would have been nearer the mark."
This card is a Oversized print of Merry, Impatient Hobbit (6R113) .
Gameplay is theoretically identical to that card, although oversized cards are not tournament legal; its strategy article is shown below regardless.
Collection Info
Title Merry
Subtitle Impatient Hobbit
Unique Yes
Collectible Yes
Notes Oversized.
Set 6 - Ents of Fangorn
Rarity M - Megasized Promo
Card Number 3
Language EN - English
Revision 0
Collection Info
Title Merry
Subtitle Impatient Hobbit
Unique Yes
Collectible Yes
Notes Oversized.
Set 6 - Ents of Fangorn
Rarity M - Megasized Promo
Card Number 3
Language EN - English
Revision 0
Gameplay Info
Playable No
Culture Shire
Side Free Peoples
Card Type Companion
Race Hobbit
Twilight Cost 1
Strength 3
Vitality 4
Signet Aragorn
Game Text Regroup: Discard Merry to heal a companion.
Lore “‘Don't talk to it Merry. Don't encourage it.'”
Technical Info
Wiki Base Card ID LOTR-EN06M003.0
TLHH ID LOTR06M03
GEMP ID 6_3
LOTRO Hex ID 61 DF B8 05
LOTRO Image ID 06_113
Technical Info
Wiki Base Card ID LOTR-EN06M003.0
TLHH ID LOTR06M03
GEMP ID 6_3
LOTRO Hex ID 61 DF B8 05
LOTRO Image ID 06_113


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas[edit]

Portrait Name Game Text
Merry, Friend to Sam (1R302) Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
Merry, From O'er the Brandywine (1C303) While Merry bears a weapon, he is strength +2.
Merry, Horticulturalist (2C104) Fellowship: Exert Merry to play Farmer Maggot from your draw deck.
Merry, Learned Guide (4C310) Skirmish: Exert the Ring-bearer to discard Merry. Any Shadow player may remove to prevent this.
Merry, Unquenchable Hobbit (4R311) Skirmish: If Merry is not assigned to a skirmish, discard him to remove a Orc from a skirmish involving an unbound companion.
Merry, Rohirrim Squire (7C320) Skirmish: If you cannot spot 3 threats, add a threat to make Merry strength +2.
Merry, Swordthain (7R321) Skirmish: If Merry is not assigned to a skirmish, return him to your hand to play up to 2 possessions from your discard pile.
Merry, Noble Warrior (8P121) To play, spot a companion.

Skirmish: Discard 4 cards from hand to make Merry strength +2 for each companion you spot.

Merry, Loyal Companion (11C168) For each other unbound companion assigned to a skirmish, Merry is strength +2.
Merry, The Tall One (15C149) While Merry bears a follower, he is strength +2.

Skirmish:If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.

Merry, In the Bloom of Health (17U107) Add 1 to the number of Ents you can spot.

Regroup:</br> Exert Merry to place a pipeweed from your discard pile beneath your draw deck.

Merry, Resolute Friend (19P29) Fellowship.

Skirmish: If Merry is not assigned to a skirmish, take 2 cards from your discard pile and remove them from the game to make a companion strength +2.

Merry, Of Buckland (V1_52) Assignment: Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this.


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card