Anonymous
Not logged in
Talk
Contributions
Create account
Log in
Search
Drilldown: CardReleases
From LOTR-TCG Wiki
Namespaces
More
More
Page actions
CardReleases
> IsPhysical:
No
&
Vitality:
4-9
Use the filters below to narrow your results.
ID:
Other values:
HDG-EN30F019.0
HDG-EN30F021.0
HDG-EN30S019.0
HDG-EN30S021.0
HDG-EN30S025.0
HDG-EN30S026.0
HDG-EN30S027.0
HDG-EN30S028.0
HDG-EN30S043.0
HDG-EN30S044.0
HDG-EN30S045.0
HDG-EN30S046.0
HDG-EN30S054.0
HDG-EN30S066.0
HDG-EN31S008.0
HDG-EN31S012.0
HDG-EN31S017.0
HDG-EN31S020.0
HDG-EN31S056.0
HDG-EN31S058.0
HDG-EN32S024.0
HDG-EN32S045.0
HDG-EN32S061.0
HDG-EN32S067.0
LOTR-EN00D006.0
LOTR-EN00D008.0
LOTR-EN00S014.0
LOTR-EN00S070.0
LOTR-EN00S078.0
LOTR-EN00S086.0
LOTR-EN00S095.0
LOTR-EN00S104.0
LOTR-EN00S108.0
LOTR-EN00S113.0
LOTR-EN00S125.0
LOTR-EN00S127.0
LOTR-EN00W004.0
LOTR-EN00W005.0
LOTR-EN00W006.0
LOTR-EN00W007.0
LOTR-EN00W009.0
LOTR-EN00W010.0
LOTR-EN00W012.0
LOTR-EN00W013.0
LOTR-EN00W017.0
LOTR-EN00W018.0
LOTR-EN00W020.0
LOTR-EN00W025.0
LOTR-EN00W032.0
LOTR-EN00W033.0
LOTR-EN00W036.0
LOTR-EN00W037.0
LOTR-EN00W038.0
LOTR-EN01S080.2
LOTR-EN09S003.0
LOTR-EN09S011.0
LOTR-EN09S015.0
LOTR-EN09S025.0
LOTR-EN09S026.0
LOTR-EN09S028.0
LOTR-EN09S030.0
LOTR-EN09S032.0
LOTR-EN09S048.0
LOTR-EN09S049.0
LOTR-EN09S051.0
LOTR-EN09S052.0
LOTR-EN15S112.1
LOTR-EN16S001.0
LOTR-EN19S008.0
LOTR-EN19S010.0
LOTR-EN19S011.0
LOTR-EN19S012.0
LOTR-EN19S018.0
LOTR-EN19S021.0
LOTR-EN19S022.0
LOTR-EN19S028.0
LOTR-EN19S029.0
LOTR-EN19S030.0
LOTR-EN19S032.0
LOTR-EN19S036.0
LOTR-EN19S040.0
Search
BaseCardID:
Other values:
HDG-EN30F019.0
HDG-EN30F021.0
HDG-EN30S019.0
HDG-EN30S021.0
HDG-EN30S025.0
HDG-EN30S026.0
HDG-EN30S027.0
HDG-EN30S028.0
HDG-EN30S043.0
HDG-EN30S044.0
HDG-EN30S045.0
HDG-EN30S046.0
HDG-EN30S054.0
HDG-EN30S066.0
HDG-EN31S008.0
HDG-EN31S012.0
HDG-EN31S017.0
HDG-EN31S020.0
HDG-EN31S056.0
HDG-EN31S058.0
HDG-EN32S024.0
HDG-EN32S045.0
HDG-EN32S061.0
HDG-EN32S067.0
LOTR-EN00D006.0
LOTR-EN00D008.0
LOTR-EN00S014.0
LOTR-EN00S070.0
LOTR-EN00S078.0
LOTR-EN00S086.0
LOTR-EN00S095.0
LOTR-EN00S104.0
LOTR-EN00S108.0
LOTR-EN00S113.0
LOTR-EN00S125.0
LOTR-EN00S127.0
LOTR-EN00W004.0
LOTR-EN00W005.0
LOTR-EN00W006.0
LOTR-EN00W007.0
LOTR-EN00W009.0
LOTR-EN00W010.0
LOTR-EN00W012.0
LOTR-EN00W013.0
LOTR-EN00W017.0
LOTR-EN00W018.0
LOTR-EN00W020.0
LOTR-EN00W025.0
LOTR-EN00W032.0
LOTR-EN00W033.0
LOTR-EN00W036.0
LOTR-EN00W037.0
LOTR-EN00W038.0
LOTR-EN01S080.0
LOTR-EN09S003.0
LOTR-EN09S011.0
LOTR-EN09S015.0
LOTR-EN09S025.0
LOTR-EN09S026.0
LOTR-EN09S028.0
LOTR-EN09S030.0
LOTR-EN09S032.0
LOTR-EN09S048.0
LOTR-EN09S049.0
LOTR-EN09S051.0
LOTR-EN09S052.0
LOTR-EN15S112.0
LOTR-EN16S001.0
LOTR-EN19S008.0
LOTR-EN19S010.0
LOTR-EN19S011.0
LOTR-EN19S012.0
LOTR-EN19S018.0
LOTR-EN19S021.0
LOTR-EN19S022.0
LOTR-EN19S028.0
LOTR-EN19S029.0
LOTR-EN19S030.0
LOTR-EN19S032.0
LOTR-EN19S036.0
LOTR-EN19S040.0
Search
Subset:
D (2)
·
S (62)
·
W (17)
Revision:
None
(79)
·
1 (1)
·
2 (1)
ReleaseDate:
August 19, 2022 (2)
LanguageCode:
EN (81)
IsPhysical:
(Click arrow to add another value)
Yes
·
None
· No ·
Other
IsPlayable:
None
(2)
·
No (41)
·
Yes (38)
CollInfo:
None
(81)
IsUnique:
No (9)
·
Yes (72)
Title:
Gandalf (9)
·
Bilbo (6)
·
Aragorn (6)
·
Saruman (5)
·
Gollum (5)
·
The Witch-king (4)
·
Sam (3)
·
None
(2)
·
Úlairë Enquëa (2)
·
Thorin (2)
·
Sméagol (2)
·
Sauron (2)
·
Radagast (2)
·
Pippin (2)
·
Elrond (2)
·
Frodo (2)
·
Elendil (2)
Other values:
Army of Harad
Army of Isengard
Army of Sauron
Barrow-wight Stalker
Bert
Durin III
Elf Army
Esgaroth Volunteers
Gil-galad
Goldberry
Huorn
Merry
Pit Troll
Smaug
The Balrog
The Nazgûl
Thranduil
Tom
Tom Bombadil
Treebeard
Úri
Watcher in the Water
William
Search
Subtitle:
None
(11)
·
Troll of Ettenmoors (3)
·
Dwarven Lord (2)
·
Leader of the Company (2)
·
Steadfast Friend (2)
·
Elven Lord (2)
·
Oakenshield (2)
·
The Brown (2)
Other values:
Aged Ring-bearer
Agent of the Dark Lord
Bearer of Great Secrets
Bearer of Things Burgled
Brave Decoy
Captain of the Nine Riders
Collector of Treasures
Conqueror of Arthedain
Dark as Darkness
Dark Lord
Dark Threat
Defender of Rohan
Demon of Might
Elven High King
Elven King
Enemy of the Hand
Expert Burglar
Friend of Thorin
Heir to the Throne of Gondor
High-King of Gondor
Instigator of Insurrection
Leader of Dwarves
Little Master
Lover of Trees
Loyal Friend
Many-coloured Wizard
Many-tentacled Creature
Master in Riddles
Mr. Underhill
Of Many Colours
Pitiable Guide
Powerful Guide
Ranger of the North
Reliable Companion
Resolute Friend
Returned
Revived
River-daughter
Sixth of the Nine Riders
Small Slimy Creature
Stormcrow
Swift Hunter
The Dunadan
The Golden
The Grey
The Lord of the Rings
The Master
The Necromancer
The Tall
The White
Threatening Guide
Well-traveled Guide
Wise Guide
Worker of Mischief
Wretched Creature
Search
Subtypes:
None
(11)
·
Balrog (1)
·
Creature (1)
·
Dragon (1)
·
Dwarf (4)
·
Elf (5)
·
Ent (1)
·
Hobbit (14)
·
Maia (2)
·
Man (10)
·
Nazgul (7)
·
Orc (1)
·
Tree (1)
·
Troll (4)
·
Uruk-hai (1)
·
Wizard (16)
·
Wraith (1)
TwilightCost:
None
(8)
·
1 - 2 (3)
·
2 - 4 (20)
·
4 - 5 (24)
·
5 - 20 (25)
Strength:
None
(1)
·
3 - 7 (25)
·
7 - 8 (11)
·
8 - 11 (21)
·
11 - 30 (23)
StrengthMod:
None
(81)
Vitality:
4 (72)
·
5 (7)
·
6 (1)
·
9 (1)
VitalityMod:
None
(81)
SiteNum:
None
(43)
·
2 - 3 (6)
·
3 - 4 (12)
·
4 - 5 (10)
·
5 - 7 (10)
SiteNumMod:
None
(81)
Resistance:
None
(56)
·
5 - 7 (4)
·
7 - 8 (5)
·
8 - 10 (16)
ResistanceMod:
None
(81)
CanBearRing:
None
(40)
·
No (37)
·
Yes (4)
Signet:
None
(2)
·
Gandalf (2)
·
None (77)
Block:
None (81)
ShadowNum:
None
(81)
ArrowDir:
None
(2)
·
None (79)
GameText:
None
(5)
·
Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
·
Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2)
Other values:
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase.
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength -1.
Damage +1. This companion is strength +1 for each Ent you spot. Response: If this companion is about to take a wound, exert an Ent to prevent that.
Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce.
Damage +1. While you can spot 2 Dwarves, Durin III is twilight cost -2. Durin III is strength +1 for each artifact and each possession he bears.
Damage +2. Enduring. Fierce. For each burden you spot, threat you spot, and site you control, Sauron's twilight cost is -1.
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring).
Damage +2. Fierce. While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less.
Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions. The fellowship's current site gains marsh. Shadow: Play a tentacle from your discard pile.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1.
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this.
Enduring. Each [WRAITH] Wraith cannot take wounds (except during skirmishes). Shadow: Remove a burden to play a [WRAITH] Wraith. That minion's twilight cost is -2.
Fellowship. Pippin is strength +1 for each tale you can spot.
Fellowship. Ranger. While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish.
Fellowship. Response: If an event is played, exert Gandalf twice to cancel that event.
Fellowship. Ring-bearer. Ring-bound. While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
Fellowship. Ring-bound. While Sam bears The One Ring, he is resistance -4. While you can spot 3 [SHIRE] companions, Sam is strength +2. Response: If Frodo dies, make Sam the Ring-bearer.
Fellowship. Skirmish: If Merry is not assigned to a skirmish, take 2 [SHIRE] cards from your discard pile and remove them from the game to make a companion strength +2.
Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4.
Fierce. Maneuver: Spot 6 companions and discard a Nazgul from hand to wound an unbound companion.
Fierce. Skirmish: Discard a Nazgul from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgul).
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon.
Fierce. To play, spot a Nazgul. Menace - When you play this minion add 2 burdens.
Fierce. Toil 2. (For each [RINGWRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Fierce. When you play Ulaire Enquea, if you can spot 2 other Nazgul, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions).
Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat.
Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) To play, spot an [ORC] Orc. When you play this minion, add 2 threats. The Free Peoples player may exert the Ring-bearer to prevent this.
Hunter 2. While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1.
Knight. To play, spot 2 [GONDOR] knights or exert 2 [GONDOR] men. Each of your [GONDOR] companions is resistance +1. Maneuver: Remove a [GONDOR] token to make an unbound companion resistance +1 until the regroup phase.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Saruman to make an [URUK-HAI] minion strength +2. Each time a companion is killed, you may heal Saruman.
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase.
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert Aragorn to make a hunter companion strength +1.
Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase.
Ranger. Triumph - At the start of the maneuver phase, you may wound a minion.
Ring-bearer.
Ring-bound. Each other companion is resistance +1.
Ring-bound. Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add (3). Regroup: Add a burden to play a [SHIRE] tale.
Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may shuffle up to 2 [GOLLUM] cards from your discard pile into your draw deck. Skirmish: Exert a Ring-bound companion to make Smeagol strength +2.
Ring-bound. To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. Regroup: If Smeagol is the Ring-bearer, add 2 burdens to discard each minion.
Ring-bound. While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that.
Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer.
Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
Skirmish: If Uri is damage +X, exert him to make him strength +X.
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool.
The move limit is +1. Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards to draw 2 cards.
To play, remove 2 burdens or 2 threats. Skirmish: Spot 2 [SHIRE] companions and exert Tom Bombadil X times, where X is the fellowship's site number, to cancel a skirmish involving a [SHIRE] companion.
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
To play, spot 2 [ELVEN] companions. Regroup: Exert Gil-Galad to wound each wounded minion.
To play, spot 2 [GONDOR] Men. Fellowship: Play an artifact on Elendil to make the move limit +1 for this turn. Regroup: Discard a [GONDOR] artifact to liberate a site.
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1.
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10.
Triumph - At the start of a skirmish involving Treebeard discard a minion he is skirmishing.
Triumph - At the start of the fellowship phase remove 3 burdens. Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5).
Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1.
When you play Gandalf (except in your starting fellowship), you may play a [Gandalf] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.
While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2.
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile.
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2.
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards.
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck.
Wise. Gandalf is defender +1. Fellowship: Discard a Wise ally to play Gandalf from your discard pile. Skirmish: Exert Saruman to make a Wise character strength +2 (limit +2).
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards.
Search
TaggedGameText:
None
(5)
·
Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
·
Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2)
Other values:
<keyword>Damage +1. Fierce. Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> When you play Saruman, name a culture. Each companion of the named culture is strength –1.
<keyword>Damage +1.</keyword> <br>This companion is strength +1 for each Ent you spot. <br><keyword>Response:</keyword> If this companion is about to take a wound, exert an Ent to prevent that.
<keyword>Damage +1.</keyword> <br>While you can spot 2 Dwarves, Durin III is twilight cost –2. <br>Durin III is strength +1 for each artifact and each possession he bears.
<keyword>Damage +1</keyword> <br>To play, spot an Uruk–Hai. <br><keyword>Menace -</keyword> When you play this minion, it becomes fierce.
<keyword>Damage +2. Fierce.</keyword><br> While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less.
<keyword>Damage +2.</keyword> <keyword>Enduring.</keyword> <keyword>Fierce.</keyword> <br>For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1.
<keyword>Enduring.</keyword><br> Each <symbol>wraith</symbol> Wraith cannot take wounds (except during skirmishes).<br> <keyword>Shadow:</keyword> Remove a burden to play a <symbol>wraith</symbol> Wraith. That minion’s twilight cost is –2.
<keyword>Fellowship. Ranger.</keyword><br> While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish.
<keyword>Fellowship. Ring-bearer. Ring-bound.</keyword><br> While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
<keyword>Fellowship. Ring-bound.</keyword><br> While Sam bears The One Ring, he is resistance -4.<br> While you can spot 3 <symbol>shire</symbol> companions, Sam is strength +2.<br> <keyword>Response</keyword>: If Frodo dies, make Sam the Ring-bearer.
<keyword>Fellowship.</keyword><br> <keyword>Response</keyword>: If an event is played, exert Gandalf twice to cancel that event.
<keyword>Fellowship.</keyword><br> <keyword>Skirmish</keyword>: If Merry is not assigned to a skirmish, take 2 <symbol>shire</symbol> cards from your discard pile and remove them from the game to make a companion strength +2.
<keyword>Fellowship.</keyword><br> Pippin is strength +1 for each tale you can spot.
<keyword>Fierce.</keyword> <br>To play, spot a Nazgûl. <br><keyword>Menace -</keyword> When you play this minion, you may add 2 burdens.
<keyword>Fierce.</keyword> <keyword>Toil 2.</keyword> (For each <symbol>wraith</symbol> character you exert when playing this, its twilight cost is –2.) <keyword>Muster.</keyword> (At the start of the regroup phase, you may discard a card from hand to draw a card.)
<keyword>Fierce.</keyword><br> <keyword>Maneuver</keyword>: Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion.
<keyword>Fierce.</keyword><br> <keyword>Skirmish</keyword>: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl).
<keyword>Fierce.</keyword><br>When you play the Witch-king, you may spot an exhausted companion to add 2 threats.<br>Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4.
<keyword>Fierce.</keyword><br>When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions).
<keyword>Hunter 2.</keyword><br>While you can spot 3 Free Peoples cultures, Aragorn is defender +1.<br>While you can spot 2 Shadow cultures, Aragorn is defender +1.
<keyword>Hunter 2</keyword>. (While skirmishing a non-hunter character, this character is strength +2.)<br> To play, spot an <symbol>orc</symbol> Orc.<br> When you play this minion, add 2 threats. The Free Peoples player may exert the Ring-bearer to prevent this.
<keyword>Knight.</keyword> To play, spot 2 <symbol>gondor</symbol> knights or exert 2 <symbol>gondor</symbol> Men.<br>Each of your <symbol>gondor</symbol> companions is resistance +1.<br><keyword>Maneuver:</keyword> Remove a <symbol>gondor</symbol> token to make an unbound companion resistance +1 until the regroup phase.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> <br><keyword>Skirmish:</keyword> Exert Saruman to make an <symbol>urukhai</symbol> minion strength +2. <br>Each time a companion is killed, you may heal Saruman.
<keyword>Ranger. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br><keyword>Skirmish:</keyword> Exert Aragorn to make a hunter companion strength +1.
<keyword>Ranger.</keyword> <br><keyword>Maneuver:</keyword> Exert Aragorn to make him <keyword>defender +1</keyword> until the regroup phase.
<keyword>Ranger.</keyword> <keyword>Triumph -</keyword> At the start of the maneuver phase, you may wound a minion.
<keyword>Ring-bearer.</keyword>
<keyword>Ring-bound.</keyword> <br>Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add <symbol>twilight3</symbol>. <br><keyword>Regroup:</keyword> Add a burden to play a <symbol>shire</symbol> tale.
<keyword>Ring-bound.</keyword> Each other companion is resistance +1.
<keyword>Ring-bound.</keyword> To play, add a burden. <br>Each time the fellowship moves, place an unbound companion in the dead pile. <br><keyword>Regroup:</keyword> If Sméagol is the Ring-bearer, add 2 burdens to discard each minion.
<keyword>Ring-bound.</keyword><br> To play, add a burden.<br> Each time Sméagol wins a skirmish, you may shuffle up to 2 <symbol>gollum</symbol> cards from your discard pile into your draw deck.<br> <keyword>Skirmish</keyword>: Exert a Ring-bound companion to make Sméagol strength +2.
<keyword>Ring-bound.</keyword><br>While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.<br>At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
<keyword>Shadow:</keyword> Exert Gollum twice to exert the Ring-bearer. <br><keyword>Shadow:</keyword> Remove a burden to add <symbol>twilight1</symbol>. <keyword>Skirmish:</keyword> Remove a burden to add <symbol>twilight2</symbol>. <keyword>Regroup:</keyword> Remove a burden to add <symbol>twilight3</symbol>. <br><keyword>Regroup:</keyword> Exert Gollum twice to wound the Ring-bearer.
<keyword>Skirmish:</keyword> If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
<keyword>Skirmish:</keyword> If Úri is damage +X, exert him to make him strength +X.
<keyword>Southron.</keyword> <keyword>Archer.</keyword> <br>To play, spot a <symbol>raider</symbol> Man. <br><keyword>Menace -</keyword> When you play this minion you may make it ambush <symbol>twilight9</symbol>.
<keyword>Triumph -</keyword> At the start of the fellowship phase you may remove 3 burdens. <br><keyword>Response:</keyword> If Frodo dies, make Sam the Ring-bearer (<keyword>Resistance 5</keyword>).
<keyword>Unhasty.</keyword> <keyword>Triumph -</keyword> At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing. <br><keyword>Assignment:</keyword> Exert an unbound Hobbit to allow Treebeard to skirmish.
<keyword>Valiant.</keyword><br>While the Ring-bearer is assigned to a skirmish, each <symbol>rohan</symbol> companion gains <keyword>hunter 1</keyword>.
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase.
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring).
Discard all other minions (except tentacles).<br> Watcher in the Water cannot bear possessions.<br> The fellowship’s current site gains <keyword>marsh</keyword>.<br> <keyword>Shadow</keyword>: Play a tentacle from your discard pile.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. <br><keyword>Skirmish:</keyword> If the fellowship is at a river, exert Goldberry to make a companion strength +1.
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this.
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon.
Gollum is strength +1 for each threat you can spot.<br> Each time Gollum wins a skirmish, you may add a threat.
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase.
Saruman cannot be assigned to skirmish an unwounded character.<br>While you can spot 6 companions, all minions gain hunter 2.<br><keyword>Response:</keyword> If a hunter minion is about to take a wound, exert Saruman to prevent that.
The move limit is +1. <br>Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards.
To play, remove 2 burdens or 2 threats. <br><keyword>Skirmish:</keyword> Spot 2 <symbol>shire</symbol> companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a <symbol>shire</symbol> companion.
To play, spot 2 <symbol>elven</symbol> companions. <br><keyword>Regroup:</keyword> Exert Gil-galad to wound each wounded minion.
To play, spot 2 <symbol>gondor</symbol> Men. <br><keyword>Fellowship:</keyword> Play an artifact on Elendil to make the move limit +1 for this turn. <br><keyword>Regroup:</keyword> Discard a <symbol>gondor</symbol> artifact to liberate a site.
To play, spot 2 Hobbits.<br>Each time you play a spell, you may add a burden to wound a minion.<br>At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
To play, spot a <symbol>gollum</symbol> condition. <keyword>Menace -</keyword> When you play Gollum you may make the move limit for this turn –1.
To play, spot a <symbol>sauron</symbol> Orc. <br><keyword>Menace -</keyword> When you play this minion make it strength +10.
When you play Gandalf (except in your starting fellowship), you may play a <symbol>gandalf</symbol> possession on him from your draw deck or discard pile.<br>Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.
While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2.
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile.
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2.
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards.
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck.
Wise. Gandalf is defender +1. Fellowship: Discard a Wise ally to play Gandalf from your discard pile. Skirmish: Exert Saruman to make a Wise character strength +2 (limit +2).
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards.
Search
FormattedGameText:
None
(3)
·
Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
·
Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2)
Other values:
'''Damage +1''' To play, spot an Uruk–Hai. '''Menace -''' When you play this minion, it becomes fierce.
'''Damage +1. Fierce. Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' When you play Saruman, name a culture. Each companion of the named culture is strength –1.
'''Damage +1.''' This companion is strength +1 for each Ent you spot. '''Response:''' If this companion is about to take a wound, exert an Ent to prevent that.
'''Damage +1.''' While you can spot 2 Dwarves, Durin III is twilight cost –2. Durin III is strength +1 for each artifact and each possession he bears.
'''Damage +2. Fierce.''' While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less.
'''Damage +2.''' '''Enduring.''' '''Fierce.''' For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1.
'''Enduring.''' Each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith cannot take wounds (except during skirmishes). '''Shadow:''' Remove a burden to play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith. That minion’s twilight cost is –2.
'''Fellowship. Ranger.''' While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish.
'''Fellowship. Ring-bearer. Ring-bound.''' While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
'''Fellowship. Ring-bound.''' While Sam bears The One Ring, he is resistance -4. While you can spot 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Sam is strength +2. '''Response''': If Frodo dies, make Sam the Ring-bearer.
'''Fellowship.''' '''Response''': If an event is played, exert Gandalf twice to cancel that event.
'''Fellowship.''' '''Skirmish''': If Merry is not assigned to a skirmish, take 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards from your discard pile and remove them from the game to make a companion strength +2.
'''Fellowship.''' Pippin is strength +1 for each tale you can spot.
'''Fierce.''' '''Maneuver''': Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion.
'''Fierce.''' '''Skirmish''': Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl).
'''Fierce.''' When you play the Witch-king, you may spot an exhausted companion to add 2 threats. Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4.
'''Fierce.''' When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions).
'''Fierce.''' To play, spot a Nazgûl. '''Menace -''' When you play this minion, you may add 2 burdens.
'''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.)
'''Hunter 2'''. ''(While skirmishing a non-hunter character, this character is strength +2.)'' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. When you play this minion, add 2 threats. The Free Peoples player may exert the Ring-bearer to prevent this.
'''Hunter 2.''' While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1.
'''Knight.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. Each of your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions is resistance +1. '''Maneuver:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token to make an unbound companion resistance +1 until the regroup phase.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' '''Skirmish:''' Exert Saruman to make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2. Each time a companion is killed, you may heal Saruman.
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Skirmish:''' Exert Aragorn to make a hunter companion strength +1.
'''Ranger.''' '''Maneuver:''' Exert Aragorn to make him '''defender +1''' until the regroup phase.
'''Ranger.''' '''Triumph -''' At the start of the maneuver phase, you may wound a minion.
'''Ring-bearer.'''
'''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may shuffle up to 2 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards from your discard pile into your draw deck. '''Skirmish''': Exert a Ring-bound companion to make Sméagol strength +2.
'''Ring-bound.''' While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
'''Ring-bound.''' Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Add a burden to play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale.
'''Ring-bound.''' Each other companion is resistance +1.
'''Ring-bound.''' To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. '''Regroup:''' If Sméagol is the Ring-bearer, add 2 burdens to discard each minion.
'''Shadow:''' Exert Gollum twice to exert the Ring-bearer. '''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Exert Gollum twice to wound the Ring-bearer.
'''Skirmish:''' If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
'''Skirmish:''' If Úri is damage +X, exert him to make him strength +X.
'''Southron.''' '''Archer.''' To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. '''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Triumph -''' At the start of the fellowship phase you may remove 3 burdens. '''Response:''' If Frodo dies, make Sam the Ring-bearer ('''Resistance 5''').
'''Unhasty.''' '''Triumph -''' At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing. '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish.
'''Valiant.''' While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''.
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase.
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring).
Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions. The fellowship’s current site gains '''marsh'''. '''Shadow''': Play a tentacle from your discard pile.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. '''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1.
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this.
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon.
Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat.
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase.
Saruman cannot be assigned to skirmish an unwounded character. While you can spot 6 companions, all minions gain hunter 2. '''Response:''' If a hunter minion is about to take a wound, exert Saruman to prevent that.
The move limit is +1. Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards.
To play, remove 2 burdens or 2 threats. '''Skirmish:''' Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion.
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Regroup:''' Exert Gil-galad to wound each wounded minion.
To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. '''Fellowship:''' Play an artifact on Elendil to make the move limit +1 for this turn. '''Regroup:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] artifact to liberate a site.
To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1.
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. '''Menace -''' When you play this minion make it strength +10.
To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card.
When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it strength +10 and '''fierce''' until the end of the turn. Shadow: Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. It comes into play exhausted.
While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2.
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile.
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2.
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards.
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck.
Wise. Gandalf is defender +1. Fellowship: Discard a Wise ally to play Gandalf from your discard pile. Skirmish: Exert Saruman to make a Wise character strength +2 (limit +2).
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards.
Search
Lore:
None
(29)
·
Nine Riders Collection (2)
Other values:
"'No enemy has yet taken the Hornburg. Depart, or not one of you will be spared.'"
"... long-armed crook-legged Orcs. They had a red eye painted on their shields."
"Against the Deeping Wall the hosts of Isengard roared like a sea."
"So black were they that they seemed like black holes in the deep shade behind them.'"
"The men of the South marched to war."
Black blood. Flat feet. Scaly skin
Hunters Design-a-Card contest entry<br> Submitted by "Deathbymonkeys"
Hunters Design-a-Card contest entry<br> Submitted by "lyonscc"
Hunters Design-a-Card contest entry<br> Submitted by "menace64"
Hunters Design-a-Card contest entry<br> Submitted by "Roy1991"
The Nine Riders were embodiments of Sauron's will, searching all of Middle-earth for his prize.
“'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'”
“'We travel light. Let's hunt some Orc.'”
“...and the North-realm they made in Arnor, and the South-realm in Gondor....”
“...as if a host of snakes were swimming up...”
“...now that I see him, I do pity him.”
“...the Dwarves had the victory through their strength, and their matchless weapons, and the fire of their anger, as they hunted for Azog in every den under mountain.”
“Durin is the name that the Dwarves used for the eldest of the Seven Fathers of their race....”
“His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.”
“Merry and he had drawn their swords, but the Orcs did not wish to fight....”
“One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.”
“Ride out with me. Ride out and meet them.”
“The flames roared up to greet it, and wreathed about it...”
“The icy touch froze his bones, and he remembered no more.”
“The Ring yearns above all else to return to the hand of its master. They are one, the Ring and the Dark Lord. Frodo, he must never find it.”
“The skill of the Elves can reforge the sword of Kings, but only you have the power to wield it.”
“We're friends of Gandalf the Grey.”
“You can trust us to stick to you through thick and thin - to the bitter end.'”
“‘...a master of shapes and changes of hue; and he has much lore of herbs and beasts....'”
“‘...and Elendil of Westernesse who overthrew Sauron....'”
“‘...Gollum is cunning, and the spies of the Enemy are many.'”
“‘...he used it to find out secrets, and he put his knowledge to crooked and malicious uses.'”
“‘...I am quite ready to go on another journey....'”
“‘...I nearly tried on Bilbo's ring. I longed to disappear.'”
“‘...the Forest itself was moving behind us.'”
“‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'”
“‘A great king and sorcerer he was of old, and now he wields a deadly fear.'”
“‘But if we was master, then we could help ourselfs, yes...'”
“‘But what has it got in its pocketses, eh?'”
“‘Gil-galad was an Elven-king. / Of him the harpers sadly sing: / the last whose realm was fair and free / between the Mountains and the Sea.'”
“‘Hey! Come derry dol! Can you hear me singing?'”
“‘I see... I look foul and feel fair. Is that it?'”
“‘I will help you bear this burden, Frodo Baggins....'”
“‘I'm coming too, or neither of us is going. I'll knock holes in all the boats first.'”
“‘Slender as the willow-wand, clearer than the water.'”
“‘The thieves, the thieves, the filthy little thieves.'”
“‘There will be no dawn for Men.'”
“‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'”
“‘You must go - and therefore we must, too. Merry and I are coming with you.'”
“‘“White!” he sneered. “It serves as a beginning.”'”
Search
PromoText:
None
(81)
Showing below up to
81
results in range #
1
to #
81
.
View (
previous 250
|
next 250
) (
20
|
50
|
100
|
250
|
500
)
Main
Timeline: ReleaseDate
Calendar: ReleaseDate
Gallery: ImageFilename
Gallery: PortraitFilename
D
Data:Aragorn, Defender of Rohan (0P127)/Data
Data:Aragorn, Heir to the Throne of Gondor (0W33)/Data
Data:Aragorn, Ranger of the North (0P14)/Data
Data:Aragorn, Swift Hunter (0P125)/Data
Data:Aragorn, The Dunadan (0W6)/Data
Data:Aragorn, Well-traveled Guide (19P12)/Data
Data:Army of Harad (0W9)/Data
Data:Army of Isengard (0W7)/Data
Data:Army of Sauron (0W12)/Data
Data:Barrow-wight Stalker (16R1)/Data
Data:Bert, Troll of Ettenmoors (31B156)/Data
Data:Bilbo, Aged Ring-bearer (0D8)/Data
Data:Bilbo, Bearer of Things Burgled (9R+49)/Data
Data:Bilbo, Collector of Treasures (30S44)/Data
Data:Bilbo, Expert Burglar (30S43)/Data
Data:Bilbo, Master in Riddles (30S45)/Data
Data:Bilbo, Reliable Companion (30S46)/Data
Data:Durin III, Dwarven Lord (9R+3)/Data
Data:Elendil, High-King of Gondor (0D6)/Data
Data:Elendil, The Tall (9R+32)/Data
Data:Elf Army (31HD8)/Data
Data:Elrond, Elven Lord (30P21P)/Data
Data:Elrond, Elven Lord (30S21)/Data
Data:Esgaroth Volunteers (30HC54)/Data
Data:Frodo, Little Master (19P28)/Data
Data:Frodo, Mr. Underhill (0W25)/Data
Data:Gandalf, Friend of Thorin (30S26)/Data
Data:Gandalf, Leader of Dwarves (30S25)/Data
Data:Gandalf, Leader of the Company (0P70)/Data
Data:Gandalf, Leader of the Company (30S28)/Data
Data:Gandalf, Powerful Guide (0W38)/Data
Data:Gandalf, Returned (0W32)/Data
Data:Gandalf, Stormcrow (0W17)/Data
Data:Gandalf, The Grey (30S27)/Data
Data:Gandalf, Wise Guide (19P8)/Data
Data:Gil-galad, Elven High King (9R+15)/Data
Data:Goldberry, River-daughter (9R+51)/Data
Data:Gollum, Dark as Darkness (9R+28)/Data
Data:Gollum, Small Slimy Creature (31B120)/Data
Data:Gollum, Threatening Guide (19P10)/Data
Data:Gollum, Worker of Mischief (0W5)/Data
Data:Gollum, Wretched Creature (0W18)/Data
Data:Huorn (9R25)/Data
Data:Merry, Resolute Friend (19P29)/Data
Data:Mountain-troll (15R112)/Data
Data:Ottar, Man of Laketown (1R80)/Data
Data:Pippin, Brave Decoy (0P86)/Data
Data:Pippin, Steadfast Friend (19P30)/Data
Data:Pit Troll (19P22)/Data
Data:Radagast, The Brown (31HH17)/Data
Data:Radagast, The Brown (9R+26)/Data
Data:Sam, Lover of Trees (0W13)/Data
Data:Sam, Loyal Friend (19P32)/Data
Data:Sam, Steadfast Friend (0P78)/Data
Data:Saruman, Agent of the Dark Lord (0P95)/Data
Data:Saruman, Instigator of Insurrection (0W36)/Data
Data:Saruman, Many-coloured Wizard (0W20)/Data
Data:Saruman, Of Many Colours (0P104)/Data
Data:Saruman, The White (32HG24)/Data
Data:Sauron, The Lord of the Rings (9R+48)/Data
Data:Sauron, The Necromancer (32B245)/Data
Data:Smaug, The Golden (30S66)/Data
Data:Smeagol, Bearer of Great Secrets (9R+30)/Data
Data:Smeagol, Pitiable Guide (19P11)/Data
Data:The Balrog, Demon of Might (19P18)/Data
Data:The Nazgul (0W10)/Data
Data:The Witch-king, Captain of the Nine Riders (0P108)/Data
Data:The Witch-King, Conqueror of Arthedain (0W37)/Data
Data:The Witch-king, Dark Lord (19P40)/Data
Data:The Witch-King, Revived (32B267)/Data
Data:Thorin, Oakenshield (30P19P)/Data
Data:Thorin, Oakenshield (30S19)/Data
Data:Thranduil, Elven King (31HD12)/Data
Data:Tom Bombadil, The Master (9R+52)/Data
Data:Tom, Troll of Ettenmoors (31B158)/Data
Data:Treebeard, Enemy of the Hand (0W4)/Data
Data:Ulaire Enquea, Dark Threat (19P36)/Data
Data:Ulaire Enquea, Sixth of the Nine Riders (0P113)/Data
Data:Uri, Dwarven Lord (9R11)/Data
Data:Watcher in the Water, Many-Tentacled Creature (19P21)/Data
Data:William, Troll of Ettenmoors (32B161)/Data
View (
previous 250
|
next 250
) (
20
|
50
|
100
|
250
|
500
)
Navigation
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Gameplay Help
Comprehensive Rules 4.1
How To Play
PC Errata
Advanced Card Search
Wiki Help
Uploaded Files
Cargo Tables
Cargo Query Helper
Master To-do List
External Communities
The Last Homely House
LotR-TCG Facebook Group
PC Website
PC Discord
Community Directory
Play the LOTR-TCG for free on GEMP!
Wiki tools
Wiki tools
Special pages
Page tools
Page tools
User page tools
More
Special page
Printable version