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  • * Minions that prevent roaming or decrease the site number of minions (Grishnakh, Orc Captain; Orc ...
    3 KB (559 words) - 01:52, 1 December 2022
  • ..., who skips the maneuver phase, or add many threats in the shadow phase to prevent event retrieval (With cards such as Black Land Chieftain; Ulaire Lemenya, E ...
    3 KB (540 words) - 01:48, 1 December 2022
  • * {{Card|The Palantir of Orthanc}} - to prevent [[initiative]] abuses ...
    4 KB (588 words) - 21:54, 20 October 2022
  • ...Flaming Brands are unable to be used in Standard, its going to be hard to prevent those pesky Black Riders from winning skirmishes. Against these types of sh ...
    4 KB (619 words) - 01:55, 1 December 2022
  • ...ng, regardless of their remaining vitality. This can come in very handy to prevent Shadow cards like {{Card|Isengard Artisan}} or {{Card|Web}} from using thei ...sildur}} to boost his resistance and {{Card|Sapling of the White Tree}} to prevent wounds ...
    9 KB (1,508 words) - 01:43, 1 December 2022
  • ...s: only Shelob has so much vitality, and {{Card|Her Ladyship}} will surely prevent the Ent from skirmishing anyway. ...
    4 KB (642 words) - 01:43, 1 December 2022
  • * Effects that punish or prevent discarding (Old Noakes, Purveyor of Wisdoms; Frodo, Courteous Halfling; Fro ...
    3 KB (519 words) - 01:53, 1 December 2022
  • * Cards which prevent minions from roaming (Bill Ferny, SSF; Hollin) ...
    3 KB (558 words) - 01:55, 1 December 2022
  • ==Cards That Prevent Healing== ...
    10 KB (1,382 words) - 07:08, 26 December 2021
  • ...ool to devastating ends. For example, Mauhur can remove 2 from the pool to prevent a wound to an Isengard tracker and Shadow players with Raiders in their dec ...
    4 KB (649 words) - 01:58, 1 December 2022
  • ...ir, Bearer of Council}} and {{Card|Gimli, Bearer of Grudges}}. Ge also can prevent assignments to a companion [[bearing]] {{Card|Sense of Obligation}}, or pla ...
    5 KB (682 words) - 02:00, 1 December 2022
  • * Fellowships with damage bonuses, which may prevent the Shadow Player from keeping a defeated minion alive ...
    4 KB (715 words) - 01:41, 1 December 2022
  • ...ive skirmish, you can use Warmed Up a Bit during another skirmish phase to prevent a skirmish entirely and avoid activating text of cards which trigger after ...
    4 KB (723 words) - 02:01, 1 December 2022
  • ...warf twice in a pinch and then be discarded with {{Card|Axe of Erebor}} to prevent those wounds from returning (adding some strength in a skirmish to boot). Y ...
    5 KB (743 words) - 01:46, 1 December 2022
  • ...|Shelob, Her Ladyship}} to help counter the handful of companions that can prevent this deck from going off, although some replace one with a single copy of { ...d|The Dead City}} or {{Card|Elessar's Edict}}, are very rare, but can also prevent a threat stack from being triggered. {{Card|Shelob, Her Ladyship}} can some ...
    26 KB (4,277 words) - 08:20, 20 February 2022
  • ...t granting it, as well as cards that do not mention Ambush by name but can prevent the Ambush trigger. ...
    5 KB (882 words) - 01:13, 8 January 2023
  • ...o assign an Easterling to Frodo. Your opponent will either add a burden to prevent it, or allow it to take place – then you can use Gathering to add that burd ...
    5 KB (835 words) - 01:48, 1 December 2022
  • * {{Card|The Palantir of Orthanc}} - to prevent [[initiative]] abuses ...
    5 KB (786 words) - 18:27, 20 October 2022
  • ...nduring-like ability to gain strength from wounds. While it may be used to prevent these Uruk-Hai from exerting to use their skirmish abilities, the strengthe ...
    5 KB (812 words) - 01:44, 1 December 2022
  • ...ing played directly (it is a response event, not a skirmish event) it will prevent Smeagol from having any hope of winning a skirmish in the first place. {{Ca ...
    11 KB (1,754 words) - 01:57, 1 December 2022
  • * High strength minions (Can prevent overwhelm when supporting another companion) ...
    5 KB (824 words) - 01:52, 1 December 2022
  • ...uch action can be performed in a given situation, because its effect will “prevent” that situation or replace it with another effect “instead.” ...onse: If a (Gondor) Man is about to take a wound, discard this artifact to prevent that.] Isildur loses a skirmish and is about to take a wound. Because the r ...
    27 KB (4,630 words) - 22:29, 26 November 2021
  • ...ut there's no good way to leverage his ability to liberate sites except to prevent your Shadow opponent from reaping the benefits of capturing them. ...
    5 KB (800 words) - 01:45, 1 December 2022
  • ...]] and [[Maneuver phase]]s offers the Free Peoples player little chance to prevent that damage, since such a deck probably doesn't care if its minions die in ...
    5 KB (866 words) - 21:16, 25 January 2024
  • * Cards that prevent all wounds, such as {{Card|Easterling Polearm}} and {{Card|Mauhur}} ...
    5 KB (866 words) - 01:51, 1 December 2022
  • * Decks with enough ally and possession [[hate]] to prevent him from having archers to spot ...
    5 KB (833 words) - 01:41, 1 December 2022
  • ...he second is to discard cards every time the fellowship moves, in order to prevent the burdens from ever being added. Note that in order to discard the cards, ...
    5 KB (817 words) - 01:48, 1 December 2022
  • ...accomplish is not to prevent a companion from being wounded or killed, but prevent a particular minion from being able to win a skirmish and avoid response ac ...take wounds. [[Overwhelm Protection]] is a Free Peoples effect, helping to prevent characters from being overwhelmed and killed outright. Refer to those artic ...
    18 KB (2,925 words) - 15:46, 11 October 2022
  • ...vert to a burden, or that it takes one more wound on Enquea to kill him to prevent him from stacking those burdens. And since he heals himself, he probably su ...
    5 KB (945 words) - 01:55, 1 December 2022
  • * Free Peoples with good exerting capabilities which would otherwise prevent you from claiming a site with {{Card|Wulf}} ...
    6 KB (956 words) - 01:45, 1 December 2022
  • ...Shadow player does the discarding, leaving {{Card|Siege Engine}} unable to prevent it. It is best to clear out these strategies towards the end of the game an ...
    6 KB (1,037 words) - 01:47, 1 December 2022
  • * Cards which prevent wounds such as Hides and His Terrible Servants ...
    6 KB (961 words) - 01:43, 1 December 2022
  • ...to get around it (Of course, you don't really get around the cost, but you prevent your opponents from having access to it during their Shadow phase, which is ...
    6 KB (1,075 words) - 07:14, 30 September 2021
  • * Free Peoples with good exerting capabilities which would otherwise prevent you from claiming a site with {{Card|Wulf}} ...
    7 KB (1,103 words) - 02:01, 1 December 2022
  • ...Tip will give the wounds at the beginning of every turn, Black Breath will prevent the healing and the Fierce Riders will slow your opponent. ...
    7 KB (1,112 words) - 01:43, 1 December 2022
  • ...hat were played that turn in the Regroup phase, which may not be enough to prevent the damage of cards like {{Card|They Stole It}}, {{Card|Promise Keeping}} o ...
    6 KB (955 words) - 01:47, 1 December 2022
  • * Free Peoples with good exerting capabilities which would otherwise prevent you from claiming a site with {{Card|Wulf}} ...
    7 KB (1,119 words) - 01:50, 1 December 2022
  • ...for {{Card|Soldier's Cache}}, which serves as a way to generate tokens and prevent excess healing from a [[sanctuary]] (or {{Card|Mithlond}} or {{Card|Neekerb ...
    7 KB (1,056 words) - 01:59, 1 December 2022
  • ...reads "Response: If a companion is about to take a wound, spot Gandalf to prevent that wound." This means that anytime a companion is about to receive a wou ...
    8 KB (1,304 words) - 07:03, 26 December 2021
  • ...ounds being added, this makes this type of death particularly difficult to prevent). As you can see, it's therefore dangerous to rely too much on items for v ...
    6 KB (844 words) - 07:02, 26 December 2021
  • ...f Spirit}} will not allow Gandalf to exert an "extra" time -- it will only prevent one of the exertions from adding a token. Further, the event can't wound a ...
    7 KB (1,173 words) - 01:58, 1 December 2022
  • ...sive than any of the others is scary, as it may either kill it outright or prevent it from ever being viable. ...
    7 KB (1,334 words) - 07:16, 30 September 2021
  • ...ryone Knows}}. A Promise still helps, of course, but it isn't necessary to prevent overwhelms. It is more often seen with fewer than 4 copies compared to earl ...
    8 KB (1,310 words) - 01:40, 1 December 2022
  • ...worth thwarting for some Fellowships, and reducing Gollum's strength will prevent him from winning a skirmish with the boost from {{Card|Slippery as Fishes}} ...
    8 KB (1,370 words) - 17:37, 27 April 2024
  • ...ith swarms. {{Card|11S232}}, which happens to be an underground site, will prevent most remaining actions and almost completely lock the Free Peoples out of a ...
    10 KB (1,724 words) - 18:56, 1 August 2023
  • ...both require placement of a wound token. Cards that prevent wounds cannot prevent a wound token placed by exerting. ...r does not wish to perform an action, he may simply pass. Passing does not prevent a player from performing an action later in the same phase. ...
    44 KB (7,375 words) - 05:31, 12 July 2023
  • ...adow players to interfere. Instead, it can be played on the Ring-bearer to prevent the Free Peoples from exhausting him. This is the only way to stop {{Card|G ...
    10 KB (1,664 words) - 23:29, 12 August 2023
  • ...r does not wish to perform an action, he may simply pass. Passing does not prevent a player from performing an action later in the same phase. If something happens to prevent one effect which in turn would have prevented a second effect, the second e ...
    144 KB (24,873 words) - 05:32, 12 July 2023
  • ...ents for all phases (maneuver, skirmish, and regroup) that boost strength, prevent wounds, remove twilight, add defender +1, and even wound minions directly. ...
    10 KB (1,668 words) - 07:15, 30 September 2021
  • ...ying (though it is sometimes wiser to restrict yourself to 3 in a deck, to prevent having to hold too many cards if you draw them early). ...
    10 KB (1,696 words) - 02:43, 30 December 2021
  • ...both require placement of a wound token. Cards that prevent wounds cannot prevent a wound token placed by exerting. ...r does not wish to perform an action, he may simply pass. Passing does not prevent a player from performing an action later in the same phase. ...
    187 KB (32,085 words) - 20:54, 3 March 2023
  • ...out one Dunlending Pillager with an Iron Axe. Your excess shadow pool can prevent the archery wounds while you win your skirmish. Then discard those pesky El ...
    11 KB (1,868 words) - 03:38, 16 February 2022
  • Jarnsmid saw a rewording (likely to prevent Shadow possessions from also being discounted), and {{Card|Wielder of the F ...
    15 KB (2,191 words) - 07:12, 9 March 2022
  • * Cards that prevent activated minion abilities, like {{Card|Faramir, Son of Denethor}}, {{Card| ...
    14 KB (2,265 words) - 01:28, 2 April 2023
  • ...both require placement of a wound token. Cards that prevent wounds cannot prevent a wound token placed by exerting. ...r does not wish to perform an action, he may simply pass. Passing does not prevent a player from performing an action later in the same phase. ...
    162 KB (27,323 words) - 21:21, 10 March 2023
  • ...e game are discarded to some effect: {{Card|Gimli's Helm}} is discarded to prevent all wounds and {{Card|Rohirrim Helm}} discards to let the Shadow player exe ...
    14 KB (2,412 words) - 00:01, 2 April 2023
  • ...Underdeeps of Moria}} can draw more cards. {{Card|Plundered Armories}} can prevent your weapons from going to waste, as well as draw some extra cards for your ...
    18 KB (3,110 words) - 07:30, 14 April 2022
  • ...|Grishnakh, Orc Captain}} with the roaming penalty, but it helps reduce or prevent the penalty on subsequent minions. A handful of '''Ranger''' cards increase ...
    22 KB (3,879 words) - 02:56, 6 April 2022
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