The Hunters/Index

From LOTR-TCG Wiki
Revision as of 07:27, 12 November 2021 by Teltura (talk | contribs) (Created page with "__NOTOC__ {{NavBar|The Hunters/Index|Main Page|Expanded Middle-earth|The Wraith Collection}} {{SetTabs}}...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The Hunters > Index
Expanded Middle-earth
Back to Main Page
The Wraith Collection


CardName CardType Culture GameText
CardName CardType Culture GameText
Forth the Three Hunters! (15C60) Condition Elven Archery: Exert Legolas and exert Aragorn to wound a minion.

Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).

Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters).
Forth the Three Hunters! (15C60) Condition Gondor Archery: Exert Legolas and exert Aragorn to wound a minion.

Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).

Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters).
The One Ring, The Ring of Doom (15R1) The One Ring The One Ring While wearing The One Ring, the Ring–bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase.
The One Ring, The Ruling Ring (15S2) The One Ring The One Ring Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead.
Chamber of Records (15U3) Condition Dwarven When you play this, you may spot a Dwarf to place 2 tokens here. Fellowship: Discard this from play or remove a token from here to reveal the top card of your draw deck. If it is a card, take it into your hand, otherwise, place it in your discard pile.
The Fortunes of Balin’s Folk (15U4) Event Dwarven Exert a Dwarf to shuffle a condition with one or more tokens on it into your draw deck. Wound a minion for each token that was on that condition.
Gimli, Eager Hunter (15C5) Companion Dwarven Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.)
Glóin, Son of Groin (15R6) Companion Dwarven Each time Glóin wins a skirmish, you may draw 3 cards, then place 3 cards from your hand beneath your draw deck in any order. Skirmish: Remove a token to make Glóin strength +2.
Heavy Axe (15U7) Possession Dwarven Bearer must be a Dwarf.

This is twilight cost -1 for each card that has a culture token on it.

Skirmish: Remove a token to make bearer strength +1.
Sturdy Stock (15C8) Event Dwarven Make a Dwarf strength +2 (or if you can spot a hunter minion, strength +1 and damage +1 for each hunter minion you can spot).
Well-crafted Armor (15R9) Possession Dwarven Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a token. Skirmish: Discard a card from hand to make bearer damage +1.
Whatever End (15C10) Condition Dwarven Each time Gimli wins a skirmish, you may make a hunter companion or hunter companion damage +1 until the regroup phase. Skirmish: Discard this condition to make a companion strength +2.
Arwen, She-Elf (15R11) Companion Elven While you can spot Aragorn, Arwen is strength +1 and resistance +2. Skirmish: Remove an token to make a minion skirmishing Arwen strength -2.
Dínendal, Mirkwood Archer (15R12) Follower Elven Aid – . (At the start of the maneuver phase, you may add to transfer this to a companion.)

Each time you transfer this to a companion, except an  companion, exert bearer.

Bearer is an archer.
Elven Bow (15C13) Possession Elven Bearer must be an Elf. Bearer is an archer.
Elven Warrior (15C14) Companion Elven While this companion is bearing a possession, he is strength +2. Maneuver: Exert this companion to place an card from your discard pile on the bottom of your draw deck.
Focus (15C15) Condition Elven Each time Legolas wins a skirmish, you may heal a hunter Dwarf or hunter Man. Skirmish: Discard this condition to make an Elf strength +2.
Gift of the Evenstar, Blessed Light (15U16) Artifact Elven Each time an Elf wins a skirmish, you may exert that Elf or Aragorn to place an token here. At the start of each maneuver phase, you may remove an token here to draw a card.
Haldir, Sentry of the Golden Wood (15U17) Companion Elven To play, spot an Elf.

While the fellowship is at a battleground site, Haldir is strength +2.

While the fellowship is at a forest site, Haldir is an archer.
Legolas, Fleet-footed Hunter (15S18) Companion Elven Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card.
Legolas, of the Woodland Realm (15R19) Companion Elven Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.). Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3)
Lórien’s Blessing (15U20) Event Elven Spot an follower to make the minion archery total -3.
Mighty Shot (15U21) Event Elven Spot an Elf to make the fellowship archery total +1 for each minion with twilight cost of 2 or less that you can spot.
The Mirror of Galadriel, Dangerous Guide (15R22) Artifact Elven To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck.
Point Blank Range (15C23) Event Elven Make an Elf strength +2 (or +4 if you can spot 3 archers).
Spied From Afar (15R24) Condition Elven To play, spot 3 Elves.

While you can spot an follower, the twilight cost of each Shadow possession is +1.

Skirmish: Discard this condition to make an companion strength +1 for each archer companion you can spot.
Sword of the Fallen (15C25) Possession Elven Bearer must be an Elf.

Each minion skirmishing bearer is strength -1 for each wound on that minion.

Skirmish: Exert bearer to exert a minion skirmishing bearer.
Uruviel, Woodland Maid (15U26) Follower Elven Aid – . (At the start of the maneuver phase, you may add to transfer this to a companion.) Each time you transfer this to a companion, you may exert an Elf to make the fellowship’s current site a forest until the end of the turn.
Be Gone! (15U27) Event Gandalf Spell. Exert your companion X times to make a minion strength -2 until the regroup phase, for each time that companion exerted.
Ent Avenger (15C28) Companion Gandalf While you can spot 3 Ents, this companion is strength +2.
Gandalf, Powerful Guide (15R29) Companion Gandalf To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
Leaflock, Finglas (15R30) Companion Gandalf Leaflock’s twilight cost is -1 for each Ent you can spot. While you can spot 3 other Ents, Leaflock is strength +4.
Mellon! (15U31) Condition Gandalf To play, spot 2 companions. At the start of the maneuver phase, discard this condition to make each player count the number of cards in his or her hand, discard each of them and draw the same number of cards from the top of his or her draw deck.
Momentous Gathering (15U32) Event Gandalf Choose one: spot an Ent to take a companion into hand from your draw deck; or spot 2 Ents to take a companion and a condition into hand from your draw deck. Shuffle your draw deck.
One Last Surprise (15R33) Event Gandalf Spell. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength.
Quickbeam, Hastiest of All Ents (15R34) Companion Gandalf Quickbeam is twilight cost -1 for each Ent you can spot. Maneuver: Discard this companion to place another companion from your discard pile on the bottom of your draw deck and reinforce a token.
Shadow of the Wood (15U35) Companion Gandalf This companion is twilight cost -1 for each companion you can spot. Fellowship: Place this companion in the dead pile to remove .
Shepherd of the Trees (15R36) Companion Gandalf While you can spot 4 Ents, this companion is strength +3. Maneuver: Exert this companion to reveal the bottom card of your draw deck. If it is a character, you may play it.
Skinbark, Elder Ent (15U37) Companion Gandalf Skinbark is twilight cost -1 for each condition you can spot. Each time Skinbark wins a skirmish, you may place a card from your discard pile beneath your draw deck.
Treebeard, Enraged Shepherd (15R38) Companion Gandalf To play, spot 3 companions. Each time Treebeard wins a skirmish, the first Shadow player must exert X minions, where X is the difference between Treebeard’s strength and the losing character’s strength.
Called to Mordor (15U39) Condition Gollum Bearer must be Sméagol. While you can spot 2 Ring-bound Hobbits, each time an opponent uses a skirmish special ability in a skirmish involving Gollum or Sméagol, you may wound a minion.
Connected By Fate (15R40) Condition Gollum To play, spot Sméagol.

While you can spot 2 Ring-bound Hobbits, each Shadow event is twilight cost +1.

Skirmish: Discard this condition to make each Ring-bound companion strength +1 until the regroup phase.
Controlled By The Ring (15U41) Condition Gollum Bearer must be Gollum. Skirmish: If Gollum is not assigned to a skirmish, discard this condition to have him replace a minion skirmishing a companion.
Desperate Move (15R42) Event Gollum Discard a minion from play to discard a companion. The Free Peoples player may make the move limit –1 this turn to prevent that.
Gollum, Hopeless (15R43) Minion Gollum At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength.
Herbs and Stewed Rabbit (15U44) Condition Gollum While you can spot Frodo, Sméagol is resistance +1.

While you can spot Sam, Sméagol is strength +1.

While you can spot Bilbo, Sméagol is damage +1.
Hurry Hobbitses (15C45) Event Gollum Make Sméagol strength +1 for each Ring-bound Hobbit you can spot.
Nice Fish (15C46) Condition Gollum Each time Sméagol wins a skirmish, place a companion for each token here. Regroup: Heal a Ring-bound companion for each token here. Discard this condition.
Not This Time! (15R47) Condition Gollum Skirmish: Exert Gollum and remove a threat to wound a companion Gollum is skirmishing.
Release Them (15C48) Event Gollum Spot Sméagol to prevent a Ring-bound Hobbit from being overwhelmed unless his or her strength is tripled. While this card is in your discard pile, Sméagol is resistance +1.
Sméagol, Wretched and Hungry (15R49) Companion Gollum Ring-bound. To play, add a burden.

Each Ring-bound companion is resistance +1.

Skirmish: Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.
Something Slimy (15U50) Event Gollum Spot Sméagol to play a condition from your draw deck. If that condition was a condition, you may make an opponent place a random card from his or her hand beneath his or her draw deck.
Sudden Strike (15U51) Event Gollum Spot Gollum or Sméagol to play a minion from your draw deck. If that minion is a minion, you may also play a Shadow possession or Shadow condition from your draw deck.
Swear by the Precious (15U52) Event Gollum Spot Frodo and Sméagol to discard a minion. That minion’s owner may make each minion strength –2 until the end of the turn to prevent that.
Unseen Foe (15R53) Event Gollum Discard a minion from play to wound each companion with strength 8 or more.
Aragorn, Swift Hunter (15S54) Companion Gondor Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert Aragorn to make a hunter companion strength +1.
Aragorn, Thorongil (15R55) Companion Gondor Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's.
Aragorn’s Bow, Ranger's Longbow (15R56) Possession Gondor Bearer must be Aragorn.

He is an archer.

Archery: Add a threat to wound a minion with the lowest strength.
Damrod, Dunadan of Gondor (15U57) Companion Gondor Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each fellowship phase, you may add to heal a ranger.
Decorated Barricade (15R58) Condition Gondor Fortification. This condition is twilight cost -1 for each ranger you spot. Skirmish: Exert 2 Men to transfer this condition from your support area to a minion skirmishing a Man.
Dúnedain of the South (15C59) Companion Gondor Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time this companion wins a skirmish, you may make a ranger strength +2 until the regroup phase.
Forth the Three Hunters! (15C60) Condition Dwarven Archery: Exert Legolas and exert Aragorn to wound a minion.

Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).

Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters).
Gondorian Prowler (15U61) Companion Gondor Ranger. Hunter 1.

When this companion is in your starting fellowship, he is twilight cost –1.

Skirmish: Remove a token or exert a Man to make the site number of a minion +2.
Ithilien Blade (15C62) Possession Gondor Bearer must be a Man.

While you can spot a roaming minion, bearer is strength +1.

Maneuver: Exert bearer twice to discard a roaming minion.
Mablung, Ranger of Ithilien (15U63) Companion Gondor Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert Mablung to wound a roaming minion he is skirmishing.
Madril, Defender of Osgiliath (15R64) Companion Gondor Ranger. Hunter 1.

While you can spot 2 rangers, Madril is twilight cost –2.

At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
No Quicker Path (15C65) Condition Gondor Each time Aragorn wins a skirmish, you may make a hunter companion or hunter companion strength +1 until the regroup phase. Skirmish: Discard this condition to make a Man strength +2.
No Travellers In This Land (15U66) Event Gondor Exert a Man to wound a minion (or wound that minion twice if it is a hunter).
Portico (15U67) Condition Gondor Fortification. This condition is twilight cost -1 for each ranger you spot. Skirmish: Exert a Man or spot 2 rangers to transfer this condition from your support area to a minion skirmishing a Man.
Ranger’s Cloak (15C68) Possession Gondor Bearer must be a Man.

While bearer is a ranger or at a forest site, each minion skirmishing bearer is site number +2.

Skirmish: Add a threat or exert bearer to make a minion skirmishing a Man site number +2.
Silent Traveler (15C69) Companion Gondor Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each skirmish involving this companion and a roaming minion, you may reinforce a token.
Tremendous Wall (15R70) Condition Gondor Fortification. Characters skirmishing bearer cannot take wounds from losing a skirmish involving bearer. Skirmish: Exert a Man or spot 3 rangers to transfer this condition from your support area to a minion skirmishing a Man.
Unyielding Ranger (15C71) Companion Gondor Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) This companion is strength +1 for each roaming minion you can spot.
Bill Ferny, Agent of Saruman (15R72) Minion Men If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. Shadow: Exert Bill Ferny twice and spot a site you control to add .
Bold Easterling (15C73) Minion Men Skirmish: If this minion is skirmishing, discard this minion to play a minion from your discard pile. That minion is fierce until the regroup phase.
Chieftain of Dunland (15R74) Minion Men Fierce.

Skirmish: Spot a site you control and remove to make a Man strength +2.

Skirmish: Spot 2 sites you control and remove to make a Man strength +3.

Skirmish: Spot 3 sites you control and remove to make a Man strength +4.
Courageous Easterling (15C75) Minion Men Skirmish: If this minion is skirmishing, discard this minion to play a minion from your discard pile. That minion is fierce until the regroup phase.
Destroyed Homestead (15R76) Condition Men When you play this, spot 2 Men to randomly reveal a site from the Free Peoples player’s adventure deck. Note its cardtitle. Each site on the adventure path with the same card title as the selected site loses its gametext.
Easterling Scout (15C77) Minion Men Skirmish: If this minion is skirmishing, discard this minion to play a minion from your discard pile. That minion is fierce until the regroup phase.
Engrossed Hillman (15U78) Minion Men At the start of the maneuver phase, if you can spot another Man and 8 characters (or if you can spot 3 Free Peoples cultures), you may take control of a site
Enraged Herdsman (15U79) Minion Men While you can spot more companions than minions, each hunter is strength +2 and is an archer.
Great Axe (15C80) Possession Men Bearer must be a Man. While bearer is skirmishing a hunter companion, bearer is strength +2.
Grieving the Fallen (15U81) Condition Men To play, spot a Man.

Bearer must be a companion (except the Ring-bearer).

Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition.
Grousing Hillman (15C82) Minion Men While you control a site, this minion is strength +3 and fierce.
Hunting Herdsman (15C83) Minion Men Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) This minion is strength +3 for each follower you can spot.
Last Gasp (15R84) Event Men Wound 3 archers to exhaust a companion.
Lying Counsel (15U85) Event Men Exert your Man and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner’s hand. The Free Peoples player may add a burden to discard those cards instead.
Mûmak Commander, Giant Among the Swertings (15R86) Minion Men Maneuver: Exert Mûmak Commander twice to exert a companion twice (except the Ring-bearer).
Primitive Savage (15R87) Minion Men While you can spot a companion of strength 12 or more, this minion is strength +5. Each time this minion wins a skirmish, if he bears a hand weapon, you may take control of a site.
Pursuing Horde (15U88) Condition Men To play, spot a Man.

Bearer must be a companion (except the Ring-bearer). Limit 1 per companion.

Each time the fellowship moves, add .
Rapid Reload (15U89) Condition Men While you can spot a Man, the Free Peoples player cannot replace a site in the current region. Archery: Spot a Man and remove to exert an unbound companion.
Rapt Hillman (15U90) Minion Men At the start of the regroup phase, the Free People’s player may liberate a site. You may spot 3 Men to prevent this. Maneuver: Spot another Man and exert this minion to take control of a site.
Ravaging Wild Man (15C91) Minion Men While you can spot a hunter, this minion gains hunter 1. Each time this minion wins a skirmish, you may exert 2 Men to discard a follower.
Savage Southron (15U92) Minion Men Maneuver: If the Free People’s player has at least 1 site in his or her adventure deck, exert 2 Men to randomly choose a site from that deck. Replace the fellowship’s current site with that site.
Swarthy Hillman (15C93) Minion Men While you control a site, this minion is an archer.
Wandering Hillman (15U94) Minion Men To play, spot a Man.

While you can spot a companion of strength 10 or more, this minion is strength +3.

Maneuver: Remove 2 burdens or 2 threats to control a site.
Battlefield Recruit (15S95) Minion Orc Skirmish: Discard this minion to make a minion strength +2.
Battlefield Veteran (15S96) Minion Orc Skirmish: Discard this minion to make a minion strength +1.
Beasts of Burden (15C97) Condition Orc To play, spot 2 minions. At the start of your Shadow phase, you may discard an condition from play to play an minion. It is twilight cost –2 (or –4 if you can spot 6 or more companions).
Black Gate Sentry (15U98) Minion Orc Skirmish: Exert this minion to wound a companion it is skirmishing.
Black Land Chieftain (15R99) Minion Orc To play, spot an minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot.
Black Land Commander (15C100) Minion Orc While you can spot a companion of strength 12 or more, this minion is strength +5. Skirmish: Remove 2 threats to make a character skirmishing this minion strength –2.
Black Land Observer (15C101) Minion Orc When you play this minion, you may spot an condition to add a threat. While you can spot a companion of strength 10 or more, this minion is strength +3.
Black Land Overlord (15U102) Minion Orc Maneuver: Remove a threat and spot another minion to exert an unbound companion.
Black Land Runner (15C103) Minion Orc To play, spot an Orc. While you can spot more sites on the adventure path than minions, this minion is strength +5.
Black Land Shrieker (15R104) Minion Orc To play, spot an condition. Black Land Shrieker is twilight cost -1 for each threat you spot.
Black Land Spy (15C105) Minion Orc When you play this minion, you may spot an possession to add a threat. While you can spot a companion of strength 13 or more, this minion is strength +7.
Coordinated Effort (15U106) Condition Orc To play, spot 2 minions. Each time the Free Peoples player plays a possession, add .
Desolation Orc (15C107) Minion Orc To play, spot 3 Free Peoples cultures or discard 2 conditions from play.
Destructive Orc (15C108) Minion Orc When you play Destructive Orc, you may discard a fortification for each possession and each artifact you can spot.
Gorbag, Filthy Rebel (15R109) Minion Orc Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot.
Isengard Marauder (15C110) Minion Orc To play, discard 3 cards from your hand. While you can spot 2 other minions, this minion is fierce.
Moria Menace (15U111) Minion Orc Skirmish: Exert this minion to make the Free Peoples player shuffle his or her draw deck and reveal the top card of that draw deck. Make this minion strength +X, where X is the twilight cost of the revealed card.
Mountain-troll (15R112) Minion Orc When you play this minion, you may discard 5 minions from play to make it twilight cost –10 and fierce. Shadow: Remove to play an Orc from your discard pile. Its twilight cost is –2.
Orkish Camp (15U113) Condition Orc While you can spot a Orc, the Free Peoples player cannot replace the fellowship’s current site. Shadow: Exert an minion and remove to reveal the bottom card of your draw deck. If it is an Orc, take it into hand. Otherwise, discard it.
Orkish Hunting Spear (15U114) Possession Orc Bearer must be an Orc. Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot.
Pummeling Blow (15U115) Condition Orc To play, exert an minion. Plays on the fellowship’s current site. This site cannot be replaced. While the fellowship is at this site, each Troll is strength +1.
Scouting Orc (15C116) Minion Orc Skirmish: Exert this minion to wound a companion it is skirmishing.
Tower Troll (15R117) Minion Orc For each companion over 5, this minion is damage +1. Assignment: Exert this minion twice to assign it to a companion (except the Ring-bearer). If you cannot spot 6 companions, the Free Peoples player may exert a companion to prevent this.
Unmistakable Omen (15U118) Condition Orc While you can spot a threat, the site number of each Orc is -1. Regroup: Remove 3 threats and discard 3 Orcs from play to make the Free Peoples player spot a companion and place that companion in the dead pile. Discard this condition.
Unreasonable Choice (15R119) Event Orc Spot 2 minions to discard a Free Peoples condition. The Free Peoples player may add for each Free Peoples condition you can spot to prevent that.
Veteran War Chief (15C120) Minion Orc Skirmish: Exert this minion to wound a companion it is skirmishing.
Brilliant Light (15C121) Event Rohan Make a companion strength +2 (or +3 and damage +1 if he or she is a hunter companion).
Burial Mounds (15R122) Event Rohan Make a companion defender +1 and minions skirmishing that companion cannot take wounds during a skirmish involving that companion until the regroup phase.
Éomer, Horsemaster (15R123) Companion Rohan Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)

While you can spot a Man, Éomer’s twilight cost is -1.

Skirmish: Discard a card from hand to make Éomer strength +2.
Éomer’s Spear, Trusty Weapon (15R124) Possession Rohan Bearer must be a Man.

If bearer is Éomer and he is unwounded, he is damage +1 and resistance +1.

Skirmish: If bearer is Éomer, discard this possession to wound a minion he is skirmishing.
Éowyn, Willing Fighter (15C125) Companion Rohan Valiant. Response: If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound.
Gamling, The Old (15S126) Companion Rohan Valiant. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) To play, spot a Man. While you can spot 3 hunters, Gamling is strength +3.
Grim Trophy (15C127) Event Rohan Make a Man strength +1 for each hunter you can spot (or if you can spot more valiant Men than hunters, make a Man strength +1 for each valiant Man you can spot).
Haleth, Son of Hama (15U128) Companion Rohan While you can spot 2 mounts, Haleth is strength +2.

While you can spot 3 mounts, Haleth is damage +1.

While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player.
Horse of Great Stature (15U129) Possession Rohan Bearer must be a Man.

At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.

Skirmish: Exert bearer to make a Man strength +1.
Horseman of the North (15C130) Companion Rohan While you can spot a valiant Man, this companion’s twilight cost is -1. This companion is strength +2 while no opponent controls a site.
Our Inspiration (15C131) Event Rohan Spot a Man to play a possession from your discard pile for each hunter character you can spot.
Last Days of My House (15U132) Event Rohan Spot 2 Men (or 1 hunter  Man) to play a companion or a  follower from your draw deck.
Rider’s Mount (15C133) Possession Rohan Bearer must be a Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Rohan Stable Master (15U134) Follower Rohan Aid – . (At the start of the maneuver phase, you may add to transfer this to a companion.)

To play, spot a Man.

Bearer is considered to be mounted.
Rohan Worker (15R135) Follower Rohan Aid – .

Each time you transfer this to a companion, except a companion, exert bearer twice.

Each time bearer wins a skirmish, you may liberate a site.
Rohirrim Axe (15C136) Possession Rohan Bearer must be a Man. While bearer is skirmishing a hunter minion, bearer is damage +1.
Rohirrim Doorwarden (15U137) Follower Rohan Aid – . (At the start of the maneuver phase, you may add to transfer this to a companion.)

To play, spot a Man.

Bearer is strength +1 for each possession he or she bears.
Rohirrim Soldier (15S138) Companion Rohan Valiant. While you can spot a Man, this companion’s twilight cost is -1. This companion is strength +1 for each hunter minion you can spot.
Rohirrim Warrior (15U139) Companion Rohan Valiant. At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion defender +1 until the regroup phase.
Spear of the Mark (15U140) Possession Rohan Bearer must be a Man. If bearer is mounted, bearer is defender +1.
Sturdy Shield (15R141) Possession Rohan Bearer must be a Man.

While no opponent controls a site, bearer is strength +1.

Regroup: Discard this to liberate a site (or two sites if bearer is mounted).
Swift Stroke (15U142) Event Rohan Spot your Man bearing a possession to discard all possessions from one character.
Community Living (15C143) Event Shire Spot a Hobbit to play a follower from your draw deck.
Frodo, Weary From the Journey (15C144) Companion Shire Ring-bearer. Ring-bound. While skirmishing a minion of strength 8 or less, Frodo is strength +2.
Hobbit Sword (15C145) Possession Shire Bearer must be a Hobbit.
Hobbiton Brewer, Maker of Fine Ales (15R146) Follower Shire Aid – Add 2 burdens. (At the start of the maneuver phase, you may add 2 burdens to transfer this to a companion.)

To play, spot a Hobbit.

Response: If bearer is about to take a wound, transfer Hobbiton Brewer to your support area to prevent that wound.
Hobbiton Farmer, Lover of Pipeweed (15C147) Follower Shire Aid – Add a burden. (At the start of the maneuver phase, you may add a burden to transfer this to a companion.)

To play, spot 2 Hobbits.

Bearer is strength +1 for each fierce minion you can spot.
Little Golden Flower (15R148) Condition Shire Each Hobbit bearing a hand weapon is vitality +1.

Each Hobbit bearing a follower is resistance +1.

Each unwounded Hobbit is strength +1.
Merry, The Tall One (15C149) Companion Shire While Merry bears a follower, he is strength +2. Skirmish:If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.
No Visitors (15C150) Event Shire Transfer a follower from a Hobbit to your support area to cancel a skirmish involving that Hobbit.
Pippin, The Short One (15C151) Companion Shire Each follower is twilight cost –1. Skirmish: If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2.
Relaxation (15R152) Condition Shire Response: If a Shadow card is about to add any number of burdens, discard a follower and this condition from play to prevent that and discard that Shadow card.
Sam, Innocent Traveler (15U153) Companion Shire Ring-bound. While Sam bears the One Ring, he is resistance –4.

Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit.

Response: If Frodo is killed, make Sam the Ring-bearer.
Second Breakfast (15R154) Event Shire Add a threat and exert your Ring-bearer to wound each non-hunter minion skirmishing your Ring-bearer.
Advancing Horde (15R155) Minion Uruk-hai Damage +1. This minion is strength +1 for each site you control.
Charging Uruk (15C156) Minion Uruk-hai Fierce. During a fierce skirmish involving this minion, it is strength +3 and gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.).
Chasing Uruk (15C157) Minion Uruk-hai Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time this minion wins a skirmish, you may spot 4 hunters (or Uglúk) to control a site.
Covetous Uruk (15C158) Minion Uruk-hai Damage +1. This minion is strength +1 for each possession you spot.
Defensive Rush (15U159) Condition Uruk-hai While you can spot an minion, the Free Peoples player cannot replace a site. At the start of each skirmish, you may remove to heal an minion (or heal an minion twice if you control a site.)
Following Uruk (15U160) Minion Uruk-hai Fierce. Hunter 1. Each time this minion wins a skirmish, you may exert a companion not assigned to a skirmish.
Hunting Uruk (15C161) Minion Uruk-hai While this minion is at a battleground site, he gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Lurtz, Now Perfected (15R162) Minion Uruk-hai Damage +1. Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number.
Lurtz’s Sword, Mighty Longsword (15R163) Possession Uruk-hai Bearer must be an Uruk-hai.

Bearer gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)

If bearer is Lurtz, he is fierce.
Mauhúr, Relentless Hunter (15S164) Minion Uruk-hai Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Assignment: Exert Mauhúr to assign him to a non-hunter character (except the Ring-bearer).
Merciless Berserker (15R165) Minion Uruk-hai Damage +1. Shadow: Exert this minion to exert X companions and add X threats, where X is the number of Free Peoples cultures you spot over 2.
Poised for Assault (15U166) Condition Uruk-hai Each time a companion loses a skirmish involving an minion, place an token here. Skirmish: Remove 2 tokens from here to take control of a site.
Pursuing Uruk (15C167) Minion Uruk-hai Fierce. During a fierce skirmish involving this minion, he gains hunter 4.
Searching Uruk (15U168) Minion Uruk-hai Fierce. Hunter 1.(While skirmishing a non-hunter character, this character is strength +1.) Searching Uruk is strength +1 for each other hunter you can spot.
Seeking Uruk (15C169) Minion Uruk-hai Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) During a fierce skirmish involving this minion, it is strength +1 for each hunter you can spot.
Sentry Uruk (15R170) Minion Uruk-hai To play, spot an minion.

While you can spot a fierce minion, this minion is fierce.

While you can spot a hunter, this minion gains hunter 1.

While you can spot a character that is damage +1, this minion is damage +1.
Tracking Uruk (15S171) Minion Uruk-hai Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Uglúk, Ugly Fellow (15R172) Minion Uruk-hai Fierce. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) At the start of each skirmish involving Uglúk, each non-hunter skirmishing Uglúk must exert.
Uglúk’s Sword, Weapon of Command (15R173) Possession Uruk-hai Bearer must be an Uruk-hai.

While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).

If bearer is Uglúk, he is damage +1.
Uruk Cavern Striker (15R174) Minion Uruk-hai Damage +1. Skirmish: Spot a Free Peoples player’s site on the adventure path and exert this minion twice to exchange the spotted site with a site you control. You now control the spotted site.
Uruk Infantry (15U175) Minion Uruk-hai Damage +1.

While you can spot a companion of strength 10 or more, this minion is strength +2.

Regroup: Exert 4 minions (or discard 3 minions) to take control of a site.
Uruk Village Assassin (15C176) Minion Uruk-hai Damage +1. At the start of the maneuver phase, you may spot another minion and remove 3 tokens to take control of a site or discard a follower.
Uruk Village Rager (15U177) Minion Uruk-hai Damage +1.

Each time this minion wins a skirmish, take control of a site.

While you control a site, this minion cannot take wounds (except during the skirmish phase).
Uruk Village Stormer (15C178) Minion Uruk-hai Damage +1.

While you can spot a companion of strength 12 or more, this minion is strength +4.

Each time a companion or ally is killed during a skirmish involving an minion, you may take control of a site.
Violent Hurl (15C179) Event Uruk-hai Make an minion strength +2 (and damage +1 if that minion is a hunter).
With All Possible Speed (15R180) Condition Uruk-hai Each unwounded hunter minion is strength +1. Response: If your hunter minion is about to take a wound during a skirmish, discard that minion to exert a non-hunter companion.
Later Than You Think (15U181) Event Ringwraith Remove 2 threats to play a Nazgûl. That Nazgûl is twilight cost –2 and gains hunter 2 until the start of the regroup phase.
A Shadow Fell Over Them (15R182) Condition Ringwraith Each time a Nazgûl wins a skirmish, you may exert 2 Nazgûl (or a Nazgûl twice) to add a threat. Assignment: Spot a Nazgûl and remove to play a Nazgûl from your discard pile.
They Feel The Precious (15U183) Condition Ringwraith Response: If a Nazgûl is about to take a wound, remove a threat to prevent that wound.
Úlairë Attëa, Desirous of Power (15R184) Minion Ringwraith Fierce. Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot.
Úlairë Lemenya, Eternally Threatening (15R185) Minion Ringwraith Fierce. When you play Úlairë Lemenya, you may remove to add a threat for each Free Peoples culture you can spot.
Úlairë Nelya, Fell Rider (15R186) Minion Ringwraith Fierce.

While you can spot 6 companions, minions cannot take wounds (except during skirmish phases).

Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a condition.
Anduin River (15U187) Site Site River. The fellowship archery total is –3.
Breeding pit of Isengard (15S188) Site Site Underground. The twilight cost of the first hunter minion played each Shadow phase is –2.
City Gates (15S189) Site Site When the Fellowship moves to this site, add a threat (or 2 if you can spot a hunter minion) for each companion over 4.
East Wall of Rohan (15S190) Site Site At the start of the fellowship phase, you may exert two hunter companions to play a hunter companion from your draw deck.
Gate of Mordor (15S191) Site Site Battleground. Each time the fellowship moves to this site, add for each culture you can spot.
Isengard Ruined (15U192) Site Site Battleground. Each time a follower is transfered to a character, the first Shadow player may exert a companion twice.
Mount Doom (15R193) Site Site Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced.
Westfold Village (15S194) Site Site Plains. Each hunter character is strength +1.
The One Ring, The Ring of Doom (15RF1) The One Ring The One Ring While wearing The One Ring, the Ring–bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase.
Well-crafted Armor (15RF2) Possession Dwarven Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a token. Skirmish: Discard a card from hand to make bearer damage +1.
Legolas, of the Woodland Realm (15RF3) Companion Elven Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.). Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3)
The Mirror of Galadriel, Dangerous Guide (15RF4) Artifact Elven To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck.
Gandalf, Powerful Guide (15RF5) Companion Gandalf To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
One Last Surprise (15RF6) Event Gandalf Spell. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength.
Quickbeam, Hastiest of All Ents (15RF7) Companion Gandalf Quickbeam is twilight cost -1 for each Ent you can spot. Maneuver: Discard this companion to place another companion from your discard pile on the bottom of your draw deck and reinforce a token.
Sméagol, Wretched and Hungry (15RF8) Companion Gollum Ring-bound. To play, add a burden.

Each Ring-bound companion is resistance +1.

Skirmish: Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.
Aragorn, Thorongil (15RF9) Companion Gondor Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's.
Madril, Defender of Osgiliath (15RF10) Companion Gondor Ranger. Hunter 1.

While you can spot 2 rangers, Madril is twilight cost –2.

At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
Black Land Chieftain (15RF11) Minion Orc To play, spot an minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot.
Gorbag, Filthy Rebel (15RF12) Minion Orc Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot.
Éomer, Horsemaster (15RF13) Companion Rohan Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)

While you can spot a Man, Éomer’s twilight cost is -1.

Skirmish: Discard a card from hand to make Éomer strength +2.
Sentry Uruk (15RF14) Minion Uruk-hai To play, spot an minion.

While you can spot a fierce minion, this minion is fierce.

While you can spot a hunter, this minion gains hunter 1.

While you can spot a character that is damage +1, this minion is damage +1.
Úlairë Attëa, Desirous of Power (15RF15) Minion Ringwraith Fierce. Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot.
Úlairë Lemenya, Eternally Threatening (15RF16) Minion Ringwraith Fierce. When you play Úlairë Lemenya, you may remove to add a threat for each Free Peoples culture you can spot.
Úlairë Nelya, Fell Rider (15RF17) Minion Ringwraith Fierce.

While you can spot 6 companions, minions cannot take wounds (except during skirmish phases).

Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a condition.
Mount Doom (15RF18) Site Site Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced.
Legolas, of the Woodland Realm (15O1) Companion Elven Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.). Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3)
Gandalf, Powerful Guide (15O2) Companion Gandalf To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
Quickbeam, Hastiest of All Ents (15O3) Companion Gandalf Quickbeam is twilight cost -1 for each Ent you can spot. Maneuver: Discard this companion to place another companion from your discard pile on the bottom of your draw deck and reinforce a token.
Aragorn, Thorongil (15O4) Companion Gondor Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's.
Madril, Defender of Osgiliath (15O5) Companion Gondor Ranger. Hunter 1.

While you can spot 2 rangers, Madril is twilight cost –2.

At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
Éomer, Horsemaster (15O6) Companion Rohan Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)

While you can spot a Man, Éomer’s twilight cost is -1.

Skirmish: Discard a card from hand to make Éomer strength +2.
Úlairë Attëa, Desirous of Power (15O7) Minion Ringwraith Fierce. Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot.
Úlairë Lemenya, Eternally Threatening (15O8) Minion Ringwraith Fierce. When you play Úlairë Lemenya, you may remove to add a threat for each Free Peoples culture you can spot.
Úlairë Nelya, Fell Rider (15O9) Minion Ringwraith Fierce.

While you can spot 6 companions, minions cannot take wounds (except during skirmish phases).

Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a condition.