Dwarven Bracers (2U3): Difference between revisions

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{{CardTabs|Dwarven}}
{{CardTabs|Dwarven}}


[[{{ROOTPAGENAME}}]] is a {{C|Dwarven}} [[Possession]] from the [[Mines of Moria]] set.
[[{{ROOTPAGENAME}}]] is a {{C|Dwarven}} [[Possession]] from the [[Mines of Moria]] set. It is the sole member of the "bracers" class.


{{CardInfobox|2U3}}
{{CardInfobox|2U3}}
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= Strategy =
= Strategy =
== Gameplay Strategy ==
== Gameplay Strategy ==
''In this section, describe:''
Dwarven Bracers, along with {{Card|Hand Axe}} and {{Card|Dwarven Axe}}, is at the core of Dwarven decks in Fellowship block. Even {{Card|Dwarf Guard}} reaches a respectable 8 strength with all 3, a single event often all it takes to overcome most minions. Should one of these beefed up companions lose a skirmish, Dwarven Bracers gives the Free Peoples player an opportunity to trade strength for vitality in a pinch.


* ''General usage''
When there are multiple Dwarves bearing a copy, the Free Peoples player is able to put their main fighter in much riskier situations and simply transfer an extra copy next turn if need be to mitigate the long-term cost of losing the strength bonus. Without that luxury, choosing to put a companion in a situation where discarding Dwarven Bracers might be necessary can be a tough call -- particularly when keeping Bracers means allowing another companion to die. Bracers may be worth holding onto when there is healing around the corner, one point of strength is the difference between a win or a loss (for example, 10 strength defeats many of the Uruk-hai in Fellowship block), another companion can take a wound without risk of dying, or an expendable companion is already nearing the end of his or her usefulness. Otherwise, losing Bracers is often the least harmful outcome.
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


== Deckbuilding Strategy ==
== Deckbuilding Strategy ==
''In this section, describe:''
The strength boost and life-saving response on Dwarven Bracers make it a shoe-in for almost any Dwarf deck. The exact number of copies depends on how many Dwarves you have and what the primary use for it is. A small deck with just Gimli may not benefit from more than a single copy, while a deck with several Dwarves could go up to 4 without much trouble. As with any card, be careful not to sacrifice deck space for extra Dwarven Bracers needlessly: those slots could instead be used for other strength boosts or healing, which in turn can keep a copy of Dwarven Bracers on the table longer and prevent needing a replacement at all.
 
* ''Cards and strategies this card works well with''
* ''Cards and strategies this card works particularly well or poorly against''
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==
== Synergizes With... ==


* ''List friendly cards that work well with this card''
* {{Card|Durin III, Dwarven Lord}} and {{Card|Thrarin, Smith of Erebor}}, which typically get as many possessions as the Free Peoples can play on them
* Self-exhausting companions such as {{Card|Gimli, Son of Gloin}}, {{Card|Gimli, Counter of Foes}}, or {{Card|Uri, Dwarven Lord}}, which often put themselves at risk of getting killed
* {{Card|Gandalf's Cart}}, which can stow extra bracers away to be brought out when needed
* Recursion such as {{Card|Armor of Khazad}}, {{Card|Well-equipped}}, and {{Card|Honoring His Kinfolk}}


== Strong Versus... ==
== Strong Versus... ==


* ''List enemy cards this card does well against''
* Wound-oriented strategies which don't depend on skirmish wins, especially direct wounding such as {{Card|Hate}} or {{Card|Red Wrath}} that could otherwise take out a key companion
* Fierce minions or minions with damage bonuses


== Weak Versus... ==
== Weak Versus... ==


* ''List enemy or friendly cards to avoid playing this card with''
* {{Card|Grima, Wormtongue}}, since in order to stay below 3 cards on a companion the Free Peoples player will typically have a hand weapon and then pick between {{Card|Hand Axe}} and access to {{Card|Flurry of Blows}} or Dwarven Bracers and wound prevention.


= Rulings =
= Rulings =
''In this section'':
The response action of this card will not "stack" with the passive text of {{Card|Gimli's Helm}} to prevent all wounds -- Dwarven Bracers will prevent the first, meaning a wound was never taken for Gimli's Helm to prevent any subsequent wounds.
 
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''


= Alternate Versions =
= Alternate Versions =
{{AlternateVersionTable|2U3}}
{{AlternateVersionTable|2U3}}
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
* ''Link to decks that use this card''
[[Category:Cards That Need Work]]

Revision as of 05:06, 15 December 2021

Disquiet of Our People (2C2)
Back to Mines of Moria Index
Endurance of Dwarves (2U4)

Dwarven Bracers (2U3) is a Dwarven Possession from the Mines of Moria set. It is the sole member of the "bracers" class.


Collection Info
Title Dwarven Bracers
Unique No
Collectible Yes
Notes Version: *.
Set 2 - Mines of Moria
Rarity U - Uncommon
Card Number 3
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Dwarven
Side Free Peoples
Card Type Possession
Item Class Bracers
Twilight Cost 1
Strength +1
Game Text Bearer must be a Dwarf.

Response: If bearer is about to take a wound, discard this possession to prevent that wound.

Lore Dwarven-smiths forge bracers for fit and agility.
Translations
DE - German
Card Name Zwergenarmschienen
Game Text Muss auf einen Zwerg gespielt werden. Reaktion: Wenn der Träger verwundet wird, kannst du diese Ausrüstung ablegen, um die Wunde zu verhindern.
Lore Zwergenschmiede fertigen Armschienen, die leicht und doch stark sind.
ES - Spanish
Card Name Brazales Enanos
Game Text El portador debe ser un Enano.

Respuesta: Si el portador va a recibir una herida, descarta esta posesión para prevenir esa herida.

Lore Los herreros enanos forjan brazales para comodidad y agilidad.
FR - French
Card Name Brassards Nains
Game Text Le détenteur doit être un Nain. Réponse : Si le détenteur est sur le point d’être blessé, défaussez cette possession pour prévenir la blessure.
Lore Les forgerons-nains forgent des brassards pour la forme et l'agilité.
IT - Italian
Card Name Bracciali dei Nani
Game Text Il possessore deve essere un Nano.

Risposta: Se il possessore sta per subire una ferita, scarta questo bene per prevenire quella ferita.

Lore I fabbri dei Nani forgiano dei bracciali per la difesa e per l'agilità.
PL - Polish


Technical Info
Wiki Base Card ID LOTR-EN02S003.0
TLHH ID LOTR02003
GEMP ID 2_3
LOTRO Hex ID 63 48 E8 01
LOTRO Image ID 02_003


Strategy

Gameplay Strategy

Dwarven Bracers, along with Hand Axe (2C10) and Dwarven Axe (1C9) , is at the core of Dwarven decks in Fellowship block. Even Dwarf Guard (1C7) reaches a respectable 8 strength with all 3, a single event often all it takes to overcome most minions. Should one of these beefed up companions lose a skirmish, Dwarven Bracers gives the Free Peoples player an opportunity to trade strength for vitality in a pinch.

When there are multiple Dwarves bearing a copy, the Free Peoples player is able to put their main fighter in much riskier situations and simply transfer an extra copy next turn if need be to mitigate the long-term cost of losing the strength bonus. Without that luxury, choosing to put a companion in a situation where discarding Dwarven Bracers might be necessary can be a tough call -- particularly when keeping Bracers means allowing another companion to die. Bracers may be worth holding onto when there is healing around the corner, one point of strength is the difference between a win or a loss (for example, 10 strength defeats many of the Uruk-hai in Fellowship block), another companion can take a wound without risk of dying, or an expendable companion is already nearing the end of his or her usefulness. Otherwise, losing Bracers is often the least harmful outcome.

Deckbuilding Strategy

The strength boost and life-saving response on Dwarven Bracers make it a shoe-in for almost any Dwarf deck. The exact number of copies depends on how many Dwarves you have and what the primary use for it is. A small deck with just Gimli may not benefit from more than a single copy, while a deck with several Dwarves could go up to 4 without much trouble. As with any card, be careful not to sacrifice deck space for extra Dwarven Bracers needlessly: those slots could instead be used for other strength boosts or healing, which in turn can keep a copy of Dwarven Bracers on the table longer and prevent needing a replacement at all.

Strengths and Weaknesses

Synergizes With...

Strong Versus...

  • Wound-oriented strategies which don't depend on skirmish wins, especially direct wounding such as Hate (1R250) or Red Wrath (7U157) that could otherwise take out a key companion
  • Fierce minions or minions with damage bonuses

Weak Versus...

Rulings

The response action of this card will not "stack" with the passive text of Gimli's Helm (1R15) to prevent all wounds -- Dwarven Bracers will prevent the first, meaning a wound was never taken for Gimli's Helm to prevent any subsequent wounds.

Alternate Versions

Portrait Name Game Text
Dwarven Bracers (12U5) Bearer must be a Dwarf.

Response: If bearer is about to take a wound, discard this possession to prevent that wound. ​